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I have been thinking of giving E:D a go , ie buying it at £40.
Read reviews, watched videos etc and looks good. I played Frontier Elite 2 on my first PC and when Eve came out I thought that was the natural successor to Elite tbh.
So E:D is here and when I think of buying I agonise that I should just resub to Eve.
E:D looks more complex and with more control over your craft however lack of social interaction could make it seem like a single player game.
Are there active guild with comms, ie TS3 or the like as the social side is one of the pluses of any MMO for me.
Any thoughts or links on this?
Comments
Yeah it feels like a single player game ,
But the flight is quite well done . I didn't like EVE but I like E:D .
Being a pirate might be best way to get multiplay action since I haven't actually seen many pirates .
Plenty of groups to join on the official E:D forums
https://forums.frontier.co.uk/forumdisplay.php?f=65&s=098104a1e78302da2db4163e26240aa8
You might also want to check out the language specific sub-forum sections.
Do not play EVE or E:D ... play both ;-)
Have fun
different game genres
EVE is sandbox mmorpg focused on players interactions, ED is SP+MP space sim ,both games are best in their genres.
ED looks what? More complex than Eve?? teehee. This game is zero complex, even less complex if you compare it to an actually complex game like Eve.
You can grind credits in ED, that is your progression and complexity. Dock-undock-dock-undock-dock-undock-shoot a scripted NPC-dock-undock-point laser at asteroid-dock,-undock-read a text window-rinse and repeat. It´s the original grind game without anything meaningful happening or anything having a purpose. Just watch a 1 hour youtube video to verify.
Eve is a whole different beast don´t even try to compare, ED is the definition of generic repetition.
By the way the multiplayer is a bad excuse, there are no multiplayer features whatsoever and no multiplayer content either, and also no guild functionality. Also no story, no voiceovers, no avatars, no planet landings, no offline mode, just always online single player and pseudo multiplayer where you hardly see anyone, ever.
Now some fan who played this 30 years ago will tell you it´s the pinnacle of game development for sure.
Agree with this. They cater for totally different styles of gameplay. Elite's subreddit - https://www.reddit.com/r/elitedangerous has some good info.
Funnily enough in EVE you dock / undock, you grind ISK, all your missions are via text windows, all NPCs are scripted etc ... so you're pointing out similarities rather than differences...
EVE has deeper and more accesible lore as one would expect after 13 years, everything has to start somewhere. If you want to catch up on Elite's story you can do so here - http://www.elitedangerous.com/news/galnet/
Thanks for feedback guys.
A few points....I wish I could play both...don't have the time tho'
I still think E:D looks more complex than Eve. Eve is pretty easy for flight whereas E:D definately looks trickier and looks like will take longer to get around. I dont disagree that Eve is fuller, more fleshed out and more in it.
The single player element and feel looks like being the deal breaker for me. As I said in the OP the social side and player interaction of MMO's is pretty important to me.
I don't want to get flamed for this, but consider Vendetta Online; it has the same six degrees of freedom with FA / no FA that Elite has, but its world is tiny compared to Elite, with zero instances or shards, and no player cap per area. As such, player interaction is paramount, and there is a fair bit of social legacy that exists as it is an even older game than Eve by some accounts. Karl Hodge of Macworld even wrote that it was "clearly influenced by classic space games Elite and Frontier"[1]
I totally hear you regarding the inherent complexity in certain flight models; having played for a long time, it feels as though a mastery exists in managing range and momentum across yaw, pitch, roll, and all three translational thrusts. The docking in Vendetta is far less involved, from what I understand. Otherwise, there are many similarities.
I think it would be more accurate to write that the focus in complexity lies in different areas between Elite and Eve.
[1]https://web.archive.org/web/20120402033008/http://www.macworld.co.uk/macsoftware/reviews/?reviewid=3220759
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
Right now Elite is like an early access game with a solid base. But many things in the game are clearly not finished, and it needs more features.
At this point in time EVE is much more complex than E:D. I play EVE for 10 years now and have not seen/experienced all.
E:D will become more complex over time, as Braben adds more to the game.
Flight mechanics is easier in EVE, but flying (and winning) is more complex (try to identfy 200+ ships by name on sight, including their weaknesses ... try to master everything from PvE frigate missions to multi-alliance warfare logistics). The only "complex" thing in E:D at the moment is flight mechanics ... uncoupled 3 dimensional dogfighting.
Have fun
If this is how you feel, then consider giving EVE a try for now, and revisit ED once they flesh the game out a bit more.
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
If EvE had the combat/flight system of Elite I think I would play nothing else.
Wouldn't fit the game and hardly make sense. Dogfighting with supers?! But wait a few more months and you'll get Valkyrie. From all I've seen and read it is on par with Elite when it comes to dogfights in space.
I have my issues with Elite: Dangerous but you should still play it over EVE. If you are a new player starting off on EVE there is pretty much no point to play the game. Yes there are special circumstances where a bunch of your friends play, and they can help you in EVE.
But if you have nothing like that and just want to start playing EVE by yourself the learning curve is too steep and the community is too cut throat to have success, easy pass. E: D may be Eurotruck simulator in space but it's a safer bet.
They are really different games. MMO style, ED is a bit weak on group tools and the way combat works, it won't be that conducive to gang ganking like you see in EVE.
EVE has a lot more group group stuff in it than ED right now but this will change over time. I like actual skill being a determining factor in play here. That is much less so in EVE (and I've been playing that game for 5 years).
EVE is more about gangs pinning down fewer numbers then blasting them to bits with concentrated fire. That does not work well in this game at all.
This game is a FPS flight game. EVE is more like ships at sea with no line of sight problems. Lock a target and you can hit it anywhere in your weapons range at any angle from your ship - through other ships, through stations through asteroids through rocks ... Not so here. You have fire arcs on your weapons and they won't target things anywhere around you.
Combat mechanics in EVE have targets immune to being "tackled" (forced to fight) while in warp. As such, the only way to institute combat there is to catch them out of warp and all the tactics in that game are about preventing them from getting into warp to beat them.
Combat in this game - if you "tackle" someone, it's done while they are in warp. If they are a good pilot, they can fly out of your tackle and ignore that encounter but it's hard (you have an "escape vector" you have to point your ship at and keep aligned as it slides and bounces around. fail that and you are forced out of warp -OR- you can throttle back and choose to fight them).
Massive mechanics differences. I don't think you'll find people drunk off their butt trying to PvP in this game but in EVE, you have people so drunk they can't even see their keyboard while still "getting kills" at gate camps.
Group/gang combat here is going to be tricky when it's about dog fighting but it should prove to be fun - much less about "1,000 ships calling primary" vs a chaotic mish-mash of ships trying to dog fight.
I watched my brother in law play some Elite Dangerous the other day and the game is absolutely beautiful. The only problem I had with it, is the same problem I have with every space simulator, there is just nothing really to do. It literally took him 30-45 minutes to jump systems to get to his friends.
The concept is great. I just feel like a Space Simulator needs more. It needs a life outside of space ships where you can land and walk on planets and space stations for trading/PvP/Politics. As I was watching I made the decision not to buy to on the fact that it looked boring to play.
The thought of an all out sandbox space sim is awesome, I just feel like they are only half games without the "Outside of ship" experience.
To answer your question. IMO Eve is going to be the better MMORPG.
I'm curious how people are watching this get played? I forget the name of the system I'm in (Chandra or some such nonsense) and literally:
1) Leave the station
2) Point the ship towards the A sun because that's the Nav Beacon
3) Launch into FTL (whatever you wanna call it)
4) Either that takes 5 minutes or I stop at some unidentified signals. Sometimes I get interdicted (which is fun).
5) I then play "Guess who's a pirate" as everyone comes flying into the Nav Beacon. As soon as I see wanted? I open fire.
6) When I run out of bullets (because I like the bullet cannons so far.. but that's a personal preference), I fly back to the station.
My runs take about 20-30 minutes and I make about 30K a run so far. It ain't the greatest amount but I just started 2 days ago and each run allows me to upgrade my ship more and more. (the station is expensive for upgrades but I pay to be lazy in this case) More importantly the station has almost all the ships in their spaceport.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
2 different types of games.
ED is not a mmorpg. Its a flight sim.
Eve is a full fledged sandbox mmorpg.
A little secret about the Eve learning curve.
It just takes the willingness to a little thing called reading.
Reading...omg....the learning curve.....I have to read......the horror. <Captain Kirk voice off>
if you look for a social game... well...
usualy the first social interaction in eve is getting your ship popped by a stealthbomber :P
or maybe the help chan, incase you are smart enough to join it :>
didnt play E:D so far, but it sure looks more dogfight than eve,
eve on the other hand offers a better variance of ships imo
"I'll never grow up, never grow up, never grow up! Not me!"
ESO unless you like to say "uh look, i play (enter mmo name here)! and you do not and i am so special!", then darkfall should be your thing :P
(also i think darkfall's pvp is alot more open)
"I'll never grow up, never grow up, never grow up! Not me!"
Reading the responses to my OP I decided to give it a go.
Looks good and runs well on my machine. Steep learning curve, been in training and "ejecting" for much of the day.
I'd describe it as Eve for masochists
Anyway nothing achieved without hard work
Thanks again.
ED more complex than EvE? LOL!
ED is a beta stage space sim with some limited online interaction.
EvE is a sandbox MMORPG with over ten years of content.
I like them both for completely different reasons. Because they are completely different.
Eve is awesome for PVP but takes the piss out of PVE players.
ED is awsome for PVE but the PVP is still in its infancy.
make yer choice
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D