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Personally I have begun to feel the ethics, integrity, and any sense of honesty has completely departed the video game industry.
I don't know what has happened over the last 10-15 years, but the industry as a whole has taken a drastic turn for the worst across the board.
Quality, Quantity, Support, and CS have all taken huge hits.
We have game developers claiming most games do not finish their games so why should they make 50,60,100 hour games.
Instead they make 10 hour games, charge us 3x what they did for 50 hour games, and then still sell us the other 40 hours broken into 10 hour DLC's.
I truly believe the industry began with the best of intent, gamers wanting to make games to share with other gamers.
As the industry became a multi million dollar industry of easy cash, and shady bookkeeping I believe it drew a dark element.
Directors, Managers, Executives of low morals, questionable experience, and loose associations with criminal elements.
IMO I truly believe that a large concession of the Industry is no longer about making quality games, but is more interested in laundering money.
We have all seen those reported sales numbers that are staggering then been logged into worlds that are virtual ghost towns.
Now that gaming is a multi billion dollar industry, I believe the industry has become so corrupt and criminal that they no longer care what we think or even if we play their games at all.
The books are going to show we are playing and paying even if we aren't so why should they worry.
Comments
* starts to slow clap while standing up and bursting into a full clap.*
Why should they make good games? People pay hundreds of $$$ for games that are not even finished, that are P2W, that are of bad quality, and/or that have nearly no content unless you pay three times the sum for DLC content and deluxe editions, that are released at the same time as the main game.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
nah ... recent games (like Diablo 3, dishonored, Tomb Raider, Wolfenstein, ....) are fun to me.
I want quality (fun), not quantity (long time). And what is wrong with 10 hour games when they are fun? Just play more of them.
And with so many games, the prices come down a lot. For example, you can get Xcom Enemy Unknown (a great game) for less than $10 (than is price of almost a cell phone game) on a steam sales.
It is way better than before.
Roses are red
Violets are blue
The reviewer has a mishapen head
Which means his opinion is skewed
...Aldous.MF'n.Huxley
The consumers are like zombies that gravitate toward anything video game related and give anything for it.
I know they are addicted, but I can't help but sit back and scratch my head.
I bet I could rake some cash in by starting a video game kickstarter fund and then just sub contract out the development, I just come up with some bizarre video game idea, higher a couple freelancers,
keep 50% for myself, and pay the free lancers with the rest, never put any time line down, and if something ever playable comes out of is sell alpha access for $500 a pop. If nothing ever comes out of it, just send out an apology letter and
disappear into the background. I will name my company (that will go bankrupt eventually) Battlerocks Video Games LLC.