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NCSOFT second quarter earnings

KabulozoKabulozo Member RarePosts: 932

Lineage 1 - 85 billion KRW 

Blade & Soul - 29 billion KRW 

GW2 - 22 billion KRW

Aion - 20 billion KRW

Lineage 2 - 16 billion KRW

Wildstar - 2 billion KRW

Others - 20 billion KRW

Royalties - 20 billion KRW

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Comments

  • SeelinnikoiSeelinnikoi Member RarePosts: 1,360
    Wildstar situation is even worse than I thought!
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  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by Seelinnikoi
    Wildstar situation is even worse than I thought!

    Could be why the payment model is changing.  I'm crossing my fingers that it is the difference.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • kitaradkitarad Member LegendaryPosts: 8,164

    Look at Lineage going strong still ,what a game to be able to be this good for so long.

     

    Is Blade and Soul F2P there ? 

     

    What games are they earning royalties on is Lineage ,Aion and Blade and Soul (in Russia),GW 2 (China) in that figure.

     

    Looks like Blade and Soul is doing well in Taiwan. Good for the game if it maintains good numbers we might see it get more development when it comes here.

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Originally posted by Amjoco
    Originally posted by Seelinnikoi
    Wildstar situation is even worse than I thought!

    Could be why the payment model is changing.  I'm crossing my fingers that it is the difference.

    Yeah, I've just started playing it after picking it up in a humble bundle and it's actually a pretty good game. My MMO Geek son likes it too......but still prefers WoW. So I think WS should do much better with the change of payment model. It'll definitely be a game I'll play occasionally, and even throw some money at. 

    Crazkanuk

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  • KyleranKyleran Member LegendaryPosts: 43,975
    Lineage 1 keeps rolling on as a juggernaut in Korea, an amazing story really.

    "True friends stab you in the front." | Oscar Wilde 

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829

    Here's to hoping that F2P turns the winds favorable in Wildstar's direction.

    If not I don't see it taking long before NCSoft pulls the plug (as they have a habit of doing).

    I think they'll be alright though. From the little I've seen of the game plenty of work has been put into it, and there's some things it does very well. I don't see why they wouldn't be able to reach the same moderate level of success that PWE's games do.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

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  • KabulozoKabulozo Member RarePosts: 932
     At  least in Korea Blade & Soul is P2P. Wildstar may be the next City of Heroes within one year or less.
  • kitaradkitarad Member LegendaryPosts: 8,164

    So the 29 Billion KRW is P2P in Korea. The rest of its earnings are in royalties. This game is about as old as GW 2 but GW 2 is B2P so the 22 Billion for GW 2 is impressive .

     I like Wildstar I hope the F2P turns it round.

  • hallucigenocidehallucigenocide Member RarePosts: 1,015
    Originally posted by Azaron_Nightblade

    Here's to hoping that F2P turns the winds favorable in Wildstar's direction.

    If not I don't see it taking long before NCSoft pulls the plug (as they have a habit of doing).

    I think they'll be alright though. From the little I've seen of the game plenty of work has been put into it, and there's some things it does very well. I don't see why they wouldn't be able to reach the same moderate level of success that PWE's games do.

    i think it will see a massive surge of players when it goes f2p but i dont think it will last long though.

     

    I had fun once, it was terrible.

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Originally posted by hallucigenocide
    Originally posted by Azaron_Nightblade

    Here's to hoping that F2P turns the winds favorable in Wildstar's direction.

    If not I don't see it taking long before NCSoft pulls the plug (as they have a habit of doing).

    I think they'll be alright though. From the little I've seen of the game plenty of work has been put into it, and there's some things it does very well. I don't see why they wouldn't be able to reach the same moderate level of success that PWE's games do.

    i think it will see a massive surge of players when it goes f2p but i dont think it will last long though.

     

    Thats is any model see a massive surge of players seeing the game if it's right for them, then end up keeping a small % after the rush.

  • dllddlld Member UncommonPosts: 615
    Did gw2 start to sell HoT within that time period? From what I remember that number is very similar to the latest release for gw2.
  • hallucigenocidehallucigenocide Member RarePosts: 1,015
    Originally posted by zaberfangx
    Originally posted by hallucigenocide
    Originally posted by Azaron_Nightblade

    Here's to hoping that F2P turns the winds favorable in Wildstar's direction.

    If not I don't see it taking long before NCSoft pulls the plug (as they have a habit of doing).

    I think they'll be alright though. From the little I've seen of the game plenty of work has been put into it, and there's some things it does very well. I don't see why they wouldn't be able to reach the same moderate level of success that PWE's games do.

    i think it will see a massive surge of players when it goes f2p but i dont think it will last long though.

     

    Thats is any model see a massive surge of players seeing the game if it's right for them, then end up keeping a small % after the rush.

    yup will be interesting to see if those that stick around will be enough or if this is it's final breath.

    I had fun once, it was terrible.

  • tupodawg999tupodawg999 Member UncommonPosts: 724

    Lineage shows the incredible payoff from hitting the jackpot with an MMORPG for a particular market.

     

  • NailzzzNailzzz Member UncommonPosts: 515

     Hmm, I did a look back at the financial reports at the time just before the closure of CoH. Surprisingly it appears that  Wildstar is actually doing less well than City of Heroes was doing just before they were closed down. And unlike Paragon studios, I don't get the impression that they are using the operating costs for that game to also fund development of another game. I'm actually kind of shocked that they are maintaining Wildstar at all, though perhaps I am simply ill informed on the matter. Either that or NCsoft simply had some kind of prejudice against City of Heroes.

  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Originally posted by Nailzzz

    Either that or NCsoft simply had some kind of prejudice against City of Heroes.

    It's almost certain that they did. Otherwise there reason for shutting it down wouldn't have been "due to a realignment of company focus" or similar crap.

    They also shot down all of the developers' attempts to buy themselves free, and would rather sit on an all but worthless IP until the ends of time.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • ArglebargleArglebargle Member EpicPosts: 3,465
    Originally posted by Azaron_Nightblade
    Originally posted by Nailzzz

    Either that or NCsoft simply had some kind of prejudice against City of Heroes.

    It's almost certain that they did. Otherwise there reason for shutting it down wouldn't have been "due to a realignment of company focus" or similar crap.

    They also shot down all of the developers' attempts to buy themselves free, and would rather sit on an all but worthless IP until the ends of time.

    I think it might have been an issue of losing face after they made the 'kill' decision.  Also fully suspect that it helped in accounting maneuvers, as there were a lot behind the scenes things going on.  Not to mention that NCSoft doesn't really seem to have a good feel for western style games.

     

    One CoH developer said that he always thought that the game had  5-4 support on the corporate board, and that one person there left/switched, and it went to 4-5 against them. 

     

    For  Wildstar, they've doubtless invested a ton of money, and are still trying to figure out how to pump it up without taking the loss.   If the FtP  change doesn't go well, Wildstar will be walking  with a noose around its neck.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • KabulozoKabulozo Member RarePosts: 932
    If Wildstar is shut down, NC still has Lineage Eternal in its sleeve. If done right LE can become their secong highest grossing MMO in the long term.
  • Superman0XSuperman0X Member RarePosts: 2,292
    Originally posted by Arglebargle
    Originally posted by Azaron_Nightblade
    Originally posted by Nailzzz

    Either that or NCsoft simply had some kind of prejudice against City of Heroes.

    It's almost certain that they did. Otherwise there reason for shutting it down wouldn't have been "due to a realignment of company focus" or similar crap.

    They also shot down all of the developers' attempts to buy themselves free, and would rather sit on an all but worthless IP until the ends of time.

    I think it might have been an issue of losing face after they made the 'kill' decision.  Also fully suspect that it helped in accounting maneuvers, as there were a lot behind the scenes things going on.  Not to mention that NCSoft doesn't really seem to have a good feel for western style games.

     

    One CoH developer said that he always thought that the game had  5-4 support on the corporate board, and that one person there left/switched, and it went to 4-5 against them. 

     

    For  Wildstar, they've doubtless invested a ton of money, and are still trying to figure out how to pump it up without taking the loss.   If the FtP  change doesn't go well, Wildstar will be walking  with a noose around its neck.

    Several companies were offered Paragon Studios (including CoH) but declined because of the high debt, and little prospect of short term turnaround. Closing the studio was a reasonable business decision, unlike shuttering Tabula Rasa, which was all politics.

  • LudwikLudwik Member UncommonPosts: 407
    This may come off as greedy but I'd like to see them just scrap Wildstar and move people to GW2 and B&S.
  • ArglebargleArglebargle Member EpicPosts: 3,465
    Originally posted by Superman0X
    Originally posted by Arglebargle
    Originally posted by Azaron_Nightblade
    Originally posted by Nailzzz

    Either that or NCsoft simply had some kind of prejudice against City of Heroes.

    It's almost certain that they did. Otherwise there reason for shutting it down wouldn't have been "due to a realignment of company focus" or similar crap.

    They also shot down all of the developers' attempts to buy themselves free, and would rather sit on an all but worthless IP until the ends of time.

    I think it might have been an issue of losing face after they made the 'kill' decision.  Also fully suspect that it helped in accounting maneuvers, as there were a lot behind the scenes things going on.  Not to mention that NCSoft doesn't really seem to have a good feel for western style games.

     

    One CoH developer said that he always thought that the game had  5-4 support on the corporate board, and that one person there left/switched, and it went to 4-5 against them. 

     

    For  Wildstar, they've doubtless invested a ton of money, and are still trying to figure out how to pump it up without taking the loss.   If the FtP  change doesn't go well, Wildstar will be walking  with a noose around its neck.

    Several companies were offered Paragon Studios (including CoH) but declined because of the high debt, and little prospect of short term turnaround. Closing the studio was a reasonable business decision, unlike shuttering Tabula Rasa, which was all politics.

    Not true, from what I've read.   Some very sweet deals were offered to NCSoft, and they turned them all down.  I think they turned them down because they didn't want to admit a mistake.   Plus, accounting tricks.  

     

    Tabula Rasa was all politics, as was their underhanded booting of Garriott.  Killing that game was  a poor business choice, which puts their other business moves under a bit more of a microscope.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • gervaise1gervaise1 Member EpicPosts: 6,919

    2 billion KRW - about $1.7M in revenue before costs - say 36k population and still declining. CoH and other games have been closed when they (reportedly) had more population  / revenue than this.

    Launch as f2p to save face; reduce staff to the absolute minimum; hope for a miracle but plan to close maybe late next year. 

  • MikehaMikeha Member EpicPosts: 9,196
    Look forward to seeing how Lineage Eternal and Master X Master does.
  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by dlld
    Did gw2 start to sell HoT within that time period? From what I remember that number is very similar to the latest release for gw2.

    I believe that pre-purchases will only be shown when the product release.

    With GW2 vanilla NCSoft started selling pre-purchases in April but GW2 sales only were reported for Q3.

     

    Currently playing: GW2
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  • ArglebargleArglebargle Member EpicPosts: 3,465
    Originally posted by Sukiyaki
    Originally posted by Nailzzz

     Hmm, I did a look back at the financial reports at the time just before the closure of CoH. Surprisingly it appears that  Wildstar is actually doing less well than City of Heroes was doing just before they were closed down.

    City of Heroes dropped so low it was not even listed anymore on the charts before it was closed down. The numbers you seem to refer to are not from "just before they where shut down" but the first quarter after the last update CoH that failed to turn around things and was just tanking in progress. NCSoft has even games with only slighty more than 1 Billion Won listed. The rest is dropped to "others" category. CoH was still not listed seperately anymore before it was shut down. Wildstar makes more than 2 Billion Won. Your point fails.

    PS.: @others: Those "sweet deals to buy out CoH NCSoft declined" are just as much made up myths as the claims that the game was "indeed later admitted to be very profitable" or "leaked to be profitable". Nameless anonymous sources and invented game dataabout population and never reported profits that only disgruntled CoH fanboys and NCSoft hater/Blizzard fanboys ever seem to manage to get their hands on. The same people who go as far as paraphrasing news that contradicts them, to fabricate "proof" for these myths. Don't spam these basless and debunked fake stories into every NCSoft/NCSoft games news. This repetitive derailing is getting old and tiresome. I still see some armchair business boys who can't tell the difference between revenue and profit trying hard to pretend the have a point and the facts on their side, proclaiming impending meltdown of the company because of these "bad business decissions" for the past 3 years at average once a month. Yet the company stands here better than when CoH was dying... I mean "being very profitable and healthy".

    This is the NCSoft slanted apologist rhetoric.  We know that they were quite willing to kill the very expensive Tabula Rasa mmo, without much of an attempt to salvage it.   NCSoft also lost a lawsuit due to their attempt to undercut Richard Garriott.   So their moves shouldn't get any automatic benefit of the doubt. 

     

    Perhaps your google-foo is on the fritz.  I can come up with several links that support the contention here.   As former MMORPG columnist (and CoH dev) said,

    "...It was funny because the players were in as much shock as any of the developers--and they were like, in all the forums and on private messages on Twitter, 'Why don't you try X, or Y, or Z? Have you thought about doing a Kickstarter?' Things like that.  Of all of them I've read, none of them were something we didn't already try ... It just didn't work out."

     

    The game devs thought enough of CoH that they were trying to buy it out til the very last minute.  Their opinion carries some weight with me.

     

     

    http://www.gamasutra.com/view/feature/189896/behind_the_scenes_of_the_paragon_.php

     

    http://www.shacknews.com/article/78697/shuttered-city-of-heroes-dev-failed-in-last-minute-attempt

     

    http://www.engadget.com/2014/08/18/players-allegedly-negotiating-with-ncsoft-to-buy-city-of-heroes/

     

    So maybe the Wildstar devs will try to buy it up when the NCSoft executioner's axe gets brandished.   

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • simsalabim77simsalabim77 Member RarePosts: 1,607
    If I were working on Wildstar, I'd start getting ready to look for a new job. Game isn't going to last. 
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