I played Destiny's open Beta, and honestly it felt like a mix between Halo and Defiance. Not really a bad thing for me because I liked both those games, but I doubt this game will hold my attention for more than a couple of months (that is about when I got bored of Defiance). I may play it longed because of the PvP FPS part of the game, but not much.
The code of the pessimistic loner: "We unpopular loners are realists, who follow the three non- popular principles: Not having any (Hope), Not making any (Gaps in your heart); And not giving into (Sweet talk)".
Originally posted by fivoroth If you play destiny for a few months that makes it a great game right? You don't need to get married to a game for 1-5 years for it to be good.
Lol, I literally had this conversation 5 minutes ago. I agree. I can see myself playing it hard for a month, then a layoff to play some Shadow of Mordor. Then some WoW. Then some new Destiny content, so back to that.
Honestly, it all comes down to content right now. Actually Hearthstone did the Naxxramas content really well. I find that no FPS does content rollouts really well right now. It needs to be really agile, like do a map a month or a new planet per quarter with a rollout of missions on that planet every month. I think that if you give people too much of a layoff then they will find other games to play. Period.
Either way, it does seem to have a market it can sell expansions/DLC to. Just a matter of how well they are able to execute.
The user rating score for extremely hyped products often reflects the emotion that the game provokes instead of the actual quality of the game. If we assume people score it on a love vs hate scale the score you get still reflects the user rating, and the average on a 0 to 10 hate/love scale is 5.0.
As much as people would like to discredit people voting 0 because they dislike it you should also discredit every person that gives it a 10 on the basis that they enjoy the game.
If the game is an 8.5 and you give it a 10... that's not THAT big of a difference..
But if a game is 8.5 (bias aside) and you give it a 1... that is way more influential in skewing the score than the fanboys giving it a 10.
Basically, for a game that is THIS hyped, your only solution is to IGNORE user scores. Rely on CRITIC scores that you've trusted in the past for similar games. If you like IGN reviews, see how they've reviewed your favorite games, and if the reviewer seems to line up with your own taste, then rely on the review.
Or better yet, find a buddy that has the game, go over, play a little yourself and decide to buy it or not. The alpha and beta was enough for me. This game is not going to get an accurate player review score. Too many emotions involved.
Will try this next time I get an 85 in a Test. Maybe the proffesor will share your point of view and give me 100 points instead.
Really poor analogy as a test will have specific answers and so the score is objective. Reviews are varied opinion and are subjective.
Well, let me put that in perspective for a bit: user reviews by people who take the time to find valid and balanced arguments and manage to see things not from just their own perspective but also the perspective of other potential players are useful.
But those make up only a few % of the total amount of user reviews on metacritic.
Most people just give it 0 or 10 with little room inbetween and spew some extreme opinion about it.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
For anyone who has played this game and have played any other deserving of a below 5 out of 10 knows that this score and forum topic is horse shit. A 4 out if 10 game would have game breaking laughable bugs, terrible graphics, controls would be so bad ass to hinder game play from time to time, and the music would be crap. None of which can even remotely be used to describe this game.
What if I feel I put down money for a product that wasn't as advertised? Doesn't that give me some measure of right to speak my mind?
Anyways as far as metacritic goes, it's not without issues. Though the discussion always seems to come up when there are actual debates to be had about a game, who's issues then also get reflected on metacritic. If the theory that fanboys always go out of their way to sully metacritic scores was true you'd expect a lot more games to reflect that. It's generally not the case though, if you look at the scores of popular exclusives the scores generally end up at a realistic average. There's always going to be a few troll and fanboy reviews, but people usually don't take to metacritic in droves like this unless there are legitimate reasons.
User scoring on metacritic should probably have ditched the numbered score, and rather gone for a "liked, disliked, and mixed" range of ratings, because that's essentially what you get in instances like this. And perhaps upped the requirements for how much you actually need to write to slightly discourage troll reviews.
Destiny isn't a terrible game, but having played it now myself I can see it's not for everyone, and that there is a certain disparity between what we were sold in advance and what the game actually turned out to be. Something that the metacritic ratings also seem to reflect in my opinion.
As far as "proper" or "official" reviews go, I don't put any more weight into those numbers. The 1-10 scale is far to skewed towards the top in gaming media. One Destiny review reads like a 7 but still ends up at 8.5, because 7's which should be a perfectly good score is now associated with mediocrity. So, while the reviewer spent a lot of time talking about the issues he had with the game(still giving praise where praise was due) it still ended up 1.5 points out of 10 away from perfection. I'd say scores in general need to go away.
Just messing around on my lunch break and looked up Destiny on Metacritc:
Playstation 4: 5.6
X Box One: 4.6
X Box 360: 4.4
Playstation 3: 3.6
Average is a 4.55.
No suprise. If you look, there just a bunch of but hurt PC only players giving 1 ratings. /shrug
Most people who actually bought the game, are busy playing. I have clocked 6 hours in Destiny today. Going to bed now. Totally exhausted. :P
I don't own a console, so I obviously don't own the game. But, anyone who takes the user reviews on meta critic seriously. They probably were dropped on their heads as kids several hundred times.
At least DMKano warns u ahead of time it's HIS opinion, unlike some others going around saying outright lies about a game. One even compared Destiny's world map sizes to Wow, lol I cant evne make this stuff up.
The love/hate scores do offset each other statistically speaking, unless some can prove there is some secret crusade on the internet that has tipped the tides of balance, I'd say it's just about right. If it was me I'd place the game around 6/10 but it's still too early, let's wait to see this content rollout they have in store for the game. And I hope it isn't some paid DLC in 6 months from now, because at the end of the day paying $200 for a game is absurd.
Nothing new, most of the people don't give fair reviews, all the butthurt will give it a 0 just because they either can't play it on PC or because Destiny wasn't good enough to make them stop considering ending their lives.
Comments
The code of the pessimistic loner: "We unpopular loners are realists, who follow the three non- popular principles: Not having any (Hope), Not making any (Gaps in your heart); And not giving into (Sweet talk)".
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Lol, I literally had this conversation 5 minutes ago. I agree. I can see myself playing it hard for a month, then a layoff to play some Shadow of Mordor. Then some WoW. Then some new Destiny content, so back to that.
Honestly, it all comes down to content right now. Actually Hearthstone did the Naxxramas content really well. I find that no FPS does content rollouts really well right now. It needs to be really agile, like do a map a month or a new planet per quarter with a rollout of missions on that planet every month. I think that if you give people too much of a layoff then they will find other games to play. Period.
Either way, it does seem to have a market it can sell expansions/DLC to. Just a matter of how well they are able to execute.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Really poor analogy as a test will have specific answers and so the score is objective. Reviews are varied opinion and are subjective.
User ratings are useless, sorry to say it.
Well, let me put that in perspective for a bit: user reviews by people who take the time to find valid and balanced arguments and manage to see things not from just their own perspective but also the perspective of other potential players are useful.
But those make up only a few % of the total amount of user reviews on metacritic.
Most people just give it 0 or 10 with little room inbetween and spew some extreme opinion about it.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
What if I feel I put down money for a product that wasn't as advertised? Doesn't that give me some measure of right to speak my mind?
Anyways as far as metacritic goes, it's not without issues. Though the discussion always seems to come up when there are actual debates to be had about a game, who's issues then also get reflected on metacritic. If the theory that fanboys always go out of their way to sully metacritic scores was true you'd expect a lot more games to reflect that. It's generally not the case though, if you look at the scores of popular exclusives the scores generally end up at a realistic average. There's always going to be a few troll and fanboy reviews, but people usually don't take to metacritic in droves like this unless there are legitimate reasons.
User scoring on metacritic should probably have ditched the numbered score, and rather gone for a "liked, disliked, and mixed" range of ratings, because that's essentially what you get in instances like this. And perhaps upped the requirements for how much you actually need to write to slightly discourage troll reviews.
Destiny isn't a terrible game, but having played it now myself I can see it's not for everyone, and that there is a certain disparity between what we were sold in advance and what the game actually turned out to be. Something that the metacritic ratings also seem to reflect in my opinion.
As far as "proper" or "official" reviews go, I don't put any more weight into those numbers. The 1-10 scale is far to skewed towards the top in gaming media. One Destiny review reads like a 7 but still ends up at 8.5, because 7's which should be a perfectly good score is now associated with mediocrity. So, while the reviewer spent a lot of time talking about the issues he had with the game(still giving praise where praise was due) it still ended up 1.5 points out of 10 away from perfection. I'd say scores in general need to go away.
I don't own a console, so I obviously don't own the game. But, anyone who takes the user reviews on meta critic seriously. They probably were dropped on their heads as kids several hundred times.
At least DMKano warns u ahead of time it's HIS opinion, unlike some others going around saying outright lies about a game. One even compared Destiny's world map sizes to Wow, lol I cant evne make this stuff up.
The love/hate scores do offset each other statistically speaking, unless some can prove there is some secret crusade on the internet that has tipped the tides of balance, I'd say it's just about right. If it was me I'd place the game around 6/10 but it's still too early, let's wait to see this content rollout they have in store for the game. And I hope it isn't some paid DLC in 6 months from now, because at the end of the day paying $200 for a game is absurd.
but!...but! that's all the gaming industry is anymore, hype! It's the "business model" today!
The graphics are great and the Polish is amazing.
Defiance has a bigger more open world
Borderlands has better loot
Cod has better pvp progression ( perks etc..)
Destiny takes a morsel of all this but not really putting the meat of all of them together.
It's fun and I enjoy it , but it is no where near innovative or long term appealing.