I figured that since this game lost it's forum with the move I would start a topic for it.
I continue to be amazed at this game. What they have done, compared to other developers is simply stunning. I am a huge PvP fan, and hear that they might add PvP at some point, but really would suggest they not do so. Let this game just exist as a PvE experience because it really is a great throwback game that overachieves.
Yeah the graphics can use some work but thats pretty low on my list. I actually just wish they would rename it or at least remove the Project portion of the name.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
The graphics are just a killer for me. I'd be fine if the graphics were 5 years old or so, but when games that are over a decade old look better then to me that's a problem, and the animations are not too good.
The graphics are just a killer for me. I'd be fine if the graphics were 5 years old or so, but when games that are over a decade old look better then to me that's a problem, and the animations are not too good.
It's a shame but I have to agree. I didn't realise I've turned into a graphics whore until I loaded up Gorgon but I will persist and keep trying.
The graphics are just a killer for me. I'd be fine if the graphics were 5 years old or so, but when games that are over a decade old look better then to me that's a problem, and the animations are not too good.
It's a shame but I have to agree. I didn't realise I've turned into a graphics whore until I loaded up Gorgon but I will persist and keep trying.
I think they are much better outside the tutorial cave. that really is the worst looking area I have found.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
The graphics are just a killer for me. I'd be fine if the graphics were 5 years old or so, but when games that are over a decade old look better then to me that's a problem, and the animations are not too good.
It's a shame but I have to agree. I didn't realise I've turned into a graphics whore until I loaded up Gorgon but I will persist and keep trying.
I think they are much better outside the tutorial cave. that really is the worst looking area I have found.
Thanks for the info. I'm not going to give up on it just yet due to the old school feel of the game and it's great to see loads of other people running around.
The graphics are just a killer for me. I'd be fine if the graphics were 5 years old or so, but when games that are over a decade old look better then to me that's a problem, and the animations are not too good.
It's a shame but I have to agree. I didn't realise I've turned into a graphics whore until I loaded up Gorgon but I will persist and keep trying.
I think they are much better outside the tutorial cave. that really is the worst looking area I have found.
Thanks for the info. I'm not going to give up on it just yet due to the old school feel of the game and it's great to see loads of other people running around.
I just booted up Project Gorgon for the first time last night. Yes I agree the graphics are very dated BUT I am actually pretty impressed with everything else in the game so far. I didn't play much but I know I will now have to keep an eye out for this one. Good stuff.
The graphics are just a killer for me. I'd be fine if the graphics were 5 years old or so, but when games that are over a decade old look better then to me that's a problem, and the animations are not too good.
It's a shame but I have to agree. I didn't realise I've turned into a graphics whore until I loaded up Gorgon but I will persist and keep trying.
I think they are much better outside the tutorial cave. that really is the worst looking area I have found.
Thanks for the info. I'm not going to give up on it just yet due to the old school feel of the game and it's great to see loads of other people running around.
The graphic isn't the best I have seen. However after I played it for an hour or two I completely forgot about the graphic. It feels this game has some depth compared to many other MMOs out there. The game has even some puzzles. The game have much similarities with EQ. The athmossphere feels very EQ like. I also see many players around me while playing. I think, maybe think, I have found my new home among MMORPGs.
I played Project 1999 for years. For those that don't know it's a game that emulates the 1999 version of Everquest.
Keeping that in mind let me tell you all Project Gorgon's graphics are horrendous. That includes every animation, every spell effect, every monster.......everything. It is simply unacceptable when a 2015 game in development has worst animations then the 1999 Everquest. Every action your character takes feels extremely clunky as well. You can fanboi it on the forums all you want but this fact will NEVER be overlooked by 99% of gamers.
So instead of trying to hype a game that clearly needs to get it's shit together, be rational and realize how below par Project Gorgon is. When the visuals aren't even good enough for a p99 player you know something is very wrong.
For a game thats as small as it is. The type of funding it has. The backing as well. The graphics and animation seems on track. These types of assets can be updated at any time. Im not defending this because I am a fan of this game as I tried it and walked away. Im just saying if you like what the game is doing and I see no one else out there that is. This game is worth supporting just for that reason.
Honestly once you get past the "old graphics" the game is a lot of fun and offers a lot of freedom that most mmos do not. Sadly most people want good graphics and that is understandable, cant say i dont like a game with pretty graphics. But to me game play and enjoy-ability come first. I don't really care about how bad it looks so long as i am having fun. Also remember the team that is working on the game is not a large one so considering that, i think the game looks nice.
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The graphics are just a killer for me. I'd be fine if the graphics were 5 years old or so, but when games that are over a decade old look better then to me that's a problem, and the animations are not too good.
You will adjust to it. I went back to playing EQ1 a couple years ago and it took me a good couple weeks to adjust. Now I don't mind it at all. Hey at least the graphics are better than EQ1 one. I see Project Gorgon gfx and think damn this is beautiful haha.
I played Project 1999 for years. For those that don't know it's a game that emulates the 1999 version of Everquest.
Keeping that in mind let me tell you all Project Gorgon's graphics are horrendous. That includes every animation, every spell effect, every monster.......everything. It is simply unacceptable when a 2015 game in development has worst animations then the 1999 Everquest. Every action your character takes feels extremely clunky as well. You can fanboi it on the forums all you want but this fact will NEVER be overlooked by 99% of gamers.
So instead of trying to hype a game that clearly needs to get it's shit together, be rational and realize how below par Project Gorgon is. When the visuals aren't even good enough for a p99 player you know something is very wrong.
As someone who is mostly avoiding the game *currently* due to graphics, I will add that bad graphics mean nothing, a game with a bad foundation is a bad game. A game with a good foundation can improve it's graphics.
They stated that most of the money from the Kick will go to updating graphics, After the patch the other day they lost 8 backers and about 1200.00 but have regained it.
they really lost 8 backers? ive been watching it umm theres a few issues in game atm that can upset lower level players buts itts already being worked on for feedback and stuff
I played Project 1999 for years. For those that don't know it's a game that emulates the 1999 version of Everquest.
Keeping that in mind let me tell you all Project Gorgon's graphics are horrendous. That includes every animation, every spell effect, every monster.......everything. It is simply unacceptable when a 2015 game in development has worst animations then the 1999 Everquest. Every action your character takes feels extremely clunky as well. You can fanboi it on the forums all you want but this fact will NEVER be overlooked by 99% of gamers.
So instead of trying to hype a game that clearly needs to get it's shit together, be rational and realize how below par Project Gorgon is. When the visuals aren't even good enough for a p99 player you know something is very wrong.
I would rather see a game being developed with strong gameplay and graphic updates later than great graphics and garbage gameplay. Project Gorgon is fun to play. . . graphics can be updated at any time . . . take a great looking game with terrible core gameplay and try to fix that.
I don't think the technical side of the graphics is the problem. Not for me anyway. You can make a great looking/feeling game with old tech, you can make a horribly bland generic amateur game with the newest tech.
The main issue for me is that there seems to be no artistic vision in place yet. This is not something you can just quickly tack on or fix with some contractor artists. One of the first things a game needs is a strong art style being in place and enforced for every asset that goes into the product. You need someone with artistic talent and a strong vision on the core team being in charge of this. Otherwise you are wasting effort and budget putting stuff in that will have to be thrown out again if you ever want to rise to higher quality.
And no, I am not saying gameplay is unimportant. It all goes hand in hand.
But the weakest part in the chain is the most important one in terms of fixing/improving, because if it breaks, the whole chain is broken and the rest of it being all strong and shiny doesn't do jack.
The graphics are just a killer for me. I'd be fine if the graphics were 5 years old or so, but when games that are over a decade old look better then to me that's a problem, and the animations are not too good.
Well considering EQ2 came out in 2005 and still has better graphics than almost half the mmo's released in the past 5 years...
I think the character models and grass textures need to be upped, but I find most of the world textures to be fine. I like the old-school vibe I get from it. However I hope they make the skill system and questing system a little more intuitive since as it is now it's REALLY easy to get lost and lose the ability to gauge any sense of progress, and I don't have them time to put in so many hours just to figure one thing out. Still the game is pre-alpha so I'm sure there are a lot of changes to be made in the future regarding the graphics and game mechanics.
I played Project 1999 for years. For those that don't know it's a game that emulates the 1999 version of Everquest.
Keeping that in mind let me tell you all Project Gorgon's graphics are horrendous. That includes every animation, every spell effect, every monster.......everything. It is simply unacceptable when a 2015 game in development has worst animations then the 1999 Everquest. Every action your character takes feels extremely clunky as well. You can fanboi it on the forums all you want but this fact will NEVER be overlooked by 99% of gamers.
So instead of trying to hype a game that clearly needs to get it's shit together, be rational and realize how below par Project Gorgon is. When the visuals aren't even good enough for a p99 player you know something is very wrong.
Or you can look at it like most others and understand that PG is being made by less than 4 people and has been developed on close to no budget for a long time now.
Some people tend to forget that while you have games that had dev teams with budgets that actually helped pay for things like artists and fancy graphics, you also have games that are being made as a labor of love for something and by people who either work on them in their spare time or have a budget equal to that of a fast food workers yearly income. In those cases they focus on the gameplay and vital systems to have something to show people in the hopes of getting funding for things like graphics and artists.
So it is acceptable for a 2015 game in development to have graphics and animations on par with a game from 1999 (because to be honest, EQ in 1999 looked and played a bit worse than PG does at this point.) You just need to remember not everyone has a large budget backing them and unlike 99% of all indie dev games hitting the scene today, PG is giving you the game to play without making you donate first. They know their game is rough and they hope people will see what they have so far, not how pretty it looks. They hope people will find that the ideas are something they can get behind and maybe want to help fund the game to get other areas - graphics, animations, etc - up to snuff.
I mean they could do like other kickstarters have done and made you pay first, string you along for months with random screenshots and then give you a game that doesn't line up with what was promised.
Because we know how people love those games.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
The real reasons for the graphics being so poor: -They're drag and drop! Just need more funding to get better models made. -Content is cheap to produce in this game, so it out-paces graphical spending.
It's like AdventureQuest/DragonFable, with a possibility for an update every single week packed with new content. That's why I love this game. They can't afford to pay for graphical updates every week yet, but I'm sure Kickstarter will be a massive help.
Comments
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Keeping that in mind let me tell you all Project Gorgon's graphics are horrendous. That includes every animation, every spell effect, every monster.......everything. It is simply unacceptable when a 2015 game in development has worst animations then the 1999 Everquest. Every action your character takes feels extremely clunky as well. You can fanboi it on the forums all you want but this fact will NEVER be overlooked by 99% of gamers.
So instead of trying to hype a game that clearly needs to get it's shit together, be rational and realize how below par Project Gorgon is. When the visuals aren't even good enough for a p99 player you know something is very wrong.
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But in truth one just have to look at it as a form of "retro gaming". So much easier to buy into the character of the world and the avatars that way.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
거북이는 목을 내밀 때 안 움직입니다
Wa min God! Se æx on min heafod is!
The main issue for me is that there seems to be no artistic vision in place yet. This is not something you can just quickly tack on or fix with some contractor artists.
One of the first things a game needs is a strong art style being in place and enforced for every asset that goes into the product. You need someone with artistic talent and a strong vision on the core team being in charge of this.
Otherwise you are wasting effort and budget putting stuff in that will have to be thrown out again if you ever want to rise to higher quality.
And no, I am not saying gameplay is unimportant. It all goes hand in hand.
But the weakest part in the chain is the most important one in terms of fixing/improving, because if it breaks, the whole chain is broken and the rest of it being all strong and shiny doesn't do jack.
I think the character models and grass textures need to be upped, but I find most of the world textures to be fine. I like the old-school vibe I get from it. However I hope they make the skill system and questing system a little more intuitive since as it is now it's REALLY easy to get lost and lose the ability to gauge any sense of progress, and I don't have them time to put in so many hours just to figure one thing out. Still the game is pre-alpha so I'm sure there are a lot of changes to be made in the future regarding the graphics and game mechanics.
Some people tend to forget that while you have games that had dev teams with budgets that actually helped pay for things like artists and fancy graphics, you also have games that are being made as a labor of love for something and by people who either work on them in their spare time or have a budget equal to that of a fast food workers yearly income. In those cases they focus on the gameplay and vital systems to have something to show people in the hopes of getting funding for things like graphics and artists.
So it is acceptable for a 2015 game in development to have graphics and animations on par with a game from 1999 (because to be honest, EQ in 1999 looked and played a bit worse than PG does at this point.) You just need to remember not everyone has a large budget backing them and unlike 99% of all indie dev games hitting the scene today, PG is giving you the game to play without making you donate first. They know their game is rough and they hope people will see what they have so far, not how pretty it looks. They hope people will find that the ideas are something they can get behind and maybe want to help fund the game to get other areas - graphics, animations, etc - up to snuff.
I mean they could do like other kickstarters have done and made you pay first, string you along for months with random screenshots and then give you a game that doesn't line up with what was promised.
Because we know how people love those games.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
-They're drag and drop! Just need more funding to get better models made.
-Content is cheap to produce in this game, so it out-paces graphical spending.
It's like AdventureQuest/DragonFable, with a possibility for an update every single week packed with new content. That's why I love this game. They can't afford to pay for graphical updates every week yet, but I'm sure Kickstarter will be a massive help.
-Project Gorgon Veteran, Veryn