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What is the best healer class in a mmo, moba, fps?
What did it do differently? How did it make it fun?
I was just going to say something like WoW made it extremely dull as a priest healing but then I remembered, that was the holy route- there was actually quite a fun alternative route, shadow route. Damage opponents it healed your teammates- that was a relatively fun mechanism.
Other types?
Comments
EQ1 druid
they were not the best healer but they were the most fun i've ever had playing a healer
EQ2 fan sites
Not that it's technically a main healer, I do very much enjoy the healing support stance of the beastlord in EQ2 when duoing with my mate where you build the resource and expend it in heals and bubbles....or buffs. Fairly unique healer/bard mix.
I also enjoyed the backup healing of the Rift bard, again not ideal but it is always fun to heal whilst dpsing and buffing.
Oh...and in the theme of bards with healing skills, I also loved the LOTRO minstrel healing where you could throw out fantastic buffs in between healing....then they went and dumbed the whole thing down to meh with the class overhauls recently....
Bard in Rift, particularly in PvP was fun.
I still enjoy my Disc Priest in WoW but they're getting nerfed pretty bad in the upcoming xpac.
I'm enjoying my Medic in Wildstar, especially the fact that I need to aim certain heals while positioning myself in the right spots to launch off AoE heals. Lot's of movement and action for a healing class which is a nice change.
I've exclusively played healer or tank in all the themepark MMOs I've played in the past 15 years or so, and easily my favorite has been the Scholar from Final Fantasy 14 ARR.
The scholar himself is a barrier based healer, doing minimal direct heal numbers but erecting a damage absorber on every cast. The result is this healer who can pre-emptively heal upcoming damage.
Now, this probably sounds like something you've seen in other games. Rift's cleric had a soul that healed much the same way, and discipline priests in WoW were like this as well. What makes Scholar character special is the pet. The Scholar's heals, by themselves, are incomparable to their whitemage cousin. A single scholar vs a single whitemage in a direct healing competition (no pets involved) would result in a total loss for the scholar. This is because the pet is more than just a supplemental heal that is just "icing on the cake"- the pet is actually a large part of your healer power. If I had to take a guess, I would say that the pet is roughly 30% of your overall healing.
What this results in is an awesome gameplay experience. To heal to your full extent, you must stay on top of where your pet is at all times, keep her alive and in range to heal people, and often manually control her. On the other hand, this also means that you can be in two places at once. If your party gets split because of a boss fight, you can send your pet to heal one group, while you heal the other. You've successfully split yourself into 2 separate healers.
I truly enjoy this class, and it has been one of the most fun healing experiences I've had in an MMO. I truly hope they do not make any changes to how the class plays... to me, it easily makes the game.
Mystic on Tera.
It was the most fun healer i ever played, no matter if in duo, party, raid, pve or pvp. I just love that class and every minute i played, i really love it.
I really liked both the Chloromancer/Warlock and Chloromancer/Archon builds in Rift, early in the game's history before they mucked with some of the Chloromancer abilities. Playing this class was some of the most fun I've ever had in an MMO. It was also kind of funny when I got up to expert dungeon level, how many people had trouble accepting that mages were real healers when I would join groups.
It's hard to argue with the EQ1 Cleric also, sure all they could do was heal, but no utility meant they were absolute beasts when it came to healing.
I know I may be flamed by the 'OH but there is no role or trinity in GW2' but my favourite healer is most definitely the Guardian in GW2. A refuge thief is pretty fun too.
The Chloro mage from Rift mentioned above was awesome too - heal by dealing damage.
I also really enjoy Clerics, Templars, Paladins.
I just noticed you said FPS too. I would say the medic in Global Agenda was really great, 3rd person shooter.
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
This is the healer I wish was a healer, instead of its current support role. If they ever add a trinity to this game, I'm not sure I'd ever log off of my Guardian again. =D
I'm someone who plays only healers and I have at least tried every big name MMO ever made since EQ1.
Overall I have to say as far as fun factor goes, Rift definitely wins for healing. The Warden was probably the best healer I ever played. Now this was before they changed up everything but the Warden could stay alive with up to 5 people on me at once while also keeping my partner alive. The chloromancer was also amazing fun, as well as the bard. Both were really fun in pvp seeing how directly your damage correlated with your healing.
My favorite probably though has to be the Midgard Healer from DAoC. Healing and crowd control are my two favorite roles and that class combined them perfectly. Healer was definitely the most fun I've had in pvp.
But as someone else already noted, nothing beats out the EQ1 cleric. Talk about a class that literally couldn't solo a single mob, but could output healing that was out of this world.
"God, please help us sinful children of Ivalice.."
You didn't ask which healing class was fun to play, you asked which was the best. I guess you can put any category under, "best" but as far healing goes, usually if your spec'd full heals, your damage sucks or your so squishy you don't even get the chance to do damage.
The best implementation of a healing class thusfar in my opinion was the Disciple in Vanguard back in beta before they changed the mechanics of how they worked. Blood Mages were also interesting.
Medic in Team Fortress 2, not just for the hectic and game-winning play (if done right), but for the flavor and style.
"Zat vas doktor-assisted homicide!"
Iv been a healer in any MMO iv ever been serious in (Paladin in WoW, Bodyguard merc in SWTOR, Blood/fist in TSW, sorc in DCUO, the list goes on), and I have to say that I agree. Bear Shaman in AoC is the best, most unique healing class iv ever played.
Runners up for me would be Paladin(WoW), and Shaman(WAR).
Best 3 since I can't pick just one:
1. Cholormancer/Harbinger from Rift
2. Wardens from DAoC
3. Druids from EQ
Those three are the most fun for me. I can't stand healing in a lot of games, but those 3 games I had no problem healing.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
this game
An awesome game for healers not mentioned yet: EQ2
particularly the melee version of Warden or Inquisitor
Although of all the melee healer types in all games, VG Disciple was probably the best
1: Minstrel from Lotro
2: Monk healer WoW
3: Scholar FF14
EQ1 Cleric pre 2000.
Ability to revive people with getting experience back (back in the days when deaths in an MMO were more than a minor inconvenience)
Ability to take on undead like nobodies business.
Heals that just wouldn't quit!
These days almost every MMO has turned the healer class into this hybrid attack class that can do a healing on the side which really ticks me off. If I wanted to play paladindeath knight I would ask for a paladindeath knight. Unfortunately the damage taking, massive healing, undead killing clerics are all but extinct in the modern MMOs.
R.I.P. Bloodstopper Thornbane
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