I actually play both games still. Still subbing to ESO, and have the Archeum pack for AA. And I have to say, the author missed the mark by a huge margin.
Firstly, ESO was never meant to be Skyrim Online, that was a problem with players expectations not with the developers. Ive been playing since the early days of PTS and I can see "Elder Scrolls" littered throughout the entire game. If you take off your rose-tinted glasses and look at the game for what it is, its very well done. They even managed to fix most of the bugs themselves without having to have a player-made mod for an "unofficial patch" :P
ArcheAge is also a great game. But like any other, it has its own flaws. Mainly for me, its the combat. They went about as retro as you can get in an MMO, using the oldest version of combat with pretty new animations and away from the new modern idea of "action" combat. You are still heavily guided at the start of the game, and although you arent "required" to do the quests and you can "forge your own story", you are hindering yourself by not doing them, especially the main story quests, as they are the best source of Gildas early on.
Seems the authors "Spirit of Elder Scrolls" is being able to forge your own path, and ignore story quests. While that may be, thats not even close to what it means to me. You are welcome to your own opinion, but if thats all "Elder Scrolls" means to you, I dare say you arent getting your moneys worth. And maybe for MMOs, you should just sit and wait until someone actually releases a Sandbox, because AA isnt it. There is a seamless open world, and you are free to do the quests or not, but you miss some pretty important quest rewards early on, and the real sandbox doesnt open up until much later in the game. Definately cant "forge your own path" right from character creation like you can in an "TES" single player game.
Very polite way to put it, i agree.
But i would like to add, the game isnt truly 100% open world. First, the map is splitted within regions and many regions arent finished on the 3 continents, therefore you are left with only 2/3 of the continents being accesible... Meaning, yes you can use ur boat to go to the other continent, but you cant go around any of them. Even worst, once you reach the end of a region that crosses one that isnt finished, there is huge red X all over the ground saying its under construction. IM not even kidding you, totally cheap and immersion breaking.
Yes you can avoid questing but even if you dont like pve or very little, you are kind of forced to it as one point or the other you will lack Labor Points to do anything else in the game. Either you will lack of LP or Gold at which point you might try to farm mobs, very bad gold income, back to questing. Once questing is all done, well....... you afk for LP regen...Brillant game design.
I'm going to stick with Skyrim until AA fixes their game, unlike Skyrim which is graphically superior to AA btw, AA crashes my gtx 660, and I am not the only one. I do believe that AA did capture more Skyrim online than ESO. The freedom is just not there in ESO.
they feel that since Archeage has forced PVP like Aion once did that the story for the character will be so much better. Because being ganked by the trolls, your fellow players, with absolutely 0 consequences for PKing people at random or holding their legal farm ransom makes a game so much more enjoyable or something...smdh. Wait hold on a second....the game doesn't push you towards any end-game goal? Uhm you must not have played the game then because the only way you can get money in the game is if you're patron so you can trade in the AH, which is outside of crafting the only way to get resources to sell is through patron, but also the only way to get enough resources to craft properly all of these vehicles to make the game at all fun is to have a farm. There is one goal this game does push you towards, it's having a subscription so that you can do anything, anything at all! And even then you can't do much without labor points which they also sell. Hell you can't even get loot without labor. At this point the only people who'll be able to buy APEX will be the people who already subbed. At least with ESO you know they won't try to prevent you from opening that bag of goodies that boss dropped.
Very well Written article imo. This game will not be for everyone, but many of my friends and I experiencing this game as you have, and reminds us of SWG days. Happy days ahead for my friends and I.
Well, I've had the opportunity to play both of these games during their Beta phases.
ESO I found to be cumbersome, annoying and felt absolutely nothing like Oblivion or Skyrim. There was no sense of adventure at all, you couldn't wonder off in your own direction because without quests you were screwed. I played it for literally a few hours and logged out never to return.
Archeage in contrast is the MMORPG I've been waiting for since WoW. WoW really does everything it does, perfectly - its why so many people play it. So for a few years after I tired of WoW, mmo's offering nothing new just fell by the way side, they felt boring an uninteresting. Archeage offers something entirely refreshing and different, I've literally only done the main quest to earn a special currency called gilda stars, all my levelling has come from farming and running trade packs across the entire world. Its deep and highly immersive, with so many opportunities for the kind of gaming experience you remember for years.
I don't care if people don't like it, don't play it. The game for me finally fills an enormous void in my gaming repertoire and I'm so thankful I found it.
Originally posted by grimal I really don't like this recent trend of pitting two games against each other. It's one thing when a forum user does it, but putting these as columns, interviews or any official editorial from MMORPG is really getting to be juvenile. It reeks of "my dad can beat up your dad" nonsense.
It's called writing for your audience... no one here is reading Shakespeare... thus the quality and level of writing is akin to what the forum posters write. In fact, much of what is written as an editorial, idea-wise, grew out of these very forum posts. You slam F2P to death on the forums, then there's an article on F2P on the site pretty much echoing exactly what was already said by the forums. Pretty much everything written on this site has been stated again and again, in many different ways, by the forum posters. MMORPG.com turns the gist of what is being said into an article and it becomes a commentary piece. The funny thing is, we all then repeat everything we said prior to said commentary in commentary to it. Talk about a dog chasing it's own tail.
If it seems like there is an echo in here in regards to what is written in articles and what is posted in the forums... it's because there is.
This article is proof that different games mean different things to different people. For me, the spirit of the Elder Scrolls series has always been the overall story. The ability to deviate at any point just made the story that more immersive. I really felt like I was in Skyrim itself, and it wasn't just because I could go exploring; it was because I could go exploring while uncovering my fate as the Dovahkin. ArcheAge, to me, has none of that.
Just looking at the negative comments about this thread tells me much more then reading it.
but come on, eso to archeage, eso to archeage, ESO TO ARCHEAGE
yes eso had alot of bugs and still have some, and yes they did things wrong(acourding to some people by some because they have the most valid complains, the others just went crazy negative) and yes the game could have been better.
but again ESO TO ARCHEAGE just look at the negative threads in hear,
am not saying archeage is bad no and i will trying once it release.
but ESO TO ARCHEAGE
come mmorpg.com posters hear can get little bit crazy but you?
and just like someone said if this was posted by a normal poster , this would have been deleted.
mmorpg.com is running the risk of marginalizing itself even further with articles like this.
When I posted the mmorpg.com article asking for a Emp reset on the official forums (forums much busier than here btw), which raised a great question imo, it was meet with "who cares what that troll site thinks". It couldn't even gain traction because people couldn't get past the source.
I think you guys are barking up the wrong tree here.
It probably has to do with the posters, not the admin or writers.
I'm not a big fan of pitting two games against one another. I also think that ESO has taken some unfair knocks. One of the things the review mentioned was camping of boss mobs. Fortunately, this has been rectified in all the dungeons I've visited. At best, I see just a few other players during the time I'm adventuring. In the early days, it was irritating beyond belief. Some of the criticism (not against the review specifically) is old news. Zenimax has been very proactive fixing this stuff and it irritates me when these issues are brought up over and over again.
With that said though, I'm really torn between my subscription to ESO and buying a founder's pack to AA. I do agree with some of the review. In the stand alone Elder Scrolls games, I felt a real sense of freedom. Each of my characters had a personal identity and in my head, a backstory. Each character I created, I played very differently. It was fun and immersive. In the MMO version, sadly I've felt guided and stymied along the way. Don't get me wrong....I think the game is well written, the quests well done. Like the reviewer, I felt a sense of wonder getting off the beaten path...exploring, finding chests, quests, etc. As I've gone along, I'm getting weary of the quest dialogue and endless quest chains. I've tried to play ESO in same bits and pieces but I'm just getting tired of it all. I do craft and I'm trying to learn all the traits. However, the lack of sandboxy things like housing, hobbies, a real robust fishing system is dampening my enthusiasm. This morning I just changed my sub from 90 days to month by month. I will continue to plug along but we shall see.
Getting to AA, the game is not without flaws. I was shell shocked at my initial questing experiences. As I played though, I started getting more enthused. Got my mount. Then got my glider. The crafting system, owning a house, farm, boat, cool mounts started getting me more excited. I started getting off the beaten path to just explore, glide, and see what hidden nuggets I could find. I can see making a name for yourself on a server. Are you going to be a bloodthirsty pirate and go that route? What about a renowned tradesman? World class fisherman? As I played, I started getting into the spirit of the game. For the first time in a long time since my beloved Asheron's Call, I felt that sense of wonder...especially playing with my spouse. What will we do with our play session? Build a ship, make trade runs with our guild, wander around finding unsuspecting travelers, hidden farms? I don't know. Let's just say that I'm cautiously optimistic. I'm still not entirely convinced this will be the game for me but I'm starting to lean that way.
Does it capture the Elder Scrolls spirit better? For me, I'm more excited for AA after my first beta experience when compared to ESO. But to be fair, I am convinced that ESO will get better and better as a game along the way. Not sure about AA and the commitment over the long run. I haven't read enough about XL and not sure how much license Trion has to influence things. I loved what Trion did with Rift. Not sure about AA.
Just stepping into the madness here, before running and hiding again.
This column is a guest post by Kyle. My goal in publishing this was to do something I hoped you'd all appreciate: give a reader a voice. I invite you all to write me at editor at mmorpg dot com with any guest post ideas you have.
I'm sorry that you feel this sort of post on the forums would be deleted, but you'd want to take that up with community, which is a separate part of the site from Editorial. Mike doesn't tell me what to publish and I don't tell him how to manage the forums.
That said, here's what I consider the qualifying criteria of a column:
It is a regular feature in a publication (guest columns are something I hope to continue with, but columns themselves are regularly a part of our editorial content)
It explicitly contains an opinion or point of view (this does not aim to be fact or news... just the written POV of a gamer like yourself).
Hope that helps!
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
Originally posted by Crusades I'm going to stick with Skyrim until AA fixes their game, unlike Skyrim which is graphically superior to AA btw, AA crashes my gtx 660, and I am not the only one. I do believe that AA did capture more Skyrim online than ESO. The freedom is just not there in ESO.
AA current build crashes many videocards or so, due to some crazy overloading feature spinning out of control when set to dx11.
Setting it back to dx9 not only has no visual impact whatsoever (I know, I know..) but brings down my 560 ti SLI temperature from 89 C to 65 C, with load going from 99% to 40%. This as of CBE#2 - I'm not founder, no clue what it is right now, just reporting my experience.
If you have a founder's pack, maybe you can try playing around with video setting while running some GPU monitoring tool, to see load/temps until you find something that works for you and enjoy the game.
Just stepping into the madness here, before running and hiding again.
This column is a guest post by Kyle. My goal in publishing this was to do something I hoped you'd all appreciate: give a reader a voice. I invite you all to write me at editor at mmorpg dot com with any guest post ideas you have.
I'm sorry that you feel this sort of post on the forums would be deleted, but you'd want to take that up with community, which is a separate part of the site from Editorial. Mike doesn't tell me what to publish and I don't tell him how to manage the forums.
That said, here's what I consider the qualifying criteria of a column:
It is a regular feature in a publication (guest columns are something I hope to continue with, but columns themselves are regularly a part of our editorial content)
It explicitly contains an opinion or point of view (this does not aim to be fact or news... just the written POV of a gamer like yourself).
Hope that helps!
My bad...I do apologize for my comments then. This is actually a good idea...I do completely disagree with his opinion though :P
"I’ve played it for four days, and upon longer exposure may sour on it myself. I’m not qualified to make any declarations about the quality of the game or its long-term potential."
Guys, please, please don't fall for this hype on AA. Don't buy the founders packs, just WAIT for release.
Note that the author admits they only played 4 days. I played AARU for that same general time period and thought it was my happy home. Now after getting deeper into the game I hate it and regret my NA founders purchase. I'm happily resubbed to ESO, to me it feels far more like a TES game than AA ever will.
There are plenty of threads already discussing flaws and pros of both games, just listen to each other, crazy as it sounds.
Just stepping into the madness here, before running and hiding again.
This column is a guest post by Kyle. My goal in publishing this was to do something I hoped you'd all appreciate: give a reader a voice. I invite you all to write me at editor at mmorpg dot com with any guest post ideas you have.
I'm sorry that you feel this sort of post on the forums would be deleted, but you'd want to take that up with community, which is a separate part of the site from Editorial. Mike doesn't tell me what to publish and I don't tell him how to manage the forums.
That said, here's what I consider the qualifying criteria of a column:
It is a regular feature in a publication (guest columns are something I hope to continue with, but columns themselves are regularly a part of our editorial content)
It explicitly contains an opinion or point of view (this does not aim to be fact or news... just the written POV of a gamer like yourself).
Hope that helps!
My bad...I do apologize for my comments then. This is actually a good idea...I do completely disagree with his opinion though :P
No worries! I also updated the news and forum post to make the article format clearer. Apologies!
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
Originally posted by Crusades I'm going to stick with Skyrim until AA fixes their game, unlike Skyrim which is graphically superior to AA btw, AA crashes my gtx 660, and I am not the only one. I do believe that AA did capture more Skyrim online than ESO. The freedom is just not there in ESO.
AA current build crashes many videocards or so, due to some crazy overloading feature spinning out of control when set to dx11.
Setting it back to dx9 not only has no visual impact whatsoever (I know, I know..) but brings down my 560 ti SLI temperature from 89 C to 65 C, with load going from 99% to 40%. This as of CBE#2 - I'm not founder, no clue what it is right now, just reporting my experience.
If you have a founder's pack, maybe you can try playing around with video setting while running some GPU monitoring tool, to see load/temps until you find something that works for you and enjoy the game.
Yeah I hope they get the overloading fixed. I thought it was my card, so I fired up skyrim but didn't have any issues, and I couldn't help but notice how amazing skyrim looks, surely it had to be pushing my card harder than AA aka the real EsO was.
"I’ve played it for four days, and upon longer exposure may sour on it myself. I’m not qualified to make any declarations about the quality of the game or its long-term potential."
Guys, please, please don't fall for this hype on AA. Don't buy the founders packs, just WAIT for release.
Note that the author admits they only played 4 days. I played AARU for that same general time period and thought it was my happy home. Now after getting deeper into the game I hate it and regret my NA founders purchase. I'm happily resubbed to ESO, to me it feels far more like a TES game than AA ever will.
There are plenty of threads already discussing flaws and pros of both games, just listen to each other, crazy as it sounds.
Out of curiosity, what was the biggest thing that turned you off of AA? What are you finding improved in ESO your second time around? What elements are making it feel more like a TES game (the spirit of the game to be in line with the review)?
I've regretted a few purchases (lifetimes....grrr) so trying not to make a similar mistake.
Originally posted by kiraveli "Ive played it for four days, and upon longer exposure may sour on it myself. Im not qualified to make any declarations about the quality of the game or its long-term potential."
Guys, please, please don't fall for this hype on AA. Don't buy the founders packs, just WAIT for release.
Note that the author admits they only played 4 days. I played AARU for that same general time period and thought it was my happy home. Now after getting deeper into the game I hate it and regret my NA founders purchase. I'm happily resubbed to ESO, to me it feels far more like a TES game than AA ever will.
There are plenty of threads already discussing flaws and pros of both games, just listen to each other, crazy as it sounds.
Out of curiosity, what was the biggest thing that turned you off of AA? What are you finding improved in ESO your second time around? What elements are making it feel more like a TES game (the spirit of the game to be in line with the review)?
I've regretted a few purchases (lifetimes....grrr) so trying not to make a similar mistake.
I think in short, a fantasy setting and freedom alone gives it more of an es feel than ESO.
I really don't have any idea what the hell I'm talking about on here. I've seriously been making this shit up. It's actually a lot of fun, kind of like playing "spot the virgin"... oh wait...
Currently Playing: ESO and FFXIV Have played: You name it If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Originally posted by grimal I really don't like this recent trend of pitting two games against each other. It's one thing when a forum user does it, but putting these as columns, interviews or any official editorial from MMORPG is really getting to be juvenile. It reeks of "my dad can beat up your dad" nonsense.
It's called writing for your audience... no one here is reading Shakespeare... thus the quality and level of writing is akin to what the forum posters write. In fact, much of what is written as an editorial, idea-wise, grew out of these very forum posts. You slam F2P to death on the forums, then there's an article on F2P on the site pretty much echoing exactly what was already said by the forums. Pretty much everything written on this site has been stated again and again, in many different ways, by the forum posters. MMORPG.com turns the gist of what is being said into an article and it becomes a commentary piece. The funny thing is, we all then repeat everything we said prior to said commentary in commentary to it. Talk about a dog chasing it's own tail.
If it seems like there is an echo in here in regards to what is written in articles and what is posted in the forums... it's because there is.
But that makes sense. The writing level is well above the commentary as it at least provides aspects of both sides and weighs them. If everyone (here) is talking about sandboxes it stands to reason to have an editorial on it to continue it. I don't see how this site is different from any other forum site or hell news in general.
I happen to appreciate that entertainment.
All the world's a stage, and all the men and women merely players.
Comments
Very polite way to put it, i agree.
But i would like to add, the game isnt truly 100% open world. First, the map is splitted within regions and many regions arent finished on the 3 continents, therefore you are left with only 2/3 of the continents being accesible... Meaning, yes you can use ur boat to go to the other continent, but you cant go around any of them. Even worst, once you reach the end of a region that crosses one that isnt finished, there is huge red X all over the ground saying its under construction. IM not even kidding you, totally cheap and immersion breaking.
Yes you can avoid questing but even if you dont like pve or very little, you are kind of forced to it as one point or the other you will lack Labor Points to do anything else in the game. Either you will lack of LP or Gold at which point you might try to farm mobs, very bad gold income, back to questing. Once questing is all done, well....... you afk for LP regen...Brillant game design.
TL;DR
they feel that since Archeage has forced PVP like Aion once did that the story for the character will be so much better. Because being ganked by the trolls, your fellow players, with absolutely 0 consequences for PKing people at random or holding their legal farm ransom makes a game so much more enjoyable or something...smdh. Wait hold on a second....the game doesn't push you towards any end-game goal? Uhm you must not have played the game then because the only way you can get money in the game is if you're patron so you can trade in the AH, which is outside of crafting the only way to get resources to sell is through patron, but also the only way to get enough resources to craft properly all of these vehicles to make the game at all fun is to have a farm. There is one goal this game does push you towards, it's having a subscription so that you can do anything, anything at all! And even then you can't do much without labor points which they also sell. Hell you can't even get loot without labor. At this point the only people who'll be able to buy APEX will be the people who already subbed. At least with ESO you know they won't try to prevent you from opening that bag of goodies that boss dropped.
Well, I've had the opportunity to play both of these games during their Beta phases.
ESO I found to be cumbersome, annoying and felt absolutely nothing like Oblivion or Skyrim. There was no sense of adventure at all, you couldn't wonder off in your own direction because without quests you were screwed. I played it for literally a few hours and logged out never to return.
Archeage in contrast is the MMORPG I've been waiting for since WoW. WoW really does everything it does, perfectly - its why so many people play it. So for a few years after I tired of WoW, mmo's offering nothing new just fell by the way side, they felt boring an uninteresting. Archeage offers something entirely refreshing and different, I've literally only done the main quest to earn a special currency called gilda stars, all my levelling has come from farming and running trade packs across the entire world. Its deep and highly immersive, with so many opportunities for the kind of gaming experience you remember for years.
I don't care if people don't like it, don't play it. The game for me finally fills an enormous void in my gaming repertoire and I'm so thankful I found it.
by a hugely gigantic margin.
It's called writing for your audience... no one here is reading Shakespeare... thus the quality and level of writing is akin to what the forum posters write. In fact, much of what is written as an editorial, idea-wise, grew out of these very forum posts. You slam F2P to death on the forums, then there's an article on F2P on the site pretty much echoing exactly what was already said by the forums. Pretty much everything written on this site has been stated again and again, in many different ways, by the forum posters. MMORPG.com turns the gist of what is being said into an article and it becomes a commentary piece. The funny thing is, we all then repeat everything we said prior to said commentary in commentary to it. Talk about a dog chasing it's own tail.
If it seems like there is an echo in here in regards to what is written in articles and what is posted in the forums... it's because there is.
This article is proof that different games mean different things to different people. For me, the spirit of the Elder Scrolls series has always been the overall story. The ability to deviate at any point just made the story that more immersive. I really felt like I was in Skyrim itself, and it wasn't just because I could go exploring; it was because I could go exploring while uncovering my fate as the Dovahkin. ArcheAge, to me, has none of that.
Just looking at the negative comments about this thread tells me much more then reading it.
but come on, eso to archeage, eso to archeage, ESO TO ARCHEAGE
yes eso had alot of bugs and still have some, and yes they did things wrong(acourding to some people by some because they have the most valid complains, the others just went crazy negative) and yes the game could have been better.
but again ESO TO ARCHEAGE just look at the negative threads in hear,
am not saying archeage is bad no and i will trying once it release.
but ESO TO ARCHEAGE
come mmorpg.com posters hear can get little bit crazy but you?
and just like someone said if this was posted by a normal poster , this would have been deleted.
so......................
It probably has to do with the posters, not the admin or writers.
I'm not a big fan of pitting two games against one another. I also think that ESO has taken some unfair knocks. One of the things the review mentioned was camping of boss mobs. Fortunately, this has been rectified in all the dungeons I've visited. At best, I see just a few other players during the time I'm adventuring. In the early days, it was irritating beyond belief. Some of the criticism (not against the review specifically) is old news. Zenimax has been very proactive fixing this stuff and it irritates me when these issues are brought up over and over again.
With that said though, I'm really torn between my subscription to ESO and buying a founder's pack to AA. I do agree with some of the review. In the stand alone Elder Scrolls games, I felt a real sense of freedom. Each of my characters had a personal identity and in my head, a backstory. Each character I created, I played very differently. It was fun and immersive. In the MMO version, sadly I've felt guided and stymied along the way. Don't get me wrong....I think the game is well written, the quests well done. Like the reviewer, I felt a sense of wonder getting off the beaten path...exploring, finding chests, quests, etc. As I've gone along, I'm getting weary of the quest dialogue and endless quest chains. I've tried to play ESO in same bits and pieces but I'm just getting tired of it all. I do craft and I'm trying to learn all the traits. However, the lack of sandboxy things like housing, hobbies, a real robust fishing system is dampening my enthusiasm. This morning I just changed my sub from 90 days to month by month. I will continue to plug along but we shall see.
Getting to AA, the game is not without flaws. I was shell shocked at my initial questing experiences. As I played though, I started getting more enthused. Got my mount. Then got my glider. The crafting system, owning a house, farm, boat, cool mounts started getting me more excited. I started getting off the beaten path to just explore, glide, and see what hidden nuggets I could find. I can see making a name for yourself on a server. Are you going to be a bloodthirsty pirate and go that route? What about a renowned tradesman? World class fisherman? As I played, I started getting into the spirit of the game. For the first time in a long time since my beloved Asheron's Call, I felt that sense of wonder...especially playing with my spouse. What will we do with our play session? Build a ship, make trade runs with our guild, wander around finding unsuspecting travelers, hidden farms? I don't know. Let's just say that I'm cautiously optimistic. I'm still not entirely convinced this will be the game for me but I'm starting to lean that way.
Does it capture the Elder Scrolls spirit better? For me, I'm more excited for AA after my first beta experience when compared to ESO. But to be fair, I am convinced that ESO will get better and better as a game along the way. Not sure about AA and the commitment over the long run. I haven't read enough about XL and not sure how much license Trion has to influence things. I loved what Trion did with Rift. Not sure about AA.
http://www.speedtest.net/result/7300033012
No what the OP means is that Archeage captures the spirit of exploration and wonder in an open world better then ESO did.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
Just stepping into the madness here, before running and hiding again.
This column is a guest post by Kyle. My goal in publishing this was to do something I hoped you'd all appreciate: give a reader a voice. I invite you all to write me at editor at mmorpg dot com with any guest post ideas you have.
I'm sorry that you feel this sort of post on the forums would be deleted, but you'd want to take that up with community, which is a separate part of the site from Editorial. Mike doesn't tell me what to publish and I don't tell him how to manage the forums.
That said, here's what I consider the qualifying criteria of a column:
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
Follow me on Twitter if you dare.
AA current build crashes many videocards or so, due to some crazy overloading feature spinning out of control when set to dx11.
Setting it back to dx9 not only has no visual impact whatsoever (I know, I know..) but brings down my 560 ti SLI temperature from 89 C to 65 C, with load going from 99% to 40%. This as of CBE#2 - I'm not founder, no clue what it is right now, just reporting my experience.
If you have a founder's pack, maybe you can try playing around with video setting while running some GPU monitoring tool, to see load/temps until you find something that works for you and enjoy the game.My bad...I do apologize for my comments then. This is actually a good idea...I do completely disagree with his opinion though :P
Guys, please, please don't fall for this hype on AA. Don't buy the founders packs, just WAIT for release.
Note that the author admits they only played 4 days. I played AARU for that same general time period and thought it was my happy home. Now after getting deeper into the game I hate it and regret my NA founders purchase. I'm happily resubbed to ESO, to me it feels far more like a TES game than AA ever will.
There are plenty of threads already discussing flaws and pros of both games, just listen to each other, crazy as it sounds.
No worries! I also updated the news and forum post to make the article format clearer. Apologies!
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
Follow me on Twitter if you dare.
AA current build crashes many videocards or so, due to some crazy overloading feature spinning out of control when set to dx11.
Setting it back to dx9 not only has no visual impact whatsoever (I know, I know..) but brings down my 560 ti SLI temperature from 89 C to 65 C, with load going from 99% to 40%. This as of CBE#2 - I'm not founder, no clue what it is right now, just reporting my experience.
If you have a founder's pack, maybe you can try playing around with video setting while running some GPU monitoring tool, to see load/temps until you find something that works for you and enjoy the game.Out of curiosity, what was the biggest thing that turned you off of AA? What are you finding improved in ESO your second time around? What elements are making it feel more like a TES game (the spirit of the game to be in line with the review)?
I've regretted a few purchases (lifetimes....grrr) so trying not to make a similar mistake.
Guys, please, please don't fall for this hype on AA. Don't buy the founders packs, just WAIT for release.
Note that the author admits they only played 4 days. I played AARU for that same general time period and thought it was my happy home. Now after getting deeper into the game I hate it and regret my NA founders purchase. I'm happily resubbed to ESO, to me it feels far more like a TES game than AA ever will.
There are plenty of threads already discussing flaws and pros of both games, just listen to each other, crazy as it sounds.
Out of curiosity, what was the biggest thing that turned you off of AA? What are you finding improved in ESO your second time around? What elements are making it feel more like a TES game (the spirit of the game to be in line with the review)?
I've regretted a few purchases (lifetimes....grrr) so trying not to make a similar mistake.
I really don't have any idea what the hell I'm talking about on here. I've seriously been making this shit up. It's actually a lot of fun, kind of like playing "spot the virgin"... oh wait...
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
But that makes sense. The writing level is well above the commentary as it at least provides aspects of both sides and weighs them. If everyone (here) is talking about sandboxes it stands to reason to have an editorial on it to continue it. I don't see how this site is different from any other forum site or hell news in general.
I happen to appreciate that entertainment.
All the world's a stage, and all the men and women merely players.