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Daybreak games says it's still very much alive, and Terry Michaels is one of the devs still leading the charge, so what do YOU want to see from EQ Next in 2015? What will affirm your faith in the studio after its layoffs and convince you that EQN is on track?
Personally, and I talked a bit about last week, all I really want is more details and more gameplay video. If Landmark is the testbed for what EQN is to become, than I think we're more than ready to see the game in action as the devs are making it. Enough "we're transparent" talk without really showing anything. Give us classes, mechanics, dungeons, lore, and races. Give us how the rallying calls will play out, and more than just a quick "sort of" video at SOE Live.
If Daybreak is to continue the transparent style of SOE, then there's no better game to show that approach than EQ Next. We've heard plenty of talk, and the ideas behind the game are fantastic... but let's see some meat on those bones. Let's see if EQN is one of the main reasons Columbus Nova would buy SOE, and don't make it just another teeny update either.
What about you, what would ease your worries about EQN under Daybreak Games?
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
Comments
I dont think day break has any interest in gamers. They want to make what money they can then move to the next project.
I think they will screw it all up. But we will see i guess.
for Landmark, posted last week by Terry
https://forums.station.sony.com/landmark/index.php?threads/quick-update-02-12-2015.53409/
We skipped Landmark Live this week, but we'll be back on Tuesday, Feb 17 at 10:00am PST to talk about the hotfix we'll be doing (hopefully) that afternoon and the following update information. Keep your eyes on the Landmark Live forum for any updates or changes.
We'll also be doing the Workshop Show next week, so join us on Thursday, Feb 19 at 11:00am PST where Rosie and company will be talking more about Qeynos and a ton of the things players have been building in that particular style.
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otherwise I agree - we need to see some meat to the bones of EQN
EQ2 fan sites
I wish they would have shown something on group combat, how players could work together on killing things, or at least have gone into specifics on how players would work together in groups. All we ever got was talk about how their smart ai prevented trinity gameplay and how their combat was more like a moba, which is words that describes what they don't have, and not what they have.
What I want is likely nothing like what it's going to be, so nevermind I guess.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
I think the best thing Daybreak could do to help establish their company's position with the community it to announce a target release date or cancel it completely. Either way, a clear, concise announcement would do wonders to clean up a lot of the misinformation, miscommunications, speculation, and hype that have surrounded EQ:N from the very beginning.
If ever a company needs a clean slate, DGC does. They have bought themselves a public relations mess. If they made an announcement stating: 'Everything you've heard prior to Feb 15, 2015 is all now hogwash; new details about EQ:N will start Mar 1, 2015', it would do wonders to help them regain control of the user expectations about this product.
Logic, my dear, merely enables one to be wrong with great authority.
I really want to see storybricks in action. I mean, if I could say anything I want than I would say a hardcore PVE game centered around a huge world and group play mechanics, basically EQ1 with newer engine and some updated systems. However since we're talking about the features already mentioned in EQ:N and not what a fan wants, I just wanna see storybricks.
I wanna see this AI where we could build Halas or any other city and then watch it destroyed and rebuild all through the AI. Maybe even show us a battle and watch what the AI does before, during and afterwords to prove they have the AI in and working. The graphics and armor are already in Landmark and I feel like that's good enough for now. EQ:N's drawing power and innovation is in storybricks, IMO, show us that and maybe some of the rabble rousers will calm down about EQ:N = vaporware.
Here's what I would like
1. raids (should be one of MANY end-game routes for people to keep playing)
2. more realistic character models (based off of EQ & EQ2 rather than WoW)
3. complex playstyles with lots of options.
There's nothing more gratifying than playing an MMO for free.
Before the buyout, the biggest hope I had was that the game would actually come out one day.
The buyout changed nothing.
What do I want from EQ Next in 2015? Two things:
1) First half of 2015 - Take the game out of the "black box". Start talking, start showing... frequently.
2) Second half of 2015 - Let us be founders. Those of us who founded for Landmark had a lot of fun in alpha. People may regret that support in light of recent events, but I for one would love to get back to doing what I love most about MMOs... posting on forums!
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SOE Community Council Member 2014
Landmark Representative
Twitter: @AndriiMMO
"Decisions are made by those who show up."
- President Josiah Bartlett
I want to see the permanent change in place. I'm also a huge fan of the emergent AI and the dynamic quest system. Give me a world to explore and live in, just like the original EQ only better! EQ is the only MMO to hold me for 5+ years. The next MMO to have me for any length of time was WOW at 1.5 years.
If they can deliver half of what they promised, I think we're in for a treat. They just have to release it AT THE RIGHT TIME! If they have to go into 2016, so be it! Don't release it broken!!! Remember Vanguard!!!