Originally posted by d_20 I don't think it will go over that well in China:1 The art style won't appeal2 Too many skeletons :)3 Can't make a character with Asian features -- unless you think Bosmer will suffice as some people on the ESO forums maintain (which I don't)4 I don't believe the main gaming audience is as much interested in story in their mmos. Plus, localizing all that content would be a major task -- not only because of the sheer amount of content, but also because it is hard to make certain themes relevant across cultures. The stories about the gay lovers would have to me removed. ESO stories didn't even appeal to a broad spectrum of the western target audience, even though a certain group of people does love them or at least find them decent.5 Story quests as the backbone of leveling? I don't think so.
i agree with this. i'm sure there would be a good amount of eastern folks who would like to play a game like ESO, just like there is a good amount of westerners who like eastern mmo's.
Not if they keep rehashing old environments (IC's daedra been there done that theme), half released material (Justice system with no bounty hunters), Half truths or lies (removal of vet ranks), lack of classes (4 classes still isn't enough and everyone uses the same skills t make the same builds), etc. Until they fix some of these issues I don't see China putting ESO over the top.
I'm an older gamer (began with UO) and I play with a group of co-workers who have played just about everything and something about ESO rubs a lot of folks wrong. One of the largest complaints I keep hearing is the VR ranks killed it. I was the hardest of 4 to convince to play ESO due to the 4 classes, and I was the last to leave (mainly due to the VR grind). Just to tell you how much I wanted to like it, I bought the super collectors box with Molag Bal. I still try to make a come back but those VR ranks are killer. I keep trying to convince others to return and I get the same VR complaints. If I wanted to PVE those other lands I would have made an alt. I saw BCBully rave about the IC and how much much he was having (though I've lurked on these boards long enough to know anything ESO and he's sold) but when I pulled up a video at break time today and got some of my gaming buds together the first thing they said was, oh man same ole Daedra stuff, with enlarge versions of existing mobs, no thanks. We all love PVP, we're all ex Daoc'ers afterall, and we'd all love that Darkness falls feeling. (If I'm wrong about IC and gets better please correct me as we only watched a short clip ).
To me, these are issues Zeni has to tackle before they retain WOW numbers. As you can see it is already affecting true MMO players who love the genre. Sure they might be able to sale a lot of boxes but retaining them is a whole different thing. Sorry if this is kinda here or there but I'm at work and very limited on time for a proper write-up.
With the recent news of China lifting their console ban allowing people to purchase consoles, I have a BOLD prediction for Tamriel Unlimited.
By the end of 2016 The Elder Scrolls Online: Tamriel Unlimited will become the biggest western mmorpg surpassing WoW. I predict ESO will sell a minimum of 10 million copies in China.
With the recent news of China lifting their console ban allowing people to purchase consoles, I have a BOLD prediction for Tamriel Unlimited.
By the end of 2016 The Elder Scrolls Online: Tamriel Unlimited will become the biggest western mmorpg surpassing WoW. I predict ESO will sell a minimum of 10 million copies in China.
Thoughts?
Won't they have to localize it first? As far as I'm aware, ESO has not localized for Korean, Japanese, Russian or Chinese. As a matter of fact, they seem totally uninterested in doing so whether for PC or console and is available in English, German and French only.
And unlike WOW's localization, this would be no small task since ESO is heavily voiced and WOW never was when they localized.
Changing my prediction end of 2017!
It has taken them a year and a half to get Imperial City out and you think they would even try this with the limited staffing they have now?
personally, I hope it just keeps a healthy population and keeps improving on what it's doing. I've been playing for a little over a month now on ps4, and I have to say, I haven't had this much fun playing an mmo since vanilla wow. The quests are really well written and the combat keeps me engaged pretty well. So here's to hoping the game stays healthy for years to come, I for one will be playing as long as the servers are alive .
With the recent news of China lifting their console ban allowing people to purchase consoles, I have a BOLD prediction for Tamriel Unlimited.
By the end of 2016 The Elder Scrolls Online: Tamriel Unlimited will become the biggest western mmorpg surpassing WoW. I predict ESO will sell a minimum of 10 million copies in China.
Thoughts?
Won't they have to localize it first? As far as I'm aware, ESO has not localized for Korean, Japanese, Russian or Chinese. As a matter of fact, they seem totally uninterested in doing so whether for PC or console and is available in English, German and French only.
And unlike WOW's localization, this would be no small task since ESO is heavily voiced and WOW never was when they localized.
Changing my prediction end of 2017!
It has taken them a year and a half to get Imperial City out and you think they would even try this with the limited staffing they have now?
Let's get real.
Bethesda can localize ESO for ZoS...
Wait no... scratch that, they better be working on TES VI.
I kinda doubt it. Releasing in China and selling a few million copies like GW2 did on PC is not unlikely but we are talking about something like 2M here. A lot of money still but 10M seems unrealistic to me, I doubt it would get more active players in China than Wow had when it peaked.
China is an interesting market and even 1M copies and some micro transactions means a healthy sum for any MMO but let's not get unrealistic hopes here.
ESO on consoles can probably compete very well with GW2 and maybe even in best scenario with the aging Wow. Wow at it's peak was a very different beast though and you need more than ESO to really beat that.
I think ESO should release in China though, even in worst case it will still sell a few hundred K copies so it is worth the work.
What did in China though (with GW2) "a bold move": they "sold" the game. Charged up front. Which is not the norm. Although FFXIV - essentially - did the same when it sold game time with a free game. (Rather than selling the game with 30 days!)
So there are possibilities but not "easy" - and yes Zenimax would have to partner with someone as well.
Originally posted by Octagon7711 I have seen Chinese Kung-Fu movies about the dead, vampires, magic and other supernatural phenomena, that made it past the censors.
Game is buzzing with new players everyday. Gameis a success.
I've been amazed by how steady the sales on Steam have been since the B2P and rebranding to ESO:TU. It goes in and out of the top 10 in sales constantly. Whenever I think it's out of the top 10 for good, it makes a come back in short order.
Old time players that don't constantly make new low level characters like I do to try leveling with different builds, probably have no idea just how crowded the lowbee areas are. I haven't seen it this populated since early release more than a year ago.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I kinda doubt it. Releasing in China and selling a few million copies like GW2 did on PC is not unlikely but we are talking about something like 2M here. A lot of money still but 10M seems unrealistic to me, I doubt it would get more active players in China than Wow had when it peaked.
China is an interesting market and even 1M copies and some micro transactions means a healthy sum for any MMO but let's not get unrealistic hopes here.
ESO on consoles can probably compete very well with GW2 and maybe even in best scenario with the aging Wow. Wow at it's peak was a very different beast though and you need more than ESO to really beat that.
I think ESO should release in China though, even in worst case it will still sell a few hundred K copies so it is worth the work.
I don't know, GW2 wasn't well received in China. They did server merges before the year was out. I don't think that ESO will do much better. I think ESO is probably already number 2 in the west or maybe number 3 depending on SWTOR's numbers.
James T. Kirk: All she's got isn't good enough! What else ya got?
Originally posted by stevebombsquad Originally posted by Loke666I kinda doubt it. Releasing in China and selling a few million copies like GW2 did on PC is not unlikely but we are talking about something like 2M here. A lot of money still but 10M seems unrealistic to me, I doubt it would get more active players in China than Wow had when it peaked.China is an interesting market and even 1M copies and some micro transactions means a healthy sum for any MMO but let's not get unrealistic hopes here.ESO on consoles can probably compete very well with GW2 and maybe even in best scenario with the aging Wow. Wow at it's peak was a very different beast though and you need more than ESO to really beat that.I think ESO should release in China though, even in worst case it will still sell a few hundred K copies so it is worth the work.
I don't know, GW2 wasn't well received in China. They did server merges before the year was out. I don't think that ESO will do much better. I think ESO is probably already number 2 in the west or maybe number 3 depending on SWTOR's numbers.
if you include consoles, it's definitely #2 behind wow.
Game is buzzing with new players everyday. Gameis a success.
I've been amazed by how steady the sales on Steam have been since the B2P and rebranding to ESO:TU. It goes in and out of the top 10 in sales constantly. Whenever I think it's out of the top 10 for good, it makes a come back in short order.
Old time players that don't constantly make new low level characters like I do to try leveling with different builds, probably have no idea just how crowded the lowbee areas are. I haven't seen it this populated since early release more than a year ago.
But are they sticking around?
Never played so i have no idea. never thought it would be my type of game so never tried it at all. Just wonder if they are trying the game and leaving soon after...or playing longer term?
If they release in China they will probably have to do a lot of changing. The Chinese government is very sensitive.. to everything really. Sony had to drop a lot of scenes out of Pixels all because China didnt like it... A kids movie was offensive!?
With the recent news of China lifting their console ban allowing people to purchase consoles, I have a BOLD prediction for Tamriel Unlimited.
By the end of 2016 The Elder Scrolls Online: Tamriel Unlimited will become the biggest western mmorpg surpassing WoW. I predict ESO will sell a minimum of 10 million copies in China.
Thoughts?
Originally posted by ElRenmazuo I predict there will be a lot more gold sellers
Then at least they're on the console versions of the game and not on the PC version
Game is buzzing with new players everyday. Gameis a success.
I've been amazed by how steady the sales on Steam have been since the B2P and rebranding to ESO:TU. It goes in and out of the top 10 in sales constantly. Whenever I think it's out of the top 10 for good, it makes a come back in short order.
Old time players that don't constantly make new low level characters like I do to try leveling with different builds, probably have no idea just how crowded the lowbee areas are. I haven't seen it this populated since early release more than a year ago.
But are they sticking around?
Never played so i have no idea. never thought it would be my type of game so never tried it at all. Just wonder if they are trying the game and leaving soon after...or playing longer term?
That's hard to tell in a megaserver game that doesn't let you explicitly "travel" from one version of a zone to another. Some other megaserver games (like TSW for example) had a pull down menu that tells you which numbered version you're in and let you move to another from a drop-down list so you could sort of tell from that. ESO doesn't have that. The starter area could have 20 versions to accommodate the population or just one and it would all look the same to you. Having said that, the population density looks very good everywhere at all levels... noticeably better than it did last fall.
As to how many try it and leave it, I don't expect retention is any different here from any other MMO: lots leave during the first month and first three months as usual.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
- This game is centered around fully voiced content which is not something they'll be able to localize
- If you've ever played an Asian MMO (or game in general) then you know that it must have mostly naked women (and little girls) in order to appeal to them. Simply put, this game uses armor that covers up too much, the female characters need bigger boobs, and there are no little girls to pedo over!
- Honestly, I think Asian cultures love grinding and this game doesn't have much from what I can tell. You jump from quest to quest and they don't generally involve killing 100's of guys to complete. I don't know how end-game is but I don't see a lot of grindy-ness in it either....
Comments
i agree with this. i'm sure there would be a good amount of eastern folks who would like to play a game like ESO, just like there is a good amount of westerners who like eastern mmo's.
but in both cases they are the vast minority.
Not if they keep rehashing old environments (IC's daedra been there done that theme), half released material (Justice system with no bounty hunters), Half truths or lies (removal of vet ranks), lack of classes (4 classes still isn't enough and everyone uses the same skills t make the same builds), etc. Until they fix some of these issues I don't see China putting ESO over the top.
I'm an older gamer (began with UO) and I play with a group of co-workers who have played just about everything and something about ESO rubs a lot of folks wrong. One of the largest complaints I keep hearing is the VR ranks killed it. I was the hardest of 4 to convince to play ESO due to the 4 classes, and I was the last to leave (mainly due to the VR grind). Just to tell you how much I wanted to like it, I bought the super collectors box with Molag Bal. I still try to make a come back but those VR ranks are killer. I keep trying to convince others to return and I get the same VR complaints. If I wanted to PVE those other lands I would have made an alt. I saw BCBully rave about the IC and how much much he was having (though I've lurked on these boards long enough to know anything ESO and he's sold) but when I pulled up a video at break time today and got some of my gaming buds together the first thing they said was, oh man same ole Daedra stuff, with enlarge versions of existing mobs, no thanks. We all love PVP, we're all ex Daoc'ers afterall, and we'd all love that Darkness falls feeling. (If I'm wrong about IC and gets better please correct me as we only watched a short clip ).
To me, these are issues Zeni has to tackle before they retain WOW numbers. As you can see it is already affecting true MMO players who love the genre. Sure they might be able to sale a lot of boxes but retaining them is a whole different thing. Sorry if this is kinda here or there but I'm at work and very limited on time for a proper write-up.
WINNER!
I make spreadsheets at work - I don't want to make them for the games I play.
what kinda of drugs are you using?
Seeing ESO is not f2p your prediction meter could use some work.
It has taken them a year and a half to get Imperial City out and you think they would even try this with the limited staffing they have now?
Let's get real.
personally, I hope it just keeps a healthy population and keeps improving on what it's doing. I've been playing for a little over a month now on ps4, and I have to say, I haven't had this much fun playing an mmo since vanilla wow. The quests are really well written and the combat keeps me engaged pretty well. So here's to hoping the game stays healthy for years to come, I for one will be playing as long as the servers are alive .
Bethesda can localize ESO for ZoS...
Wait no... scratch that, they better be working on TES VI.
What did in China though (with GW2) "a bold move": they "sold" the game. Charged up front. Which is not the norm. Although FFXIV - essentially - did the same when it sold game time with a free game. (Rather than selling the game with 30 days!)
So there are possibilities but not "easy" - and yes Zenimax would have to partner with someone as well.
I didn't even realize that consoles were banned in China. Honestly, I'm more interested in the lift of their ban than your prediction.
With that said, I do think ESO is a fun game, but I don't know if it will become that popular in China. Only time will tell. . .
This is the correct attitude toward games. I'm hoping Crowfall does something.
Fantasy Mission Force?
I've been amazed by how steady the sales on Steam have been since the B2P and rebranding to ESO:TU. It goes in and out of the top 10 in sales constantly. Whenever I think it's out of the top 10 for good, it makes a come back in short order.
Old time players that don't constantly make new low level characters like I do to try leveling with different builds, probably have no idea just how crowded the lowbee areas are. I haven't seen it this populated since early release more than a year ago.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
lol on this,
ESO is so much better than wow
I don't know, GW2 wasn't well received in China. They did server merges before the year was out. I don't think that ESO will do much better. I think ESO is probably already number 2 in the west or maybe number 3 depending on SWTOR's numbers.
James T. Kirk: All she's got isn't good enough! What else ya got?
if you include consoles, it's definitely #2 behind wow.
But are they sticking around?
Never played so i have no idea. never thought it would be my type of game so never tried it at all. Just wonder if they are trying the game and leaving soon after...or playing longer term?
Everything Sandler and James do is offensive
Then at least they're on the console versions of the game and not on the PC version
That's hard to tell in a megaserver game that doesn't let you explicitly "travel" from one version of a zone to another. Some other megaserver games (like TSW for example) had a pull down menu that tells you which numbered version you're in and let you move to another from a drop-down list so you could sort of tell from that. ESO doesn't have that. The starter area could have 20 versions to accommodate the population or just one and it would all look the same to you. Having said that, the population density looks very good everywhere at all levels... noticeably better than it did last fall.
As to how many try it and leave it, I don't expect retention is any different here from any other MMO: lots leave during the first month and first three months as usual.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
- This game is centered around fully voiced content which is not something they'll be able to localize
- If you've ever played an Asian MMO (or game in general) then you know that it must have mostly naked women (and little girls) in order to appeal to them. Simply put, this game uses armor that covers up too much, the female characters need bigger boobs, and there are no little girls to pedo over!
- Honestly, I think Asian cultures love grinding and this game doesn't have much from what I can tell. You jump from quest to quest and they don't generally involve killing 100's of guys to complete. I don't know how end-game is but I don't see a lot of grindy-ness in it either....