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Guild Wars 2: ArenaNet Teasing Elementalist Advanced Profession

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

The ArenaNet team is at it again with a new teaser image on the Guild Wars 2 Facebook page. It seems that we will finally hear more about the Elementalist advanced profession later this week! What do you hope to see?

image


¯\_(ツ)_/¯ 


Comments

  • BorlucBorluc Member UncommonPosts: 262
    Mega-maid?
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    I'm really interested in hearing about it seeing as how its the class I play the most.  They really need to hurry it up though.



  • bcbullybcbully Member EpicPosts: 11,843
    Is it just me or is their teasing not too... Teasing?
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Love playing Ele, one of my favorite characters.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • Nemesis7884Nemesis7884 Member UncommonPosts: 1,023
    at least warhorn is confirmed now and that its weather centered
  • bamwallabamwalla Member UncommonPosts: 221
    Originally posted by Borluc
    Mega-maid?

    she's gone from suck to blow!

     

    no, but really, the first thing I saw was a broom

  • Shana77Shana77 Member UncommonPosts: 290
    Obviously the elementalist advanced proffesion is the Tempest. 
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    I wanted a sword also... the warhorn is disheartening.. especially since focus is one of the best offhands available.  Ele really needed more main hand weapons...  just like with the shield for mesmer.. can't help but feel a little  cheated.. but I'll wait to see what exactly they have going on.



  • KanethKaneth Member RarePosts: 2,286
    Originally posted by maskedweasel
    I wanted a sword also... the warhorn is disheartening.. especially since focus is one of the best offhands available.  Ele really needed more main hand weapons...  just like with the shield for mesmer.. can't help but feel a little  cheated.. but I'll wait to see what exactly they have going on.

    I also wanted sword, but if the warhorn is very much weather/storm based, I'll be pretty happy.

  • L0C0ManL0C0Man Member UncommonPosts: 1,065
    Originally posted by maskedweasel
    I wanted a sword also... the warhorn is disheartening.. especially since focus is one of the best offhands available.  Ele really needed more main hand weapons...  just like with the shield for mesmer.. can't help but feel a little  cheated.. but I'll wait to see what exactly they have going on.

    I'll take a wait and see attitude. One advantage elementalists do have compared to mesmer is that they're getting 8 new weapon skills with warhorn compared to the 2 the mesmers are getting.

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  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    it would have been cool if the advanced professions allowed each class to wear another set of armor (cloth, medium, heavy) based on the advanced profession type. Elementalist would make an awesome melee battlemage in GW2




  • AeanderAeander Member LegendaryPosts: 8,028
    Originally posted by rojoArcueid
    it would have been cool if the advanced professions allowed each class to wear another set of armor (cloth, medium, heavy) based on the advanced profession type. Elementalist would make an awesome melee battlemage in GW2

     

    That isn't going to happen for two reasons:

    1) The difference between armor classes is trivial. It's a 10% armor difference between light and heavy. That's weaker than many traits.

    2) It makes little sense from a gameplay perspective. Requiring a certain specialization be equipped to wear an entire suit of gear would only bloat inventories and create unnecessary costs for the player. A terrible idea given that there is a major emphasis on adaptation and build swapping in Guild Wars 2 (when it works as intended).

     

    Weapons expand gameplay and create new playstyles. Armor classes, unfortunately, don't.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    Originally posted by Aeander
    Originally posted by rojoArcueid
    it would have been cool if the advanced professions allowed each class to wear another set of armor (cloth, medium, heavy) based on the advanced profession type. Elementalist would make an awesome melee battlemage in GW2

     

    That isn't going to happen for two reasons:

    1) The difference between armor classes is trivial. It's a 10% armor difference between light and heavy. That's weaker than many traits.

    2) It makes little sense from a gameplay perspective. Requiring a certain specialization be equipped to wear an entire suit of gear would only bloat inventories and create unnecessary costs for the player. A terrible idea given that there is a major emphasis on adaptation and build swapping in Guild Wars 2 (when it works as intended).

     

    Weapons expand gameplay and create new playstyles. Armor classes, unfortunately, don't.

    Well, that and the fact that eles don't need heavy armor to be a "battlemage".  Even cele ele's can out tank most pure defensive heavy class specs.  

     

    The only difference would be a slight increase of armor rating and the visuals.  Visually it could be cool to have the option of medium and heavy armor choices to mesh each class with,  but I wouldn't build a whole new specialization based around an armor type just so I can look different.



  • eye_meye_m Member UncommonPosts: 3,317
    I would have loved to see a torch, because my ele really wants Rodgort. I guess a warhorn does make more sense as far as being complimentary to all four elements.

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  • pingopingo Member UncommonPosts: 608
    Originally posted by rojoArcueid
    it would have been cool if the advanced professions allowed each class to wear another set of armor (cloth, medium, heavy) based on the advanced profession type. Elementalist would make an awesome melee battlemage in GW2

    Well the good thing is that an ele with a tanky stat armor (even on light armor) can be very tanky. You can really feel it if you run with Soldiers gear in WvW. More so if you have a healing support build with water fields and such.

     

     

    I guess the warhorn makes sense, but really, I am really interested in seeing the new utility skills. I hope they will bring new synergy to the existing mix. I'm a D/D Ele and another of my charr is a Staff Ele. I want to see what they can bring of tools to my existing builds:)

  • ThupliThupli Member RarePosts: 1,318
    So glad I started eso. It has the freedom that gw is moving away from...can't even pick the new weapon without the new traitline... Boring.
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