The benefits listed below for $15.00 per month are abysmal.
"Before we discuss how to get it, let’s detail what Patron status means in ArcheAge. Patrons will enjoy the following benefits:
• Bonus online Labor Point regeneration (10 per 5 minutes) • Offline Labor Point regeneration (5 per 5 minutes) • Increased maximum Labor Points cap (5000 maximum) • 10% bonus to all Experience gained through combat or labor usage • 10% discount on Marketplace purchases (available after launch) • 5 Loyalty Tokens per day for use in the Loyalty Store (awarded on first login of the day) • Ability to claim land by placing farms and houses • Ability to pay in-game taxes on owned property • Ability to post auctions on the Auction House by default"
Maybe if they included a Cash Shop stipend per month with your subscription it would be more palatable.
The benefits listed below for $15.00 per month are abysmal.
"Before we discuss how to get it, let’s detail what Patron status means in ArcheAge. Patrons will enjoy the following benefits:
• Bonus online Labor Point regeneration (10 per 5 minutes) • Offline Labor Point regeneration (5 per 5 minutes) • Increased maximum Labor Points cap (5000 maximum) • 10% bonus to all Experience gained through combat or labor usage • 10% discount on Marketplace purchases (available after launch) • 5 Loyalty Tokens per day for use in the Loyalty Store (awarded on first login of the day) • Ability to claim land by placing farms and houses • Ability to pay in-game taxes on owned property • Ability to post auctions on the Auction House by default"
Maybe if they included a Cash Shop stipend per month with your subscription it would be more palatable.
Considering you can use the LP to earn gold and then use the gold to buy cash shop currency? It isn't abysmal at all... a cash shop stipend would also require a new currency type to prevent inflation in apex to gold conversion ratios.
The benefits listed below for $15.00 per month are abysmal.
"Before we discuss how to get it, let’s detail what Patron status means in ArcheAge. Patrons will enjoy the following benefits:
• Bonus online Labor Point regeneration (10 per 5 minutes) • Offline Labor Point regeneration (5 per 5 minutes) • Increased maximum Labor Points cap (5000 maximum) • 10% bonus to all Experience gained through combat or labor usage • 10% discount on Marketplace purchases (available after launch) • 5 Loyalty Tokens per day for use in the Loyalty Store (awarded on first login of the day) • Ability to claim land by placing farms and houses • Ability to pay in-game taxes on owned property • Ability to post auctions on the Auction House by default"
Maybe if they included a Cash Shop stipend per month with your subscription it would be more palatable.
Considering you can use the LP to earn gold and then use the gold to buy cash shop currency? It isn't abysmal at all... a cash shop stipend would also require a new currency type to prevent inflation in apex to gold conversion ratios.
That is your opinion, and I respect it. I am not even trying to discuss LP.
For $15.00 per month you get little to nothing.
Your response is for me to go farm gold in game to pay for basic stuff.
That is unacceptable for me seeing that I would be a patron.
In my opinion what you get for $15.00 per month is abysmal. I am happy for you that you are satisfied. I would need more.
It seems as if this is a cash grab. I did try to stay away from that particular phrase, but after a little research I have come to that conclusion.
I am sure your conclusion differs from mine, so no need to respond.
The benefits listed below for $15.00 per month are abysmal.
"Before we discuss how to get it, let’s detail what Patron status means in ArcheAge. Patrons will enjoy the following benefits:
• Bonus online Labor Point regeneration (10 per 5 minutes) • Offline Labor Point regeneration (5 per 5 minutes) • Increased maximum Labor Points cap (5000 maximum) • 10% bonus to all Experience gained through combat or labor usage • 10% discount on Marketplace purchases (available after launch) • 5 Loyalty Tokens per day for use in the Loyalty Store (awarded on first login of the day) • Ability to claim land by placing farms and houses • Ability to pay in-game taxes on owned property • Ability to post auctions on the Auction House by default"
Maybe if they included a Cash Shop stipend per month with your subscription it would be more palatable.
Considering you can use the LP to earn gold and then use the gold to buy cash shop currency? It isn't abysmal at all... a cash shop stipend would also require a new currency type to prevent inflation in apex to gold conversion ratios.
That is your opinion, and I respect it. I am not even trying to discuss LP.
For $15.00 per month you get little to nothing.
Your response is for me to go farm gold in game to pay for basic stuff.
That is unacceptable for me seeing that I would be a patron.
In my opinion what you get for $15.00 per month is abysmal. I am happy for you that you are satisfied. I would need more.
It seems as if this is a cash grab. I did try to stay away from that particular phrase, but after a little research I have come to that conclusion.
I am sure your conclusion differs from mine, so no need to respond.
Best of luck in game.
The loyalty store I believe (haven't had a look at the NA/EU one) also offers most, if not all, of the CS items of import to you directly (the storage thing and LP pots) so I fail to see the cash grab? You are aware that putting too much good into patron status (and the LP alone makes it damn good already) the game would transition from F2P to Freemium and maybe even P2W.
Also my response isn't to farm gold it is to play the game however you wish and put money aside for whatever you may need (be it in-game items or apex). Fun is the main goal in any game and even if you are a bit dinged by the current state of affairs in terms of goals as a patron you can still have as much fun as you desire and also earn the gold you need (like exploring?do it and then either set up a farm in a distant location no one knows about, recover trade packs from the bottom of the ocean, locate valuable resources, etc, like pve? dungeons, elite mobs and world bosses plus the kraken await, like PVP? you can derp around in the ocean readily hiring yourself out as a mercenary to guard merchants, like crafting? with a lil bit of planning you can do it without any stress, etc).
A game would be a cash grab if it sold you basic functionality which has been reduced to ridiculous amounts beforehand (SWtOR skill bars come to mind here, Forsaken World's gem fusion agents and other games which make it impossible or immensely difficult, like a 0.00001% chance of success without some CS item which can't be traded) with no option of earning it in-game in one way or another. By what I've seen AA offers a decent amount of bag space and if I am not mistaken the bag expansion scrolls are cheap from both the loyalty store and the cash shop ergo they would be cheap on the AH.
Every single game they released in the west that started out using the P2P business model ended up shutting down or going F2P + P2W. People are probably just indifferent by now considering NCSOFT has not shown any sign of taking care of their games or customers in the long run for the western audience.
The problem with the whole LP system is that in order to be competitive, One had to buy the Founders Pack and sub and buy potions from the CS. Look at how much boats cost to build - a F2P player will have be working minimum 2 weeks (of continual) online time in order to get enough LP to build one. That doesn't include al the gold for plans etc.
A F2P game means that a F2P player can be competitive with other players but in this game you will not be. Basically, this is a sub game in the guise of a F2P game.
As a subscription player you don't NEED to buy potions. That is a misconception. I craft all the time, a lot, and NEVER have had the need to purchase LP potions.
A F2P player is not going to have that same advantage, so I agree with you there. A patron should be fine in the vast majority of cases.
Why should I buy a Patron status when the game is F2P? That means the game is NOT F2P - why don't they sell the box for the game then. That would at least give the ILLUSION that the game is F2P.
Uhm do you have to pay to play the game ? no ? you can /make account /login /play !!! thus its free to play !!!
logic much ?
Also labor pots are dirth cheap to buy in both the store and the auction !!
APEX is going to be sold on the auction for gold to !!
You can share a farm and house with patrons !!!
Wtihout ever pulling your wallet you have acces to 100% to all game features !!!
You understand this basic stuff that is called free to play now ?
Look at Bioware/EA and now look at Trion/XLGames
SWTOR limited battlegrounds and currency
SWTOR Not alowed to wear EPICS.....damn !! Archeage pay to win.....sure
Trion/XLGames unlimited acces to pvp / pve
Trion/XLGames All gear can be traded even when you had it on you can sell it or it can be given away even the best damn crafted gear in the damn gear can be sold / traded when you had it on.
its one of the best free to play systems i ever seen without the need to force you to pay and even keep tis diffrence minimal by giving all players acces to anything this game has to offer.
One thing I wish to point out about SWTOR once you buy the unlock like 5 bucks for the action bar and artifact equipment and you can buy everything with in game currency you do not have to buy it again. Just want to clarify that you are not constantly buying the actions slots or access to artifact equipment .
That is too bad they are moving away from the subscription system. I am more of a casual player.
I am bumping on 60 years old, so yea I have played my share of sandbox games. I still do
Archeage is no sandbox.
Thank you for your response.
As someone also over 50 years old, I just wanted to say Hey!
In my opinion, Sub games are goin down. The new generation of players will never know what it means to sub to a game and get the full game. The new system is F2P, Cash Shops, and Freemiums.
All games are about someone making money, somewhere. This will be the best, fastest, and more profitible way for them to do so.
Im goin to play AA, I am Patron already. I think you do get some stuff F2Pers dont, and they are well worth it. $50 on a silver package was worth it to me.
I've been playing AA for a couple of months and find it pretty enjoyable. Why all the hate?
I hear people saying it is P2W because you can buy an extra 2k LP a day. Ok, I get that. It's a little P2W'ish. I know I won't be buying any LP potions. I have never once run out of LP. And yes, I craft, a lot.
The game is fun for me. The crafting is deep'ish. There is open world housing and farming. The combat is pretty same'ish, but ok. There are naval battles. Gliders, mounts....
Graphics are ok, runs pretty well, no major bugs that I've encountered.
I've been playing mmo's since EQ in '99, and this one is atleast in the top half, imho. It's the closest thing to SWG, my all time fav, that I've played.
So tell me, why all the hate?
if people hate it then its good for the game !
but if people ignore it then its bad .
for my point of view it looks great just for me after the GW2 experience i cant play anymore static tabtarget combats and i want an engineer xD
although on their betas back in years they showed amazing graphics the final release (2 years ago) was dumped down but they are just acceptable .
after those 2 main issues the game is an amazing one, and if people hate it, it means it hurts their beloved crappy game and they cant accept this fact xD
Haters gonna hate. ArcheAge is a good game, not without its problems, and some of its deficiencies will kill it at launch if they are not adressed. But its a good game nonetheless. Probably the best MMO to (hopefully)come out this year.
In my opinion, Sub games are goin down. The new generation of players will never know what it means to sub to a game and get the full game. The new system is F2P, Cash Shops, and Freemiums.
FFXIV seems to be doing quite well for itself as a sub game. The model isn't dead. Eventually the companies will figure out that game design was causing the retention issues, not the cost.
In my opinion, Sub games are goin down. The new generation of players will never know what it means to sub to a game and get the full game. The new system is F2P, Cash Shops, and Freemiums.
FFXIV seems to be doing quite well for itself as a sub game. The model isn't dead. Eventually the companies will figure out that game design was causing the retention issues, not the cost.
Its not dead, but companies are also looking to make money, faster, I was hoping FF14 would have been MY game to play. I subbed and found FF14 not quite up to my taste. The same went for ESO. Was hoping it would also be MY game for years, that didnt work out either.
Like you said, it wasnt the model, it was the design. Im hoping AA will be my game for years to come, but time will tell.
Im not thrilled with F2P, Cash Shop, Freemuim deal. In my opinion tho this seems the fastest way for a company to get the iniitial investment back, and go after profits after. I think we will see more of this, and less Sub games in the future.
I've been playing AA for a couple of months and find it pretty enjoyable. Why all the hate?
I hear people saying it is P2W because you can buy an extra 2k LP a day. Ok, I get that. It's a little P2W'ish. I know I won't be buying any LP potions. I have never once run out of LP. And yes, I craft, a lot.
The game is fun for me. The crafting is deep'ish. There is open world housing and farming. The combat is pretty same'ish, but ok. There are naval battles. Gliders, mounts....
Graphics are ok, runs pretty well, no major bugs that I've encountered.
I've been playing mmo's since EQ in '99, and this one is atleast in the top half, imho. It's the closest thing to SWG, my all time fav, that I've played.
So tell me, why all the hate?
Because it's a big world with many ppl on it, and with that many flavours.
You like it, others don't.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
I been playing the free closed beta all morning and it is just an OK game so far. The two things that really bother me are the Asian graphics and the money sink cash shops. If you can overlook these then it might be the game for you. The way these shops are set up you really need to spend much more money than you wanted just to keep up with players later in the game. I have been there and done that in 3 other games and I will not go there again. I play the game, the game does not play me. So basically the rest of the game becomes irrelevant for me since I won't be playing it. I guess I can try ESO again. I am sick of having to waste my time in hopes that someone has made a decent game that is not meant to rob you blind.
Well I just started the third CBT and I have to say that I like it so far. It's funny when you run across an NPC that speaks in Korean only, but I suppose that is to be expected while they translate stuff. I don't find questing to be a chore at all and think that the whole LP thing has been blown out of proportion. I see it as nothing more than an acquired currency such as gold in most typical MMOs. I don't see the big deal about using LP to find out what grade of armor you got from a drop/quest reward. It leaves a bit of mystery to what you have picked up. Should I spend LP to find out what it is or to be able to vendor it... these are all decisions you get to make on your own terms instead of just vendoring/equiping it outright. I like it myself. So far I think the game feels closer to GW2 than it does to WoW... in other words, it's going in a 180 degree direction from WoW, just like GW2 did. Not saying the game is "the one" but it's certainly more entertaining than WoW or Wildstar. I'm going to have to explore this game more while I have the chance. And so far the biggest breathe of fresh air is the lack of there being an in your face, go atop this mountain and dance for an achievement point crap that is being so oh done too much to death. Maybe I have yet to experience that, but I'm not getting hit over the head with it atm.
I don't find questing to be a chore at all and think that the whole LP thing has been blown out of proportion. I see it as nothing more than an acquired currency such as gold in most typical MMOs.
If you aren't a serious crafter or gatherer you wont care about LP
I don't find questing to be a chore at all and think that the whole LP thing has been blown out of proportion. I see it as nothing more than an acquired currency such as gold in most typical MMOs.
If you aren't a serious crafter or gatherer you wont care about LP
Haven't even tried crafting or gathering yet... and even if I did, I doubt I would ever be obsessive-compulsive about it. I take my time enjoying the game, if I don't have LP for something, I will wait until I do. Sort of like not having enough gold for something... you wait until you do.
I don't find questing to be a chore at all and think that the whole LP thing has been blown out of proportion. I see it as nothing more than an acquired currency such as gold in most typical MMOs.
If you aren't a serious crafter or gatherer you wont care about LP
Haven't even tried crafting or gathering yet... and even if I did, I doubt I would ever be obsessive-compulsive about it. I take my time enjoying the game, if I don't have LP for something, I will wait until I do. Sort of like not having enough gold for something... you wait until you do.
If you don't have enough gold for something, you can go out and farm gold.
If you are out of LP, you cant do a damn thing about it.
Yes, you can act all high and mighty about how you play the game, but some people enjoy spending lots of time gathering and crafting and AA limits that. Saying 'you can go explore or quest or PvP' just doesn't cut it, because its quite possible they didn't want to do any of that today.
I don't find questing to be a chore at all and think that the whole LP thing has been blown out of proportion. I see it as nothing more than an acquired currency such as gold in most typical MMOs.
If you aren't a serious crafter or gatherer you wont care about LP
Haven't even tried crafting or gathering yet... and even if I did, I doubt I would ever be obsessive-compulsive about it. I take my time enjoying the game, if I don't have LP for something, I will wait until I do. Sort of like not having enough gold for something... you wait until you do.
If you don't have enough gold for something, you can go out and farm gold.
If you are out of LP, you cant do a damn thing about it.
Yes, you can act all high and mighty about how you play the game, but some people enjoy spending lots of time gathering and crafting and AA limits that. Saying 'you can go explore or quest or PvP' just doesn't cut it, because its quite possible they didn't want to do any of that today.
I guess I'm high and mighty because I don't farm gold either... when I gather said items, I will use said items. I don't go out on some sort of binge-a-thon trying to acquire every scrap of whatever in one sitting. It's not like whatever it is won't be there to acquire tomorrow, or the next day, or the day after. That's what makes the F2P part so nice... you have all the time in the world on your hands. No need to rush anything.
I don't find questing to be a chore at all and think that the whole LP thing has been blown out of proportion. I see it as nothing more than an acquired currency such as gold in most typical MMOs.
If you aren't a serious crafter or gatherer you wont care about LP
Haven't even tried crafting or gathering yet... and even if I did, I doubt I would ever be obsessive-compulsive about it. I take my time enjoying the game, if I don't have LP for something, I will wait until I do. Sort of like not having enough gold for something... you wait until you do.
If you don't have enough gold for something, you can go out and farm gold.
If you are out of LP, you cant do a damn thing about it.
Yes, you can act all high and mighty about how you play the game, but some people enjoy spending lots of time gathering and crafting and AA limits that. Saying 'you can go explore or quest or PvP' just doesn't cut it, because its quite possible they didn't want to do any of that today.
Absolutely agree. LP was the single worst game mechanic i have ever encountered in an mmorpg involving crafting. AA was to me was the biggest letdown i've felt in a long long time .
Comments
As stated earlier I will try the game on release.
The benefits listed below for $15.00 per month are abysmal.
"Before we discuss how to get it, let’s detail what Patron status means in ArcheAge. Patrons will enjoy the following benefits:
• Bonus online Labor Point regeneration (10 per 5 minutes)
• Offline Labor Point regeneration (5 per 5 minutes)
• Increased maximum Labor Points cap (5000 maximum)
• 10% bonus to all Experience gained through combat or labor usage
• 10% discount on Marketplace purchases (available after launch)
• 5 Loyalty Tokens per day for use in the Loyalty Store (awarded on first login of the day)
• Ability to claim land by placing farms and houses
• Ability to pay in-game taxes on owned property
• Ability to post auctions on the Auction House by default"
Maybe if they included a Cash Shop stipend per month with your subscription it would be more palatable.
http://www.entropiapartners.com/?r=22415
Considering you can use the LP to earn gold and then use the gold to buy cash shop currency? It isn't abysmal at all... a cash shop stipend would also require a new currency type to prevent inflation in apex to gold conversion ratios.
That is your opinion, and I respect it. I am not even trying to discuss LP.
For $15.00 per month you get little to nothing.
Your response is for me to go farm gold in game to pay for basic stuff.
That is unacceptable for me seeing that I would be a patron.
In my opinion what you get for $15.00 per month is abysmal. I am happy for you that you are satisfied. I would need more.
It seems as if this is a cash grab. I did try to stay away from that particular phrase, but after a little research I have come to that conclusion.
I am sure your conclusion differs from mine, so no need to respond.
Best of luck in game.
http://www.entropiapartners.com/?r=22415
The loyalty store I believe (haven't had a look at the NA/EU one) also offers most, if not all, of the CS items of import to you directly (the storage thing and LP pots) so I fail to see the cash grab? You are aware that putting too much good into patron status (and the LP alone makes it damn good already) the game would transition from F2P to Freemium and maybe even P2W.
Also my response isn't to farm gold it is to play the game however you wish and put money aside for whatever you may need (be it in-game items or apex). Fun is the main goal in any game and even if you are a bit dinged by the current state of affairs in terms of goals as a patron you can still have as much fun as you desire and also earn the gold you need (like exploring?do it and then either set up a farm in a distant location no one knows about, recover trade packs from the bottom of the ocean, locate valuable resources, etc, like pve? dungeons, elite mobs and world bosses plus the kraken await, like PVP? you can derp around in the ocean readily hiring yourself out as a mercenary to guard merchants, like crafting? with a lil bit of planning you can do it without any stress, etc).
A game would be a cash grab if it sold you basic functionality which has been reduced to ridiculous amounts beforehand (SWtOR skill bars come to mind here, Forsaken World's gem fusion agents and other games which make it impossible or immensely difficult, like a 0.00001% chance of success without some CS item which can't be traded) with no option of earning it in-game in one way or another. By what I've seen AA offers a decent amount of bag space and if I am not mistaken the bag expansion scrolls are cheap from both the loyalty store and the cash shop ergo they would be cheap on the AH.
I think it is twofold. Mainly is has to do with the new IP. But it also has to do with NCSOFT's history.
http://en.wikipedia.org/wiki/NCSOFT
Every single game they released in the west that started out using the P2P business model ended up shutting down or going F2P + P2W. People are probably just indifferent by now considering NCSOFT has not shown any sign of taking care of their games or customers in the long run for the western audience.
Uhm do you have to pay to play the game ? no ? you can /make account /login /play !!! thus its free to play !!!
logic much ?
Also labor pots are dirth cheap to buy in both the store and the auction !!
APEX is going to be sold on the auction for gold to !!
You can share a farm and house with patrons !!!
Wtihout ever pulling your wallet you have acces to 100% to all game features !!!
You understand this basic stuff that is called free to play now ?
Look at Bioware/EA and now look at Trion/XLGames
SWTOR limited battlegrounds and currency
SWTOR Not alowed to wear EPICS.....damn !! Archeage pay to win.....sure
Trion/XLGames unlimited acces to pvp / pve
Trion/XLGames All gear can be traded even when you had it on you can sell it or it can be given away even the best damn crafted gear in the damn gear can be sold / traded when you had it on.
its one of the best free to play systems i ever seen without the need to force you to pay and even keep tis diffrence minimal by giving all players acces to anything this game has to offer.
Its hilarious to read these kind of posts
As someone also over 50 years old, I just wanted to say Hey!
In my opinion, Sub games are goin down. The new generation of players will never know what it means to sub to a game and get the full game. The new system is F2P, Cash Shops, and Freemiums.
All games are about someone making money, somewhere. This will be the best, fastest, and more profitible way for them to do so.
Im goin to play AA, I am Patron already. I think you do get some stuff F2Pers dont, and they are well worth it. $50 on a silver package was worth it to me.
if people hate it then its good for the game !
but if people ignore it then its bad .
for my point of view it looks great just for me after the GW2 experience i cant play anymore static tabtarget combats and i want an engineer xD
although on their betas back in years they showed amazing graphics the final release (2 years ago) was dumped down but they are just acceptable .
after those 2 main issues the game is an amazing one, and if people hate it, it means it hurts their beloved crappy game and they cant accept this fact xD
Some games you never want to see again like ESO.
AA - I played in CB2 it's good and it offers something unique - I will play it at launch and hopefully it sticks.
For the records
WoW = Awesome
Wildstar = OK
ESO = sucks
GW2 = Awesome
Neverwinter = OK
SWTOR = OK
and finally AA
AA = Awesome
you can see I don't just hate games.
FFXIV seems to be doing quite well for itself as a sub game. The model isn't dead. Eventually the companies will figure out that game design was causing the retention issues, not the cost.
Its not dead, but companies are also looking to make money, faster, I was hoping FF14 would have been MY game to play. I subbed and found FF14 not quite up to my taste. The same went for ESO. Was hoping it would also be MY game for years, that didnt work out either.
Like you said, it wasnt the model, it was the design. Im hoping AA will be my game for years to come, but time will tell.
Im not thrilled with F2P, Cash Shop, Freemuim deal. In my opinion tho this seems the fastest way for a company to get the iniitial investment back, and go after profits after. I think we will see more of this, and less Sub games in the future.
to be honest, Im hoping that Im wrong,
Because it's a big world with many ppl on it, and with that many flavours.
You like it, others don't.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Any MMO that closes in on release goes from hype to hate on these forums.
I think Archeage is going to do really well though.
I noticed in the beta that subbing to another Trion game granted patron status in AA. Anyone know if that will be the case in Live?
Well I just started the third CBT and I have to say that I like it so far. It's funny when you run across an NPC that speaks in Korean only, but I suppose that is to be expected while they translate stuff. I don't find questing to be a chore at all and think that the whole LP thing has been blown out of proportion. I see it as nothing more than an acquired currency such as gold in most typical MMOs. I don't see the big deal about using LP to find out what grade of armor you got from a drop/quest reward. It leaves a bit of mystery to what you have picked up. Should I spend LP to find out what it is or to be able to vendor it... these are all decisions you get to make on your own terms instead of just vendoring/equiping it outright. I like it myself. So far I think the game feels closer to GW2 than it does to WoW... in other words, it's going in a 180 degree direction from WoW, just like GW2 did. Not saying the game is "the one" but it's certainly more entertaining than WoW or Wildstar. I'm going to have to explore this game more while I have the chance. And so far the biggest breathe of fresh air is the lack of there being an in your face, go atop this mountain and dance for an achievement point crap that is being so oh done too much to death. Maybe I have yet to experience that, but I'm not getting hit over the head with it atm.
If you aren't a serious crafter or gatherer you wont care about LP
Haven't even tried crafting or gathering yet... and even if I did, I doubt I would ever be obsessive-compulsive about it. I take my time enjoying the game, if I don't have LP for something, I will wait until I do. Sort of like not having enough gold for something... you wait until you do.
If you don't have enough gold for something, you can go out and farm gold.
If you are out of LP, you cant do a damn thing about it.
Yes, you can act all high and mighty about how you play the game, but some people enjoy spending lots of time gathering and crafting and AA limits that. Saying 'you can go explore or quest or PvP' just doesn't cut it, because its quite possible they didn't want to do any of that today.
I guess I'm high and mighty because I don't farm gold either... when I gather said items, I will use said items. I don't go out on some sort of binge-a-thon trying to acquire every scrap of whatever in one sitting. It's not like whatever it is won't be there to acquire tomorrow, or the next day, or the day after. That's what makes the F2P part so nice... you have all the time in the world on your hands. No need to rush anything.
Absolutely agree. LP was the single worst game mechanic i have ever encountered in an mmorpg involving crafting. AA was to me was the biggest letdown i've felt in a long long time .
I think you can buy potions in the cash shop to reset it but this to me is another reason not to play.