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The Witcher 3: Wild Hunt isn't due out for another month but that hasn't stopped CD Projeckt Red from announcing the first two paid expansions to the game. The expansions can be purchased for PC through the newly announced "expansion pass" for $24.99, or individually for $9.99 and 19.99 respectively. A PC bundle can also be purchased with the full game plus expansions for $84.99. PS4 and XBox One will also be sold in a bundle with the full game plus the two expansions for $79.99.
Heart of Stone will be a ten hour adventure and is expected to be released in October 2015. Blood and Wine will unveil a new location, the region of Toussaint and will add twenty hours to the game. Blood and Stand is targeted for release in Q1 2016.
CD Projekt Red previously announced over sixteen free DLC for Wild Hunt.
Find out more about The Witcher 3: Wild Hunt.
Comments
lol what the fuck. I mean I somewhat understand how the developing process of a game goes and that you have to cut production of a game somewhere to actually ship it and development can continue further for more content as you prepare the boxes for the games to be shipped to stores...but to be announcing TWO expansions before the game even freaking releases?
This is like Blizzard hyping and marketing Cataclysm about to release and saying, oh hey, we also got Mists of Pandaria and Warlords of Draenor coming out soon, please look forward to it!
Fucking let the smolders of the furnace that just finished making Witcher 3: Wild Hunt cool a little before you announce expansions. At the very least Pillars of Eternity waited a couple weeks before announcing 1 expansion. It's like CD Projeckt Red felt they had to fucking 3-up them or something. To much.
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
25 $ for 30 hours expansions? Count me in. Heh even some released games this year did not have even 1/2 of that gameplay hours .
Those kind of dlcs is a great way to implement what they couldn't add in the normal development process, because of lack of time.
PC version costs more than PS4. whaaaaat?
You lost me there, CD Project.
All I can say to that is: piracy is a great thing.
My opinion is my own. I respect all other opinions and views equally, but keep in mind that my opinion will always be the best for me. That's why it's my opinion.
*ahem*
First, I'll say that I will gladly pay for the additional content because I "get it". However, I remember when Destiny was released there was all this hoopla about how Witcher developers were "Taking a stand against paid DLC"
Just found it funny that so many used articles from CDPR to essentially turn Bungie into villians, and then Witcher is doing the same. It should be noted that, to my knowledge, CDPR never charged for DLC in their previous versions.
Again, not saying that some paid DLC isn't justified, just saying that it's kinda crappy that they would go on the record, disrespecting all other developers in that way and then turn around and do the same themselves. *chomp chomp* is that humble pie? I think it is!!!
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Are CDPR getting carried away by their own perceived success and popularity ?
It's almost as if they have the monetizarion planned out in detail for the next 2 to 3 years, all they have to do now is to develop the game parts to match the income projections...
30 hours of additional gameplay is humbug? As i recall, they said that about paing 15$ for skins or some sort fluffy stuff, not actuall meaningful content. They also said, if they do paid DLC it will be great value for money. Completly new explorable map and story content for 20 hours of gameplay and antother story worth 10 hours of gameplay, both 30 hours of additional game time for 25$ is justified. Remember, its bussines, they too have to eat and feed their kids You know. I am not a fanboy, but paying for ACUTALL content not some effin skin...EKHM, Star Citzen and its starship for 250 dollars lel.
Not to mention that recent released games even combined together, for instance The Order and BloodBorne dont have 30 hours of gameplay .
Don't forget recent developer statement, that The Witcher 3 alone will have 200+ gameplay if we want to do most of the stuff ingame...is that bad?
This was my first thought. But then I went to check on those articles, and I guess I remembered wrong. They were talking mainly about small dlc, like how games add exclusive weapons for a couple bucks or something.
http://ca.ign.com/articles/2015/01/26/the-witcher-3-dev-on-making-a-stand-against-paid-dlc
"“Yeah, we are making a statement,” he added. “We, as gamers, would like to be treated this way, 'Hey, give me free DLC.' It doesn't have to be something huge. And I'm saying we aren't giving out huge stuff, we aren't giving tens of hours of storyline here, we are giving small bits of pieces that don't cost a lot. And I think people would feel better about our game, and, so, they will enjoy the adventure even more.""
An extra 30 hours, if the game is enjoyable, is not bad to pay for. I mean, games like Call of Duty gives out a few extra multiplayer maps for like $15, that's some bullshit right there.
People like you make me sick, I love to find out were you work and steal from you... Better yet you prolly don't have a job,.... This person should be banned for even saying this.. ! I
m glad you like to steal from people and ruin peoples hard work , karma is a mother f3ker
Banned for what? He simply won't pay for the expansion, he said nothing about stealing from them.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
For sure, I wouldn't attack the value. I view it as great value, actually. In addition, I will probably buy the expacks if the game is worth it. I do know what they had said previously. At the time they had like 3 or 4 DLCs planned, one was a contract of some sort, so missions? Anyway, I don't have a problem with the value, and I don't have a problem with them making money, either. What I have a problem with is the people who were putting them on a pedestal like they were somehow better than everyone else. In reality, it should be understood that the DLC in question is done. It's likely in testing and is going through polishing, which will take some time, but the thing is, it's done. The argument being made months ago was that if a company has additional content, then they should just give it all to us. I say no. Please don't. Sell me a fun game and if it's fun and I enjoy myself then I'll spend another $100 or more on DLC. It's better than buying a $100 game that's a piece of crap (which could happen if DLC didn't exist).
That's what I'm getting at more than anything else. Also, I'm certain it was simply a marketing ploy by CDPR to boost their pre-sales and image. Again, that's cool, but let's call a spade a spade.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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One of the best posts i've read in a while. Exactly how i've been feeling about CDPR
$$$$$$$$$$$$$ _
It's obvious that You have to take everything that developers say with grain of salt. It is always a PR talk. Only idiots believe on 100%. Also, don't know if u read them carefuly for the past couple of months, even on E3, when they showed the for the first time, they said that, they accept payable DLCs only if they give proper value for the money that gamers spend. They stated that they will never accept to charge players 10$ for 3-4 hours of content or skins, this is the stuff they want to give players for free, just because they bought their game. I have never seen their statement that they reject every kind of dlc. Also don't look at those announced DLCs as DLC defined by nowdays market, look at it as an expansion, old style expansion. Unfortunately nowdays game market spoiled some terms like expansion or dlc...
Don't forget to give some of it back for free over several weeks.
This comment is an easy example of someone who doesn't know a thing about game design and is perfectly content on being ignorant about it.
Do you think everybody that works on a game works on it at the same time?
See the way it works is this, the guys who work on the scenairo and plot all get done with their stuff really early in the game's life, so the game moves into world building combat, programming etc. Those people working on Scenario and concept works begin brainstorming ideas for a expansion and as the game is through certification they begin working on the expanion, which is fairly simply.
Although the game is not out yet, its already finished, they delayed it to make sure the game is not a buggy mess at launch. As for the expansions, im totally fine with them announcing them right now because they know how to do expansions. They arent like Bungievision that tried to sell 2 overpriced DLC on day 1 that dont even expand the world of Destiny, it was just more grind.
These Witcher expansions are launching almost at the end of the year and add up many many gametime hours, plus we already know the base game is like three times bigger and longer than The Witcher 2. Totally worth it IMO. CDPR always earn my money with good practices.
Oh yeah, don't get me wrong, I don't believe they ever outright said that any paid DLC is evil. However, when you say something like you'd never charge someone $10 for 3-4 hours of DLC, you may as well be smacking every other developer in the face. For all we know, their 30 hours of expansion content could take less time to create than the 3-4 hours of content created by someone else. Value is very subjective and by saying that you're delivering more value by delivering a greater amount of content, then you're defining it at a very shallow level. To be honest, I don't even know if I'll enjoy 200 hours of gameplay. My hope is that it'll be like Kingdoms of Amalur and there will be a 40 or 50 hour main story and then side content. I don't need 200 hours of gameplay and, actually, it's a turnoff for me. I actually traded in DAI this past week in favour of Borderlands. I just don't see the value add. For me it's more painful than fun because I might only play for 2 or 3 hours a day, and there are other games I'd like to play.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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maybe he just disagree about paying over 70$ for contents who should be in the game before the release ? i dont know, for me im at around 90k year and some time im doing stuft like him because i disagree what some dev or game are doing, i mean if they alwaygot the money doing dirty stuft like that they will keep doing it, just like im never paying for beta test ( not because i cant ) but because i dont agree with them. so who know what im going to do
dont steal from me or insult me plz, because yes you can get karma, that also not nice insult the guy who posted above you and i agree with him they are no reason pc version are higher than ps4.
just because they are announcing it now it has to be in game at launch? They are announcing future expansions, future expansions... The first one launches in october. I do agree with you when companies like Capcom, Ubisoft, EA, and Bungivision release announce day one dlc (and some times on disc dlc). That right there is content taken from the game to cash in. A piece of content that has been just announced, not even confirmed that is already created, and has half a year before it releases its an entire different matter.
All these AAA cash grab companies wish they could pull off DLC the way CD Projekt Red does it.
Also compare the content of these future DLCs for The Witcher 3 and the ones from the companies i mentioned and see for yourself which DLC is actually worth paying for.
And where did you get $70 for DLC? its one for $9 bucks and one for $19 bucks. That doesnt sum up to $70 and they still add more gameplay hours than overpriced DLCs from the companies mentioned above.
CDPR is just that good.
EDIT: and why cannot a PC game be more expensive than the console version? The PC version is always superior and supports mods. Totally justified if you ask me. Plus PC gets massive steam sales too.
You sir, have offended my honor! One might even say that you are acting like a jerk. Now, being a jerk myself & having been offended by your insults, I hereby throw down the gauntlet to settle our differences. Good sir, there is only one way for a couple of jerks to do battle. I challenge you, you jerk, to a jerk off!
En guard you knave!
First of all there is limit of time you can keep a game in production. If you really earn 90k pa. then you should know the basics of how business generally operates. Perhaps they have some assets they toyed around with during development but couldn't quite fit them in cohesively, maybe the ideas they had weren't quite up to par with rest of the game and they got returned to drawing board for further refinement, we may never know the 'true story', but the fact is, there comes a moment when you have to say 'Right. That's what we got - that's what we're sending for certificaiton with Sony/MS and that's what will go on the physical discs.
The whole 'gone gold' process is approx. 2 months time, 2 months where artists, writers, and all other non QA staff can take to work on ideas that were cut during development time. If they prove to be decent enough, why not make something out of them ?
And do people really think that the only stuff that's cut from games is the stuff that ends up as DLC? Making a game is a creative process, process during which different people will have dozens of ideas each, dozens of concepts, even ready models and artwork, whole levels and mechanics that will be trashed for various reasons or redesigned and repurposed, and some of those ideas never make it to public.
Oh and not 70$ but 25$.