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FOnline: Ashes of Phoenix is a Fallout MMORPG based on the FOnline engine. It takes you to Phoenix, Arizona, around 2220.
The city miraculously avoided its global destruction during the Great War of 2077, and a well preserved part of its center remained almost completely unnoticed for almost 150 years. Eventually, a rumor speaking of plentiful resources and intact buildings has been spread into the Wasteland. Independent organizations showed up, preparing themselves for an unavoidable conflict with each other, while stronger forces remain hidden, waiting for the situation to evolve and give them the opportunity to achieve their objectives.
You are a Wastelander, coming to Phoenix for food and adventure. Fortunately, factions there are happily accepting extra manpower in their ranks. Make your choice, and join the battle for the city.
Ashes of Phoenix is a PvP oriented game. It encourages players towards cooperation as well as competition. Recently arrived in Arizona, you’ll have the opportunity to choose a faction composed both of Wasteland characters and other players. In its ranks, you will make your way, explore the Wastes, gather resources, craft gear, barter precious items, gain experience and weapon mastery. Then, you’ll be able to gather with your mates, create new active cells into your faction, explore the city and its undergrounds, face terrifying creatures, control resources, use your sense of diplomacy with other factions and defeat your enemies to become the unique master of Phoenix.
Ashes of Phoenix could really be considered a new game, and even the most experienced FOnline players will have to forget a lot of what they learned so far. Here are some of the main assets:
•A new region of the Fallout world to explore around the city of Phoenix, a giant location with dozens of connected quarters where everything can happen.
•An advanced system of factions and reputation, including private bases for player platoons, merchants, assignments and more, regrouped inside faction headquarters where you can rest between missions and meet new mates to explore the Wasteland.
•A completely reworked character system with hundreds of viable profiles, guarantying that you can actually create any character you want and develop it on the long term, while still being competitive against other players. No level cap, but a soft cap at level 24, where evolving your character further will make it rather more versatile than strictly more powerful.
•A deeply revised combat system fully in real time with the introduction of a new Action Points system, new burst mechanics, deployable weapons, covers, squads and many more features implying personal and group strategies for an exciting and ruthless combat experience.
•A strong PvP system stimulating fair savage PvP and involving the control of Phoenix. Twelve quarters can be claimed, strategy and smart moves matter more than ever. Exploring Phoenix underground dungeons can also be the occasion for player groups to ambush each other.
•A huge diplomacy potential with the presence of four main factions: Jim & Jack & Joe Lawyer Agency, the Family, the Brahminboys and the V-Technologists. Player platoons will deeply influence the diplomacy of their faction.
•A vast equipment composed of hundreds of weapons and many armors. Multiple new items have been added, like new grenades, traps, spears, energy SMGs and many more. Those items bring a new dimension to PvP, like smoke grenades, Incinerators or the legendary Bozar heavy sniper rifle. Every player should find multiple suitable combinations of weapons and armors for his playstyle.
•A vast crafting system including the search for relics, exchanged with your faction for blueprints unlocking more advanced weapons through different tech trees. Your character is able to be fully independant without suffering from any power gap with other player characters.
•A strong economy based on player trades, smart scavenging and crafting where bottle caps and equipment in general are more difficult to stockpile.
•A completely new interface optimized for PvP including a new Pipboy, called the Cheapboy and working both as an intel provider and an encyclopedia.
•Enhanced NPCs for a more natural and dynamic experience. Raiders roam the ruins of Phoenix, packs of wild animals are out for blood in the Wastes and friendly travelers might come to your aid. You never know what's hiding behind the next corner.
•A maximal randomization makes sure every journey in the Wastes is a new experience. Loots, mobs and even assignments you can get from your faction will lead you to new places and situations in which you have to adapt and quickly react.
http://www.youtube.com/watch?v=q-YE2jequO0&feature=player_embedded
http://fonline-aop.net/site/index.php
http://fonline-aop.net/forum/index.php
Game has been released 2 months ago,but we're struggling with population of server which is highly needed for server to function properly.Game is really great;especially for Fallout 1&2 fans,but even those who only played Fallout 3 will find something for themselves.There are players from all continents so you shouldn't have problem with finding someone to play with.Game is still young and developers are constanly working on adding new things,but a lot of stuff can't be tested properly because of low playerbase.I'm hoping you guys from MMORPG will try it and give it a chance,or at least,spread the word around.It's an indie project with 0 funding,but a lot of passion.
Thank You for reading,if you have any problems/questions leave them here or on official forum!
Comments
Interesting.
Have you received the lawyer's letters from Bethesda yet ?
Nope,because it's basically a mod...and it's free..
EDIT: To clarify it more; "FOnline: Ashes of Phoenix is a Fallout MMORPG based on the FOnline engine."
The FOnline Engine is an MMORPG engine, developed by Russian Fallout fans. The game is in no way connected to Interplay's Project V13 (Fallout Online), the official Fallout MMO. The FOnline Engine was created from scratch and supports by now original Fallout, Fallout 2, Fallout: Tactics, Arcanum and Baldur's Gate graphic and sound assets.
Thanks for the clarification. I wasn't sure because there was a video and a feature article on here for the FOnline 2 game a couple of weeks back. http://www.mmorpg.com/showVideo.cfm/videoId/3813 http://www.mmorpg.com/discussion2.cfm/post/6492557#6492557
I would love to play a fallout mmo but until I find out you have Bethesda's ok to use the fallout ip, forget it. From what I know ( I could be wrong) but it doesn't matter if you make a new engine for a game, if you use an existing ip owned by someone else you need their ok to use it, or you can risk a lawsuit.
If you had the ok to use the ip from bethesda, i'd be dl'ing the game now, but you don't so I won't.
If you check the Steam Community Page for Fallout 2, you'll see a lot of stuff for FOnline, Fallout Online, etc. These things are mods of the Fallout 2 game, so you buy the game, then load the mod, or the mod loads the game's assets. The server is a separate product written by the developers that interactions with the Fallout 2 mod. You can wait for a statement from Bethesda, but there will never be one. There will also never be a lawsuit concerning these things.
I can not remember winning or losing a single debate on the internet.
They don't need Bethesda's okay. Nothing they're doing is illegal or in any way unethical. Your understanding of IP law is incorrect.
I don't know about you, but my "old disk's" might be in 3.5 flopy's, and not likely to work in today's machines.
I know I do have Fallout Tactics on CD's, so perhaps that would work.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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