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Severs down. More exploits

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  • mayito7777mayito7777 Member UncommonPosts: 768
    Defiance was the game that broke my back. A game with so much potential. Pitiful. Never tried Archeage.  I am glad I didnt.

    want 7 free days of playing? Try this

    http://www.swtor.com/r/ZptVnY

  • ShortyBibleShortyBible Member UncommonPosts: 409

    It should be very interesting in the next few days to see how Trion deals with the cheaters.

     

  • RockardRockard Member UncommonPosts: 206

    The servers went down so they could hotfix an exploit.
    They combined that with the weekly maintenance so it was
    a couple of hours off line.
    As for the hundred $ packs that people bought so they could
    play the Alpha and early start of an MMO,and the b!@thurtery that
    followed.....no comment,...but that is so noob.
    Stay away from A's and early starts and expensive fluff packs,
    wait a few months till the game(any and every game) gets in a
    good shape and then join and enjoy.
    If you can pass by the boring early game PvE questing,Archeage
    with it's open world and the freedom it gives to the player should
    be on every MMO enthusiasts list.
    It is a sub game though with a free trial.One of the most expensive
    "F2P" games.

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Originally posted by azurrei
    Originally posted by DMKano

    As someone who has many inside sources at Trion it's so funny to see how completely out of touch some of the posters are here. Trion is more profitable now than they have ever been at any point as a company. 2013 was a low point for sure but the fact that 2 years later Hartsman was able to turn it completely around speaks for itself.

    Hint companies that are not doing well aren't growing their staff and hiring for 2 years steady.

     

    Proof shady P2W F2P > legit P2P unless you put in the effort for quality... it seems Hartsman went from a quality kind of guy to back room dealer - very disappointing but whatever brings in the cash, right?

    Good Quality with tons of effort games don't mean it's going be good game, it can up end up at low end, is not the game problem in general is we as players we just to picky when a game comes out, and fall for things that never come to light.

     

    As I pointed out wildstar they put tons of effort and quality in there game, but ends worst numbers on each month, we gamer we just picky, and the game was not addicted, don't mean have to be good to be addicted just need to be addicted can't stop playing even if quality so bad.

  • farbegefarbege Member UncommonPosts: 305

    Can't understand here how people can have problems with Archeage cashshop to that point to call it a cash grab.

     

    Ok, it could be a thing of age. I am an veteran MMORPG player, playing MMORGs 15 years.

    I put a rule on myself not spending real money on their cash shop beside paying my monthly subscription.

    For me it works and on the same time i find it easy to keep to the rule.

    Arena wins means nothing to me, random 1 vs 1 encounter that don't interfere with the goals of my guild means nothing to me. 

    APEX just cost 200 - 300 gold which is easy to get with just a single ezris light event, few trade packs , a treasure pack, hence few hours farming purses or just playing the market and / or a mix of it all.

    On top of that i make use of loyalty points, got the slothy and i am close to pegasus. I have constly flow of credits incoming from bying Apex WITH GOLD and i just pay monthly sub and have a fun experience.

    Can't understand  posts call it a cash grab especially if the situation like described above is so easy to avoid paying and getting what you want  with a litle patience and organization.

    Can't help me but thinking that must be premature people having problems with addictions, are unexperienced and / or  new players to MMORPG's  or they really school kids with a real problem to pay for a monthly patron subscription and have to ask parents etc. 

     I could even just stop paying alltogether and playing for entirely free but i want with my sub to support the developres as a thank you having made the best game in the last decade.

  • kinkyJalepenokinkyJalepeno Member UncommonPosts: 1,044
    Originally posted by Athisar
    I haven't spent a penny on any of Trion's games (nor will again) since they treated ArcheAge customers so badly. They're a disgrace.

    Nice contradiction there..... lol

  • alkarionlogalkarionlog Member EpicPosts: 3,584

    I see so that is why you defend so much huh? you exploited a lot when it all started, btw kanno I call lies on you even if you are ussing daggerspell or the others stun lock classes you can't kill people that fast.

     

    and yes making money is not hard I can make 100g a hour there, but the problem is you buying apex or not someone did buy apex to sell to you and the apex price is raising again, less people selling more buying, I would try to defend less shady things like trion and play and stay quiet because  there is nothing to defend the game.

    FOR HONOR, FOR FREEDOM.... and for some money.
  • WizardryWizardry Member LegendaryPosts: 19,332
    Originally posted by Mightyking
    Originally posted by donger56

    This is the best example ever of a good game that was completely ruined by absolute incompetent and dishonest management. It was a total cash grab from the very beginning when they charged people 150.00 just to play a fake alpha that was all about marketing and nothing about testing.  Trion is a sinking ship with a string of failures that it won't recover from. I would never spend a dime on any game they manage after the shameful way they managed archeage. I don't expect Trion to survive much longer, they don't have a single game that is making a profit though they will never admit it since they are privately owned they don't have to release any financials. 

    I agree with you that Archeage was poorly handled, and there were quite a few questionable mistakes surrounding the launch for the western market. But calling it part of "a string of failures" is either badly informed, or plain stupid. Rift has been regarded as having one of the most smooth and successful MMO launches, it's F2P transition was considered by many as how to do F2P, and Scott Hartsman has stated that Rift is "doing very well". Trove seems to be doing pretty good as well.

    Rift was NOT a smooth launch and yes AA  was nothing more than a cash grab and likely to keep it off the hands of someone else that might market it at the same time they were marketing Rift and the new release of Defiance.Not enough servers on launch after a very successful Beta kind proved they were cutting corners.They also said they expected population to slow down after the initial wave and that server stability would be improved.They never had AA working until the last minute couple days of Beta,they claimed on purpose,i call BS.

    IDK if it ever happened but Trion was trying to sell shares and media reports it was to help fund Defiance and the unreleased war/Military game that i believe they never released.So imo yes they were struggling for cash flow.They took over licensing of AA but did zero marketing but did lots with Rift and Defiance,so ya it was 100% a cash grab.

    As to the "how to do f2p" Well it is a no brainer when you can't sell or over time can no longer sell your game that F2p is another option to getting more cash.Subs definitely dropped off at a high number,i was there in the game playing it,i know.So when that happens there is a course of action,the cheapest and easiest without changing the game is to go f2p.As to Trove doing well,hard to say,i also played it,found it to be very bland and boring,i would never go back to it.I did not see many players at all although the structure is all instanced so not like i would anyhow.I never saw more than 2 other players.The problem is that going f2p is NEVER an indication of "doing well" it allwos players to hop in and out and never asks players to commit.Commitment is the true result that players CARE and WANT to be there.

    As  for exploits,i did play a couple times AA but did not like it much.I noticed several players in various areas continually killing the same mobs,even after i took food breaks i came back and saw them still there.The quests are VERY fast,you only need 1-5 kills max,so i have no idea what the benefit was to botting the same creatures over and over.Did it look like botting,hmm hard to say ,i do know a bot when i really look for them but i really was not paying that close attention to bots in noob zones.

     

     

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Originally posted by Wizardry
    Originally posted by Mightyking
    Originally posted by donger56

    This is the best example ever of a good game that was completely ruined by absolute incompetent and dishonest management. It was a total cash grab from the very beginning when they charged people 150.00 just to play a fake alpha that was all about marketing and nothing about testing.  Trion is a sinking ship with a string of failures that it won't recover from. I would never spend a dime on any game they manage after the shameful way they managed archeage. I don't expect Trion to survive much longer, they don't have a single game that is making a profit though they will never admit it since they are privately owned they don't have to release any financials. 

    I agree with you that Archeage was poorly handled, and there were quite a few questionable mistakes surrounding the launch for the western market. But calling it part of "a string of failures" is either badly informed, or plain stupid. Rift has been regarded as having one of the most smooth and successful MMO launches, it's F2P transition was considered by many as how to do F2P, and Scott Hartsman has stated that Rift is "doing very well". Trove seems to be doing pretty good as well.

    Rift was NOT a smooth launch and yes AA  was nothing more than a cash grab and likely to keep it off the hands of someone else that might market it at the same time they were marketing Rift and the new release of Defiance.Not enough servers on launch after a very successful Beta kind proved they were cutting corners.They also said they expected population to slow down after the initial wave and that server stability would be improved.They never had AA working until the last minute couple days of Beta,they claimed on purpose,i call BS.

    IDK if it ever happened but Trion was trying to sell shares and media reports it was to help fund Defiance and the unreleased war/Military game that i believe they never released.So imo yes they were struggling for cash flow.They took over licensing of AA but did zero marketing but did lots with Rift and Defiance,so ya it was 100% a cash grab.

    As to the "how to do f2p" Well it is a no brainer when you can't sell or over time can no longer sell your game that F2p is another option to getting more cash.Subs definitely dropped off at a high number,i was there in the game playing it,i know.So when that happens there is a course of action,the cheapest and easiest without changing the game is to go f2p.As to Trove doing well,hard to say,i also played it,found it to be very bland and boring,i would never go back to it.I did not see many players at all although the structure is all instanced so not like i would anyhow.I never saw more than 2 other players.The problem is that going f2p is NEVER an indication of "doing well" it allwos players to hop in and out and never asks players to commit.Commitment is the true result that players CARE and WANT to be there.

    As  for exploits,i did play a couple times AA but did not like it much.I noticed several players in various areas continually killing the same mobs,even after i took food breaks i came back and saw them still there.The quests are VERY fast,you only need 1-5 kills max,so i have no idea what the benefit was to botting the same creatures over and over.Did it look like botting,hmm hard to say ,i do know a bot when i really look for them but i really was not paying that close attention to bots in noob zones.

     

     

    Market showing that very little sub games are doing well at all. One company can drop tons of money and content but little return to keep the game running, is noting about being a bad game, is more on people are if it's not wow it's not worth my sub idea going around, But there F2P doing will for Rift and Trove, and for on the cash grab is base on each player think what is to a point what is cash grab to them, and people still think xp pots are cash grab when leveling so easy with out them.

     

    For arche age, was game made over sea, tons of games that come over sea they base there game around there cash shop a lot, so far seen that trion trying make less of cash shop with arche age on there end. But don't mean cash shop is not there, and there trying make money to fund the game keep it going even if people find it to costly to play at this point in time.

  • AthisarAthisar Member UncommonPosts: 666
    Originally posted by Wolfhammer
    Originally posted by Athisar
    I haven't spent a penny on any of Trion's games (nor will again) since they treated ArcheAge customers so badly. They're a disgrace.

    Nice contradiction there..... lol

    Where's the contradiction? I used to spend money on Trion, now I don't.

  • nolfnolf Member UncommonPosts: 869
    Originally posted by Mightyking
    Originally posted by donger56

    This is the best example ever of a good game that was completely ruined by absolute incompetent and dishonest management. It was a total cash grab from the very beginning when they charged people 150.00 just to play a fake alpha that was all about marketing and nothing about testing.  Trion is a sinking ship with a string of failures that it won't recover from. I would never spend a dime on any game they manage after the shameful way they managed archeage. I don't expect Trion to survive much longer, they don't have a single game that is making a profit though they will never admit it since they are privately owned they don't have to release any financials. 

    I agree with you that Archeage was poorly handled, and there were quite a few questionable mistakes surrounding the launch for the western market. But calling it part of "a string of failures" is either badly informed, or plain stupid. Rift has been regarded as having one of the most smooth and successful MMO launches, it's F2P transition was considered by many as how to do F2P, and Scott Hartsman has stated that Rift is "doing very well". Trove seems to be doing pretty good as well.

    Well the need for Rift to transition to F2P can be considered a failure of sorts, and clearly you're not familiar with how poorly Trion did with Defiance.  Add in the need to close a Studio, and it's pretty easy to see how someone could see a "string" of failures attributed to the company.

    As far as the highlighted red segment, I couldn't agree more.  AA could have been a phenomenal experience, and it simply wasn't due to how it was managed.

    I really hope that *insert game name here* will be the first game to ever live up to all of its pre-release promises, maintain a manageable hype level and have a clean release. Just don't expect me to hold my breath.

  • fivorothfivoroth Member UncommonPosts: 3,916
    Originally posted by donger56

    This is the best example ever of a good game that was completely ruined by absolute incompetent and dishonest management. It was a total cash grab from the very beginning when they charged people 150.00 just to play a fake alpha that was all about marketing and nothing about testing.  Trion is a sinking ship with a string of failures that it won't recover from. I would never spend a dime on any game they manage after the shameful way they managed archeage. I don't expect Trion to survive much longer, they don't have a single game that is making a profit though they will never admit it since they are privately owned they don't have to release any financials. 

    What are you on about? Archeage was made by an incompetent Asian developer. Their game is so badly coded that apparently is incredibly easy to hack the shit out of it. Archeage failed badly because the game was full of hacks and exploits and that's not tolerated here in the EU and NA. But what from I hear it tanked in Asia too.

    So don't blame Trion for this mess. They just made the wrong decision of picking up this steaming pile of shit. The game was not mishandled. The game was flawed by design if it is so easy to hack and exploit. There were numerous design flaws as well and the economy is totally broken due to the whole land fiasco and the incredibly broken crafting system.

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • fivorothfivoroth Member UncommonPosts: 3,916
    Originally posted by MorrowGaming

    This game has such great potential under a decent publisher, but then again as long as the devs have their say on what goes on in the game in the west I fear it will always have its problems. It does not surprise me that yet again another exploit that potential is game breaking, balance ruining has surfaced. This game is full of them and Trion are way outta their depth when it comes to dealing with hacks, bots and exploits. 

    Under a decent publisher? What about the developer? The game was broken even before Trion touched it. I am not a Trion fan (I don't play any of their games) but you should not put the blame solely on Trion when the actual developer who mde this game is incompetent and crap. If it was a publisher thing, Archeage would have not failed bdaly in every single region it launched. There are good ideas in AA but there are too many things that are fundamentlly broken.

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by DMKano

     

    You seem to have a problem about how some people spend their money - look at RL there are folks who make more in one month than most people make their entire lifetime - so what if these people spend $10,000 a week on ArcheAge - it is their money their business.

    why should I or anyone have any say so in how someone else spends their money or their time???

    h!mm?

     

    http://metro.co.uk/2014/02/28/eu-to-ban-free-to-play-unless-games-are-actually-free-4341156/

     

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • grimalgrimal Member UncommonPosts: 2,935
    Originally posted by DMKano

    I don't get it either - I haven't spend a cent since September and I still maintain 2 patron accounts via apex which I buy for around 200gold. Making 400 gold per monto for 2 accounts is *trivial* to me - because my guild has so much land and I can use it to farm and make packs. Without spending any money in the cash shop I am in full unique obsidian + obsidian weapons now. I also have a cloth illustrious set for when I change my spec. I can kill folks in full celestial gear before they get out of stun, and some of these folks have dropped 1000's in the cash shop.

    You forgot to mention you leave at one PC on 24/7 for labor regen.  This is how you get around spending money.  Not everyone wants to do that to compete.

  • LudwikLudwik Member UncommonPosts: 407
    Trove is a great game.
  • MrSnufflesMrSnuffles Member UncommonPosts: 1,117
    Originally posted by fivoroth
    Originally posted by donger56

    This is the best example ever of a good game that was completely ruined by absolute incompetent and dishonest management. It was a total cash grab from the very beginning when they charged people 150.00 just to play a fake alpha that was all about marketing and nothing about testing.  Trion is a sinking ship with a string of failures that it won't recover from. I would never spend a dime on any game they manage after the shameful way they managed archeage. I don't expect Trion to survive much longer, they don't have a single game that is making a profit though they will never admit it since they are privately owned they don't have to release any financials. 

    What are you on about? Archeage was made by an incompetent Asian developer. Their game is so badly coded that apparently is incredibly easy to hack the shit out of it. Archeage failed badly because the game was full of hacks and exploits and that's not tolerated here in the EU and NA. But what from I hear it tanked in Asia too.

    You mean like H1Z1, DayZ or APB....oh wait those are made by US developers.

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  • GravargGravarg Member UncommonPosts: 3,424

    AA is a shining example of why I hate F2P.  It's actually a fun game, but the lack of support and the cash shop ruin it.  People like to make fun of WoW and Blizzard for their support, but they have millions of players and I'd assume thousands of tickets to go through everyday.  AA has a lot less and for about a month I waited to hear back about a bugged character that I can't do anything with except log in and see the sky only ( I think he's trapped in a box or wall, damn autorun lol)  still to this day, I have yet to recieve an e-mail from AA, and I stopped play months ago.  In WoW I put in a ticket about some lost items when I left BRF one night.  The items where in my mailbox the next morning, and an e-mail explaining what happened and how it was resolved was sent to me early in the morning.

     

    Unlike P2P games, F2P games can't predict accurately how much they're going to make in a month, so they tend to always run lean when it comes to staff (not confirmed, but just something I've noticed over the years).  P2P games can predict more accurately what income they will be getting each month, and will be able to hire more without fear of nobody buying anything in the cash shop this month like F2P.  Very few games have done F2P right, and the vast majority of games that either switch to F2P or are F2P are cash grabs...I don't see why people are so surprised about AA, the $150 founders for a free game should've been a dead giveaway.

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Originally posted by Gravarg

    AA is a shining example of why I hate F2P.  It's actually a fun game, but the lack of support and the cash shop ruin it.  People like to make fun of WoW and Blizzard for their support, but they have millions of players and I'd assume thousands of tickets to go through everyday.  AA has a lot less and for about a month I waited to hear back about a bugged character that I can't do anything with except log in and see the sky only ( I think he's trapped in a box or wall, damn autorun lol)  still to this day, I have yet to recieve an e-mail from AA, and I stopped play months ago.  In WoW I put in a ticket about some lost items when I left BRF one night.  The items where in my mailbox the next morning, and an e-mail explaining what happened and how it was resolved was sent to me early in the morning.

     

    Unlike P2P games, F2P games can't predict accurately how much they're going to make in a month, so they tend to always run lean when it comes to staff (not confirmed, but just something I've noticed over the years).  P2P games can predict more accurately what income they will be getting each month, and will be able to hire more without fear of nobody buying anything in the cash shop this month like F2P.  Very few games have done F2P right, and the vast majority of games that either switch to F2P or are F2P are cash grabs...I don't see why people are so surprised about AA, the $150 founders for a free game should've been a dead giveaway.

    Only if that worked for wildstar to predict accurately, they would not be in so much trouble. but all mmo are a type cash grab, let see, can I play wow? with out a expansion yes, but if I need to play with out in the new content i have to pay, same with FF14, then f2p games same deal there many lock content, see all same deal of a cash grab.

     

    But anyhow people call out cash grab but throw it out with out knowing that mmo's are not free they cost money to make, like expansion for P2P then, cash shop in free to play, even lock content in some f2p mmo they need to make money to push there doors more, even if we can't agree there way of models in all type of mmo, if people run there own mmo with out the idea of getting people to spend money they'll never get that mmo funded, thinking that selling work that dev put in cost no money.

     

    But if people hate f2p mmo don't play it, there many people will, and they don't fall in the idea they need to spend more then a P2P to make it. Same with P2P don't play it hate there sub pay me or can't play, even way just don't play it if one don't like it, just have fun any enjoy, to many people stressing them self out over arche age but never get anywhere.

  • Good_ApolloGood_Apollo Member UncommonPosts: 55
    Originally posted by Ludwik
    Trove is a great game.

    It is, but it's extremely shallow. While that's sort of the point, it's also shallow to the degree that I couldn't be bothered to play it longer than a couple weeks. Very nicely made, some great concepts, but altogether too shallow to hold interest.
     It's nice they've added quite a few classes, but they should have focused on fleshing out the ones already in the game and having more than a small handful of abilities per class.

  • simpliussimplius Member UncommonPosts: 1,134
    Originally posted by grimal
    Originally posted by DMKano

    I don't get it either - I haven't spend a cent since September and I still maintain 2 patron accounts via apex which I buy for around 200gold. Making 400 gold per monto for 2 accounts is *trivial* to me - because my guild has so much land and I can use it to farm and make packs. Without spending any money in the cash shop I am in full unique obsidian + obsidian weapons now. I also have a cloth illustrious set for when I change my spec. I can kill folks in full celestial gear before they get out of stun, and some of these folks have dropped 1000's in the cash shop.

    You forgot to mention you leave at one PC on 24/7 for labor regen.  This is how you get around spending money.  Not everyone wants to do that to compete.

    yea , that game mechanic should be illegal, using resources, to play a game is bad enough

    using them, to stay AFK online is so much worse, its a pure waste

    BTW , i have a feeling , that power for the computer+ additional Wear on the system>15$ a month

  • LordZeikLordZeik Member UncommonPosts: 276
    Originally posted by DMKano
    Originally posted by simplius
    Originally posted by grimal
    Originally posted by DMKano

    I don't get it either - I haven't spend a cent since September and I still maintain 2 patron accounts via apex which I buy for around 200gold. Making 400 gold per monto for 2 accounts is *trivial* to me - because my guild has so much land and I can use it to farm and make packs. Without spending any money in the cash shop I am in full unique obsidian + obsidian weapons now. I also have a cloth illustrious set for when I change my spec. I can kill folks in full celestial gear before they get out of stun, and some of these folks have dropped 1000's in the cash shop.

    You forgot to mention you leave at one PC on 24/7 for labor regen.  This is how you get around spending money.  Not everyone wants to do that to compete.

    yea , that game mechanic should be illegal, using resources, to play a game is bad enough

    using them, to stay AFK online is so much worse, its a pure waste

    BTW , i have a feeling , that power for the computer+ additional Wear on the system>15$ a month

     

    Again your info is old - patrons get full labor regen when offline now.

    How many months did it take them to put that change into effect kano? You've torn down plenty of games for less in the past. I think you're letting your emotions for this game cloud your judgement. This game is a cheap shell of it's former Korean self. The game was gutted pretty horribly in between alpha and closed beta. Now that their numbers have slipped they are doing anything and everything to try and retain people in a market where they shouldn't have to. Goes to show that you can take a golden goose call it f2p and still burn down the barn. Although, I havent read the latest screw up from Trion regarding AA I'm sure it will be a good laugh.

  • grimalgrimal Member UncommonPosts: 2,935
    Originally posted by DMKano
    Originally posted by grimal
    Originally posted by DMKano

    I don't get it either - I haven't spend a cent since September and I still maintain 2 patron accounts via apex which I buy for around 200gold. Making 400 gold per monto for 2 accounts is *trivial* to me - because my guild has so much land and I can use it to farm and make packs. Without spending any money in the cash shop I am in full unique obsidian + obsidian weapons now. I also have a cloth illustrious set for when I change my spec. I can kill folks in full celestial gear before they get out of stun, and some of these folks have dropped 1000's in the cash shop.

    You forgot to mention you leave at one PC on 24/7 for labor regen.  This is how you get around spending money.  Not everyone wants to do that to compete.

     

    Not anymore - offline labor regeneration is the same as online labor for patron accounts since 1.7 patch. So both my patrons accounts are getting 10 labor every 5min with both my PCs off.

    But you needed to leave them on to get that patron status, didn't you?

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Originally posted by LordZeik
    Originally posted by DMKano
    Originally posted by simplius
    Originally posted by grimal
    Originally posted by DMKano

    I don't get it either - I haven't spend a cent since September and I still maintain 2 patron accounts via apex which I buy for around 200gold. Making 400 gold per monto for 2 accounts is *trivial* to me - because my guild has so much land and I can use it to farm and make packs. Without spending any money in the cash shop I am in full unique obsidian + obsidian weapons now. I also have a cloth illustrious set for when I change my spec. I can kill folks in full celestial gear before they get out of stun, and some of these folks have dropped 1000's in the cash shop.

    You forgot to mention you leave at one PC on 24/7 for labor regen.  This is how you get around spending money.  Not everyone wants to do that to compete.

    yea , that game mechanic should be illegal, using resources, to play a game is bad enough

    using them, to stay AFK online is so much worse, its a pure waste

    BTW , i have a feeling , that power for the computer+ additional Wear on the system>15$ a month

     

    Again your info is old - patrons get full labor regen when offline now.

    How many months did it take them to put that change into effect kano? You've torn down plenty of games for less in the past. I think you're letting your emotions for this game cloud your judgement. This game is a cheap shell of it's former Korean self. The game was gutted pretty horribly in between alpha and closed beta. Now that their numbers have slipped they are doing anything and everything to try and retain people in a market where they shouldn't have to. Goes to show that you can take a golden goose call it f2p and still burn down the barn. Although, I havent read the latest screw up from Trion regarding AA I'm sure it will be a good laugh.

    How the game was in general, would lose people anyhow no to due trion or xlgame doing anything, games like this don't end up being big even was sub still same fate. Don't get me wrong is not a bad game for people still playing it that like that big hard progression. But games never turn out right at lunch not sure how many games that had good lunch for long time it's just takes time fix things and get better.

     

    But I am not here telling you go play it again, for me I'm not but there group people that like it the game and don't find anything like that good for them. But I had my complain with big set up with blizzard with there class but took them 3 to 4 years to fix, things take time to fix the worst part of the game, if they lose people is more then what trion or xlgame is doing.

  • ReaperJodaReaperJoda Member UncommonPosts: 76
    ya for figure more exploits....Failtrion messed up this IP for sure!  bail , I did log ago!
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