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Eqhammer: feature on voxel buildings

NadiaNadia Member UncommonPosts: 11,798

http://www.eqhammer.com/article/when-good-becomes-better-increasing-skill-landmark-builders

from article:

The first great Landmark builders were characterized by their ambition. The second wave, by their voxelmancy - these were the people who innovated antivoxels, microvoxels, and more.

Now, we have the third wave - people who have managed to build so elegantly, that voxel-based structures look pre-rendered. It’s astounding to see, and it has ramifications not only for Landmark, but for the future of terrain and structure generation in gaming.

 

video

https://www.youtube.com/watch?v=mu2kSuOkRiE

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