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[Column] General: More MMO Market Intel

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  • SephastusSephastus Member UncommonPosts: 455
    Originally posted by bcbully
    Originally posted by ElRenmazuo
    Originally posted by Sephastus

    Multiplayer Online Battle Arenas are NOT Role Playing Games.

    RPG implies taking on a role in an overall story arc while attempting to stick to old pen and paper stories, in which imagination was supposed to take on a greater role.

    MOBAs are Action Real Time Strategy games where the ACTION supplants story, and where the main objective is to defeat your opponent instead of advancing a story arc. Personally don't care much about the future's of MOBA, but it does irk me that many people want to group it with RPGs when these are so different. *(This ranks up there with the media's portrayal of the "gamergate" as being something about sexism in gaming when the REAL problem is Shilling done by the media itself! But that is a different topic... )*

    As for NA's importance in world market gaming, NA's position is only relevant when it comes to "gaming fashion"; that is, we are only as useful as what other nations see us. Other nations will always consume more (spend more) than the US, since they have much higher populations in general, but we are normally the trendsetters, and are what companies will use as a method to gain popularity overseas. You see a "cool kid" wearing a certain type of sneaker, and you want to wear it too. Other than that, most countries will gravitate towards what they find is more fun and affordable to their pay-style. China has PC Cafe's where they pay per time, for example... which means, they will see things with less grind, like MOBAs, much more enjoyable per coin, than WoW, where there is considerable more grind.

    TLDR: MOBA =/= MMORPG, & NA is a fashion setter, not a main consumer.

    That is chart is for MMO not mmorpg.  In the industry an MMO is any online game with servers that hold thousands of players.  They dont define MMO the same way the consumers define an MMO

    exactly, mmo=/= mmorpg. Any game with thousands of players online can make an argument that it is a mmo. I don't agree, but I certainly see how the argument is made.

    To us "old-timer" players, whenever anyone says MMO, it was always and still is, shorthand for MMORPG. The term MMO is trying to be hijacked by this and many other sites to mean any game that shows you more than 2 players at the screen at the same time with a global chat. Case in point Hearthstone. It is a card game, and you can have 2 people playing vs each other.. But because it has a global chat channel... it is now an MMOG? I call bull. It is an online card game, NOT a "MASSIVELY MULTIPLAYER" anything.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910
    Originally posted by Cecropia
    Originally posted by zaberfangx

    Yeah I dont get why they label MOBA under MMO name when MMO pretty much the meaning is capable of supporting large numbers of players simultaneously. When moba that this date only have about small amount people max.

     

    Is like calling wow a MOBA too that now as some of there battleground haves small amount people fighting at a giving time.

    Wait, maybe you're on to something...

     If LOL is an MMO, then that makes WOW a MOBA. Makes sense, right?

    Also, if D3 is an MMO, then that makes WOW an ARPG. Logically.

    But then there's WOT; WOT is also being labeled as an MMO by the makers of the game itself, not to mention the "MMOs are everythang" crew of gamers on these forums and others. So clearly WOW is a TPS. Obviously!

    Yeah, this is all making so much sense. I cannot believe how mentally stimulating the discussions have become on this site.

     

     

     

    "MMO" is the umbrella term.  The other terms like MOBA, ARPG and MMORPG fall under MMO, not beside it.  This is why WoW is not a MOBA, but both WoW and LoL are MMOs.  This isn't rocket appliances.

     

    **

     

    Here's a pic because I'm feeling especially creative and energetic today.

     

    I can not remember winning or losing a single debate on the internet.

  • OzmodanOzmodan Member EpicPosts: 9,726
    Originally posted by MadFrenchie
    Only, if you include MOBAs and ARPGs in with MMOs, then very game with multiplayer becomes an MMO. The term denotes the amount of players that can interact simultaneously in the same game world, not the amount of people who play a game with onlin multiplayer.

    You don't get it do you?  Massive means lots of people in YOUR game, not on the server.  You can have lots of people on the server, but you can only play with those few in your game, the rest are invisible to you and those you are playing with.  That is why MOBAs are not MMOs they are most certainly NOT massive.  Some of you need to get a dictionary out and look up the meaning of the word "massive"

  • ElRenmazuoElRenmazuo Member RarePosts: 5,361
    Originally posted by Sephastus
     

    To us "old-timer" players, whenever anyone says MMO, it was always and still is, shorthand for MMORPG. The term MMO is trying to be hijacked by this and many other sites to mean any game that shows you more than 2 players at the screen at the same time with a global chat. Case in point Hearthstone. It is a card game, and you can have 2 people playing vs each other.. But because it has a global chat channel... it is now an MMOG? I call bull. It is an online card game, NOT a "MASSIVELY MULTIPLAYER" anything.

    For the people who work in the game industry it isnt about how many are on "screen" its defined by how many on one server.

  • CecropiaCecropia Member RarePosts: 3,985
    Originally posted by lizardbones
    Originally posted by Cecropia
    Originally posted by zaberfangx

    Yeah I dont get why they label MOBA under MMO name when MMO pretty much the meaning is capable of supporting large numbers of players simultaneously. When moba that this date only have about small amount people max.

     

    Is like calling wow a MOBA too that now as some of there battleground haves small amount people fighting at a giving time.

    Wait, maybe you're on to something...

     If LOL is an MMO, then that makes WOW a MOBA. Makes sense, right?

    Also, if D3 is an MMO, then that makes WOW an ARPG. Logically.

    But then there's WOT; WOT is also being labeled as an MMO by the makers of the game itself, not to mention the "MMOs are everythang" crew of gamers on these forums and others. So clearly WOW is a TPS. Obviously!

    Yeah, this is all making so much sense. I cannot believe how mentally stimulating the discussions have become on this site.

     

     

     

    "MMO" is the umbrella term.  The other terms like MOBA, ARPG and MMORPG fall under MMO, not beside it.  This is why WoW is not a MOBA, but both WoW and LoL are MMOs.  This isn't rocket appliances.

     

    **

     

    Here's a pic because I'm feeling especially creative and energetic today.

     

    I understand how you feel, I've heard your gospel. I just don't buy it.

    EDIT: I have never heard the "this isn't rocket appliances" before. I found that unusually funny. Thank you.

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • NildenNilden Member EpicPosts: 3,916
    Originally posted by giftedHorn

    As for the definition of an MMO, considering how little social interaction actually goes on in MMOs, just adding global and guild chat channels to any multiplayer game ought to qualify it.

    LOL they could have Solitaire Online listed as a MMO and it wouldn't surprise me.

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • CecropiaCecropia Member RarePosts: 3,985
    Originally posted by nilden
    Originally posted by giftedHorn

    As for the definition of an MMO, considering how little social interaction actually goes on in MMOs, just adding global and guild chat channels to any multiplayer game ought to qualify it.

    LOL they could have Solitaire Online listed as a MMO and it wouldn't surprise me.

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • RukushinRukushin Member UncommonPosts: 311

    My, how far the MMO market and community has fallen. It really is a shame how the most successful aka lucrative game is LoL. I honestly LOL at LoL cause all it is doing is taking us back to 2001 or earlier. When we used to PvP in Diablo 2, weren't we just playing a smaller version of LOL? Its hilarious to see the degradation in what used to make MMOs the prize that they were. LOL is a MOBA...NOT an MMO. MMO is ONLY a persistent online world in which everyone online is in the same instance of the world. Not in a lobby waiting to queue up. Having a chat channel is also NOT an MMO. 1999-2007 The gaming industry was on a fast track innovating games, graphics, and development engines by leaps and bounds. 2007-Current has been an abomination to that Golden Era of gaming. We have been tricked, duped, and scammed into paying for less than low quality work from AAA developers who have become lazy over the past 7 years. I would like to issue a wholeheartedly sarcastic "THANK YOU" to LOL and Minecraft for singlehandedly destroying the gaming market. Making it ok to repackage 1997 and earlier game play to sell for 2014 monetary values. Whose more to blame? The developers or the consumers who actually spend money on these travesties to gaming?

  • OzmodanOzmodan Member EpicPosts: 9,726
    Originally posted by ElRenmazuo
    Originally posted by Sephastus
     

    To us "old-timer" players, whenever anyone says MMO, it was always and still is, shorthand for MMORPG. The term MMO is trying to be hijacked by this and many other sites to mean any game that shows you more than 2 players at the screen at the same time with a global chat. Case in point Hearthstone. It is a card game, and you can have 2 people playing vs each other.. But because it has a global chat channel... it is now an MMOG? I call bull. It is an online card game, NOT a "MASSIVELY MULTIPLAYER" anything.

    For the people who work in the game industry it isnt about how many are on "screen" its defined by how many on one server.

    Nonsense.  It has always been how many people you are playing with.  Games that limit you to a few players in an instance are not massive in any sense of the word.  You are still limited to interaction with that small group in your instance.  You can't play the game in the lobby.

    Another one who does not understand what the word "massive" means.

  • SupaAPESupaAPE Member Posts: 100

    The market definition of MMO , is becoming any game which has and supports thousands , upon thousands of players online at once in the game or game lobby , hence why they are including MOBA's and other games which by definition of us Gamers , are not MMO's.

     

    I don't really care about it. It just shows that these people are not really compassionate gamers at heart , rather simple venture capitalists.

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