In a few days I'll be "the answer to life the universe and everything" old and I play MMOs since the good old UO- and Meridian 59 times. And every year I hope for some developer to take the risk and make something unique, new, fresh and thriilling, something we gamers are excited about and some day watch back with the same fond memories we now have about the old and great MMOs like UO or SWG.
I really look forward to Skyforge, sooner or later we'll try it all, I'm sure.
Those attack combos are incredible. The combat system looks like it will actually be fun. And progression is not tied to gear acquisition.... too good to be true.
I tested Allods Online in the early stages of closed beta and played for several years afterwards. Seeing another promising product from Allods Team coupled with the team-up with Obsidian had me registering on the site back in March of 2014. It's got over a dozen classes, an extremely expansive character skill tree that rivals Path of Exile, engaging combat and promising boss battles, an attempt to step away from the standard "class trinity" by using support classes, and it looks like a AAA MMO to boot. Skyforge is the first game in years that I've actively followed for such a long time and not gotten disillusioned with that that in itself is refreshing. My girlfriend and I are very active gamers and I got her interested in Skyforge over the summer last year and she's even started watching some of the twitch streams of the Russian beta, so I'm looking forward to being a god standing beside her goddess as we slay the hordes that want to destroy Aelion. I have high (but not unrealistically high) hopes for Skyforge and look forward to making Aelion my home for a long time.
Looks awesome, can't wait to give this a run and let the masses know ^^. The gameplay looks very fluid and it kinda reminds me of PSO all those classes to play with seems so fun...ontop of that....becoming a GOD!!!! yes please!
The game seems quite promising and the developer team is very transparent. Skyforge offers a variety of experience that every player can find appealing. That being said, they allow players to have inside look of what they are doing and how the game is being developed. The God Feature is quite interesting not to mentioned 50VS50 PvP/PvE possibilities the game offers. While having a huge experience in participating in betas myself (such as Company of Heroes 1, 2, Ghost Recon Online (now known as Ghost Recon Phantoms, Lineage 2 (Yeap, I'm that old) Aion, Tera, Battlefield 3, 4) I came to realization that being participant of CBT is not about being first to play but to helping the developers find problems in a game, provide them feedback and ideas to accelerate game's development speed that will affect every user: The faster the game develops and bugs/errors get corrected, the faster it will be accessible to others so I hope this all gets done as fast as possible so everyone can enjoy this amazing game!
Comments
...because this game not only seems solid, the devs pay attention to what the player testers are reporting as issues and fix them!
Besides, who wouldn't want to be a god?
In a few days I'll be "the answer to life the universe and everything" old and I play MMOs since the good old UO- and Meridian 59 times. And every year I hope for some developer to take the risk and make something unique, new, fresh and thriilling, something we gamers are excited about and some day watch back with the same fond memories we now have about the old and great MMOs like UO or SWG.
I really look forward to Skyforge, sooner or later we'll try it all, I'm sure.
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I follow it when the game was announced and I want to play it
I tested Allods Online in the early stages of closed beta and played for several years afterwards. Seeing another promising product from Allods Team coupled with the team-up with Obsidian had me registering on the site back in March of 2014. It's got over a dozen classes, an extremely expansive character skill tree that rivals Path of Exile, engaging combat and promising boss battles, an attempt to step away from the standard "class trinity" by using support classes, and it looks like a AAA MMO to boot. Skyforge is the first game in years that I've actively followed for such a long time and not gotten disillusioned with that that in itself is refreshing. My girlfriend and I are very active gamers and I got her interested in Skyforge over the summer last year and she's even started watching some of the twitch streams of the Russian beta, so I'm looking forward to being a god standing beside her goddess as we slay the hordes that want to destroy Aelion. I have high (but not unrealistically high) hopes for Skyforge and look forward to making Aelion my home for a long time.
Peace, Love, and Skyforge
I want to be the dark god reaping souls with a huge scythe and controlling minions from the deepest underworld.
or
The god of light fighting for the righteous and punishing the evil, bringing hope to aelion world.
Ascending to the pantheon of the immortals.
I'm excited about this game just because