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Blizzard has added a new feature to Heroes of the Storm called the "Silence Penalty" in an effort to prevent a "toxic community" from forming in the highly competitive game. In addition, the Eternal Conflict event is now concluded and Warcraft hero, Rexxar, has been added to the game.
Comments
MMOs desperately need something like this. I firmly believe the lack of discipline for negative and destructive players is what's holding online gaming especially MMOs back.
Imagine playing softball in the real world and every other pitch some jerk runs on to the field, screams a bunch of profanities, then lays on home plate refusing to move. The collective group of players would either knock some sense into the person or they'd all quit playing. Well online you can't knock the sense into someone....
I'd venture to say a lack of discipline for destructive players has cost the MMO industry 10s of millions of players if not more. Putting them on block/ignore is putting a bandaid on flesh wound, you can't hear them but it doesn't stop them from railroading the next player.
Even so with any excuse why is it not in all their games why choose ONLY this game?
Reason seems simple to me>>agenda?Hots is not doing as well as they had hoped since everything Blizzard sells makes tons of money.They don't care about Wow because it already makes and has made multi millions.
It is about money,it is always about money,i feel Blizzard doesn't really care,only about themselves.
I can't stand when there is an agenda above the intent,it makes people and developers look bad.If i thought Blizzard's intent was honorable then i would commend them,but that would have meant the same procedure for Wow as well,which they did not do.People have been talking about Wow's community for years but not HOTS,so i would say my assumptions are correct.
Never forget 3 mile Island and never trust a government official or company spokesman.
Better yet, after the 2nd 3rd or 4th chat suspension, banish those people to a prison server for the duration. Similar to what EQ2 is doing.