I've spent far less on the F2P games than I have on any of the P2P games.
You know the secret? I do not need the biggest, spanky, new thing RIGHT NOW.
I know how to close my wallet.
I'm ok with not competing with the Joneses
I play for enjoyment, not for being the biggest Bad boy on the block.
This stupid "I NEED it NOW" mentality is your problem, and the cause of your inability to spend wisely.
Play what you Like. I like SWOTR, Have a referral to get you going! --> http://www.swtor.com/r/nBndbs <-- Several Unlocks and a few days game time to make the F2P considerably easier
As a game development company we believe that free-to-play / freemium might not be the future. In our latest game AD2460 (www.ad2460.com) we have chosen pay-to-play only, but at a limited cost (€4,-/month) with no elements of pay-to-win available.
As a game development company we believe that free-to-play / freemium might not be the future. In our latest game AD2460 (www.ad2460.com) we have chosen pay-to-play only, but at a limited cost (€4,-/month) with no elements of pay-to-win available.
Time will show if we are right or wrong.
I like the reduced P2P model. I'm not a fan of the "No P2W" quotes that people throw around, though. I think the "We Aren't P2W" movement is the new "Play for Free" movement. P2W always HAS and always WILL be a real thing, whether things are purchased through the game or through third party channels.
Meta: I've never understood why people tell other people they don't pay for free to play games because what if suddenly everyone else listened and took their advice. It would wreck the entire payment model. So, what reason is there to exclaim that you don't pay? Lack of foresight or just gloating that the model is peaches and cream as long as dumb people keep paying and smart people avoid the traps. Is that insulting to the dumb or the smart to even mention it, confounding it be to wee li'l me.
because no one listens on the internet anyway .. and it is just a way to do some forum pvp?
Seriously, you don't think any minds are changed here, do you?
And even if some small number of souls would listen here, it makes zero difference to the market.
These games aren't made to play and have fun doing it. It is just pay us and we will make you the best character in game. Why not just make a game where you pay to be top level when you start and then all you can complain about no new content. Sick of this BS and sick of the developers that have made it this way. F2P, B2P are just BS that has ruined the gender we have all come to love. Also I don't blame WoW for how they made their game so easy a 5 year old can now play it. I blame everyone of you cry babies that the developers listened too.
The MMO days of playing and really enjoying the games where you had to use your head and once solved it to get past this or that is over. It is all about making sure the cry babies get what they want. I hate everyone of you developers that listened to them and let them ruin the games we really loved.
2015 is the year we lost the MMO's we all use to love!
These games aren't made to play and have fun doing it.
2015 is the year we lost the MMO's we all use to love!
hmm why would anyone play a game that is not fun? Personally every single game i play is fun ... if i play more than 15 min.
and ... who are "we"? I certainly did not lose anything MMO that I love because I do not "love" a genre of games. 2015 actually is pretty good in gaming for me.
Originally posted by ThomasN7 That was the whole point of dev switching from a monthly sub to a f2p model. In the long run it costs more to play a f2p game.
These games aren't made to play and have fun doing it.
2015 is the year we lost the MMO's we all use to love!
hmm why would anyone play a game that is not fun? Personally every single game i play is fun ... if i play more than 15 min.
and ... who are "we"? I certainly did not lose anything MMO that I love because I do not "love" a genre of games. 2015 actually is pretty good in gaming for me.
I've played some modern games that I didn't enjoy. ArcheAge comes to mind. The idea that it "wasn't made to play and have fun doing it" is pretty silly, though. I imagine all these AA developers in a boardroom somewhere twirling their villain moustaches(even the ladies!) maniacally laughing about how they meticulously engineered their game to be devoid of fun.
And yep. I don't like AA, and there are some other people I've talked to who also don't like AA. That means I can speak for everyone and say that nobody likes AA, and no one can find a game that they like in 2015.
It's true, I can't find a single game I like here in 2015; I can only find games upon games that I like in 2015. I'm having trouble sussing out which ones to devote my free time to.
PS: I wonder if ArcheAge should actually be called Acreage?
So, if I understand in a F2P game (I'll asume you consider B2P just another form for the sake of argument) you feel obligated to keep up with the Joneses through the cash shop.
In a P2P game, however, you wouldn't dare spend anything outside the Sub. Even though, almost since there begining gold and items have been availible in markets outside of the games control. There were/are plenty of Jones that will go that route but you don't feel competative enough to violate the EULA.
You will only spend like a drunk sailor if the game legitamizes it. And therefore F2P MMO are way more expensive for players like you.
Originally posted by Cecropia Even with a great job I still can't justify the cost and I'm definitely not playing a chunk of a game, no way.
I can't either. It's like going to a tennis field, and being told it's free. If you want a net...pay extra...if you want tennis balls...pay extra....and each year the tennis club raises their prices. People are paying $200 a month just to have access to the net and tennis balls, yet...they still claim the game is free.
Luckily we still have FFXIV, at least there you know you pay monthly and have access to everything.
Yep. F2P is a joke and the people who keep screaming for it are idiots. I don't understand how people can be so cheap as to not pay $15 a month sub fees to get a much better game.
Originally posted by Talonsin F2P is an illusion. It should actually be called "Free to Try" because the majority of these types of games require serious real money purchases in order to play.
I mostly agree. F2P is a marketing term above all else.
But there are quite a few F2P games where you can play through pretty much all the content without spending a dime. Marvel Heroes comes to mind. You don't even have to buy the hero(s) you want if you're willing and able to farm shards for them.
They're constantly giving away XP/REP/Item find boosts, as well.
In the couple years I've been playing, I've bought Ghost Rider and some bank slots. 30-40 bucks total.
Sure, MH might not be the average player's cup of tea(or maybe it is?), but my point is there are F2P games out there that don't cost alot to play.
I only play F2P games now adays, subs make me feel obligated to play, and i eventually burn out. I dont feel obligated to play a F2P game, so i can bounce around as much as I like. If I feel a game has to restrictive a f2p model, then I dont play (see: SWTOR)
Currently I play Warframe primarily and Neverwinter occasionally. Ive spent about $50-60 in warframe for ~800 + hours over a year and a half, never felt restricted, not paying for stuff, in reality is part of the point of the game, for me. Do I have every cosmetic in the game? no, would it be nice? sure, am I having a great time? also yes. Could I spend hundreds of dollars to get all the things? of course I could, but I choose not to, it doesnt interest me, maybe im lucky in that regard, i control my spending and adjust my expectations accordingly.
Nevewinter has a TON of grind, but I can still access all the content I need, I can still run dungeons with my friends as much as I want, the gameplay is still enjoyable, so its just the thing to mess around with with friends. Im not a hard core player of that game, the higher end stuff im sure requires some $ but I have fun for what its worth.
Originally posted by ThomasN7 That was the whole point of dev switching from a monthly sub to a f2p model. In the long run it costs more to play a f2p game.
Ummmmm, no. The reason people went away from P2P is that it wasn't viable any more. MMORPGs have about 23 million subs total, half of which are subbed to WoW. The rest are all fighting for table scraps. If Sub wasn't wanted then why are the most popular games hybrid? Why do hybrid games make it so enticing to subscribe? If what you say is true, then they should just remove subscription altogether.
I am currently only really playing B2P games at the moment (ESO, GW2). Of the f2p I would play, Marvel and perhaps PoE are the only ones I touch, I am not a fan of most of the monetization systems in a lot of f2p games (e.g. Archeage). When I have more money about, I play SWTOR as a sub, but don't plan on doing that until perhaps the 4th when the 12xp comes around.
Best bet is to do a little research on the F2P game and make sure you don't get suckered into thinking it's free only to find you have to pay a huge amount of money to be on a level playing field (I know there is a counter argument for a specific game that one can leave their PC on indefinitely to gain labor points or other such stuff, but I don't have a free PC to dedicate to that nonsense...and that is what it is, nonsense...instead of paying directly, you are supposed to leave your PC on 24/7? Not going to do it)
I've spent far less on the F2P games than I have on any of the P2P games.
You know the secret? I do not need the biggest, spanky, new thing RIGHT NOW.
I know how to close my wallet.
I'm ok with not competing with the Joneses
I play for enjoyment, not for being the biggest Bad boy on the block.
This stupid "I NEED it NOW" mentality is your problem, and the cause of your inability to spend wisely.
Ahh Grasshoppa' but if all players did this - the free to play model would crash and burn.
Meta: I've never understood why people tell other people they don't pay for free to play games because what if suddenly everyone else listened and took their advice. It would wreck the entire payment model. So, what reason is there to exclaim that you don't pay? Lack of foresight or just gloating that the model is peaches and cream as long as dumb people keep paying and smart people avoid the traps. Is that insulting to the dumb or the smart to even mention it, confounding it be to wee li'l me.
Well for one reason : Because thats never going to happen.
If someone has money in their pocket and wants to look a little different form the herd of free players, they will spend that money. Same as the guy that goes to the movies, but smuggles in his own candy, versus the one that says screw it and just buys what they want from the concession. Its personal choice, and there are people that will choose to spend and those that won't. It doesn't make one or the other , "stupid".
As for the sub model, I would say it is a great model too. The argument I keep hearing that makes no sense to me, is when people say a sub model encourages people to continue playing. To me it seems that is the complete opposite. We all know there are very few games out there that you can play serious hours for months and months on end. ( or years ) And paying even that low monthly payment of $15 keeps a lot of people thinking: "Am I getting my money's worth?" If anything the sub model makes people jump ship on games sooner, IMO. Plus if they start thinking they want to return, there is always that barrier of starting up the account, and then having to play enough to justify the cost.
I am not saying that sub payment model is a bad thing. I think it works quite well in top quality games. But only in those cases, which are few at the moment.
I also don't understand why people need to complain about the F2P model. Sure you might prefer if they were sub based, but many were sub, and were unable to maintain enough subscriber base. Or they may have been viable but the the F2P option provided more income. Is that greed? No, just good business sense.
Honestly, most F2P games, can cost you from nothing, all the way to whatever you want to spend. But that is personal choice and I see nothing wrong with that, if you are willing to accept the limitations. If you aren't, well thats the way the cookie crumbles I guess. Either people support sub games or they don't. And it appears in most cases that they don't.
FFA Nonconsentual Full Loot PvP ...You know you want it!!
Originally posted by ThomasN7 That was the whole point of dev switching from a monthly sub to a f2p model. In the long run it costs more to play a f2p game.
[pointlessly large 'exactly' GIF]
Too bad there isn't a single data source you can cite to support that.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Originally posted by ThomasN7 That was the whole point of dev switching from a monthly sub to a f2p model. In the long run it costs more to play a f2p game.
[pointlessly large 'exactly' GIF]
Too bad there isn't a single data source you can cite to support that.
There are several studies that has proven that. In a F2P-game the "whales" can spend a lot more than what they would have done if they only paid for their sub.
An EEDAR research from 2014 10 % of the PC gamers contributed with 62 % of the revenue. The share of "non paying players" was 46 % and the remaining 44 % contributed with 38 % of the revenue.
But as I wrote in an earlier post we believe that F2P (pay-to-win) will be less used in the future. That is also why we chose pay-to-play in AD2460 (with a free trial period).
Don't play them. In fact, choose another form of entertainment, a movie for example.
Average movie 2.1 hours
Average Ticket Price $8.17
So it costs about $3.90 an hour to see a movie.
A nationally representative study found that the average American 8-to-18 years old play video games for 13.2 hours per week. (to me this seems way less than an mmo player would play weekly)
13.2 hours x $3.90 an hour = $51.48
So if you went to the theater the same amount of time the average gamer plays, you would spend over $205 a month, and that is without butter on top.
Now lets calculate snow skiing, riding a dirt bike, or maybe hang gliding!
I have no problem spending a few dollars on f2p games. It is a very, very cheap form of entertainment that I really enjoy.
lol you didn't have a mother with popcorn in her purse... what planet is this
Seriously though, people did start d/l torrents for reasons and Crackle, Hulu, and Netflix, exist for reasons. Not everyone goes to the expensive movies. And there is a reason Wal-Mart has DVDs for 5 bucks and the video stores pretty much went out of business. Also too we have 2.00 movie theaters in my city and you only wait about a month to see it. The only time our family "splurged" on a new release movie was on a holiday that I can recall.
I agree with your thought pattern that you could spend more on any hobby but movies are a bad representation. They've always been overpriced for what they offered and there are plenty of discount paths - just like free to play is marketed as a "discount path" though you are choosing to let it be more than that.
You are choosing because you are the one paying, they don't surgically remove the money from your wallet like the Operation game. How you justify it only matters to you though it does affect others when people expect you to keep putting in more so that they can game for free. You technically have your own personal welfare system if you pay these games more than any standard subscription and I'd guess 200 a month is above any standard sub rate. I know you didn't say that you literally pay 200 every month but that was your comparison factor.
15 a month is just fine as a fee and it doesn't put anything in popcorn or butter range.
I was just trying to state that f2p, and gaming in general, are very cheap forms of entertainment. I just chose the movie theater as an example. /shrug The discussion was about F2P being too expensive, and I just happen to disagree. The only consideration I would give to that statement is if you don't really enjoy them, then I think they would be.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Originally posted by ThomasN7 That was the whole point of dev switching from a monthly sub to a f2p model. In the long run it costs more to play a f2p game.
[pointlessly large 'exactly' GIF]
Too bad there isn't a single data source you can cite to support that.
There are several studies that has proven that. In a F2P-game the "whales" can spend a lot more than what they would have done if they only paid for their sub.
An EEDAR research from 2014 10 % of the PC gamers contributed with 62 % of the revenue. The share of "non paying players" was 46 % and the remaining 44 % contributed with 38 % of the revenue.
But as I wrote in an earlier post we believe that F2P (pay-to-win) will be less used in the future. That is also why we chose pay-to-play in AD2460 (with a free trial period).
Do you not understand the data you are reading or are you actually trying to BS me? You just wrote that almost half the playerbase pays NOTHING. You're also citing MOBA data, which sits somewhere between MMO and mobile/social. Either way, it's completely irrelevant to this conversation.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Originally posted by ThomasN7 That was the whole point of dev switching from a monthly sub to a f2p model. In the long run it costs more to play a f2p game.
[pointlessly large 'exactly' GIF]
Too bad there isn't a single data source you can cite to support that.
There are several studies that has proven that. In a F2P-game the "whales" can spend a lot more than what they would have done if they only paid for their sub.
An EEDAR research from 2014 10 % of the PC gamers contributed with 62 % of the revenue. The share of "non paying players" was 46 % and the remaining 44 % contributed with 38 % of the revenue.
But as I wrote in an earlier post we believe that F2P (pay-to-win) will be less used in the future. That is also why we chose pay-to-play in AD2460 (with a free trial period).
Yes we know that.
What was wrong with the first statement was that it was never mentioned "who" pays more in the long run. The poster makes it sound like a blanket statement, that everyone pays more. And you have just told us that most people pay less, and just a few people pay more, or much more.
So who are these people that begrudge others who may choose to pay as much as they want, in a game? And also those who may choose to pay nothing? It's a free country last I heard!
Go ahead and pay your $15 bucks a month, I don't care. But why come here and preach to us, that it is wrong to not pay for a "free" game??
FFA Nonconsentual Full Loot PvP ...You know you want it!!
Comments
I play two types of games
F2P and P2P
I've spent far less on the F2P games than I have on any of the P2P games.
You know the secret? I do not need the biggest, spanky, new thing RIGHT NOW.
I know how to close my wallet.
I'm ok with not competing with the Joneses
I play for enjoyment, not for being the biggest Bad boy on the block.
This stupid "I NEED it NOW" mentality is your problem, and the cause of your inability to spend wisely.
--> http://www.swtor.com/r/nBndbs <--
Several Unlocks and a few days game time to make the F2P considerably easier
As a game development company we believe that free-to-play / freemium might not be the future. In our latest game AD2460 (www.ad2460.com) we have chosen pay-to-play only, but at a limited cost (€4,-/month) with no elements of pay-to-win available.
Time will show if we are right or wrong.
I like the reduced P2P model. I'm not a fan of the "No P2W" quotes that people throw around, though. I think the "We Aren't P2W" movement is the new "Play for Free" movement. P2W always HAS and always WILL be a real thing, whether things are purchased through the game or through third party channels.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
because no one listens on the internet anyway .. and it is just a way to do some forum pvp?
Seriously, you don't think any minds are changed here, do you?
And even if some small number of souls would listen here, it makes zero difference to the market.
These games aren't made to play and have fun doing it. It is just pay us and we will make you the best character in game. Why not just make a game where you pay to be top level when you start and then all you can complain about no new content. Sick of this BS and sick of the developers that have made it this way. F2P, B2P are just BS that has ruined the gender we have all come to love. Also I don't blame WoW for how they made their game so easy a 5 year old can now play it. I blame everyone of you cry babies that the developers listened too.
The MMO days of playing and really enjoying the games where you had to use your head and once solved it to get past this or that is over. It is all about making sure the cry babies get what they want. I hate everyone of you developers that listened to them and let them ruin the games we really loved.
2015 is the year we lost the MMO's we all use to love!
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!
hmm why would anyone play a game that is not fun? Personally every single game i play is fun ... if i play more than 15 min.
and ... who are "we"? I certainly did not lose anything MMO that I love because I do not "love" a genre of games. 2015 actually is pretty good in gaming for me.
I've played some modern games that I didn't enjoy. ArcheAge comes to mind. The idea that it "wasn't made to play and have fun doing it" is pretty silly, though. I imagine all these AA developers in a boardroom somewhere twirling their villain moustaches(even the ladies!) maniacally laughing about how they meticulously engineered their game to be devoid of fun.
And yep. I don't like AA, and there are some other people I've talked to who also don't like AA. That means I can speak for everyone and say that nobody likes AA, and no one can find a game that they like in 2015.
It's true, I can't find a single game I like here in 2015; I can only find games upon games that I like in 2015. I'm having trouble sussing out which ones to devote my free time to.
PS: I wonder if ArcheAge should actually be called Acreage?
So, if I understand in a F2P game (I'll asume you consider B2P just another form for the sake of argument) you feel obligated to keep up with the Joneses through the cash shop.
In a P2P game, however, you wouldn't dare spend anything outside the Sub. Even though, almost since there begining gold and items have been availible in markets outside of the games control. There were/are plenty of Jones that will go that route but you don't feel competative enough to violate the EULA.
You will only spend like a drunk sailor if the game legitamizes it. And therefore F2P MMO are way more expensive for players like you.
Yep. F2P is a joke and the people who keep screaming for it are idiots. I don't understand how people can be so cheap as to not pay $15 a month sub fees to get a much better game.
Now, which one of you will adorn me today?
I mostly agree. F2P is a marketing term above all else.
But there are quite a few F2P games where you can play through pretty much all the content without spending a dime. Marvel Heroes comes to mind. You don't even have to buy the hero(s) you want if you're willing and able to farm shards for them.
They're constantly giving away XP/REP/Item find boosts, as well.
In the couple years I've been playing, I've bought Ghost Rider and some bank slots. 30-40 bucks total.
Sure, MH might not be the average player's cup of tea(or maybe it is?), but my point is there are F2P games out there that don't cost alot to play.
I only play F2P games now adays, subs make me feel obligated to play, and i eventually burn out. I dont feel obligated to play a F2P game, so i can bounce around as much as I like. If I feel a game has to restrictive a f2p model, then I dont play (see: SWTOR)
Currently I play Warframe primarily and Neverwinter occasionally. Ive spent about $50-60 in warframe for ~800 + hours over a year and a half, never felt restricted, not paying for stuff, in reality is part of the point of the game, for me. Do I have every cosmetic in the game? no, would it be nice? sure, am I having a great time? also yes. Could I spend hundreds of dollars to get all the things? of course I could, but I choose not to, it doesnt interest me, maybe im lucky in that regard, i control my spending and adjust my expectations accordingly.
Nevewinter has a TON of grind, but I can still access all the content I need, I can still run dungeons with my friends as much as I want, the gameplay is still enjoyable, so its just the thing to mess around with with friends. Im not a hard core player of that game, the higher end stuff im sure requires some $ but I have fun for what its worth.
Ummmmm, no. The reason people went away from P2P is that it wasn't viable any more. MMORPGs have about 23 million subs total, half of which are subbed to WoW. The rest are all fighting for table scraps. If Sub wasn't wanted then why are the most popular games hybrid? Why do hybrid games make it so enticing to subscribe? If what you say is true, then they should just remove subscription altogether.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
I am currently only really playing B2P games at the moment (ESO, GW2). Of the f2p I would play, Marvel and perhaps PoE are the only ones I touch, I am not a fan of most of the monetization systems in a lot of f2p games (e.g. Archeage). When I have more money about, I play SWTOR as a sub, but don't plan on doing that until perhaps the 4th when the 12xp comes around.
Best bet is to do a little research on the F2P game and make sure you don't get suckered into thinking it's free only to find you have to pay a huge amount of money to be on a level playing field (I know there is a counter argument for a specific game that one can leave their PC on indefinitely to gain labor points or other such stuff, but I don't have a free PC to dedicate to that nonsense...and that is what it is, nonsense...instead of paying directly, you are supposed to leave your PC on 24/7? Not going to do it)
Well for one reason : Because thats never going to happen.
If someone has money in their pocket and wants to look a little different form the herd of free players, they will spend that money. Same as the guy that goes to the movies, but smuggles in his own candy, versus the one that says screw it and just buys what they want from the concession. Its personal choice, and there are people that will choose to spend and those that won't. It doesn't make one or the other , "stupid".
As for the sub model, I would say it is a great model too. The argument I keep hearing that makes no sense to me, is when people say a sub model encourages people to continue playing. To me it seems that is the complete opposite. We all know there are very few games out there that you can play serious hours for months and months on end. ( or years ) And paying even that low monthly payment of $15 keeps a lot of people thinking: "Am I getting my money's worth?" If anything the sub model makes people jump ship on games sooner, IMO. Plus if they start thinking they want to return, there is always that barrier of starting up the account, and then having to play enough to justify the cost.
I am not saying that sub payment model is a bad thing. I think it works quite well in top quality games. But only in those cases, which are few at the moment.
I also don't understand why people need to complain about the F2P model. Sure you might prefer if they were sub based, but many were sub, and were unable to maintain enough subscriber base. Or they may have been viable but the the F2P option provided more income. Is that greed? No, just good business sense.
Honestly, most F2P games, can cost you from nothing, all the way to whatever you want to spend. But that is personal choice and I see nothing wrong with that, if you are willing to accept the limitations. If you aren't, well thats the way the cookie crumbles I guess. Either people support sub games or they don't. And it appears in most cases that they don't.
FFA Nonconsentual Full Loot PvP ...You know you want it!!
Too bad there isn't a single data source you can cite to support that.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
There are several studies that has proven that. In a F2P-game the "whales" can spend a lot more than what they would have done if they only paid for their sub.
An EEDAR research from 2014 10 % of the PC gamers contributed with 62 % of the revenue. The share of "non paying players" was 46 % and the remaining 44 % contributed with 38 % of the revenue.
But as I wrote in an earlier post we believe that F2P (pay-to-win) will be less used in the future. That is also why we chose pay-to-play in AD2460 (with a free trial period).
I was just trying to state that f2p, and gaming in general, are very cheap forms of entertainment. I just chose the movie theater as an example. /shrug The discussion was about F2P being too expensive, and I just happen to disagree. The only consideration I would give to that statement is if you don't really enjoy them, then I think they would be.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Do you not understand the data you are reading or are you actually trying to BS me? You just wrote that almost half the playerbase pays NOTHING. You're also citing MOBA data, which sits somewhere between MMO and mobile/social. Either way, it's completely irrelevant to this conversation.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Yes we know that.
What was wrong with the first statement was that it was never mentioned "who" pays more in the long run. The poster makes it sound like a blanket statement, that everyone pays more. And you have just told us that most people pay less, and just a few people pay more, or much more.
So who are these people that begrudge others who may choose to pay as much as they want, in a game? And also those who may choose to pay nothing? It's a free country last I heard!
Go ahead and pay your $15 bucks a month, I don't care. But why come here and preach to us, that it is wrong to not pay for a "free" game??
FFA Nonconsentual Full Loot PvP ...You know you want it!!