I find Skyforge to be challenging and fun, I honestly enjoy every aspect of the game so far. The progression limit.. spark caps, is so incredible a thing; I know those that want to progress fast and never look back disagree, but having people.. all people stay somewhat close in range has been a blast. The instances, play each encounter perfect or die... unless you are the "very easy" crowd they are quite challenging. The numerous sources of character advancement, the monetary system.. great game so far.
Does it really matter what I write here? What if I talk about a different game, like poker?
...I like poker because it has challenging and unpredictable mechanics.
Okay okay, seriously guys. Enough jerking around.
I like Skyforge because it has neat graphics, and it also offers the chance of winning a collector's edition via MMORPG.com, which is something that poker currently does not offer. So Skyforge is slightly better than poker in that regard.
I didn't like the graphics at first, but I got somehow used to it's crispyness... but what I like on Skyforge most? The mobs tagging, or rather absence of it. Finally some game makes this right, with no exp system, you don't have to care about losing portion of exp when someone helps to kill the mob and even one hit is good enough to count for quest and loot.
This is what I like the most
Born from blood, trained to kill, ready to die, but never will!
I've been searching for a new game for a while now, and this game is the goat. The way you achieve things, 13 unique classes like the Alchemist and monk. The pvp in this game is outstanding, I just love it.
This game is too cool. I was a little skeptical at first, but after playing through the closed and open beta's, Skyforge impresses me more and more. The quick class switch is by far the best feature, along with all the diverse classes.
What I like most about the game so far? I must say that it's the combat system, and how it's so varied between the different classes. It's fun, interactive, and drives me to become more interested in other classes. It feels much more responsive than other MMORPGs, including other action-type combat MMOs, such as TESO, and makes fighting a joy to play through. Even when grinding, it makes the experience more engaging and interesting. I'm very impressed with the amount of variety that the developers managed to put into the combat system, with different classes having very different playstyles in terms of mana management, tactics, and ability usage. Through the Training Hall, I've come into contact with different classes and have become more interested in the advanced classes as a result. The only gripes I have is the amount of progress needed to unlock classes, and the fact that some classes are more powerful than others in PVP.
Of course, there's plenty other stuff to enjoy as well, including the different mission types, class system, and such, but I enjoy the combat variety the most!
Its incredibly rich in animation and interactions with characters. I really enjoy the worlds, places and combat. Would love to see a control enabled preference in the near future. I think the Atlas allows for something to work towards, a true end game mind you! I can't wait to play more. Best mmo week-end since I got into DCUO beta!
The game is amazing there is no class system. A feel of innovation with the ability to unlock other classes ultimately being able to master them all. No trading removes 3rd party influence from the game and gives a feel in an mmo that just hasn't come around in a long time!!! Excited!!!
Comments
I find Skyforge to be challenging and fun, I honestly enjoy every aspect of the game so far. The progression limit.. spark caps, is so incredible a thing; I know those that want to progress fast and never look back disagree, but having people.. all people stay somewhat close in range has been a blast. The instances, play each encounter perfect or die... unless you are the "very easy" crowd they are quite challenging. The numerous sources of character advancement, the monetary system.. great game so far.
Does it really matter what I write here? What if I talk about a different game, like poker?
...I like poker because it has challenging and unpredictable mechanics.
Okay okay, seriously guys. Enough jerking around.
I like Skyforge because it has neat graphics, and it also offers the chance of winning a collector's edition via MMORPG.com, which is something that poker currently does not offer. So Skyforge is slightly better than poker in that regard.
What i like about skyforge, hmmm. I guess that would be progression, difficulty. At least it tries to do something different.
I'm sure it would be more to like but i'm yet to discover them.
I'll will continue playing and I will find them all
I didn't like the graphics at first, but I got somehow used to it's crispyness... but what I like on Skyforge most? The mobs tagging, or rather absence of it. Finally some game makes this right, with no exp system, you don't have to care about losing portion of exp when someone helps to kill the mob and even one hit is good enough to count for quest and loot.
This is what I like the most
Born from blood,
trained to kill,
ready to die,
but never will!
This game is too cool. I was a little skeptical at first, but after playing through the closed and open beta's, Skyforge impresses me more and more. The quick class switch is by far the best feature, along with all the diverse classes.
Thanks MMORPG for the giveaway!
zalphion
What I like most about the game so far? I must say that it's the combat system, and how it's so varied between the different classes. It's fun, interactive, and drives me to become more interested in other classes. It feels much more responsive than other MMORPGs, including other action-type combat MMOs, such as TESO, and makes fighting a joy to play through. Even when grinding, it makes the experience more engaging and interesting. I'm very impressed with the amount of variety that the developers managed to put into the combat system, with different classes having very different playstyles in terms of mana management, tactics, and ability usage. Through the Training Hall, I've come into contact with different classes and have become more interested in the advanced classes as a result. The only gripes I have is the amount of progress needed to unlock classes, and the fact that some classes are more powerful than others in PVP.
Of course, there's plenty other stuff to enjoy as well, including the different mission types, class system, and such, but I enjoy the combat variety the most!
I love the idea of the godform and that you can develop all classes over time.
Also changing character classes "on the run" is a nice feature.
Furthermore the great atlas gives players good chances to invidualize their characters.
Overall, thumbs up !
Skyforge
Its incredibly rich in animation and interactions with characters. I really enjoy the worlds, places and combat. Would love to see a control enabled preference in the near future. I think the Atlas allows for something to work towards, a true end game mind you! I can't wait to play more. Best mmo week-end since I got into DCUO beta!
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
Kinda reminds me of PSO
I really love the Temple system cause it's almost unique, u are god, that have followers that act for u, in your name and u can manage them.
the classes and progression would be something I find intriguing wanting to try out