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How did this game not show up on my radar. I have to admit it was slow for me at first. Once I got to level 10 (1 hr or so), I started to figure out things. I am having a blast. I got to level 25 and mission 8 (dungeon/group), I was blow away so far with the cinematics and storyline. Making me hungry for more. I could go on and on, but I wont leave a wall of text for you to read...you need to give this game a shot. It took me time to figure things out, but your probably smarter than me and can pick up on things faster.
I am currently looking for a Guild/Army. Looking for active members with in the Army. If you have any in mind plz leave a comment below.
Comments
Yeah, it is a good game, the TPS combat is especially fun.
Why it hasn't appeared on your radar... probably because it was in OB for a couple of years while they continued to develop and refine it so the official launch did not receive much of a fanfare.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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I always liked this game. It is fresh and fps and still gives me that old mmo feeling of interest i had when I played my first mmo. But it had a long beta and raids are really new. Now that there is content this game will be huge only dwarfed by the still unreleased Star Citizen. Yeah FireFall is that good and I knew it as soon as I saw how the combat engine worked and handled. I told my friends it would be the best game in 2013 but well it was still in beta and had no content. However it is the best game of 2014; the best game i have ever played.
If you did not hear about it, it is because thumping while being the greatest resource gathering mechanic ever, is not enough and the ares missions were not enough. It needed content; raids and pvp is good too. Now currently it has it all. And I have spent an embarrassing amount of time building characters to a potential state that I desire.
The game is pretty solid... While they did super simplify what was probably some of the most in depth crafting since SWG (a real downer)
They did significantly improve the overall game play by giving logical progression (zones have meaning) even thoush the level aspect kinda makes it feel very themeparkish (would have been better if it were skill based)
The missions, and overall content really makes the game playable as opposed to the early/mid beta thumpathon.
You will find that leveling is actually pretty easy and have multiple frames built up relatively quick (which can also be used to unlock "premium" frames) Then it is more or less about tweaking your gear which except for certain skills and main weapons can be shared through all frames.
What are your other Hobbies?
Gaming is Dirt Cheap compared to this...
I am not gonna lie, I was lost at first. Looked up some videos and then everything made sense.
This video helped explain things, making it easier for me.
Tried playing the game but awkward character models, animations and the armor design just put me off.
Gameworld itself is big and gorgeous though.
I just watched the video. Geez they've added a lot of customization.
I played it for a couple of hours and had a lot of fun. I'm not sure why I didn't go back to it. I guess I got distracted by ArcheAge for a minute. Now because of this thread I'm going to watch that video and jump back in to the game again.
Just a couple of questions:
If you've played Defiance, how does Firefall compare?
How is the cash shop?