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With Thanksgiving here in the US this week, it is probably a good time to talk about food. Namely, the long-awaited Provisioning overhaul that is set to arrive in update 6 of The Elder Scrolls Online. The changes to crafting in the game continue, but Provisioning will not just intend to increase immersion in the game world, but help players with management as well.
Read more of Christina Gonzalez's Elder Scrolls Online: Provisioning Revamp: More Logical, Less Redundant.
Comments
"See some meat hanging around while visiting your local neighborhood Bosmer friends? Go loot it for your recipes."
Bosmer Lore -
The Green Pact, also known as the Treaty of Frond and Leaf, is a strict code upheld by many of the Bosmer of Valenwood. It is said to have guided their existence since the beginning of the "great story". Its rules are clear. Do not harm the forests of Valenwood. Do not eat anything made from plant life. Eat only meat. When enemies are conquered, their meat must be eaten, not left to rot. Do not kill wastefully. Do not take on the shape of beasts.
Green Pact Bosmer attack any who would harm the forest in which they live, which they call the Green. The cannibalistic "Meat Mandate" of the Pact sets them apart religiously from other cultures. The requirement to eat fallen enemies before three days pass is perhaps the most shocking part of the Pact to outsiders. Though many Bosmer still try to respect the Green Pact, the practice of eating dead enemies diminished by the Second Era, and is typically only practiced in the most remote villages. The family members of the warrior who slaughtered the enemy may help him with his meal. Bosmer who honor this facet of the Green Pact typically attempt to prepare themselves before large battles by fasting.
Would be nice if they could add specialized npc vendors here and there (where they make sense), like a farmer who sells fruits, veggies, eggs,etc., or a butcher who sells different sorts of meat...
Granted most of the goods could still be found in the wild (fruits, animal meat, fish,etc.) but it would be nice to have the option to not have to be a thief (or buy from one..) once the justice system is in place.
(For sure, not all goods should be available to be bought that way. Rarest mats should probably come from outside of towns, from loot, etc. so they can be collected/sold by explorers and adventurers.)
"In fact, the team aims to reduce inventory demand for Provisioning by about ?."
I don't think "?" is a number.
This is going to add a lot more immersion actually. Update 6 is gonna be a good one!
(Please dont mess this up zeni...)
If you are holding out for the perfect game, the only game you play will be the waiting one.
Check the official forums. I havent seen a thread on that in atleast 5 months.
거북이는 목을 내밀 때 안 움직입니다
Was so excited for the game, bought the Limited Edition, jumped in...and was immediately underwhelmed by everything the game had to offer.
This game has a L O T bigger fish to fry than provisioning.
Quite a bit has changed since the last time you played back in early May. But if you didn't like the chore mechanics of the game.. then probably still won't like it. The story and ES feel got me hooked. I've taken a break as of late.. hopping on occasionally to level my crafting as my RL schedule permits.. but looking forward to the next few releases.
So, provisioning drops are now based on what is being looted in the game? Yeah, it's more logical, but...color me underwhelmed. People make it seem like it's a complete overhaul of the old system.
This article could have been reduced to a single paragraph of info. That's how much actually changed.
Yawn...Zenimax. Yawn.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
its a GoOd dAy to diE !!
I like the change, it shows an eye for detail and respect for its virtual world - something we jab not seen In a MMO for years. Don't forget this isn't comming on its own, we have the justice system and the champions system.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
I enjoyed provisioning on the way up to 50 and always had a buff going while questing. Been missing that since working through the veteran content as the ingredient drops match the non-vet level of the zone, so I hope that is fixed.
The reduction in bag space and redundant recipe removal are welcome changes and the latter will save me a lot of gold on the guild markets.
Will definitely start cooking again once update 6 goes live.