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[Column] Elder Scrolls Online: A Look Back at 2014

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Seriously, it’s the end of the year already? This year has flown by!  It feels like it was just a couple of days ago I was helping to slay the werewolves of Camlorn and when it fact it was roughly 270 days ago. Time really flies when you’re enjoying every moment of it.  Well almost every moment of it, waiting in the LFG queue is never an enjoyable experience. Within these 38 weeks since the game released, so much has changed and improved. In this week’s article we’re going to take a quick look at everything that Zenimax has implemented to the game

Read more of Ryan Getchell's Elder Scrolls Online: A Look Back at 2014.

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Comments

  • SartinmeSartinme Member UncommonPosts: 26

    TESO came up in a conversation with a friend the other night.  I played at launch and was disappointed so I left.  Heard it improved but couldn't tell him what changed.  Thanks Ryan for reading my mind and writing this so I can share with my buddy.

  • bcbullybcbully Member EpicPosts: 11,843

    "Over the last 9 months, what has been your favourite change that Zenimax has made to the game?"

     

    2 hander weapon buffs, Stamina buffs in general.

     

    edit - Werewolf buffs! #1

  • the_stickmanthe_stickman Member UncommonPosts: 34
    Best online single player game I ever played. After I hit lvl 50. Just more of the same. Buh bye :)
  • OthomiOthomi Member Posts: 1
    Best change was dungeon scaling. Otherwise everything has been fine. Loved the game from the start and keep loving it. I am patient and expect this game to become a breathtaking experience.
  • gervaise1gervaise1 Member EpicPosts: 6,919

    So much that should have been in at launch; and all for just an extra $120 on top of the box price .... $150 by the time 1.6 hits.

     
  • bcbullybcbully Member EpicPosts: 11,843
    About 45c per day. Not bad imo ;)
  • BladestromBladestrom Member UncommonPosts: 5,001

    People played the game for that £120.  If you did not like it then you are an adult that can decide to not pay the sub, that's pretty much what i done, i waited until it was right for me, and now its a blast for me.

    The game is good, its quality and its getting a lot of investment, whining about the past is self defeating glass half empty crap that you would expect from children.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by bcbully
    About 45c per day. Not bad imo ;)

    And of course, F2P games are really "free" and everyone in this site that likes them, never pays a penny... I know this because the tooth fairy told me so...

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • IselinIselin Member LegendaryPosts: 18,719
    They've done a great job improving the game with every update. Cynics would say that beta is almost over. But I for one am glad I didn't have to wait another year to play a more "complete" ESO... this past year has been fun for me from day one.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • BladestromBladestrom Member UncommonPosts: 5,001
    I think most AAA MMO's are going the mega server route, the pros outweight the cons.  Ultimately as ever the guild is the source of true friendships and in game grouping.  A bit like GW2, I do like it when i bump into someone doing the same quest, and i do tend to bow/say hello/wave etc.  Much better than building x servers where you will always have a few servers that are quiet or PVP orientated etc.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by KaitarBesh

    The megaserver really killed this game for me.  My husband said it best when he mentioned it felt like he was running around a college campus with a bunch of other people all doing similar things but having nothing in common to talk about. The fact that you can "complete" quests without even doing -anything- due to the public quest system also ruined the experience for me.

    It's not the worst MMO I ever tried, but they'd have to change a lot to get me to sub again.

     

    Oh well. Glad some folks are enjoying it I guess.

    I'm leveling an alt right now please enlighten me on these quests you can complete for doing nothing. I haven't came axross any of those...

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by bcbully
    Originally posted by KaitarBesh

    The megaserver really killed this game for me.  My husband said it best when he mentioned it felt like he was running around a college campus with a bunch of other people all doing similar things but having nothing in common to talk about. The fact that you can "complete" quests without even doing -anything- due to the public quest system also ruined the experience for me.

    It's not the worst MMO I ever tried, but they'd have to change a lot to get me to sub again.

     

    Oh well. Glad some folks are enjoying it I guess.

    I'm leveling an alt right now please enlighten me on these quests you can complete for doing nothing..

    To be fair, there are a few. I can think of a low level one in the AD just outside Vulkhel Guard where you have to kill a mini-boss on the 2nd floor of a house. If you're on that quest step and at the bottom floor, while someone else is up top killing him, you'll get credit for it.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • GreyhavenGreyhaven Member UncommonPosts: 38

    I've stuck with ESO it's been a bumpy ride and the game has gotten both fair and unfair criticism. The next update is where the game should have launched, and this really needs to be the poster child to impatient publishers, no one is going to remember if you put six more months of development and content in your game, they will remember if you launch with a broken mess.

    The good news is ESO recovered and the future is looking much better.

     
  • TalulaRoseTalulaRose Member RarePosts: 1,247
    [mod edit]
     
     

    Halfway down on the main page (Top Voted Games), the exact same poll exists. Its open 24/7 everyday.

    The one where GW2 and TSW have been swapping first and second for the last year or two.

     

     

     

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by Bladestrom
    I think most AAA MMO's are going the mega server route, the pros outweight the cons.  Ultimately as ever the guild is the source of true friendships and in game grouping.  A bit like GW2, I do like it when i bump into someone doing the same quest, and i do tend to bow/say hello/wave etc.  Much better than building x servers where you will always have a few servers that are quiet or PVP orientated etc.

    I don't think 2 = most, and whether GW2 benefits from it, remains to be seen. The only Pro i can think of is that no matter how 'few' the actual number of players, the game will not seem quite as empty, which really is only a Pro if the games population is actually low. image

  • greatskysgreatskys Member UncommonPosts: 451

    I have just seen an article on massively . TESO have dropped the option of buying 6 month subscriptions . Make of that what you will but I know what I think that means . 

    Free to play within 6 months 

  • SovrathSovrath Member LegendaryPosts: 32,780
    Originally posted by bcbully
    Originally posted by KaitarBesh

    The megaserver really killed this game for me.  My husband said it best when he mentioned it felt like he was running around a college campus with a bunch of other people all doing similar things but having nothing in common to talk about. The fact that you can "complete" quests without even doing -anything- due to the public quest system also ruined the experience for me.

    It's not the worst MMO I ever tried, but they'd have to change a lot to get me to sub again.

     

    Oh well. Glad some folks are enjoying it I guess.

    I'm leveling an alt right now please enlighten me on these quests you can complete for doing nothing. I haven't came axross any of those...

    Well, there are.

    However, the wording has you confused.

    It's not so much that anyone at any time can just show up and the quest automatically completes so much as you showing up just after a large group and because you are in the vicinity you get credit.

    One example on the Ebonheart Pact side is that construct that is raised to kill an army. All throughout beta I would show up in time to get credit but never actually swing a sword. I don't remember the finer points but you go through a portal, end up on a beach and if there are a lot of people before you, you get credit.

    Basically, any public dungeon that has a boss to kill will also net you the same result. Well, at least at the start of the game.

    Having said that, these are just nitpicks as one "could" just accept the credit and move on to any number of things the game offers.

    That's sort of the problem with some players; they never see the forest from the trees and go stomping and huffing out of the game if one thing or aspect is not to their liking.

    If I lived my life like this I'd never leave my house!

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • CrustyKnucklesCrustyKnuckles Member UncommonPosts: 18
    Originally posted by Sovrath

    Originally posted by bcbully
    Originally posted by KaitarBesh
    The megaserver really killed this game for me.  My husband said it best when he mentioned it felt like he was running around a college campus with a bunch of other people all doing similar things but having nothing in common to talk about. The fact that you can "complete" quests without even doing -anything- due to the public quest system also ruined the experience for me. It's not the worst MMO I ever tried, but they'd have to change a lot to get me to sub again.   Oh well. Glad some folks are enjoying it I guess.

    I'm leveling an alt right now please enlighten me on these quests you can complete for doing nothing. I haven't came axross any of those...

    Well, there are.

    However, the wording has you confused.

    It's not so much that anyone at any time can just show up and the quest automatically completes so much as you showing up just after a large group and because you are in the vicinity you get credit.

    One example on the Ebonheart Pact side is that construct that is raised to kill an army. All throughout beta I would show up in time to get credit but never actually swing a sword. I don't remember the finer points but you go through a portal, end up on a beach and if there are a lot of people before you, you get credit.

    Basically, any public dungeon that has a boss to kill will also net you the same result. Well, at least at the start of the game.

    Having said that, these are just nitpicks as one "could" just accept the credit and move on to any number of things the game offers.

    That's sort of the problem with some players; they never see the forest from the trees and go stomping and huffing out of the game if one thing or aspect is not to their liking.

    If I lived my life like this I'd never leave my house!

     

    This exact thing happened to me yesterday. Someone else killed him when I was in the area. But once it happened I shrugged my shoulders and said to myself "Oh well". I started playing MMO'S when SWG launched. So ever since then I excepted most bugs in games and just waited patiently for them to be fixed.
  • muthaxmuthax Member UncommonPosts: 703
    Originally posted by bcbully
    Originally posted by KaitarBesh

    The megaserver really killed this game for me.  My husband said it best when he mentioned it felt like he was running around a college campus with a bunch of other people all doing similar things but having nothing in common to talk about. The fact that you can "complete" quests without even doing -anything- due to the public quest system also ruined the experience for me.

    It's not the worst MMO I ever tried, but they'd have to change a lot to get me to sub again.

     

    Oh well. Glad some folks are enjoying it I guess.

    I'm leveling an alt right now please enlighten me on these quests you can complete for doing nothing. I haven't came axross any of those...

    I wouldn't hold my breath for an answer (the hyperbole should have warned you but probably you know that already ;))

  • HellCasterHellCaster Member UncommonPosts: 234
    Originally posted by Sovrath
    Originally posted by bcbully
    Originally posted by KaitarBesh

    The megaserver really killed this game for me.  My husband said it best when he mentioned it felt like he was running around a college campus with a bunch of other people all doing similar things but having nothing in common to talk about. The fact that you can "complete" quests without even doing -anything- due to the public quest system also ruined the experience for me.

    It's not the worst MMO I ever tried, but they'd have to change a lot to get me to sub again.

     

    Oh well. Glad some folks are enjoying it I guess.

    I'm leveling an alt right now please enlighten me on these quests you can complete for doing nothing. I haven't came axross any of those...

    Well, there are.

    However, the wording has you confused.

    It's not so much that anyone at any time can just show up and the quest automatically completes so much as you showing up just after a large group and because you are in the vicinity you get credit.

    One example on the Ebonheart Pact side is that construct that is raised to kill an army. All throughout beta I would show up in time to get credit but never actually swing a sword. I don't remember the finer points but you go through a portal, end up on a beach and if there are a lot of people before you, you get credit.

    Basically, any public dungeon that has a boss to kill will also net you the same result. Well, at least at the start of the game.

    Having said that, these are just nitpicks as one "could" just accept the credit and move on to any number of things the game offers.

    That's sort of the problem with some players; they never see the forest from the trees and go stomping and huffing out of the game if one thing or aspect is not to their liking.

    If I lived my life like this I'd never leave my house!

    This is all so off base...

    First of all the quest hinted at in the Ebonheart Pact is actually part of a chain and is not a "public" quest but the instance of a certain building can be shared with others who have completed the same steps of the chain at the same time as you have. 

     

    http://www.uesp.net/wiki/Online:Legacy_of_the_Ancestors

     

    http://www.uesp.net/wiki/Online:Delaying_the_Daggers

     

    http://www.uesp.net/wiki/Online:City_Under_Siege - This is the quest where by chance someone can enter at the end of the ritual, get the next step, and head down the beach to see the completion of the quest story where Balreth (elemental construct created from the body of an Chimer General named Balreth from a past age) wipes out an encampment of Covenant soldiers on the beach. This last portion on the beach is entirely passive for you to focus on the carnage as you are enshrouded with a buff making you invisible, immune, and unable to attack anything.

     

    So since you can only get to this chance small "freebe" in the quest chain by performing all the prior quests steps is that really accurately depicted with this statement: "The fact that you can "complete" quests without even doing -anything- due to the public quest system also ruined the experience for me."

     

    I don't think so but nice try.

     
     
     

    Playing: varies every day it seems.

  • SovrathSovrath Member LegendaryPosts: 32,780
    Originally posted by HellCaster
    Originally posted by Sovrath
    Originally posted by bcbully
    Originally posted by KaitarBesh

    The megaserver really killed this game for me.  My husband said it best when he mentioned it felt like he was running around a college campus with a bunch of other people all doing similar things but having nothing in common to talk about. The fact that you can "complete" quests without even doing -anything- due to the public quest system also ruined the experience for me.

    It's not the worst MMO I ever tried, but they'd have to change a lot to get me to sub again.

     

    Oh well. Glad some folks are enjoying it I guess.

    I'm leveling an alt right now please enlighten me on these quests you can complete for doing nothing. I haven't came axross any of those...

    Well, there are.

    However, the wording has you confused.

    It's not so much that anyone at any time can just show up and the quest automatically completes so much as you showing up just after a large group and because you are in the vicinity you get credit.

    One example on the Ebonheart Pact side is that construct that is raised to kill an army. All throughout beta I would show up in time to get credit but never actually swing a sword. I don't remember the finer points but you go through a portal, end up on a beach and if there are a lot of people before you, you get credit.

    Basically, any public dungeon that has a boss to kill will also net you the same result. Well, at least at the start of the game.

    Having said that, these are just nitpicks as one "could" just accept the credit and move on to any number of things the game offers.

    That's sort of the problem with some players; they never see the forest from the trees and go stomping and huffing out of the game if one thing or aspect is not to their liking.

    If I lived my life like this I'd never leave my house!

    This is all so off base...

    First of all the quest hinted at in the Ebonheart Pact is actually part of a chain and is not a "public" quest but the instance of a certain building can be shared with others who have completed the same steps of the chain at the same time as you have. 

     

    http://www.uesp.net/wiki/Online:Legacy_of_the_Ancestors

     

    http://www.uesp.net/wiki/Online:Delaying_the_Daggers

     

    http://www.uesp.net/wiki/Online:City_Under_Siege - This is the quest where by chance someone can enter at the end of the ritual, get the next step, and head down the beach to see the completion of the quest story where Balreth (elemental construct created from the body of an Chimer General named Balreth from a past age) wipes out an encampment of Covenant soldiers on the beach. This last portion on the beach is entirely passive for you to focus on the carnage as you are enshrouded with a buff making you invisible, immune, and unable to attack anything.

     

    So since you can only get to this chance small "freebe" in the quest chain by performing all the prior quests steps is that really accurately depicted with this statement: "The fact that you can "complete" quests without even doing -anything- due to the public quest system also ruined the experience for me."

     

    I don't think so but nice try.

     
     
     

    I did this quest in beta and it was a long time ago. All I remember is showing up before the portal appears, there is a fight which I dont' take part in because I arrived too late, then going through the portal and just seeing the construct on the beach standing there, nothing actually happens and I get credit.

    This is why I said "I don't remember the finer points"

    I do remember that I didn't have to fight before going through the portal. There are other quests that are similar.

    here: Tanval is inside the House Indoril Crypt near where you found the skull of Nam Indoril. Once you approach Tanval, enemies will appear, and you must defend him.

    Except I didn't defend him on several occasions I just showed up, saw the portal and got to go to the next step which, when the loading screen finished I was alone on the beach with nothign happening.

    Also, this part: "The skull is to the southeast, inside a chest guarded by Nam Indoril's spirit. "

    I would show up just in time to not have to fight or defend.

     

    These are the "finer points" that I didnt' remember from beta. But thanks for the links.

     

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Originally posted by bcbully

    "Over the last 9 months, what has been your favourite change that Zenimax has made to the game?"

     

    2 hander weapon buffs, Stamina buffs in general.

     

    edit - Werewolf buffs! #1

    Ohhh, I'm in luck then! I recently rolled a Nord Templar that uses a 2H sword and intends to wolf out once I find the questline. xD

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • HellCasterHellCaster Member UncommonPosts: 234
    Originally posted by KaitarBesh
    Originally posted by HellCaster
    Originally posted by Sovrath
    Originally posted by bcbully
    Originally posted by KaitarBesh

    The megaserver really killed this game for me.  My husband said it best when he mentioned it felt like he was running around a college campus with a bunch of other people all doing similar things but having nothing in common to talk about. The fact that you can "complete" quests without even doing -anything- due to the public quest system also ruined the experience for me.

    It's not the worst MMO I ever tried, but they'd have to change a lot to get me to sub again.

     

    Oh well. Glad some folks are enjoying it I guess.

    I'm leveling an alt right now please enlighten me on these quests you can complete for doing nothing. I haven't came axross any of those...

    Well, there are.

    However, the wording has you confused.

    It's not so much that anyone at any time can just show up and the quest automatically completes so much as you showing up just after a large group and because you are in the vicinity you get credit.

    One example on the Ebonheart Pact side is that construct that is raised to kill an army. All throughout beta I would show up in time to get credit but never actually swing a sword. I don't remember the finer points but you go through a portal, end up on a beach and if there are a lot of people before you, you get credit.

    Basically, any public dungeon that has a boss to kill will also net you the same result. Well, at least at the start of the game.

    Having said that, these are just nitpicks as one "could" just accept the credit and move on to any number of things the game offers.

    That's sort of the problem with some players; they never see the forest from the trees and go stomping and huffing out of the game if one thing or aspect is not to their liking.

    If I lived my life like this I'd never leave my house!

    This is all so off base...

    First of all the quest hinted at in the Ebonheart Pact is actually part of a chain and is not a "public" quest but the instance of a certain building can be shared with others who have completed the same steps of the chain at the same time as you have. 

     

    http://www.uesp.net/wiki/Online:Legacy_of_the_Ancestors

     

    http://www.uesp.net/wiki/Online:Delaying_the_Daggers

     

    http://www.uesp.net/wiki/Online:City_Under_Siege - This is the quest where by chance can enter at the end of the ritual, get the next step, and head down the beach to see the completion of the quest story where Balreth (elemental construct created from the body of an Chimer General named Balreth from a past age) wipes out an encampment of Covenant soldiers on the beach. This last portion on the beach is entirely passive for you to focus on the carnage as you are enshrouded with a buff making you invisible, immune, and unable to attack anything.

     

    So since you can only get to this chance small "freebe" in the quest chain by performing all the prior quests steps is that really accurately depicted with this statement: "The fact that you can "complete" quests without even doing -anything- due to the public quest system also ruined the experience for me."

     

    I don't think so but nice try.

     
     

    Except yeah, it actually did ruin the game for me. Sorry, but your standards are obviously not mine. I don't like running into a public dungeon and seeing "QUEST COMPLETE" or "OBJECTIVE COMPLETE".  It happened several times and to me, that's a turn off. If you like it? Good for you. I don't.

    And it still doesn't take away the fact I dislike the megaserver to begin with.

    So I don't think so, but nice try.

     

    Your argument lacks facts. Come back with some.

    Ranting about something like it happens over and over doesn't make it true. I've been playing the games for several months and maybe 2 times have encountered a freebe but only for this same quest. But I've completed this quest maybe 6 times on different characters.
     

    Playing: varies every day it seems.

  • HellCasterHellCaster Member UncommonPosts: 234
    Originally posted by KaitarBesh
    Originally posted by Chaosroud
    You know I am pretty sure that I can say that you guys are idiot because the games you play and  despite the problems in ESO there are people that love it. So next time someone wants to speak shit, think that there are more players hatting the games you play and think you stupid for playing it, In my opinion every game have something fun in it but to make things great is best to join a guild who are not asshole and have fun  because of the time people think a game suck is because they do not understand a think.

     

    Here's the thing though - I accept that people don't like what I like and get over it. Most people on these forums can't STAND the thought that not everyone can fanboi over what they do. Instead, they whiteknight and deny, deny, deny any problems.

    Also, I'm not playing any game or MMO at the moment because most of them are dumbed down mass marketed crap at this point. The few that are decent I don't have time to dedicate to. Oh well.

    I accept that you don't like ESO it but I don't agree with you posted because it paints an inaccurate picture as fact. A "few quests" where this can happen as part of a quest chain which is essentially private but you didn't describe it as such but rather depicted it as a massive public quest issue that ruined the game.

    Playing: varies every day it seems.

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by KaitarBesh
    Originally posted by Chaosroud
    You know I am pretty sure that I can say that you guys are idiot because the games you play and  despite the problems in ESO there are people that love it. So next time someone wants to speak shit, think that there are more players hatting the games you play and think you stupid for playing it, In my opinion every game have something fun in it but to make things great is best to join a guild who are not asshole and have fun  because of the time people think a game suck is because they do not understand a think.

     

    Here's the thing though - I accept that people don't like what I like and get over it. Most people on these forums can't STAND the thought that not everyone can fanboi over what they do. Instead, they whiteknight and deny, deny, deny any problems.

    Also, I'm not playing any game or MMO at the moment because most of them are dumbed down mass marketed crap at this point. The few that are decent I don't have time to dedicate to. Oh well.

    You know, you should have stopped while you were ahead. That bit in red doesn't enhance your credibility in the least. It just makes you sound like someone who wants us to believe that her taste is superior to the rabble's... there are names for that.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

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