I stopped reading there. Wildstar has been B2P since launch. You have an optional 15/ month sub you can pay.. OR (this is where you and the rest of the internet need to pay close attention)
You can FARM IN GAME CURRENCY AND BUY CREDD. Once you buy a CREDD, you consume it and you HAVE 30 DAYS OF PLAY TIME EFFECTIVELY COSTING YOU ZERO DOLLARS.
It's been a really hard concept for the lower life forms to conceptualize and retain. I'm not sure why, as simple as it is.
Wildstar is B2P. It needs to go F2P, with optionals for CREDD / Sub users.
The user and all related content has been deleted.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
the flaws in Wildstar are big enough for me not to play again even as 100% free no tricks no traps no catch. I loved the visuals, nothing else. Class limitations and awful combat turned me away forever. I would like to say im glad people still enjoy it, but i cant say that. Im not happy when potentially great games are ruined with bad gameplay design and poor mechanics.
EDIT: talking for myself here, nobody has to agree. Just sharing my answer.
No. Wildstar and ESO's situations are completely different.
I think you might be too emotionally attached that you are missing two critical points. One being the trend of MMOs switching from exclusively P2P business models to F2P/hybrid models and two: NCSOFT.
I stopped reading there. Wildstar has been B2P since launch. You have an optional 15/ month sub you can pay.. OR (this is where you and the rest of the internet need to pay close attention)
You can FARM IN GAME CURRENCY AND BUY CREDD. Once you buy a CREDD, you consume it and you HAVE 30 DAYS OF PLAY TIME EFFECTIVELY COSTING YOU ZERO DOLLARS.
It's been a really hard concept for the lower life forms to conceptualize and retain. I'm not sure why, as simple as it is.
Wildstar is B2P. It needs to go F2P, with optionals for CREDD / Sub users.
Funny, even as a "lower life form" I recognize that to even play the game I have to enter my CC information and select a subscription model that I agree to pay before I play the game. I understand that CREDD is an "option" and a very limited one at that for some servers at this point. Having CREDD doesn't make WS a B2P game any more than PLEX makes EVE a F2P game.
FF14 is PS only, does not require a PSN membership. It's not a good comparison to ESO.
ESO is xbox+ PS, but both require a live or PSN account. I believe XBox wouldn't take it with a sub associated, so to level the field you need a PSN for PS systems. Basically XBox and PS players are paying more if this is the only game they want to play. PC players will always have full access for less money.
Wildstar is PC only and rumoured to have an even smaller playerbase to ESO. It's possible they will go B2P, but never seemed to have planned for it unless you count credd. ESO seems to have been creating cash shop items from the start... or at least since they started the loyalty program a few months after release when console was indefinitely delayed.
Originally posted by Nanfoodle I think ESO model they are using for B2P will be the industry standard. Companies like SoE have been using a F2P model thats very close to it for years and as more and more messed up MMOs are launched, like ESO was at the start and wilstar, the more people are going to want to see and play the game before they invest to much. IMO pure sub games are a thing of the past. New MMOs may launch with a sub+box price at launch for a quick cash grab on the games fans, but when things get smoothed out and they want more people playing, F2P and B2P will be king.
I completely agree.
The subscription bandwagon that companies tried to piggyback on just is not able to carry the load when it's met with the quality of the products that are being released.
Really?
Name one SINGLE MMO that launched FTP that actually had good quality? LOL
And no B2P doesn't count, and ones that were converted to FTP don't counter either.
There isn't any. This quality your talking about doesn't exist.
That is why games like WoW will continue to crush these garbage games under its heel and never even notice they existed in the first place.
Just because you refuse to see quality in F2P games it doesn't mean that it doesn't exist.
This is simply your own bias speaking.
Just because you keep saying something is great doesn't make it so either. This is your own bias speaking.
As the poster did point out I myself have thought back on all the MMOs I enjoyed playing for 6 months or more and not one of them was a F2P game at launch or by design. I test and play many MMOs throughout the years, but I personally do not find the best "Quality of Life" experiences in F2P games when referring to RPG MMOs.
FF14 is PS only, does not require a PSN membership. It's not a good comparison to ESO.
ESO is xbox+ PS, but both require a live or PSN account. I believe XBox wouldn't take it with a sub associated, so to level the field you need a PSN for PS systems. Basically XBox and PS players are paying more if this is the only game they want to play. PC players will always have full access for less money.
Wildstar is PC only and rumoured to have an even smaller playerbase to ESO. It's possible they will go B2P, but never seemed to have planned for it unless you count credd. ESO seems to have been creating cash shop items from the start... or at least since they started the loyalty program a few months after release when console was indefinitely delayed.
The only MMO to cross both Playstation and Xbox barriers with a subscription is FFXI and it also allowed cross platform play for both. Back then my buddy and I played together with me on PC and him on Playstation and I had thought this was going to be the standard for gaming. Over 10 years later I am still waiting for more cross platform games and especially MMOs
Funny watching folks try there first dungeon in this game and crying like little bitches because it should be easier or how there should be more hand holding.
It's hard to move out of Red Lines and Circles into a safe spot apparently!
Wildstar it's like that really hot girl who you meet at a bar. You hit it but won't stay for the long run. "The game lacked soul or substance." in my opinion.
Funny watching folks try there first dungeon in this game and crying like little bitches because it should be easier or how there should be more hand holding.
It's hard to move out of Red Lines and Circles into a safe spot apparently!
WildStar is the easiest MMO I've ever played. You use all of four abilities and move out of giant crap on the ground. Faceroll doesn't even begin to describe it.
I stopped reading there. Wildstar has been B2P since launch. You have an optional 15/ month sub you can pay.. OR (this is where you and the rest of the internet need to pay close attention)
You can FARM IN GAME CURRENCY AND BUY CREDD. Once you buy a CREDD, you consume it and you HAVE 30 DAYS OF PLAY TIME EFFECTIVELY COSTING YOU ZERO DOLLARS.
It's been a really hard concept for the lower life forms to conceptualize and retain. I'm not sure why, as simple as it is.
Wildstar is B2P. It needs to go F2P, with optionals for CREDD / Sub users.
Nice try, but no, it's not B2P. It's a mandatory subscription with an option to buy that sub time, through CREDD, with in game resources.
They don't need to go F2P. They should drop the mandatory sub, move to a hybrid model, and profit. It's so simple.
I stopped reading there. Wildstar has been B2P since launch. You have an optional 15/ month sub you can pay.. OR (this is where you and the rest of the internet need to pay close attention)
You can FARM IN GAME CURRENCY AND BUY CREDD. Once you buy a CREDD, you consume it and you HAVE 30 DAYS OF PLAY TIME EFFECTIVELY COSTING YOU ZERO DOLLARS.
It's been a really hard concept for the lower life forms to conceptualize and retain. I'm not sure why, as simple as it is.
Wildstar is B2P. It needs to go F2P, with optionals for CREDD / Sub users.
Nice try, but no, it's not B2P. It's a mandatory subscription with an option to buy that sub time, through CREDD, with in game resources.
They don't need to go F2P. They should drop the mandatory sub, move to a hybrid model, and profit. It's so simple.
I agree. I prefer the b2p model over f2p.
Just changing the model for Wildstar wouldn't be enough. They would need to significantly solo friendly it's elder game as well. The kinds of people who would play Wildstar for it's large group endgame don't care if it has a sub or not as they are the kind of people who would sub no matter how small the advantage is.
Originally posted by mrneurosis Originally posted by TheGoblinKing No. Wildstar and ESO's situations are completely different. Wildstar isn't launching on consoles and using PC players as payed beta testers, Zenimax did.
Its amazing really. Considering WS population is even lower than ESO.
Originally posted by eriktheviking Originally posted by StoneRosesI don't mind paying the sub fee for this game!Funny watching folks try there first dungeon in this game and crying like little bitches because it should be easier or how there should be more hand holding. It's hard to move out of Red Lines and Circles into a safe spot apparently!
WildStar is the easiest MMO I've ever played. You use all of four abilities and move out of giant crap on the ground. Faceroll doesn't even begin to describe it.
Originally posted by Hariken I really don't think enough people even care about Wildstar anymore.
Yeah.
People are quick to move on and never look back these days. So many options out there a good first impression more important than ever, which is why releasing games too early have been killing them. It is not 2004 anymore, you cannot launch a game that is barely playable with bugs from beta still around months after launch and expect people to just over-look the problems.
I doubt F2P will do anything but delay the inevitable shutdown of Wildstar, which is really too bad. There is a market for WoW in space if someone would take the time to do it right. But unfortunately Wildstar was launched half done and too late. If they released it ten years ago with 6 month more of development time, it might have been a huge success.
Funny watching folks try there first dungeon in this game and crying like little bitches because it should be easier or how there should be more hand holding.
It's hard to move out of Red Lines and Circles into a safe spot apparently!
WildStar is the easiest MMO I've ever played. You use all of four abilities and move out of giant crap on the ground. Faceroll doesn't even begin to describe it.
Comments
Its amazing really. Considering WS population is even lower than ESO.
I stopped reading there. Wildstar has been B2P since launch. You have an optional 15/ month sub you can pay.. OR (this is where you and the rest of the internet need to pay close attention)
You can FARM IN GAME CURRENCY AND BUY CREDD. Once you buy a CREDD, you consume it and you HAVE 30 DAYS OF PLAY TIME EFFECTIVELY COSTING YOU ZERO DOLLARS.
It's been a really hard concept for the lower life forms to conceptualize and retain. I'm not sure why, as simple as it is.
Wildstar is B2P. It needs to go F2P, with optionals for CREDD / Sub users.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
the flaws in Wildstar are big enough for me not to play again even as 100% free no tricks no traps no catch. I loved the visuals, nothing else. Class limitations and awful combat turned me away forever. I would like to say im glad people still enjoy it, but i cant say that. Im not happy when potentially great games are ruined with bad gameplay design and poor mechanics.
EDIT: talking for myself here, nobody has to agree. Just sharing my answer.
I think you might be too emotionally attached that you are missing two critical points. One being the trend of MMOs switching from exclusively P2P business models to F2P/hybrid models and two: NCSOFT.
Funny, even as a "lower life form" I recognize that to even play the game I have to enter my CC information and select a subscription model that I agree to pay before I play the game. I understand that CREDD is an "option" and a very limited one at that for some servers at this point. Having CREDD doesn't make WS a B2P game any more than PLEX makes EVE a F2P game.
Nice try though.
FF14 is PS only, does not require a PSN membership. It's not a good comparison to ESO.
ESO is xbox+ PS, but both require a live or PSN account. I believe XBox wouldn't take it with a sub associated, so to level the field you need a PSN for PS systems. Basically XBox and PS players are paying more if this is the only game they want to play. PC players will always have full access for less money.
Wildstar is PC only and rumoured to have an even smaller playerbase to ESO. It's possible they will go B2P, but never seemed to have planned for it unless you count credd. ESO seems to have been creating cash shop items from the start... or at least since they started the loyalty program a few months after release when console was indefinitely delayed.
Just because you keep saying something is great doesn't make it so either. This is your own bias speaking.
As the poster did point out I myself have thought back on all the MMOs I enjoyed playing for 6 months or more and not one of them was a F2P game at launch or by design. I test and play many MMOs throughout the years, but I personally do not find the best "Quality of Life" experiences in F2P games when referring to RPG MMOs.
The only MMO to cross both Playstation and Xbox barriers with a subscription is FFXI and it also allowed cross platform play for both. Back then my buddy and I played together with me on PC and him on Playstation and I had thought this was going to be the standard for gaming. Over 10 years later I am still waiting for more cross platform games and especially MMOs
I don't mind paying the sub fee for this game!
Funny watching folks try there first dungeon in this game and crying like little bitches because it should be easier or how there should be more hand holding.
It's hard to move out of Red Lines and Circles into a safe spot apparently!
Wildstar it's like that really hot girl who you meet at a bar. You hit it but won't stay for the long run. "The game lacked soul or substance." in my opinion.
WildStar is the easiest MMO I've ever played. You use all of four abilities and move out of giant crap on the ground. Faceroll doesn't even begin to describe it.
I agree. I prefer the b2p model over f2p.
Just changing the model for Wildstar wouldn't be enough. They would need to significantly solo friendly it's elder game as well. The kinds of people who would play Wildstar for it's large group endgame don't care if it has a sub or not as they are the kind of people who would sub no matter how small the advantage is.
proof?
WildStar is the easiest MMO I've ever played. You use all of four abilities and move out of giant crap on the ground. Faceroll doesn't even begin to describe it.
try WoW. its easier
Yeah.
People are quick to move on and never look back these days. So many options out there a good first impression more important than ever, which is why releasing games too early have been killing them. It is not 2004 anymore, you cannot launch a game that is barely playable with bugs from beta still around months after launch and expect people to just over-look the problems.
I doubt F2P will do anything but delay the inevitable shutdown of Wildstar, which is really too bad. There is a market for WoW in space if someone would take the time to do it right. But unfortunately Wildstar was launched half done and too late. If they released it ten years ago with 6 month more of development time, it might have been a huge success.
You're too PRO!!