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Shroud of the Avatar, along with Camelot Unleashed, Pathfinder Online, and Star Citizen represent the upcoming crop of crowdfunded MMO’s. The Kickstarter for the project raised $1.9 million from over 22,000 backers and the project has since raised about $5 million in total crowdfunding from nearly 132,000 backers.
Read more of Ryahl Smith's Shroud of the Avatar: Full STEAM Ahead!
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It has a single player and "friends" mode so you can avoid pvp altogether.
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Just a small correction, it's Camelot Unchained, not Camelot Unleashed.
I thought it was called Design Documents Online.
There are 345236236 current themepark MMOs that already have that. No thanks....
Currently Playing: DAOC Uthgard
Previously Played: UO, DAOC, Shadowbane, AC2, SWG, Horizons, COX, WOW, EQ2, LOTRO, AOC, WAR, Vanguard, Rift, SWTOR, ESO, GW2.
I actually really like the idea of PVP and how they're implementing community impact on your experience, they leave it up to you in a moment to moment way. Haven't seen that really since SWG, everything else is almost always all or naught.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I would not call it a PVP heavy game at all.. there are PVP zones of course but you dont need to go nito them at all.. and then sadly its not even full loot like ultima online so pvp is kind of pointless at the moment anyway.
this is not an open world game and so far I ahve avoided the pvp areas no need to enter them from what I have seen, but I have not really tested it that much.
But you are very wrong about open world pvp games.
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The author seems to have missed out the only 1 really good upcoming crowdfunded MMO which is The Repopulation
I do check out SotA every now and then and it still looks really awful - even Tabula Rasa looked better and that was his last massive flop!
I am still unsure why a man who can afford to pay for himself to go to space can't fund his own next "big money maker" if SotA is that much of a sure thing. I will happily help fund games from devs with little of their own money - but not multi millionaires
yea seriously,still can't wrap my mind around the concept some people swear raiding an mmo makes.....
WoW, seriously? Endgame is all about raiding? Yawn. Anyways, SotA only has one persistent world, so no shards/servers that physically segregates players that you need to pay to migrate
You sound like you have no idea what a MMO should look like with graphics, being an artist it looks fine to me for a MMO....
Game Design its different so I think thats a good thing, its great for people who actually want to think a little. The only issue I see is the combat is dated it needs to be fixed, but I HEARD they plan to fix, update it. So again thats your opinion and I disagree with what you said.. When people say stuff about graphics I normally laugh because if they did super high end, most gamers would get upset and they would lose money, so having good but not great graphics for a MMO is smart business , anyone who plays a games for just looks, has no idea what a game really is about or should be played...
Graphics should come in the middle of development, not the top..
No mention that the game world consists of a few hundred created scene instances and the other 4000 are just generic generated lifeless looking instances.
If you enjoy watching instance loading screens this the game for you.
But if you expect to travel and play on a full 3D world this does not have that, you have to enter an instance from a map overlay instance loader to actually do anything.
Is that Open Deck/Locked Bar/Hybrid bar distinction decided by the player in all instances or is it dependent on server or content? I regained interest in the game, after first losing it when I learned that open world PvP would be relegated to a few areas with no looting, when I heard of the Open Deck trading card game style of combat.
Partly because I like that sort of combat but also because it seems like a good way to deal with macroing and multiboxing. If people around me suddenly has the choice of playing with a set toolbar, while I use an everchanging one, the game just got a whole lot unsexier. If people have the option of choosing a server where everyone uses one of the options I have no problems with it though.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.