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Real mmo players are really searching for a game that's a life inside a game.
Nothing released in the past few years does that like the classics. You would think that just one newer mmo would give players that. But all Western developers say " no, end of story ".
It's sad that players have to resort to a third party remake of an Asian grinder that is re done with a Cash Shop, Labor point system.
Remember how mmos used to have a life inside a game ?......Shame on you Trion for capitalizing on the markets misfortune !
Comments
Why settle for Archeage?
I chose life.
I tried ArcheAge yesterday and was instantly turned off within an hour!
Animations feel very subpar. Characters and custumisation is sub par.
But what really turned me off is this Whole Labor Point mechanic!
I mean all of us who got a beta invite are basically free players. It's a friggin' beta after all.
But you don't get any labor Points at all as Free player. You have to build it up from ZERO! At an abysmal rate of 1 Labor Point per minute!
As a single gathering or mining action costs 10 laborpoints. I could only do a single mining action per 10 minutes! Absolutely ridiculous limitation!
Not to mention, that a lot of loot from mobs, need to be identified as well, costing 1 labor point per identification!
I don't mind paying for a game, but this is already a huge Red Flag for me! This is NOT the way to go to handle F2P part of the game.
A very bad first impression for People getting the beta invite and getting immediately facepalmed by the Labor Point fiasco right after character creation!
I say that if you really want a game that feels alive, people have to start Roleplay more. But there are not many who actually does that. The majority is there for the Loot/PvP/Endgame and could care less about the world around them.
What would really make a game feel alive imo, PermaDeath! No safe zones! That way people will have to work together. With or against each others. Because nothing makes something feel more alive then the end of it all.
Remember when players were capable of distinguishing between their opinion and actual facts? Remember when they didn't speak for "the majority" or "the real players" or "sock puppet number 242235" ?
Now if you'll excuse me I will go have fun in a game without turning my nose at every single detail I may (or may not) dislike.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Hear hear!
The reason there are so many choices in life is because everyone doesn't like the same thing. If everyone was like the other and had the same taste in life, we would still be living in caves. Because no one would want to change.
Same here. I had to force myself to play 3-4 hours to get a first impression but I absolutely disliked it. Bland combat system, poor character customization, lame quest hubs and that freakin' LP system. I'm not a hater.. I tried to see the good things but for me.. there were nearly none.
Elite: Dangerous - Space Exploration & Trading.
So if we finally got a "life inside of a game" mmo, would you still be annoying? Cause I think that would kind of ruin it for me.
To each their own good luck finding your game (also you could use more neutral language when saying something and then claiming your not a hater, for example: "The combat system, customization options and initial questing experience coupled with the LP system made the game less than the minimum required to play for me" is nice and neutral the way you phrased it before expands your impression from a opinion to a fact which is A) wrong (objectively, the game is different things to different people as is anything in life really) and can be quite the flame bait).
define 'real mmo' players.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
The if i don't like it neither should you type i guess
I'm sorry, I dont follow you now. =/
What I am saying is that if someone likes something that person is allowed to do what he likes.
Also, last time I checked gaming was a part of life. I am sitting at my computer in real life playing a game. ^-^
PS: People has been killed in real life over gaming matters. So yes, gaming can be a huge part of real life issues sadly. =(
ahh now i get what your saying so sorry this is exactly my point
What's sad is, in a lot of ways this site has devolved to not much more than http://en.wikipedia.org/wiki/Reinforcement_theory
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
This game is just Asian Grinder #21452 with crappy cash shop funneling in shiny new clothes.
Who cares... move along.
I don't play Archeage for the quality of the leveling content or the character creator. I play (and love) Archeage because it allows me to sail out on an open ocean and pirate people's tradepacks. It allows me to craft the highest quality gear that isn't available in dungeons. It allows me to build a house, make a farm, and sell/trade my goods to others. You can join a guild and build a castle. So many other things to name. PvP isn't even required, but I find to be a lot of fun. This game won't be for everyone. It certainly won't be for those who play for an hour and judge it based on what they see, but i'm definitely not 'settling' for anything. This game is excellent. You just need to learn how to play it.
Archeage is catching a lot of flack by those who only put a few hours in and make their judgement. This is understandable to a point, and I've never been a huge fan of a leveling based system. When it comes to a game like this - I think a skill based system makes it more palatable to those who require a great first impression to continue on. Regardless, it is what it is. Some will miss out on a great game for this reason alone. More house and farm space for me I guess.
Why neutral language? It is my opinion and therefore I express it like I want. It's a forum dude.
I don't want to "flame bait" anyone but I was kinda disappointed by the ArcheAge beta. I even enjoyed WildStar's quests more than these soulless "go and kill this" or "go and fetch that" quests here. And I hated WildStar's quests (but at least they've got some humour involved). I thought it can't be worse. But.. hello there, ArcheAge. In addition there should be no quest hubs in a sandbox MMO. A hybrid isn't a good idea. Sandbox people will be turned off by the first 30 levels and themepark lovers will quit it after the initial joyride.
The combat system felt like ripped out of a 2004 game. Slow, repetitive and zero skill involved. Maybe this gets better at higher levels but for a first impression it felt very outdated. A combat system doesn't need to be fast or action orientated but where's the fun in pushing TAB and press 1-2-3 at an incredible slow pace? Did I miss something? After my nearly 4 hours I wished me back in ESO. There you had to react to attacks and block and such. I had to just stand still and push 1-1-1-3-2-2-3. SO MUCH FUN!
Nevertheless the only negative aspect which is purely personal opinion is the setting. That asian-fantasy isn't exactly what I'm looking for. I know that maybe ArchAge is just not my game. But this is just an easy excuse. I heard the game opens up at lvl 30 but do I really need to go through all the sh*t again to get to the good stuff? Nah, sorry. They've said the same for WildStar and it was as dull at lvl 50 as it was at lvl 5. Next stop and last hope: The Repopulation. ;-(
Elite: Dangerous - Space Exploration & Trading.
It's the LP system that totally killed it for me! I heard a lot about it and now experienced it first hand yesterday!
It was an Instant turn off for me! I have seen one to many of these kind of systems before. Namely in all those other Asian F2P grinders trying to sucker you in and rob your money!
As that's all it is! One blatant cash grab!
And even Patron status (subscribing) won't relieve you from this horrible system! As if you play more than just Extreme casual, you still burn through the LP. Many founders have already confirmed this! Unless all you do is combat.
So why would I buy this game, pay a sub and still being facepalmed by this LP restriction? When there are plenty other MMO's out there that give me unrestricted access for the sub fee, without any "strings" attached!
for the record:
REAL mmo players just play.
they don't cry about every shit and claim to speak for the world.
"believe me, mike.. i calculated the odds of this working against the odds that i was doing something incredibly stupid and i did it anyway!"