Originally posted by Siphaed That's the freeloading moochers who want something for nothing. And I do mean nothing. They don't bother to log into the game, don't want to do anything that all. They want a F2P game were things are given to them for free and complain if the company charges for a few things to make some money to pay their developers so that they can feed their families!
They paid their $60 just like everyone else......the "amount of time they played the game" or "dates they logged in" should not factor into how much money they have to pay to use the content when they so choose.......they paid as much money as you did, they "supported the developers" as much as you did, they kept A.Net's employees mouth's fed as much as you did....there are no "free to play freeloaders" in GW2. I am personally all for paying for content...as a matter of fact, I am currently subbed to 2 MMOs, one of which is "F2P".....at the very least, this should hopefully stop people from throwing the "GW2 gives everyone all the content for free" line in anyone's face who criticize the game.
So ...
All the time we were ingame, creating a stable and active community and occasionally we were buying items from the shop.
How exactly did people who didn't play for months or even years support the game and the devs as much as we did?
You are assuming everyone bought from the store, which is in and of itself a big assumption......ergo, your entire point rests on one gigantic assumption....If I paid 60$ and played for 30 min...and you played for 2000 hours and paid your 60$...we both affected the game's bottom line in the exact same way...I am absolutely amaized that something like this needs to be explained...shoehorning in "ya, but we helped build the community", is completely disengenious.
Everyone who purchased at or near launch paid the same box price....just because you "played more", doesn't mean someone like myself should pay more money to experience the same contentwhen we put the same amount of money into the game and A.Net's pockets....
In any event, I was responding to someone who called people who didn't want to pay for the content in question "freeloaders", which is insane considering said people already put in their 60$.
Not to mention that someone who buys the game and all of the extra content today, are getting it cheaper than someone like myself who bought at launch. I would have paid the 60$ box price, plus the price of the additional content, where as someone buying it today will spend 40$ and the cost of the content.....I am basically being penalized for being an early adopter....kind of a shitty thing for a "buy to play" game, no?
Originally posted by Siphaed That's the freeloading moochers who want something for nothing. And I do mean nothing. They don't bother to log into the game, don't want to do anything that all. They want a F2P game were things are given to them for free and complain if the company charges for a few things to make some money to pay their developers so that they can feed their families!
They paid their $60 just like everyone else......the "amount of time they played the game" or "dates they logged in" should not factor into how much money they have to pay to use the content when they so choose.......they paid as much money as you did, they "supported the developers" as much as you did, they kept A.Net's employees mouth's fed as much as you did....there are no "free to play freeloaders" in GW2. I am personally all for paying for content...as a matter of fact, I am currently subbed to 2 MMOs, one of which is "F2P".....at the very least, this should hopefully stop people from throwing the "GW2 gives everyone all the content for free" line in anyone's face who criticize the game.
So ...
All the time we were ingame, creating a stable and active community and occasionally we were buying items from the shop.
How exactly did people who didn't play for months or even years support the game and the devs as much as we did?
You are assuming everyone bought from the store, which is in and of itself a big assumption......ergo, your entire point rests on one gigantic assumption....If I paid 60$ and played for 30 min...and you played for 2000 hours and paid your 60$...we both affected the game's bottom line in the exact same way...I am absolutely amaized that something like this needs to be explained...shoehorning in "ya, but we helped build the community", is completely disengenious.
Everyone who purchased at or near launch paid the same box price....just because you "played more", doesn't mean someone like myself should pay more money to experience the same contentwhen we put the same amount of money into the game and A.Net's pockets....
In any event, I was responding to someone who called people who didn't want to pay for the content in question "freeloaders", which is insane considering said people already put in their 60$.
Not to mention that someone who buys the game and all of the extra content today, are getting it cheaper than someone like myself who bought at launch. I would have paid the 60$ box price, plus the price of the additional content, where as someone buying it today will spend 40$ and the cost of the content.....I am basically being penalized for being an early adopter....kind of a shitty thing for a "buy to play" game, no?
Well, this is your chance to prove that you care about the game. But all that you are proving is that ANet is right to not care much about people like these.
Buy it, dont buy it, play it, dont play it....noone cares really
Originally posted by Siphaed That's the freeloading moochers who want something for nothing. And I do mean nothing. They don't bother to log into the game, don't want to do anything that all. They want a F2P game were things are given to them for free and complain if the company charges for a few things to make some money to pay their developers so that they can feed their families!
They paid their $60 just like everyone else......the "amount of time they played the game" or "dates they logged in" should not factor into how much money they have to pay to use the content when they so choose.......they paid as much money as you did, they "supported the developers" as much as you did, they kept A.Net's employees mouth's fed as much as you did....there are no "free to play freeloaders" in GW2. I am personally all for paying for content...as a matter of fact, I am currently subbed to 2 MMOs, one of which is "F2P".....at the very least, this should hopefully stop people from throwing the "GW2 gives everyone all the content for free" line in anyone's face who criticize the game.
So ...
All the time we were ingame, creating a stable and active community and occasionally we were buying items from the shop.
How exactly did people who didn't play for months or even years support the game and the devs as much as we did?
You are assuming everyone bought from the store, which is in and of itself a big assumption......ergo, your entire point rests on one gigantic assumption....If I paid 60$ and played for 30 min...and you played for 2000 hours and paid your 60$...we both affected the game's bottom line in the exact same way...I am absolutely amaized that something like this needs to be explained...shoehorning in "ya, but we helped build the community", is completely disengenious.
Everyone who purchased at or near launch paid the same box price....just because you "played more", doesn't mean someone like myself should pay more money to experience the same contentwhen we put the same amount of money into the game and A.Net's pockets....
In any event, I was responding to someone who called people who didn't want to pay for the content in question "freeloaders", which is insane considering said people already put in their 60$.
Not to mention that someone who buys the game and all of the extra content today, are getting it cheaper than someone like myself who bought at launch. I would have paid the 60$ box price, plus the price of the additional content, where as someone buying it today will spend 40$ and the cost of the content.....I am basically being penalized for being an early adopter....kind of a shitty thing for a "buy to play" game, no?
Well, this is your chance to prove that you care about the game. But all that you are proving is that ANet is right to not care much about people like these.
Buy it, dont buy it, play it, dont play it....noone cares really
early adopter...rofl
...you are advocating A Net not caring about people who put as much money into the game as you, simply because they don't play as often.......and ppl call EA greedy/sinister, geez....
I'll say this again since everyone just keeps ignoring it...
You can buy gems with ingame gold...
This is a MUCH better defense than all of the tools claiming that people who play less often, but put just as much money into the game, should be neglicted by A.Net...
All of you should be repeating THIS, and not THAT....
You are assuming everyone bought from the store, which is in and of itself a big assumption......ergo, your entire point rests on one gigantic assumption....If I paid 60$ and played for 30 min...and you played for 2000 hours and paid your 60$...we both affected the game's bottom line in the exact same way...I am absolutely amaized that something like this needs to be explained...shoehorning in "ya, but we helped build the community", is completely disengenious.
Everyone who purchased at or near launch paid the same box price....just because you "played more", doesn't mean someone like myself should pay more money to experience the same contentwhen we put the same amount of money into the game and A.Net's pockets....
In any event, I was responding to someone who called people who didn't want to pay for the content in question "freeloaders", which is insane considering said people already put in their 60$.
Not to mention that someone who buys the game and all of the extra content today, are getting it cheaper than someone like myself who bought at launch. I would have paid the 60$ box price, plus the price of the additional content, where as someone buying it today will spend 40$ and the cost of the content.....I am basically being penalized for being an early adopter....kind of a shitty thing for a "buy to play" game, no?
Well, this is your chance to prove that you care about the game. But all that you are proving is that ANet is right to not care much about people like these.
Buy it, dont buy it, play it, dont play it....noone cares really
early adopter...rofl
...you are advocating A Net not caring about people who put as much money into the game as you, simply because they don't play as often.......and ppl call EA greedy/sinister, geez....
Comparing this to EA greed is laughable. Absolutely ridiculous.
1) The 60$ you paid when the game launched gave you access to the same stuff as everyone else. Period. The stuff you felt was worth 60$ at release is all still in the game, for no additional fees, and they've even added numerous free bits of content. New maps, new SPvP zones, a new EotM map, new world bosses, new events, new gear, new skills, etc.
2) The LS you (and others in your camp) are complaining about is extra content. If you will remember back to when you spent that 60$ on the game, the Living Story was a temporary addition to the game. You missed it, it's gone forever. Which is why you cannot buy any parts of the Season 1 living story atm. It's completely gone if you've missed it.
At the beginning of season 2, due to player feedback, they added the option to go back and unlock episodes you may have missed using gems. This is also when they added the system to unlock that content on your account if you've started the episode during the time it was available for free. This began a little over half a year ago. Not exactly new content.
You could've logged in at any point during the past 7 months, and received part if not all of that content. You chose not to.
3) You (and others in your camp) didn't think the living story was worthwhile enough during the past year or two to login for 30seconds a month to check whether or not you were interested. But now that it's behind a paywall for you, you all of a sudden think it's a big deal. Why? This could've all been easily free for all of you. It's not a system that rewards players that play more. It's a system that rewards players who login period. To get the entire content for free would've cost you about ~5minutes of playtime in the past year. 5 minutes. That's it. During the entire year. Roughly as much time as it takes to check your email in one day.
What exactly is so unfair? Besides you being responsible for your own actions?
Originally posted by Siphaed That's the freeloading moochers who want something for nothing. And I do mean nothing. They don't bother to log into the game, don't want to do anything that all. They want a F2P game were things are given to them for free and complain if the company charges for a few things to make some money to pay their developers so that they can feed their families!
They paid their $60 just like everyone else......the "amount of time they played the game" or "dates they logged in" should not factor into how much money they have to pay to use the content when they so choose.......they paid as much money as you did, they "supported the developers" as much as you did, they kept A.Net's employees mouth's fed as much as you did....there are no "free to play freeloaders" in GW2. I am personally all for paying for content...as a matter of fact, I am currently subbed to 2 MMOs, one of which is "F2P".....at the very least, this should hopefully stop people from throwing the "GW2 gives everyone all the content for free" line in anyone's face who criticize the game.
So ...
All the time we were ingame, creating a stable and active community and occasionally we were buying items from the shop.
How exactly did people who didn't play for months or even years support the game and the devs as much as we did?
You are assuming everyone bought from the store, which is in and of itself a big assumption......ergo, your entire point rests on one gigantic assumption....If I paid 60$ and played for 30 min...and you played for 2000 hours and paid your 60$...we both affected the game's bottom line in the exact same way...I am absolutely amaized that something like this needs to be explained...shoehorning in "ya, but we helped build the community", is completely disengenious.
Everyone who purchased at or near launch paid the same box price....just because you "played more", doesn't mean someone like myself should pay more money to experience the same contentwhen we put the same amount of money into the game and A.Net's pockets....
In any event, I was responding to someone who called people who didn't want to pay for the content in question "freeloaders", which is insane considering said people already put in their 60$.
Not to mention that someone who buys the game and all of the extra content today, are getting it cheaper than someone like myself who bought at launch. I would have paid the 60$ box price, plus the price of the additional content, where as someone buying it today will spend 40$ and the cost of the content.....I am basically being penalized for being an early adopter....kind of a shitty thing for a "buy to play" game, no?
Well, this is your chance to prove that you care about the game. But all that you are proving is that ANet is right to not care much about people like these.
Buy it, dont buy it, play it, dont play it....noone cares really
early adopter...rofl
...you are advocating A Net not caring about people who put as much money into the game as you, simply because they don't play as often.......and ppl call EA greedy/sinister, geez....
So now is the time to enlighten us all to which part of game that you bought for 60$ was made inaccessible to you without paying.
And i yet have to see day 1 DLC from ANet.
And just look at SWTOR if you want definition of greed....*cough* paying for basic UI *cough* ....even for those who paid 60$ AND whatever they paid for sub in meantime, and thats just a SAMPLE of what was TAKEN AWAY from those who paid 60$
Yeah, you kinda shot, but shot your own foot instead
Yes, ANet cares for their loyal customers...not like some other companies around *cough* EA *cough* voted worst company in US by customers 3 years in a row *cough*
Originally posted by Siphaed That's the freeloading moochers who want something for nothing. And I do mean nothing. They don't bother to log into the game, don't want to do anything that all. They want a F2P game were things are given to them for free and complain if the company charges for a few things to make some money to pay their developers so that they can feed their families!
They paid their $60 just like everyone else......the "amount of time they played the game" or "dates they logged in" should not factor into how much money they have to pay to use the content when they so choose.......they paid as much money as you did, they "supported the developers" as much as you did, they kept A.Net's employees mouth's fed as much as you did....there are no "free to play freeloaders" in GW2. I am personally all for paying for content...as a matter of fact, I am currently subbed to 2 MMOs, one of which is "F2P".....at the very least, this should hopefully stop people from throwing the "GW2 gives everyone all the content for free" line in anyone's face who criticize the game.
So ...
All the time we were ingame, creating a stable and active community and occasionally we were buying items from the shop.
How exactly did people who didn't play for months or even years support the game and the devs as much as we did?
You are assuming everyone bought from the store, which is in and of itself a big assumption......ergo, your entire point rests on one gigantic assumption....If I paid 60$ and played for 30 min...and you played for 2000 hours and paid your 60$...we both affected the game's bottom line in the exact same way...I am absolutely amaized that something like this needs to be explained...shoehorning in "ya, but we helped build the community", is completely disengenious.
Everyone who purchased at or near launch paid the same box price....just because you "played more", doesn't mean someone like myself should pay more money to experience the same contentwhen we put the same amount of money into the game and A.Net's pockets....
In any event, I was responding to someone who called people who didn't want to pay for the content in question "freeloaders", which is insane considering said people already put in their 60$.
Not to mention that someone who buys the game and all of the extra content today, are getting it cheaper than someone like myself who bought at launch. I would have paid the 60$ box price, plus the price of the additional content, where as someone buying it today will spend 40$ and the cost of the content.....I am basically being penalized for being an early adopter....kind of a shitty thing for a "buy to play" game, no?
Well, this is your chance to prove that you care about the game. But all that you are proving is that ANet is right to not care much about people like these.
Buy it, dont buy it, play it, dont play it....noone cares really
early adopter...rofl
...you are advocating A Net not caring about people who put as much money into the game as you, simply because they don't play as often.......and ppl call EA greedy/sinister, geez....
So now is the time to enlighten us all to which part of game that you bought for 60$ was made inaccessible to you without paying.
And i yet have to see day 1 DLC from ANet.
And just look at SWTOR if you want definition of greed....*cough* paying for basic UI *cough* ....even for those who paid 60$ AND whatever they paid for sub in meantime, and thats just a SAMPLE of what was TAKEN AWAY from those who paid 60$
Yeah, you kinda shot, but shot your own foot instead
Yes, ANet cares for their loyal customers...not like some other companies around *cough* EA *cough* voted worst company in US by customers 3 years in a row *cough*
To both of you who quoted me...you should probably read my post......I didn't say that what is happening in GW2 is greed.....i said you tools advocating that A.Net not give 2 shits about those who paid the same amount of money, yet didnt play as much........I am not saying thats what A.Net is doing, only pointing out how crazy you guys are for saying thats what they should be doing, yet at the same time call EA greedy....
Rather than repeating that those who didn't play as much should be treated as "second class citizens", you tools should be pointing out that gems can be bought with in game gold...
Originally posted by mmorobo What all you PRO GW2 people are forgetting is that the S2 content is only free to people who wanted to play the game OR who have the ability to make friends. For those who can't make friends or even get invited by someone else to the content for free this is indeed a high hurdle to jump.
Wrong.
Part of season 2 content, arguably the most important, is free for everyone - Dry Top & Silverwastes.
GW2 has in game gold to gems conversion.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
I'll say this again since everyone just keeps ignoring it...
You can buy gems with ingame gold...
This is a MUCH better defense than all of the tools claiming that people who play less often, but put just as much money into the game, should be neglicted by A.Net...
All of you should be repeating THIS, and not THAT....
Because Anet is not neglecting them.
They got 2 maps for free and a chance to get the story for free.
We not talking about playing less often, we are talking about not playing at all for over 1 year or more.
GW2 is 2.5 years old and Living World has been running for over 2 years.
Also it is completely naive to believe that players that don't play actually put as much money into the game - I've spent at least $100 in gems.
And even if an active player hasn't spent a single dime in GW2 chances are they have acquired gems with in game gold which means some player that paid real money got part of that gold.
Lastly active players keep the game alive and interesting for new customers.
The value of an active player to a company far exceeds that of an inactive player.
Otherwise what we are saying is that a developer has the obligation of providing free content every few months.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
That's why this game is so mismanaged. LS content could be phased so that you can still experience it and catch up. They chose another route of TEMPORARY content.
There would be no problem if everyone had to pay gems to unlock season stories. Those who kept playing would have them without issue. Giving it away to some and not others is another alienating move by them. And to think they thought they could attract more players than WOW. Considering it's B2P you can see how badly they missed their goal.
Someone getting stuff for free?
OMG NO WAY!
Everyone has to pay!
Apparently giving stuff for free is an alienating move but charging everyone is a great move.
Except when we move to the expansion thread where we have the haters crying about Anet charging for content and not giving it for free.
(Meanwhile lets ignore gold to gem conversion, friends and permanent features).
Do you know why in a game like WoW you get the content?
Because you pay $15 just to log in the game.
The active players are the ones being ripped off - you only pay for 1 month in the last 6 months and get the same content as someone that paid for 6 months.
I guess it is a bit like in the real world, where service providers just keep ripping of existing customers and giving freebies to new customers. But that is why I change providers every year. But some people just can't see the cage around them.
But somehow Anet is the evil silly company alienating players by doing good to their active players by throwing them a bone.
Screw loyalty.
Most games: everyone pays, some more than others.
GW2: everyone pays, loyal customers get some freebies.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Originally posted by Siphaed That's the freeloading moochers who want something for nothing. And I do mean nothing. They don't bother to log into the game, don't want to do anything that all. They want a F2P game were things are given to them for free and complain if the company charges for a few things to make some money to pay their developers so that they can feed their families!
They paid their $60 just like everyone else......the "amount of time they played the game" or "dates they logged in" should not factor into how much money they have to pay to use the content when they so choose.......they paid as much money as you did, they "supported the developers" as much as you did, they kept A.Net's employees mouth's fed as much as you did....there are no "free to play freeloaders" in GW2. I am personally all for paying for content...as a matter of fact, I am currently subbed to 2 MMOs, one of which is "F2P".....at the very least, this should hopefully stop people from throwing the "GW2 gives everyone all the content for free" line in anyone's face who criticize the game.
So ...
All the time we were ingame, creating a stable and active community and occasionally we were buying items from the shop.
How exactly did people who didn't play for months or even years support the game and the devs as much as we did?
You are assuming everyone bought from the store, which is in and of itself a big assumption......ergo, your entire point rests on one gigantic assumption....If I paid 60$ and played for 30 min...and you played for 2000 hours and paid your 60$...we both affected the game's bottom line in the exact same way...I am absolutely amaized that something like this needs to be explained...shoehorning in "ya, but we helped build the community", is completely disengenious.
Everyone who purchased at or near launch paid the same box price....just because you "played more", doesn't mean someone like myself should pay more money to experience the same contentwhen we put the same amount of money into the game and A.Net's pockets....
In any event, I was responding to someone who called people who didn't want to pay for the content in question "freeloaders", which is insane considering said people already put in their 60$.
Not to mention that someone who buys the game and all of the extra content today, are getting it cheaper than someone like myself who bought at launch. I would have paid the 60$ box price, plus the price of the additional content, where as someone buying it today will spend 40$ and the cost of the content.....I am basically being penalized for being an early adopter....kind of a shitty thing for a "buy to play" game, no?
Well, this is your chance to prove that you care about the game. But all that you are proving is that ANet is right to not care much about people like these.
Buy it, dont buy it, play it, dont play it....noone cares really
early adopter...rofl
...you are advocating A Net not caring about people who put as much money into the game as you, simply because they don't play as often.......and ppl call EA greedy/sinister, geez....
So now is the time to enlighten us all to which part of game that you bought for 60$ was made inaccessible to you without paying.
And i yet have to see day 1 DLC from ANet.
And just look at SWTOR if you want definition of greed....*cough* paying for basic UI *cough* ....even for those who paid 60$ AND whatever they paid for sub in meantime, and thats just a SAMPLE of what was TAKEN AWAY from those who paid 60$
Yeah, you kinda shot, but shot your own foot instead
Yes, ANet cares for their loyal customers...not like some other companies around *cough* EA *cough* voted worst company in US by customers 3 years in a row *cough*
To both of you who quoted me...you should probably read my post......I didn't say that what is happening in GW2 is greed.....i said you tools advocating that A.Net not give 2 shits about those who paid the same amount of money, yet didnt play as much........I am not saying thats what A.Net is doing, only pointing out how crazy you guys are for saying thats what they should be doing, yet at the same time call EA greedy....
Rather than repeating that those who didn't play as much should be treated as "second class citizens", you tools should be pointing out that gems can be bought with in game gold...
rofl
that has been pointed out more than enough times in this thread alone. It has been also pointed out that you can have a friend invite you to his instance and go through the content. It has been also pointed out that majority of these particular content updates are completely free to start with.
But you see, OP and his "followers" out of some ....... spite refuse all that and harp on with nonsense, and you jumped right on the bandwagon.
If I paid 60$ and played for 30 min...and you played for 2000 hours and paid your 60$...we both affected the game's bottom line in the exact same way...I am absolutely amaized that something like this needs to be explained...shoehorning in "ya, but we helped build the community", is completely disengenious.
Hahahahaha
We were forming a community - we were giving feedback on new parts of the game and the devs listened and changed mechanics on the living story when we felt it needed changes.
With new content every 2 weeks that happened frequently and was always mentioned in the patch notes.
Someone who logged in for 30 minutes didn't change the game for the better the way we did.
You talking from a high horse, claiming that all that counts is the money thrown at the cash shop, is either completely ignorant or a bad attempt at trolling.
Remember how all the hyped up people argued that b2p was going to be great for this because you could give the game a rest and then return to it whenever you want to see what experiences they've added? How's that working out now?
Originally posted by sketocafe Remember how all the hyped up people argued that b2p was going to be great for this because you could give the game a rest and then return to it whenever you want to see what experiences they've added? How's that working out now?
Working fine.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Originally posted by sketocafe Remember how all the hyped up people argued that b2p was going to be great for this because you could give the game a rest and then return to it whenever you want to see what experiences they've added? How's that working out now?
Originally posted by sketocafe Remember how all the hyped up people argued that b2p was going to be great for this because you could give the game a rest and then return to it whenever you want to see what experiences they've added? How's that working out now?
Working fine.
We have differing definitions of fine.
You probably skipped the whole thread and missed that we got all this content for free - hell even the people who are late to the show could still play the 8 episodes for free but they prefer to argue.
Originally posted by sketocafe Remember how all the hyped up people argued that b2p was going to be great for this because you could give the game a rest and then return to it whenever you want to see what experiences they've added? How's that working out now?
Working fine.
We have differing definitions of fine.
You can log in and go visit a couple of new zones, check new spvp map, play dragon ball arena or some of the activities you missed.
Check the Revamped Tequatl or the TriWurm, the new TA dungeon path or check some of the fractals you might have missed.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
A B2P model that works, a game with no holy trinity, with hybrid action oriented combat and no raiding progression as the end game, makes a lot of people mad for some reason.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
While I don't really want to generalize, it is quite obvious that most of the people who are complaining about the cost of the personal story never intended to return to the game in the first place and just want a reason to complain. The Living Story is nothing but a story DLC and not nearly as ''important'' as some people here are mentioning.
Aside from that, it is actually pretty simple. The Living Story isn't only a way of introducing content. It is also a way of keeping people playing the game. LS1 was supposed to keep peopel playing by introducing content bi-weekly. Content that actually disappeared and changed the world around it. Feels a bit dynamic however it also makes people login to not miss the content. Apparently, there were complaints and Anet responded by changing the model and ALSO the content of the Living Story. LS2 is far better recieved by the playerbase and most people liked the DLC as it offered an enjoyable story alongside nice encounters and boss fights. Achievment-hunters also had some goals to aim to and the new maps (that are free btw) have alot of new mechanics and gameplay to enjoy. Now, since LS2's content is to stay, Anet decided to do something extra to motivate players to play the game actively. Basically a fee. Those who play the game actively get the DLC for free while those who are off, will have to pay to get access to the content. Now, all you have to do, is login, once. You don't even need to open the client, just login to it, once each 2 weeks to get the content. The idea is to keep you reminded that there is a game called GW2 on your desktop. At the same, LS2 is no way punishing for new people. You can play the content for free with any of your friends who have the DLC. You can also buy it with ingame gold that you can farm in a week. You are not inetersted? you don't want to farm or pay? well, you are probably then one of those who barely login at all and will most likely not spend a dime. You are only a casual player? well, you can always login and enjoy the game. The game is still there and everything is available including the new maps. All that you don't have access to is a DLC. A DLC that is really easy to get, for reference, if you really like the game and want to put some effort into getting it.
Alot of people who have been commenting on these threads are people who have disliked GW2 at launch and/or never gave it a chance in the first place. Apparently you have the right to say your opinions, however, it is really obvious that alot of these opinions are totally biased and are based around you disliking the game with no connection whatsover to the system which you msot probably didn't even give a second thought as to why it is there.
Comments
ive not played in along while but over the last week been playing alot.
is the content worth buying not got any probs buying them all if they are worth it content wise.
I'll say this again since everyone just keeps ignoring it...
You can buy gems with ingame gold...
You are assuming everyone bought from the store, which is in and of itself a big assumption......ergo, your entire point rests on one gigantic assumption....If I paid 60$ and played for 30 min...and you played for 2000 hours and paid your 60$...we both affected the game's bottom line in the exact same way...I am absolutely amaized that something like this needs to be explained...shoehorning in "ya, but we helped build the community", is completely disengenious.
Everyone who purchased at or near launch paid the same box price....just because you "played more", doesn't mean someone like myself should pay more money to experience the same content when we put the same amount of money into the game and A.Net's pockets....
In any event, I was responding to someone who called people who didn't want to pay for the content in question "freeloaders", which is insane considering said people already put in their 60$.
Not to mention that someone who buys the game and all of the extra content today, are getting it cheaper than someone like myself who bought at launch. I would have paid the 60$ box price, plus the price of the additional content, where as someone buying it today will spend 40$ and the cost of the content.....I am basically being penalized for being an early adopter....kind of a shitty thing for a "buy to play" game, no?
Well, this is your chance to prove that you care about the game. But all that you are proving is that ANet is right to not care much about people like these.
Buy it, dont buy it, play it, dont play it....noone cares really
early adopter...rofl
Most of those who write dont play, and dont even own the game. So its hilarious to read.
...you are advocating A Net not caring about people who put as much money into the game as you, simply because they don't play as often.......and ppl call EA greedy/sinister, geez....
This is a MUCH better defense than all of the tools claiming that people who play less often, but put just as much money into the game, should be neglicted by A.Net...
All of you should be repeating THIS, and not THAT....
Comparing this to EA greed is laughable. Absolutely ridiculous.
1) The 60$ you paid when the game launched gave you access to the same stuff as everyone else. Period. The stuff you felt was worth 60$ at release is all still in the game, for no additional fees, and they've even added numerous free bits of content. New maps, new SPvP zones, a new EotM map, new world bosses, new events, new gear, new skills, etc.
2) The LS you (and others in your camp) are complaining about is extra content. If you will remember back to when you spent that 60$ on the game, the Living Story was a temporary addition to the game. You missed it, it's gone forever. Which is why you cannot buy any parts of the Season 1 living story atm. It's completely gone if you've missed it.
At the beginning of season 2, due to player feedback, they added the option to go back and unlock episodes you may have missed using gems. This is also when they added the system to unlock that content on your account if you've started the episode during the time it was available for free. This began a little over half a year ago. Not exactly new content.
You could've logged in at any point during the past 7 months, and received part if not all of that content. You chose not to.
3) You (and others in your camp) didn't think the living story was worthwhile enough during the past year or two to login for 30seconds a month to check whether or not you were interested. But now that it's behind a paywall for you, you all of a sudden think it's a big deal. Why? This could've all been easily free for all of you. It's not a system that rewards players that play more. It's a system that rewards players who login period. To get the entire content for free would've cost you about ~5minutes of playtime in the past year. 5 minutes. That's it. During the entire year. Roughly as much time as it takes to check your email in one day.
What exactly is so unfair? Besides you being responsible for your own actions?
So now is the time to enlighten us all to which part of game that you bought for 60$ was made inaccessible to you without paying.
And i yet have to see day 1 DLC from ANet.
And just look at SWTOR if you want definition of greed....*cough* paying for basic UI *cough* ....even for those who paid 60$ AND whatever they paid for sub in meantime, and thats just a SAMPLE of what was TAKEN AWAY from those who paid 60$
Yeah, you kinda shot, but shot your own foot instead
Yes, ANet cares for their loyal customers...not like some other companies around *cough* EA *cough* voted worst company in US by customers 3 years in a row *cough*
To both of you who quoted me...you should probably read my post......I didn't say that what is happening in GW2 is greed.....i said you tools advocating that A.Net not give 2 shits about those who paid the same amount of money, yet didnt play as much........I am not saying thats what A.Net is doing, only pointing out how crazy you guys are for saying thats what they should be doing, yet at the same time call EA greedy....
Rather than repeating that those who didn't play as much should be treated as "second class citizens", you tools should be pointing out that gems can be bought with in game gold...
Wrong.
Part of season 2 content, arguably the most important, is free for everyone - Dry Top & Silverwastes.
GW2 has in game gold to gems conversion.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Because Anet is not neglecting them.
They got 2 maps for free and a chance to get the story for free.
We not talking about playing less often, we are talking about not playing at all for over 1 year or more.
GW2 is 2.5 years old and Living World has been running for over 2 years.
Also it is completely naive to believe that players that don't play actually put as much money into the game - I've spent at least $100 in gems.
And even if an active player hasn't spent a single dime in GW2 chances are they have acquired gems with in game gold which means some player that paid real money got part of that gold.
Lastly active players keep the game alive and interesting for new customers.
The value of an active player to a company far exceeds that of an inactive player.
Otherwise what we are saying is that a developer has the obligation of providing free content every few months.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Someone getting stuff for free?
OMG NO WAY!
Everyone has to pay!
Apparently giving stuff for free is an alienating move but charging everyone is a great move.
Except when we move to the expansion thread where we have the haters crying about Anet charging for content and not giving it for free.
(Meanwhile lets ignore gold to gem conversion, friends and permanent features).
Do you know why in a game like WoW you get the content?
Because you pay $15 just to log in the game.
The active players are the ones being ripped off - you only pay for 1 month in the last 6 months and get the same content as someone that paid for 6 months.
I guess it is a bit like in the real world, where service providers just keep ripping of existing customers and giving freebies to new customers. But that is why I change providers every year. But some people just can't see the cage around them.
But somehow Anet is the evil silly company alienating players by doing good to their active players by throwing them a bone.
Screw loyalty.
Most games: everyone pays, some more than others.
GW2: everyone pays, loyal customers get some freebies.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
rofl
that has been pointed out more than enough times in this thread alone. It has been also pointed out that you can have a friend invite you to his instance and go through the content. It has been also pointed out that majority of these particular content updates are completely free to start with.
But you see, OP and his "followers" out of some ....... spite refuse all that and harp on with nonsense, and you jumped right on the bandwagon.
Hahahahaha
We were forming a community - we were giving feedback on new parts of the game and the devs listened and changed mechanics on the living story when we felt it needed changes.
With new content every 2 weeks that happened frequently and was always mentioned in the patch notes.
Someone who logged in for 30 minutes didn't change the game for the better the way we did.
You talking from a high horse, claiming that all that counts is the money thrown at the cash shop, is either completely ignorant or a bad attempt at trolling.
Working fine.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
We have differing definitions of fine.
In star trek online if you miss limited time ships you have to open lockboxes to earn lobi crystals then collect the ship you missed out on.
Why are people mad? Star Trek is 5 years old too.
Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?
You probably skipped the whole thread and missed that we got all this content for free - hell even the people who are late to the show could still play the 8 episodes for free but they prefer to argue.
But hey, great input from your side.
You can log in and go visit a couple of new zones, check new spvp map, play dragon ball arena or some of the activities you missed.
Check the Revamped Tequatl or the TriWurm, the new TA dungeon path or check some of the fractals you might have missed.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
A B2P model that works, a game with no holy trinity, with hybrid action oriented combat and no raiding progression as the end game, makes a lot of people mad for some reason.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
While I don't really want to generalize, it is quite obvious that most of the people who are complaining about the cost of the personal story never intended to return to the game in the first place and just want a reason to complain. The Living Story is nothing but a story DLC and not nearly as ''important'' as some people here are mentioning.
Aside from that, it is actually pretty simple. The Living Story isn't only a way of introducing content. It is also a way of keeping people playing the game. LS1 was supposed to keep peopel playing by introducing content bi-weekly. Content that actually disappeared and changed the world around it. Feels a bit dynamic however it also makes people login to not miss the content. Apparently, there were complaints and Anet responded by changing the model and ALSO the content of the Living Story. LS2 is far better recieved by the playerbase and most people liked the DLC as it offered an enjoyable story alongside nice encounters and boss fights. Achievment-hunters also had some goals to aim to and the new maps (that are free btw) have alot of new mechanics and gameplay to enjoy. Now, since LS2's content is to stay, Anet decided to do something extra to motivate players to play the game actively. Basically a fee. Those who play the game actively get the DLC for free while those who are off, will have to pay to get access to the content. Now, all you have to do, is login, once. You don't even need to open the client, just login to it, once each 2 weeks to get the content. The idea is to keep you reminded that there is a game called GW2 on your desktop. At the same, LS2 is no way punishing for new people. You can play the content for free with any of your friends who have the DLC. You can also buy it with ingame gold that you can farm in a week. You are not inetersted? you don't want to farm or pay? well, you are probably then one of those who barely login at all and will most likely not spend a dime. You are only a casual player? well, you can always login and enjoy the game. The game is still there and everything is available including the new maps. All that you don't have access to is a DLC. A DLC that is really easy to get, for reference, if you really like the game and want to put some effort into getting it.
Alot of people who have been commenting on these threads are people who have disliked GW2 at launch and/or never gave it a chance in the first place. Apparently you have the right to say your opinions, however, it is really obvious that alot of these opinions are totally biased and are based around you disliking the game with no connection whatsover to the system which you msot probably didn't even give a second thought as to why it is there.