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Changelog v.0.0.7 & v.0.0.7f1

JogobogosJogobogos Member UncommonPosts: 172
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– Fixed disappearing terrains after respawn
– Added many improvements for controlled blocking issues
– Completely replaced collision detection system (for both melee and ranged weapon)
– Added information about capturing the flag by the certain nation
– Implemented new recipes for unique armors (they drop from bosses and their companions)
– Adjusted bosses and their companions’s drops (set new dropable items and increased drop chances for items)
– Changed bosses spawn time to spawn them alternately – every 4 hour’s a boss with companions will spawn in one nation at the time
– Temporary test, highly increased amount of experience points awarded in crafting processes
– Fixed saving experience after logging out. (exploit).
– Added a lot of fixes to guild system (guilds had to be wiped, please create them again)
– Added fixes to party system
– Blocked selling items from toolbar
– Fixed buying from shop while inventory is full –There is no need to restart the game to continue trade anymore.
– Optimalized map and minimap
– Added vignette effect
– Added a ton of particle effects
– Fixed sticking arrows into player character
– Fixed a lot of translations
– A lot of minor (and unseen) improvements

Comments

  • RaxeonRaxeon Member UncommonPosts: 2,288
    this patch helped combat ALOT meele isnt bugged anymore
  • JogobogosJogobogos Member UncommonPosts: 172

    v.0.0.7f1 Pre-Alpha

    - Reworked aiming system

    – Increased arrow speed for test

    – Fixed problem with arrow’s, Fired arrow's will now disappear over time.

    - Added two new chat types: local and nation

    – Adjusted weapons range

    – Fixed bug allowing to dupe items using depot
    – Removed “gliding mobs” effect when they appear near the player

    – Fixed information about capturing the flag by enemy nation

    – Fixed disappearing item icons after trying to equip items which are not part of character’s equipment

    – Added bucket of water to vendor with recipes and materials

    – Temporary reduced amount of materials required to craft a bowstring

    – Added automatic logs, which will help to track and fix disappearing resources and workshops

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