1º- Great Graphics 2º- Combat system is INSANE 3º- Story looks good 4º- That exclusive Mount is Incredible!!!! 5º- F2P with only a cash shop for costumes and xp boosts ( i hope)
4) Obsidian Entertainment helping with Lore and Storyline (this is a big one)
5) Beautiful Graphics Design
6) Social Network Connectivity for Communication Outside of Game in Relation to Game Events
7) Easy transition of character roles to meet the needs of the group (Waiting for a Tank or Healer in Holy Trinity games gets old)
8) Unique Stat System - Seems to denote a heavy emphasis on 'choose your play style', especially when considered with the rest of the progression and class systems.
9) Fun Looking Class Concepts - From the classes revealed, none of them look dull to me.
10) All of the above, combined together, seems to make for what will be an incredible game. I honestly feel that the way they're doing the mechanics will cultivate a strong community of players that will help give this game staying power, which is another exciting element for me!
I've always been a fan of Action Combat based MMORPG's since TERA, that's why I am super hyped for Skyforge to play and I would really like to get access to the Closed Beta to try it out as soon as possible together with my friend!
I've been following the game for a while, and I'm really excited for it. I absolutely love the visuals, and I've been looking for a game to satisfy my MMO itch--I really think that this is it. I love being able to play any class on one character, I love the action combat and easy questing system, and I love the idea of becoming a god.
I'm just hyped about this game, since I've been following it for almost a year and can't wait to play it! A lot of unique features that make this game stand out is what brought me to it. Everything seems perfect ^^
(except you don't give us cookies along with founder packs)
1. Obsidian and Allods. Never even thought about such collaboration. This one is reason enough to be extremely interested.
2. Combat. Really tired of the same-old bar of abilities initiated by keys. While it was good for Everquest things changed in 16 years. So it's nice to see more action combat, especially how they implement it.
3. Gods. I mean it's gods. With followers and all that attributes decent god should have. No more guessing why my character is so powerful. Talent? Supreme training? Magic? Genetic modification? Ah, little bit of everything. God, you know.
4. Class system. I can develop all classes without changing characters. That means doing everything tedious only once, thank you very much.
5. They promised some kind of high-end power-game system that will be very difficult to master. I am very interested to find out what it is. In fact I am big fan of SWG Jedi system and while I understand Skyforge's system is totally different I am still would love to get my hands on it. I am all fed up with 'equality for every player'. I want to play... what? Right, god.
6. Technology married to magic. Thank you!!! So tired of exclusives. Either this or that. What, can't take best of both worlds?
7. Call me shallow, but game is pretty. I like pretty.
SKYFORGE will be the best MMORPG ever. With features like instant class changing, not time consuming events, solo, group play, HUGE MEGAZORDON skill tree. I wanna play it now!
There is no need to elencate all the game features,if you already played Allods online you already know what this guys are able to do.I only want to see how much they are growth and hope to take part from the start to this promising mmorpg .
I really want to give this a go for the "one server per region" and "character customization" mostly as those are elements any MMORPG should have and I love core elements from the days of ole classic MMO's.
All classes being playable by one character is interesting! I'm a big fan of FFXIV: A Realm Reborn, and I'd love to get the chance to play another game using a multi-class system. Also, I want to be a god! And also, I love you MMORPG.... Just saying.
This game has been on my radar for a while. There are several aspects of Skyforge that excites me, and it's quite hard to sum them up in a few words. So I won't!
The Sci-Fi Fantasy setting is sure to deliver a broad variety of environmental themes. I look forward to exploring the mixture of Sci-Fi and Fantasy zones. And not just the zones. There's the entire mortal and immortal dynamic, the follower system, the road to Godhood, and a bunch of mean invading gods. I want to explore all of that!
The instanced zone approach has its pros and cons. The explorer in me wants vast open worlds, but real life doesn't allow me to spend much time in-game on working days. The smaller instances, however, allow for quick gameplay sessions during work days, while the larger instances provide an open-world feeling I can enjoy during weekends That variety is a big plus in my book, and the fact that I can choose between the zones on a map and instantly go there adds to it. That, and the fact that instanced zones tend to be prettier and more functional.
Progression through the ascension atlas is another thing that leaves me salivating. It looks amazing, and allows for diverse builds. And they didn't stop there . . . the ability to unlock clallasses and switch between them outside combat is something I wish more MMO's would do. It's a joy being able to do so in FFXIV, it will be awesome to do so in Skyforge as well. The growth in power (a triad consisting of followers' faith, character stats, and equipment) is measured in prestige instead of levels, which is always welcome. I want to explore that!
Action combat with mouselook control and combos tend to give a more visceral feel during battle. If done right, it can be an awesome experience, if done wrong, it can become a mindless button mashing grind. I still don't know enough about Skyforge's combat, but this is something I definitely want to check out since I enjoyed Tera's approach to combat. In other words, I want to explore that!
And lastly, I want to become a God. No, really, the power surge, the change in visuals, the in-combat class-swapping. I most definitely want to explore that!
Comments
rabTAI-The Mighty Warrior
i'am interested Skyforge
1º- Great Graphics
2º- Combat system is INSANE
3º- Story looks good
4º- That exclusive Mount is Incredible!!!!
5º- F2P with only a cash shop for costumes and xp boosts ( i hope)
I like the class system. You can switch whenever you want depending on your mood.
You don't need to make an alt character.
Wait, let me get this straight?
- You can progress the character in merely weeks?
- By doing so, you will be maxxed out progression-wise?
- By doing so, you do not need to worry about leveling multiple alts at all?
- By Godmode, you mean P2W?
- And Action Combat.
I'm not interested, but this MMO will make lots of $, I am certain.
1) A relatively Open Character System
2) Multi-faceted Progression (Deity System)
3) Variety of Player Activities
4) Obsidian Entertainment helping with Lore and Storyline (this is a big one)
5) Beautiful Graphics Design
6) Social Network Connectivity for Communication Outside of Game in Relation to Game Events
7) Easy transition of character roles to meet the needs of the group (Waiting for a Tank or Healer in Holy Trinity games gets old)
8) Unique Stat System - Seems to denote a heavy emphasis on 'choose your play style', especially when considered with the rest of the progression and class systems.
9) Fun Looking Class Concepts - From the classes revealed, none of them look dull to me.
10) All of the above, combined together, seems to make for what will be an incredible game. I honestly feel that the way they're doing the mechanics will cultivate a strong community of players that will help give this game staying power, which is another exciting element for me!
Viva la Skyforge!
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I've always been a fan of Action Combat based MMORPG's since TERA, that's why I am super hyped for Skyforge to play and I would really like to get access to the Closed Beta to try it out as soon as possible together with my friend!
I'm just hyped about this game, since I've been following it for almost a year and can't wait to play it! A lot of unique features that make this game stand out is what brought me to it. Everything seems perfect ^^
(except you don't give us cookies along with founder packs)
1. Obsidian and Allods. Never even thought about such collaboration. This one is reason enough to be extremely interested.
2. Combat. Really tired of the same-old bar of abilities initiated by keys. While it was good for Everquest things changed in 16 years. So it's nice to see more action combat, especially how they implement it.
3. Gods. I mean it's gods. With followers and all that attributes decent god should have. No more guessing why my character is so powerful. Talent? Supreme training? Magic? Genetic modification? Ah, little bit of everything. God, you know.
4. Class system. I can develop all classes without changing characters. That means doing everything tedious only once, thank you very much.
5. They promised some kind of high-end power-game system that will be very difficult to master. I am very interested to find out what it is. In fact I am big fan of SWG Jedi system and while I understand Skyforge's system is totally different I am still would love to get my hands on it. I am all fed up with 'equality for every player'. I want to play... what? Right, god.
6. Technology married to magic. Thank you!!! So tired of exclusives. Either this or that. What, can't take best of both worlds?
7. Call me shallow, but game is pretty. I like pretty.
Never won anything.
I'm like everyone else, the game looks very promising!
Love the ideas they have presented, and hope that they to be fun, engaging and polished.
I'm just gonna repost from the previous thread.
This game has been on my radar for a while. There are several aspects of Skyforge that excites me, and it's quite hard to sum them up in a few words. So I won't!
The Sci-Fi Fantasy setting is sure to deliver a broad variety of environmental themes. I look forward to exploring the mixture of Sci-Fi and Fantasy zones. And not just the zones. There's the entire mortal and immortal dynamic, the follower system, the road to Godhood, and a bunch of mean invading gods. I want to explore all of that!
The instanced zone approach has its pros and cons. The explorer in me wants vast open worlds, but real life doesn't allow me to spend much time in-game on working days. The smaller instances, however, allow for quick gameplay sessions during work days, while the larger instances provide an open-world feeling I can enjoy during weekends That variety is a big plus in my book, and the fact that I can choose between the zones on a map and instantly go there adds to it. That, and the fact that instanced zones tend to be prettier and more functional.
Progression through the ascension atlas is another thing that leaves me salivating. It looks amazing, and allows for diverse builds. And they didn't stop there . . . the ability to unlock clallasses and switch between them outside combat is something I wish more MMO's would do. It's a joy being able to do so in FFXIV, it will be awesome to do so in Skyforge as well. The growth in power (a triad consisting of followers' faith, character stats, and equipment) is measured in prestige instead of levels, which is always welcome. I want to explore that!
Action combat with mouselook control and combos tend to give a more visceral feel during battle. If done right, it can be an awesome experience, if done wrong, it can become a mindless button mashing grind. I still don't know enough about Skyforge's combat, but this is something I definitely want to check out since I enjoyed Tera's approach to combat. In other words, I want to explore that!
And lastly, I want to become a God. No, really, the power surge, the change in visuals, the in-combat class-swapping. I most definitely want to explore that!
Always excited about new mmorpg games
Hopefully it wont disappoint