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For those wondering, I am absolutely not talking about which the best MMO is. I am talking about the last MMO that gave you the feeling... "I belong here, I feel at home here".
It can be come from a game itself or the luck of the draw of the cards found the right guild.
For me the last was in World of Warcraft even though I personally no longer see it as the best mmo. The reason I felt at home in WoW had nothing to do with the game an everything with the persons in the guild.
What was your last "home" and why?
Comments
Sure, some things change, but by and large core gameplay remains the same with little retraining or catchup required.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Guild Wars 2 has everything I look for in an MMO.
Could use a little more difficult group PvE content though. Game is a little bit to easy at the moment.
Wurm Online.
(Even though I would like to drop kick.... nvm.)
I always wondered since I only played the trial ages ago, when you take a break... do you stay a customer since from what I hear (yeah total newb in this regard) you level up while not playing....?
Vanilla WoW and TBC made me log in pretty much every day, both because of the gear, the raiding, the pvp and the guild.
These days WoW is just a shadow of itself and once in a while when i log in I cant stand playing more than a few days before I log out.
Ive played pretty much every single mmo post WoW and theyve all failed to grab my attention long term.
But what part of those games makes it feel like you are "at home" so to say?
EQ - absolute.
DAOC - very nearly absolute.
to much lesser extent SWG and lesser still Wow.
barely existent in EQ2.
None since.
BTW -- played lost of games in between some of those and a whole lot since.
As lame and imperfect as it is, DDO for me. Been there 8+ years now. Just keep coming back to it. I've tried the WoW killers and hot newness that was supposed to usurp all others...and they just didn't feel like home.
edit- Just the guild I'm in and all the other friends I've made over the years.
Guys/galls, in case I was not clear enough... I am not asking what you consider the best mmo, but what the reason was or is that you feel at home in that mmo.
edit: no offence ment to the replies so far btw!
There are only 10 types of people in this world, those that understand binary and those that don't
I already have a home in rl, and don't need one in games. I prefer to have many fun games ... none "a home" that ties me down.
Rift for me. Especially now that I have a nice Dimension there.
The scenery and art make it feel like an organic world (Morso on the 50+ zones). The graphics are also organic, for instance rocks and sand look like Rocks and Sand, Water looks like water. Many games do this, but sometimes things can look too computerized, or blocky etc.
Keep in mind that is on Ultra settings.
Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
I determine my own Path. I find a spot in the (virtual) world and make it my own. I defend it or I build a guard tower that houses guards that help me defend it. I create my home .. LITERALLY... by crafting it wood plank by wood plank.
I need a good sword... so I find an iron vein, I mine the ore, smelt it, heat it in a forge I made myself, craft the blade, attach the handle, improve the sword... hammer out the irregularities, temper it, sharpen it, polish it. How good of a blade it is is up to me, not some Dev.
It feels the most like home because in Wurm I made it my home. No hand holding. No Dev to "funnel me" through content or from one area of the world to another. If I succeed or fail it's on me. If I choose to see new lands I build a boat or a ship and I go see new lands on my own terms.
I can't explain it any better than that.
Wurm Online.
which ironically enough is also the MMO in which I actually own property (aka 'home')
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
What was your last "home" and why?
APB: Reloaded
I think the aspects of a virtual world that make it feel like 'home' for me are
A) a crowd of regulars that I can get to know either as friends, acquaintances or just familiar faces. APB:R isn't as tiered as most level-based MMOs. Actually, your real level isn't your rank, but how well you play, so the crowd doesn't shift that much at my tier (Silver) other than those few passing through to higher skill levels.
a town/zone that is still as usable/beneficial to me at cap as it is when I first took a liking to it. I like WoW's crossroads. I like Fallen Earth's Clinton Farms and Depot 66. The vampires and other mobs of TERA's Poporia are fun to fight/farm. All of them are just passing sights, as most MMOs are designed to not only incentivize players to continue on but actually penalize them if they don't. In APB:R, I like the Financial District and, just like in an FPS or RTS, I can still gain rewards and progress my character if even if I never go to another map/zone/region/etc.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
SWG - First MMO
EQ2 - Second MMO, first one where I really started to get into guilds and the community
Vanilla WoW - Part of a few great guild communities... and one not so great one.
TOR - Raid leader for over a year with a bunch of great guys
GW2 - Guild leader for a while with some really personal relations
Age of Wulin - Part of a very tight-knitted and competitive guild
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
The question though is what the reason was that you felt at home?
Was it the game?
Your friends?
Was it the guild?
Was it the ease to find either?
Maybe it was just the ease of use?
Etc?
Btw, sorry to seem like a nuisance, but I am really curious!
EVE Online always and forever.
I've always felt... tangential in other games. In EVE, every time I blow another player up, I'm effecting the game on multiple levels. Economically, politically and emotionally. No other game gives that kind of kinetic feedback.
Other games: Wipe on the boss. Yawn. Respawn. Try again.
After EA poisoned DAoC and I left... and Turbine murdered Middle Earth Online in the womb and shat out LotRO, I wandered for a long time before finding Vanguard. Everything about that game (except the lack of good PvP) clicked, and I felt at peace.
Just sitting in Rindol field listening to the music, or hunting ents in the forest while talking to people in my group, instead of quest grinding. I was home.
For me it would have to be EQ. I spent four years in that game, only leaving to try a trial for another MMO every now and again. I never lasted until the end of the trial periods, before going back to EQ. To answer the OP's question why it felt like home, for me it would have to be the community. The majority of players I ran in to were helpful. There was always someone willing to help with a rez, corpse run etc. It was a time when pugging was a pleasure and not a dirty word. Most of my memorable experiences from EQ was in a pug. I never raided so wasn't around to experience any guild drama. I loved the slow pace nature of the game once you broke the camp which allowed you to get to know the group a bit better. I actually miss (group) camp grinding. I prefer it to quest (solo) grinding which is a staple of the most recent MMO's. I miss the sense of danger when in a zone from roaming higher level mobs and trains. IMO modern MMO's it's all about running instances quickly and efficiently. Now when I run an instance I usually say two words; hello and goodbye.
The only other game to give me welcome home feeling is VG and to a lesser extent EQ2 and LOTRO. The majority of other MMO's I'm lucky to last a few months before leaving to find another place to call home.