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I dont feel like this game is a WOW clone at all, but the main argument against this game is always "it feels like a generic WOW clone." I dont understand whats generic about ESO at all really (im not saying its extremely innovative or anything but a WOW clone?)
So what are some ways ESO feels like a generic WoW ripoff, i want to hear opinions.
Comments
"If I offended you, you needed it" -Corey Taylor
Even then it isn't quest hub style, it is just one or two big quests that take place in the same spot on the map.
A lot of the ESO criticisms are unjustified, but I do not recall anybody trying to compare this to WoW. The two games have little in common besides both being MMORPGs.
TESO is NOT a wow clone. Found it boring past lvel 50, stopped because of VR but it's not an Eq/Wow clone at all.
Almost the opposite- much of the criticism levelled at eso from the mmo crowd is because of the ways in which it differs from mmo norms that I guess WoW is representative of. For example no auction house, no damage meters, no/limited quest hubs, no tab targeting, different tanking/healing/dps/control mechanics, etc.
Ironically, it also gets canned by the "skyrim crowd" because it is too much like an mmo and lacks the amazing sense of freedom they experienced in Skyrim- thus becoming "too WoWlike" or a generic mmo with an ES skin.
Why worry about what anyone else says? I like the game, I play it. Simple as that.
"I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist
ESO rockz!!
I think it is way harder than WoW because I die way more than I did in WoW. I love the armor and the graphics, and pve, crafting, pvp and have even caught the hang of selling my crafts on the Trader Guilds. The crafting and raiding dailies are fun and ESO, for me, is the mmorpg that is the most fun and immersive.
Sz )
^This
Didn't you know that ALL games are WoW clones?
But really I wouldn't say it is a WoW clone. It has it's issues but that isn't one of them.
ESO is not a Wow clone. It is a mediocre fantasy clone.
Any resemblance of Wow has nothing to do with why I no longer play it. It entirely has to do with the game simply not being fun enough to continue investing time into it.
You stay sassy!
I have followed a lot of the talk about ESO and have played it since beta. There has been much talk about not liking the game, but I have never heard anyone refer to it as a WoW clone unless they were just trolling.
Maybe this post is a troll too....
People say that because it seems most have forgotten what the word generic means. Or that it doesn't even necessarily have to have a negative connotation. And they don't realize what they're implying by saying WoW clone. That's because they don't put much thought into articulating their feelings about the game.
Edit: Actually thinking about it some more, did WoW introduce the quest hub style of leveling to MMORPGs? I only played Runescape before that where you grind to level. If so maybe that's what they mean. I could understand that.
That's a complete stretch..and goes for all MMOS then. Then you also have to include WoW as a clone of everything earlier for the same reasons. WoW didn't "popularize" any of it. It was already popular. WoW lumped it all together.
Jeebus.....
WoW definitely, without controversy (read about it) popularized the casual model of MMORPGs. When one refers to WoW clone, its a reference to that casual design philosophy that rewards players more for less time invested. Fast leveling, soloing, quest progression, fast travel, cross server, megaserver, instancing, non-contested content, menu queuing and lobby gameplay etc etc etc. Those are things that make a "wow clone." Adding more emphasis on PvP doesn't disqualify a game from WoW-clone status. Neither does trying to redefine what it means.
You are adding everything WoW has done from start til now. Things borrowed from other various and previous games and were already popular on those other games, translated to WoW. Try to paint it how you want.
There are no quest hubs in ESO. Not a game on rails either. These are thing that trolls who have never played the game keep saying.
The more I hear people criticize the game the more I wonder if they ever played it. ESO as a quest hub game? Almost all quests in the game are the only one in that area, and they almost all feature multiple steps to complete.
Good thing the console players didn't buy what the PC trolls keep saying.
It is endlessly astonishing how much of a troll fan base ESO has. If you want to criticize it at least take the effort to get the problems right:
broken group finder
ugly fog everywhere
limited classes/weapons
waiting for imperial city/justice pvp
Also I do not think they ever fixed weather and time of day being client specific?
There, some real issues for you.
I believe he can't properly differentiate linear questing from quest hubs. While there are no quest hubs the main zone quests for each zone are very linear and lead you around the zone very much like in WoW. This is what I think people are seeing when they call ESO a WoW clone.
That said there are lot of differences between ESO and WoW and some of the things people have said like casual play making it a WoW clone are just ridiculous.
Says you.
You have a perfect reference right here in this forum. Go back 5 years or even more, and find out what a WoW clone is. Trying to argue that a game based on the same casual philosophy as WoW isn't a WoW clone because of feature X is nothing but your trying to change the definition.
Have you played ESO?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson