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PCGamer has an extensive preview of the forthcoming Guild Wars 2 "Stronghold" PvP mode that will arrive with the Heart of Thorns expansion. In Stronghold, teams are given a fortress, each with a lord nestled deep within. Teams have two objectives: To protect the Stronghold and Lord; and to invade and kill the opposing team's Lord.
To do so, players will be able to gather resources to bring two different types of NPCs into the match to assist in the battle:
Lastly, at certain points in the fight a "Hero" will arrive on the battlefield, a mercenary of sorts, that can be recruited by either team through the use of a 10-second channel. From what developers said, the Hero becomes the focal point for an all out brawl between the two teams trying to recruit him/her.
Read the full Guild Wars 2 Stronghold article at PCGamer.com.
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Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
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choose a class/profession that fits your style and play it the way it is supposed to be played? i found Warrior to be boring but Elementalist and Mesmer are fun to me. throwing around elemental weapons for others to use or making portals and carrying golems around etc.
my top MMOs: UO,DAOC,WoW,GW2
most of my posts are just my opinions they are not facts,it is the same for you too.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
"If I offended you, you needed it" -Corey Taylor
game needs to allow addons and UI changes
some major gameplay gripes about this game could easily be solved by the above
Crush your enemies, see them driven before you, and hear the lamentations of their women...
Anet said that the mode is most fitting for 5v5 to avoid having zergy fights. However, they also mentioned that the final decisions will be taken after the beta and things can change. If anything, we have seen that Anet is ready to change alot of things if the players really want a change. We have seen that during GW2's original beta and we will probably see it again.
Hopefully, we won't have any system scratched though. Cause during the beta, due to player feedback, Anet scratched entire systems from the game.
Search for the ICM mod for Guild Wars 2.. makes the combat much more actiony. It's easy to set up.
.. and you don't need to use the leap ability you've mentioned. Use a different weapon set and skills.
It will be interesting to see what they want to charge for it.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Will be great if they can balance it for 8v8. This will be the best pvp feature since release.
Will be great if they can balance it for 8v8. This will be the best pvp feature since release.
Well that seems kind of irrational. you are letting one ability dictate your enjoyment of 2 games. have you tried practicing the ability and adjusting to the new parameters?
These abilities are skillshots. The are intended to be aimed. Also have you tried using bull rush on the warrior?
btw im really excited to play this mode. ??