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Casuals Rejoice, Wildstar is finally Back on track!

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  • ConjureOneConjureOne Member UncommonPosts: 233
    Originally posted by borghive49
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    As long as a solid themepark like WOW exists i can't think of one good reason to play a shoddy and mediocre game like WS.

    it is very solid in being outdated and old both graphically and gameplay-wise, they gave me 10 days of free WoD and they want 45 eur for an expansion + sub (you can get it for aroudn 30 eur from other resellers) for a 10 year old game, which feels clunky and unresponsive after wildstar, not mentioning graphically outdated in comparison.  So I passed. For 10 eur or just the sub fee - maybe I would buy it, not sure...

    But I will be honest, there are two things better in WoW: 

    1. Zones are more.. deep? Not sure how to describe this, but I just feel some nostalgia or a warm feeling towards the Warcraft setting (played all the Warcraft games since I was a kid)

    2. Optimization for AMD, WoW runs on ultra with max fps while wildstar lags a lot on ultra (i dont bother setting lower settings, because it changes nothing due to lack of optimization)

     

    I get such a chuckle when people say Wildstar has superior graphics to WoW.  Also the combat in this game is pretty much a AOE spam fest, there is hardly any strategy to your skill choices other than trying to dodge the big ass red circles on the ground.

    I'm not trying to defend WoW here but most will agree that WoW combat is probably has the most fluid combat of any MMO out there. 

    You can chuckle all you want, but it doesnt change the fact :-) we can argue which design/car is better BMW or Mercedes (matter of taste), but we can all agree that a modern car is better in every way than a 30 year old junk wagon of same brand/model, unless you are a heirloom collector, which is a strange deviation from normal.

  • nbtscannbtscan Member UncommonPosts: 862
    Shame Wildstar couldn't stick to its guns, but I think most of us knew a hardcore raiding oriented game wasn't going to fill Ncsoft's pockets.
  • borghive49borghive49 Member RarePosts: 493
    Originally posted by ConjureOne
    Originally posted by borghive49
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    As long as a solid themepark like WOW exists i can't think of one good reason to play a shoddy and mediocre game like WS.

    it is very solid in being outdated and old both graphically and gameplay-wise, they gave me 10 days of free WoD and they want 45 eur for an expansion + sub (you can get it for aroudn 30 eur from other resellers) for a 10 year old game, which feels clunky and unresponsive after wildstar, not mentioning graphically outdated in comparison.  So I passed. For 10 eur or just the sub fee - maybe I would buy it, not sure...

    But I will be honest, there are two things better in WoW: 

    1. Zones are more.. deep? Not sure how to describe this, but I just feel some nostalgia or a warm feeling towards the Warcraft setting (played all the Warcraft games since I was a kid)

    2. Optimization for AMD, WoW runs on ultra with max fps while wildstar lags a lot on ultra (i dont bother setting lower settings, because it changes nothing due to lack of optimization)

     

    I get such a chuckle when people say Wildstar has superior graphics to WoW.  Also the combat in this game is pretty much a AOE spam fest, there is hardly any strategy to your skill choices other than trying to dodge the big ass red circles on the ground.

    I'm not trying to defend WoW here but most will agree that WoW combat is probably has the most fluid combat of any MMO out there. 

    You can chuckle all you want, but it doesnt change the fact :-) we can argue which design/car is better BMW or Mercedes (matter of taste), but we can all agree that a modern car is better in every way than a 30 year old junk wagon of same brand/model, unless you are a heirloom collector, which is a strange deviation from normal.

    Sorry but gaming and cars differ greatly in my opinion. Older games while having dated graphics still have some fun mechanics that many new games lack in my opinion. Wildstar although being a new game pretty much just copied a lot of generic MMO concepts and tries to mask these under their uber awesome combat mechanics.  At the end of the day it is solid EQish clone with some modern flare added to it, nothing in the game really makes it stand out from the competition. 

     

  • KaladinKaladin Member Posts: 468
    Originally posted by ryanmahaffe

    Hello all, I am here to tell you all that Wildstars casual content is soon to be in it's strongest form, with Drop 3, they gave casuals a lot more to do, an entire questing zone, an EPIC 20 man event, some amazing 5 man open world content, and Omnicore-1 the best solo instance ever, but even that wasn't that much, Drop 4 is where the heat of it all is at, They will be introducing

    Quable and Veteren shiphands, 1-3 player content that isn't to hard, but still difficult and requires some effort, and are just awesome as hell

    Random rewards in bags for doing things like Dungeons, Bgs, Shiphands, ect

    Attunement was nerfed and made SUPER easy a while back.

    the new training dungeon: Ultimate Protogames.

    A new currency rewarded from doing Dungeon objectives

    and many more QoL changes

     

    While this may still not be a better choice than WoW, Wildstar is finally starting to shape up to be a fair alternative for you burnt out wow fans.

     

     

    Inb4 "Wildstar is dead" "Wildstar is trash" comments :P

    Good lord!  While I am appreciative of a positive post about Wildstar, this did seem rather over the top.  The facts of the post are accurate, and the addition of more solo content is welcomed.  This content is still on the PTR and is being well received, but the fact of the matter is, the content cannot be judged until it is live.

    Also, many on this forum don't like Wildstar because it has action combat.  Sad fact, in my opinion, but the larger population base of MMORPG players do not like difficult action combat.  I've said it all along, it's going to be niche.  I happen to be in that niche, but I had no delusions that it will hit WoW numbers.

     

    Now, to the haters saying things like "great, more solo content and more easy content.  proof of their failed design going only for the hardcore".  The things they are implementing were scheduled before release, while they altered the schedule, they were already in the plan and being developed before hand.  Veteran shiphands have been a grayed out option from the start, for example.  And their change to the attunement process did not affect the raids in any way, they are still very difficult.

    I have noticed a theme, if a themepark game releases info about one aspect of their game, that seems to mean that that is their ONLY focus.  Which is just not the case.  I saw it with Housing "oh they're just going more sandbox", the 1 man dungeon "they're just focusing on the solo players", adjustment to the attunement "they've realized that difficulty is a failed concept".

     

    Furthermore, I have heard, a lot of "if you're not raiding, there's nothing to do."  So, then you go back to WoW, do your raid and sit in the city the rest of the time?  We cannot pretend that WoW has a lot to do when there just isn't any more than any other game.  Unless you add in all the outdated content, which if you want to compare 10 years of content vs 6 months of content, you're just unfairly biased.

    I can fly higher than an aeroplane.
    And I have the voice of a thousand hurricanes.
    Hurt - Wars

  • ConjureOneConjureOne Member UncommonPosts: 233
    Originally posted by Kaladin

     but I had no delusions that it will hit WoW numbers.

     

    oh yeah, a word about that... while playing my free trial wod ive noticed one strange thing: people running around me had a strange * sign after their names, after asking in gchat about what it meant i was given an answer that in fact wow has had "megaservers" for a while now, because separate servers seemed hollow and empty...

    Now I'm not doubting blizzard's released statistics about subs, but can someone please explain where are these 10mil people?

  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199
    Casuals rejoice? Wildstar has been a casual focused themepark from the start... even at its most hardcore, it's not more hardcore than vanilla WoW, and vanilla WoW was the most casual MMO on the market when it launched.
  • FleshMaskFleshMask Member UncommonPosts: 249

    7 months to add in item changes...

    Only now do they add in a few armors, and a new house, suddenly the fanboys declare Wildstar is saved. Spend you money as you wish, but keep in mind about what happened over the last few months. The pace of updates, the rune system, the bugs that still remain after delays (they delayed updates to prevent bugs, and they still have bugs).

    Yea, let's be realistic here, let's see if NCSoft break their normal behavior and let 7 more months of this slide through.

    Return at your own risk, skeptics lose nothing by watching where they step.

    image

  • ThebeastttThebeasttt Member RarePosts: 1,130
    Originally posted by Soki123
    Why bother, the combat still sucks.

    This

     

    They don't seem to understand why this game was so disappointing. The epilepsy inducing light show combat system was the games biggest problem all along.

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    As long as a solid themepark like WOW exists i can't think of one good reason to play a shoddy and mediocre game like WS.

    it is very solid in being outdated and old both graphically and gameplay-wise, they gave me 10 days of free WoD and they want 45 eur for an expansion + sub (you can get it for aroudn 30 eur from other resellers) for a 10 year old game, which feels clunky and unresponsive after wildstar, not mentioning graphically outdated in comparison.  So I passed. For 10 eur or just the sub fee - maybe I would buy it, not sure...

    But I will be honest, there are two things better in WoW: 

    1. Zones are more.. deep? Not sure how to describe this, but I just feel some nostalgia or a warm feeling towards the Warcraft setting (played all the Warcraft games since I was a kid)

    2. Optimization for AMD, WoW runs on ultra with max fps while wildstar lags a lot on ultra (i dont bother setting lower settings, because it changes nothing due to lack of optimization)

     

    sorry can't take you seriously. WOW feels clunky and unresponsive..said no one ever.

    And astheticaly and graphically very first zone of WOD has more immersion and character than entire WS combined. The population of WS speaks for itself. I don't want to kick someone already down.

  • daltaniousdaltanious Member UncommonPosts: 2,381
    Originally posted by ryanmahaffe

    Hello all, I am here to tell you all that Wildstars casual content is soon to be in it's strongest form, with Drop 3, ...

    There is only one single problem with Wildstar that made me stop. And it is by design. That terrible decision to have just single toolbar. I really hate button mashers in PC world.

    Ok, there were bugs, lag, ... but that is something that is job for next and next ... patch. But not poor design decisions.

    And I'm from this perspective sorry I will not play Wildstar.

  • deniterdeniter Member RarePosts: 1,435
    Originally posted by Thebeasttt
    Originally posted by Soki123
    Why bother, the combat still sucks.

    This

     

    They don't seem to understand why this game was so disappointing. The epilepsy inducing light show combat system was the games biggest problem all along.

    I can agree with that.

    Just out of curiosity, is there even one ability in WS that isn't AoE?

     

  • ConjureOneConjureOne Member UncommonPosts: 233
    Originally posted by Bigdaddyx
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    As long as a solid themepark like WOW exists i can't think of one good reason to play a shoddy and mediocre game like WS.

    it is very solid in being outdated and old both graphically and gameplay-wise, they gave me 10 days of free WoD and they want 45 eur for an expansion + sub (you can get it for aroudn 30 eur from other resellers) for a 10 year old game, which feels clunky and unresponsive after wildstar, not mentioning graphically outdated in comparison.  So I passed. For 10 eur or just the sub fee - maybe I would buy it, not sure...

    But I will be honest, there are two things better in WoW: 

    1. Zones are more.. deep? Not sure how to describe this, but I just feel some nostalgia or a warm feeling towards the Warcraft setting (played all the Warcraft games since I was a kid)

    2. Optimization for AMD, WoW runs on ultra with max fps while wildstar lags a lot on ultra (i dont bother setting lower settings, because it changes nothing due to lack of optimization)

     

    sorry can't take you seriously. WOW feels clunky and unresponsive..said no one ever.

    And astheticaly and graphically very first zone of WOD has more immersion and character than entire WS combined. The population of WS speaks for itself. I don't want to kick someone already down.

    To talk about population you can start by answering my question above ;-) if wow has such a huge population, why did it need megaservers? Which btw happened without any news anywhere, unlike WS when haters screamed in agony that the game has died xD

  • ConjureOneConjureOne Member UncommonPosts: 233
    Originally posted by deniter
    Originally posted by Thebeasttt
    Originally posted by Soki123
    Why bother, the combat still sucks.

    This

     

    They don't seem to understand why this game was so disappointing. The epilepsy inducing light show combat system was the games biggest problem all along.

    I can agree with that.

    Just out of curiosity, is there even one ability in WS that isn't AoE?

     

    Most of them arent aoe? Clearly you havent played the game...

  • ConjureOneConjureOne Member UncommonPosts: 233
    Originally posted by Thebeasttt
    Originally posted by Soki123
    Why bother, the combat still sucks.

    This

     

    They don't seem to understand why this game was so disappointing. The epilepsy inducing light show combat system was the games biggest problem all along.

    Actually this is one of the pillars which keeps me playing :-) I believe a great game can grow on such a genuinly good combat system

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    As long as a solid themepark like WOW exists i can't think of one good reason to play a shoddy and mediocre game like WS.

    it is very solid in being outdated and old both graphically and gameplay-wise, they gave me 10 days of free WoD and they want 45 eur for an expansion + sub (you can get it for aroudn 30 eur from other resellers) for a 10 year old game, which feels clunky and unresponsive after wildstar, not mentioning graphically outdated in comparison.  So I passed. For 10 eur or just the sub fee - maybe I would buy it, not sure...

    But I will be honest, there are two things better in WoW: 

    1. Zones are more.. deep? Not sure how to describe this, but I just feel some nostalgia or a warm feeling towards the Warcraft setting (played all the Warcraft games since I was a kid)

    2. Optimization for AMD, WoW runs on ultra with max fps while wildstar lags a lot on ultra (i dont bother setting lower settings, because it changes nothing due to lack of optimization)

     

    sorry can't take you seriously. WOW feels clunky and unresponsive..said no one ever.

    And astheticaly and graphically very first zone of WOD has more immersion and character than entire WS combined. The population of WS speaks for itself. I don't want to kick someone already down.

    To talk about population you can start by answering my question above ;-) if wow has such a huge population, why did it need megaservers? Which btw happened without any news anywhere, unlike WS when haters screamed in agony that the game has died xD

    Yeah its all conspiracy. WOW lies about population numbers to SEC and investors (which is punishable law) and then try to hide it with 'cross server' technology.

    Whatever makes you feel happy about your terrible game called WS.

  • deniterdeniter Member RarePosts: 1,435
    Originally posted by ConjureOne
    Originally posted by deniter
    Originally posted by Thebeasttt
    Originally posted by Soki123
    Why bother, the combat still sucks.

    This

     

    They don't seem to understand why this game was so disappointing. The epilepsy inducing light show combat system was the games biggest problem all along.

    I can agree with that.

    Just out of curiosity, is there even one ability in WS that isn't AoE?

     

    Most of them arent aoe? Clearly you havent played the game...

    I played almost every class to about lvl 20, and i can assure every single one had AoE skill as a main attack, no matter if it was a gun, sword, spell or something else. I've played some other MMO where the gameplay is 'AoE everything down and collect the loot', and i didn't enjoy that either. I really wanted to like WS since it's one of those better MMOs we've gotten lately, but combat is too boring for my taste.

  • ThebeastttThebeasttt Member RarePosts: 1,130
    Originally posted by ConjureOne
    Originally posted by deniter
    Originally posted by Thebeasttt
    Originally posted by Soki123
    Why bother, the combat still sucks.

    This

     

    They don't seem to understand why this game was so disappointing. The epilepsy inducing light show combat system was the games biggest problem all along.

    I can agree with that.

    Just out of curiosity, is there even one ability in WS that isn't AoE?

     

    Most of them arent aoe? Clearly you havent played the game...

    The fanboi's can't be this clueless there's no way....

    Almost every attack is; in fact, an AoE to some degree or another. With a nice annoying indicator that lights up half the battlefield I might add. What happens when you get 5-10 more players also spaming AoE's with indicators? You see nothing but a flashing light show that makes you want to off yourself.

    Terrible design that single handedly ruined the game for me and quite a few RL friends as well.

  • mrneurosismrneurosis Member UncommonPosts: 314
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    As long as a solid themepark like WOW exists i can't think of one good reason to play a shoddy and mediocre game like WS.

    it is very solid in being outdated and old both graphically and gameplay-wise, they gave me 10 days of free WoD and they want 45 eur for an expansion + sub (you can get it for aroudn 30 eur from other resellers) for a 10 year old game, which feels clunky and unresponsive after wildstar, not mentioning graphically outdated in comparison.  So I passed. For 10 eur or just the sub fee - maybe I would buy it, not sure...

    But I will be honest, there are two things better in WoW: 

    1. Zones are more.. deep? Not sure how to describe this, but I just feel some nostalgia or a warm feeling towards the Warcraft setting (played all the Warcraft games since I was a kid)

    2. Optimization for AMD, WoW runs on ultra with max fps while wildstar lags a lot on ultra (i dont bother setting lower settings, because it changes nothing due to lack of optimization)

     

    sorry can't take you seriously. WOW feels clunky and unresponsive..said no one ever.

    And astheticaly and graphically very first zone of WOD has more immersion and character than entire WS combined. The population of WS speaks for itself. I don't want to kick someone already down.

    To talk about population you can start by answering my question above ;-) if wow has such a huge population, why did it need megaservers? Which btw happened without any news anywhere, unlike WS when haters screamed in agony that the game has died xD

    Nice try there. But let me explain it to you difference between WOW's cross servers and WS mega server.

    WOW is 10 years old which means game is extremely level cap heavy. It has nothing to do with lack of population. More over not every zone in WOW is cross server. The system is implemented in such a way that it will make only those zones cross server which has very few players. Megaserver on the other hand combines all servers regardless of zone being empty or full.

    Servers like Area 52, Stormrage etc do not even need cross server and yet they are..why? only Blizzard knows. according to them no zone from lvl 1 to 100 should be empty anymore. Again nothing to do with low population but combining all 100 or so servers in such a way that players feel like they are playing a MMO.

    WS on other hand was and still is empty from lvl 1 to 50. Hence the mega server technology. How old is WS by the way? compared to WOW which is 10 years old?

    I find it pretty sad that someone who plays an empty game like WS would take a dig at WOW for its population when WS couldn't even keep up handful of server few months after release and WOW still has according to the (wiki) North American realm status page, there are 241 total NA realms. Of these 113 are Normal (PvE) servers, 105 are PvP, 17 are RP, and 6 are RPPvP.

    For Europe, there are 109 English speaking realms, 87 German, 37 French, 11 Spanish, and 19 Russian, for a total of 263 realms. This breaks down into 99 Normal (PvE), 129 PvP, 20 RP, and 15 RPPvP servers.

    Makes WS look so insignificant and poor man's WOW.

     

     

  • ConjureOneConjureOne Member UncommonPosts: 233
    Originally posted by Bigdaddyx
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    As long as a solid themepark like WOW exists i can't think of one good reason to play a shoddy and mediocre game like WS.

    it is very solid in being outdated and old both graphically and gameplay-wise, they gave me 10 days of free WoD and they want 45 eur for an expansion + sub (you can get it for aroudn 30 eur from other resellers) for a 10 year old game, which feels clunky and unresponsive after wildstar, not mentioning graphically outdated in comparison.  So I passed. For 10 eur or just the sub fee - maybe I would buy it, not sure...

    But I will be honest, there are two things better in WoW: 

    1. Zones are more.. deep? Not sure how to describe this, but I just feel some nostalgia or a warm feeling towards the Warcraft setting (played all the Warcraft games since I was a kid)

    2. Optimization for AMD, WoW runs on ultra with max fps while wildstar lags a lot on ultra (i dont bother setting lower settings, because it changes nothing due to lack of optimization)

     

    sorry can't take you seriously. WOW feels clunky and unresponsive..said no one ever.

    And astheticaly and graphically very first zone of WOD has more immersion and character than entire WS combined. The population of WS speaks for itself. I don't want to kick someone already down.

    To talk about population you can start by answering my question above ;-) if wow has such a huge population, why did it need megaservers? Which btw happened without any news anywhere, unlike WS when haters screamed in agony that the game has died xD

    Yeah its all conspiracy. WOW lies about population numbers to SEC and investors (which is punishable law) and then try to hide it with 'cross server' technology.

    Whatever makes you feel happy about your terrible game called WS.

    i will just stop talking to you, because all your posts starting with the first was just trolling and no real answers, have a good day sir :-)

  • ConjureOneConjureOne Member UncommonPosts: 233
    Originally posted by Thebeasttt
    Originally posted by ConjureOne
    Originally posted by deniter
    Originally posted by Thebeasttt
    Originally posted by Soki123
    Why bother, the combat still sucks.

    This

     

    They don't seem to understand why this game was so disappointing. The epilepsy inducing light show combat system was the games biggest problem all along.

    I can agree with that.

    Just out of curiosity, is there even one ability in WS that isn't AoE?

     

    Most of them arent aoe? Clearly you havent played the game...

    The fanboi's can't be this clueless there's no way....

    Almost every attack is; in fact, an AoE to some degree or another. With a nice annoying indicator that lights up half the battlefield I might add. What happens when you get 5-10 more players also spaming AoE's with indicators? You see nothing but a flashing light show that makes you want to off yourself.

    Terrible design that single handedly ruined the game for me and quite a few RL friends as well.

    Yeah and too bad you cant turn friendly telegraphs off in the game options, too bad, too bad ;(((( amirite? :<<

    edit: and as a matter of fact - your own aswell, too bad they didnt implement this option in the game :<<<

  • ConjureOneConjureOne Member UncommonPosts: 233
    Originally posted by mrneurosis
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    As long as a solid themepark like WOW exists i can't think of one good reason to play a shoddy and mediocre game like WS.

    it is very solid in being outdated and old both graphically and gameplay-wise, they gave me 10 days of free WoD and they want 45 eur for an expansion + sub (you can get it for aroudn 30 eur from other resellers) for a 10 year old game, which feels clunky and unresponsive after wildstar, not mentioning graphically outdated in comparison.  So I passed. For 10 eur or just the sub fee - maybe I would buy it, not sure...

    But I will be honest, there are two things better in WoW: 

    1. Zones are more.. deep? Not sure how to describe this, but I just feel some nostalgia or a warm feeling towards the Warcraft setting (played all the Warcraft games since I was a kid)

    2. Optimization for AMD, WoW runs on ultra with max fps while wildstar lags a lot on ultra (i dont bother setting lower settings, because it changes nothing due to lack of optimization)

     

    sorry can't take you seriously. WOW feels clunky and unresponsive..said no one ever.

    And astheticaly and graphically very first zone of WOD has more immersion and character than entire WS combined. The population of WS speaks for itself. I don't want to kick someone already down.

    To talk about population you can start by answering my question above ;-) if wow has such a huge population, why did it need megaservers? Which btw happened without any news anywhere, unlike WS when haters screamed in agony that the game has died xD

    Nice try there. But let me explain it to you difference between WOW's cross servers and WS mega server.

    WOW is 10 years old which means game is extremely level cap heavy. It has nothing to do with lack of population. More over not every zone in WOW is cross server. The system is implemented in such a way that it will make only those zones cross server which has very few players. Megaserver on the other hand combines all servers regardless of zone being empty or full.

    Servers like Area 52, Stormrage etc do not even need cross server and yet they are..why? only Blizzard knows. according to them no zone from lvl 1 to 100 should be empty anymore. Again nothing to do with low population but combining all 100 or so servers in such a way that players feel like they are playing a MMO.

    WS on other hand was and still is empty from lvl 1 to 50. Hence the mega server technology. How old is WS by the way? compared to WOW which is 10 years old?

    I find it pretty sad that someone who plays an empty game like WS would take a dig at WOW for its population when WS couldn't even keep up handful of server few months after release and WOW still has according to the (wiki) North American realm status page, there are 241 total NA realms. Of these 113 are Normal (PvE) servers, 105 are PvP, 17 are RP, and 6 are RPPvP.

    For Europe, there are 109 English speaking realms, 87 German, 37 French, 11 Spanish, and 19 Russian, for a total of 263 realms. This breaks down into 99 Normal (PvE), 129 PvP, 20 RP, and 15 RPPvP servers.

    Makes WS look so insignificant and poor man's WOW.

     

     

    I guess I had to say "in before the orgrimmar is full of people" comment, which in fact is not :-) 

    As I said I'm not doubting the 10mil sub statistics, but statistics happen to always be so statistical and you can spin them in many ways suiting you, I am just sharing my shock and amusement which i got when i saw that wow had in fact cross-realm megaservers (or w/e you call them) after all the hater flame on ws xD just made me "CHUCKLE"

  • ConjureOneConjureOne Member UncommonPosts: 233
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
    Originally posted by ConjureOne
    Originally posted by Bigdaddyx
     

    sorry can't take you seriously. WOW feels clunky and unresponsive..said no one ever.

    And astheticaly and graphically very first zone of WOD has more immersion and character than entire WS combined. The population of WS speaks for itself. I don't want to kick someone already down.

     

    Uh sorry couldnt stay away, I just have to take the troll bait :)

    Since english is obviously not your native language and you cant seem to grasp what is actually being said to you I recommend that you stop reading/communicating on forums like these ;) 

    1) I said WoW feels clunky and unresponsive IN COMPARISON to Ws, not in general, because in general there are far far worse games

    2) As I said in my first post I agree that IMMERSION is lacking in Ws and not lacking in WoW, because its a very lore rich IP, unlike WS which is new and unfamiliar to everybody

     

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039
    Originally posted by ConjureOne
     

    i will just stop talking to you, because all your posts starting with the first was just trolling and no real answers, have a good day sir :-)

    In other words 'i want answers but only the ones i like'. Gottcha. You were clearly insinuating that WOW's has lower population than they state and are trying to hide it with cross server technology when almost anyone can tell you that cross server of WOW and their implementation are nothing like WS.

    One game is trying to give players a more MMO experience in 10 year old world at lower and mid zones where as another is trying to merge servers to save face from terrible fall in population just few months after release.

    Truth hurts.. calling me troll won't make it hurt less.

     

    Originally posted by ConjureOne

     

    I guess I had to say "in before the orgrimmar is full of people" comment, which in fact is not :-) 

    As I said I'm not doubting the 10mil sub statistics, but statistics happen to always be so statistical and you can spin them in many ways suiting you, I am just sharing my shock and amusement which i got when i saw that wow had in fact cross-realm megaservers (or w/e you call them) after all the hater flame on ws xD just made me "CHUCKLE"

     

    You are the only who is amused and shocked because  anyone who has played WOW in past knows the reason why cross servers were implemented and like other poster said it got nothing to do with low population as you were trying to suggest but due to game being very heavy at level cap. Not to mention the huge size of WOW world and people are spread out on over 200+ servers.

    And no Orgimmar won't be full anymore thanks to garrisons. People don't hang out in capital cities anymore. But that change is very recent after WOD release. 

     

    Uh sorry couldnt stay away, I just have to take the troll bait :)

    Since english is obviously not your native language and you cant seem to grasp what is actually being said to you I recommend that you stop reading/communicating on forums like these ;) 

    1) I said WoW feels clunky and unresponsive IN COMPARISON to Ws, not in general, because in general there are far far worse games

    2) As I said in my first post I agree that IMMERSION is lacking in Ws and not lacking in WoW, because its a very lore rich IP, unlike WS which is new and unfamiliar to everybody

     

    I usually just hit report button when people like you resort to name calling and start throwing around words like 'troll' when they have no better argument but i will give you benefit of doubt and indulge you a  little more. (and my English is just fine)

    1.) I knew you were saying that WOW feels clunky and unresponsive in comparison to WS and it is still an absurd statement. WOW was and  still the king in terms of smooth and responsive combat/gameplay. You act as if none of us have actually played WS. 

    2.) I was talking from visual point of view and not lore. A game can have the best lore that ever existed and still feel dull and bland due to the asthetics and the over all design. Good lore alone can not save WS. The world and characters are still un interesting and bland.

     

  • ConjureOneConjureOne Member UncommonPosts: 233
    Originally posted by Bigdaddyx
    Originally posted by ConjureOne
     

    i will just stop talking to you, because all your posts starting with the first was just trolling and no real answers, have a good day sir :-)

    In other words 'i want answers but only the ones i like'. Gottcha. You were clearly insinuating that WOW's has lower population than they state and are trying to hide it with cross server technology when almost anyone can tell you that cross server of WOW and their implementation are nothing like WS.

    One game is trying to give players a more MMO experience in 10 year old world at lower and mid zones where as another is trying to merge servers to save face from terrible fall in population just few months after release.

    Truth hurts.. calling me troll won't make it hurt less.

     

    Originally posted by ConjureOne

     

    I guess I had to say "in before the orgrimmar is full of people" comment, which in fact is not :-) 

    As I said I'm not doubting the 10mil sub statistics, but statistics happen to always be so statistical and you can spin them in many ways suiting you, I am just sharing my shock and amusement which i got when i saw that wow had in fact cross-realm megaservers (or w/e you call them) after all the hater flame on ws xD just made me "CHUCKLE"

     

    You are the only who is amused and shocked because  anyone who has played WOW in past knows the reason why cross servers were implemented and like other poster said it got nothing to do with low population as you were trying to suggest but due to game being very heavy at level cap. Not to mention the huge size of WOW world and people are spread out on over 200+ servers.

    And no Orgimmar won't be full anymore thanks to garrisons. People don't hang out in capital cities anymore. But that change is very recent after WOD release. 

     

    Uh sorry couldnt stay away, I just have to take the troll bait :)

    Since english is obviously not your native language and you cant seem to grasp what is actually being said to you I recommend that you stop reading/communicating on forums like these ;) 

    1) I said WoW feels clunky and unresponsive IN COMPARISON to Ws, not in general, because in general there are far far worse games

    2) As I said in my first post I agree that IMMERSION is lacking in Ws and not lacking in WoW, because its a very lore rich IP, unlike WS which is new and unfamiliar to everybody

     

    I usually just hit report button when people like you resort to name calling and start throwing around words like 'troll' when they have no better argument but i will give you benefit of doubt and indulge you a  little more. (and my English is just fine)

    1.) I knew you were saying that WOW feels clunky and unresponsive in comparison to WOW and it is still an absurd statement. WOW was and  still the king in terms of smooth and responsive combat/gameplay. You act as if none of us have actually played WS. 

    2.) I was talking from visual point of view and not lore. A game can have the best lore that ever existed and still feel dull and bland due to the asthetics and the over all design. Good lore alone can not save WS. The world and characters are still un interesting and bland.

     

    1) Obviously, you havent :-) if you have then you are just a desperate fanboi denying the obvious and no I wasnt comparing wow to wow, i was comparing wow to ws

    2) You are comparing immersion from a visual point of view? Wat wat?

    And also lore = characters, world, events, all that mixed together is lore, get your definitions right before arguing. 

    Arguing about aesthetics or design is like arguing about different colors, its just stupid and something that kids usually do.

  • gervaise1gervaise1 Member EpicPosts: 6,919

    Why did WoW need cross server technology? Bottomline: the population was "trending down":  

    • Remember they started talking about cross-server tech c. 2 years ago. It was post-MoP and raids were not filling up quickly, the AH wasn't as active etc. Now in part it will have been because people who had gone through the old raids didn't want to do them again - OK the legendary cloak chain meant they had to but eventually .... so wait times increased.
    • And maybe fewer new people were coming into the game or fewer old people returning for MoP. What we subsequently learnt was that the population hot a dip, bobbed up and down a bit before plummeting in the summer to 6.8M. I am sure that Blizzard - with their internal stats - could see what was happening. Trending down is how I have summarised a c. 18 month period. 
    Fewer people on the same number of servers = lower population density per server on average.  And Blizzard responded with cross-server tech rather then server merges - which would have been a problem when WoD launched.
     
    Which underlines - as others have said - the fact that WoW's population numbers, as reported, will be accurate. Blizzard don't have to give them out; the reason they do is because WoW is a major revenue source. So they provide the numbers to allow investors to make financial judgements - which is why the number has to be accurate. 
     
    The tech doesn't give you any new players though - which is what WS really needs.
     
     
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