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Shiny and Chrome, But Repetitive | Mad Max | MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited September 2015 in News & Features Discussion

imageShiny and Chrome, But Repetitive | Mad Max | MMORPG.com

Mad Max, from Warner Bros. Interactive and Avalanche Studios is very obviously a labor of love for both companies. It's got the lore hooks from the films, it nails the tone and look of Miller's recent film, and it's also got some of the best car-based combat in games today. But it's where the open world RPG-lite tries to do too much that it falters.

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Comments

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    I would say this is more "safe" game, especially after Arkham Knight bombed hard on the pc at least.
  • vallhall74vallhall74 Member UncommonPosts: 4
    I love this game! It is repetitive in the way you have to work to get ahead and upgrade yourself, your car and your bases, BUT it's hellova lot of fun to do it!! The atmosphere is so incredible and the attention to detail is so artistic! Avalanche has created a masterpiece!
  • faidedfaided Member UncommonPosts: 111
    I have an issue with saying the car combat is excellent. You don't even really say how it is excellent only mentioning the two harpoons, and go on to mention how much better the game is once you have the V8, where as your car BARELY changes once you move from the TOP V6 to the NEW V8. Is it excellent that once you get an enemy low on HP they just hit the brakes and turn around somehow with better turning, and braking than you. Then better acceleration than you moving away forcing you to use boost to even catch up (Which you can) yet some how when they are chasing you they have no problem catching you? That makes no sense! Car controls are sluggish. You bounce off anything and hitting any object generally results in your car moving in a direction you did not expect. I noticed you said the races were "Fantastic" what was fantastic about the races? The AI which will run you off the road and bring you to a complete halt? Or that the AI doesn't even care about the race itself?
  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    faided said:
    I have an issue with saying the car combat is excellent. You don't even really say how it is excellent only mentioning the two harpoons, and go on to mention how much better the game is once you have the V8, where as your car BARELY changes once you move from the TOP V6 to the NEW V8. Is it excellent that once you get an enemy low on HP they just hit the brakes and turn around somehow with better turning, and braking than you. Then better acceleration than you moving away forcing you to use boost to even catch up (Which you can) yet some how when they are chasing you they have no problem catching you? That makes no sense! Car controls are sluggish. You bounce off anything and hitting any object generally results in your car moving in a direction you did not expect. I noticed you said the races were "Fantastic" what was fantastic about the races? The AI which will run you off the road and bring you to a complete halt? Or that the AI doesn't even care about the race itself?
    I wasn't really talking about the racing, so much as the convoys. A typo, editing now.

    Try to be excellent to everyone you meet. You never know what someone else has seen or endured.

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  • orbitxoorbitxo Member RarePosts: 1,956
    edited September 2015
    So is Diablo 3 = i love em both they are my togo games after a hard day at work... i love its noty just an FPS and its got a nice 3rd person feel in combat!= iam also hoping this has some DLC in the future= loving this game! the ai is pretty intelligent when in combat in the car and having the raiders jump onto it- iam just in love with the game!
  • faidedfaided Member UncommonPosts: 111
    faided said:
    I have an issue with saying the car combat is excellent. You don't even really say how it is excellent only mentioning the two harpoons, and go on to mention how much better the game is once you have the V8, where as your car BARELY changes once you move from the TOP V6 to the NEW V8. Is it excellent that once you get an enemy low on HP they just hit the brakes and turn around somehow with better turning, and braking than you. Then better acceleration than you moving away forcing you to use boost to even catch up (Which you can) yet some how when they are chasing you they have no problem catching you? That makes no sense! Car controls are sluggish. You bounce off anything and hitting any object generally results in your car moving in a direction you did not expect. I noticed you said the races were "Fantastic" what was fantastic about the races? The AI which will run you off the road and bring you to a complete halt? Or that the AI doesn't even care about the race itself?
    I wasn't really talking about the racing, so much as the convoys. A typo, editing now.
    Apparently my formatting did not come through so I apologize for that. I will agree there is a certain charm to the Convoys. The racing, much like the Mine Fields just felt like they wanted to add yet another mechanic for us to play with. 

    It is an Avalanche game though so for myself I expected an open world with to many things to do and not enough reason to complete them all.

    I also felt robbed that it took so long to get the V8 then once you placed in your vehicle you barely received a performance difference. It felt more like a cosmetic change with the blue flames now exiting the tail pipes upon a boost use, a different sound file, and model / texture changes.

    Plus the requirement to complete a certain amount of wasteland missions before you can continue the main story (I thought those were supposed to be optional) and the required building of certain Fortresses made and experience which just felt like a grind.

    I did finish it though, and one by one cleared each zone of each territory which progressively became less and less of a celebration as more became knocked out.

    There were also locked locations on the map which were designed only to be opened upon certain missions being activated. I enjoyed and did not enjoy this aspect. On one hand you can upgrade a Fortress to show all of the scavenging locations(even ones which you cannot currently access in that territory) I thought this was nice. It resulted in several locations though in which I wasted time going to the location only to discover I cannot enter and loot it which really pulled me out of the playing aspect.

    On the flip side to that if I just discovered randomly a location which was locked it did not feel as robbed of my time. I just happened across it and I didn't feel short-changed.

  • Solar_ProphetSolar_Prophet Member EpicPosts: 1,960
    Good game, been having a lot of fun. It's basically Shadow of Mordor with a Mad Max skin, but that's fine by me. 

    I will say that the vehicle physics are rather wonky at times. The race to get the V8 (which does take place too late in the game) is an exercise in frustration because of them. In fact I still haven't beaten it. 

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  • WizardryWizardry Member LegendaryPosts: 19,332
    edited September 2015
    Does so man y things that i can't stand with games. They just had to start it off with the guy doing a somersault for no reason at all.Then although you see glimpses of outdoors,it is a very linear pathing game.Voice overs continue after the foe is dead ....sigh. Little hand holding gear markers,,grrr.

    Chumbucket,idea stolen right off lotr.

    Voice overs have zero proximity,they sound like they are coming from the same place all the time.

    It might come off as ok but in reality it is a bad game design,i don't even see the reason to play since it basically plays itself,just follow the gear markers.

    Just another fast cash grab while the movie is still fresh in people's minds.How long did they take on this game,12-18 months?

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • curiousbugcuriousbug Member UncommonPosts: 51
    That's kinda funny to read about how SIDE content in single player game OVERLY repetitive...especially on site about mmog :D
  • laseritlaserit Member LegendaryPosts: 7,591
    It's an ok game.

    There is quite a bit to enjoy but so much of it is just meh.

    As Solar Prophet said "It's basically Shadows of Mordor with a Mad Max skin" You can definitely see the inspiration but I'd have to add that I feel that Shadows is a much superior game, for me anyway. Still have fun with it, I just love it's Nemesis system.

    "Be water my friend" - Bruce Lee

  • adamaj74adamaj74 Member UncommonPosts: 19
    "Shiny and Chrome, But Repetitive" Ah, so like Metal Gear 5?
  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    laserit said:
    It's an ok game.

    There is quite a bit to enjoy but so much of it is just meh.

    As Solar Prophet said "It's basically Shadows of Mordor with a Mad Max skin" You can definitely see the inspiration but I'd have to add that I feel that Shadows is a much superior game, for me anyway. Still have fun with it, I just love it's Nemesis system.

    Yeah, the Nemesis system is part of what makes Mordor tick and last. Mad Max doesn't have that. Or the free-running, or the better combat. So it's a bit inferior, despite an awesome representation of the Mad Max world.

    Try to be excellent to everyone you meet. You never know what someone else has seen or endured.

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  • OzmodanOzmodan Member EpicPosts: 9,726
    Can you name one game from a movie that was good and don't even bother with the batman ones?
  • RobsolfRobsolf Member RarePosts: 4,607
    edited September 2015
    The review pretty much matches my feelings to a T. While the car sounds weren't the greatest, the guns and ordinance sounded amazing. I think they nailed the overall character of the world and its peoples, as well.

    -The weather feature was pretty cool, too, though it seemed to come at really annoying times.

    -I was really expecting more story missions... or just flat out "special stuff". There were what... maybe 15 main missions and 11-12 stronghold missions total(if that) for your 4 strongholds?

    -Bill, you forgot the dumbest thing in the game: The surveillance balloons. OMG were they badly implemented... there was usually some kind of chore you had to do to get them to function, then once you did, you had to hold a button to go up and down(the ONE TIME a cutscene would have clearly sufficed) and once you get up there, you'd discover like 2-3 PoI's(out of a couple dozen in the area), and get quick travel.

    Still, it was in a well made Mad Max world, the convoys were a blast and easily a highlight of the game. How great it would be if they worked on the car combat a bit more and put out a new Interstate '76!
  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    Ozmodan said:
    Can you name one game from a movie that was good and don't even bother with the batman ones?

    To be fair, this doesn't try to be "a movie" game. And it is good. Just not great as it could have been. Movie games though... shoot, I can't! Maybe Spider-Man 2?

    Try to be excellent to everyone you meet. You never know what someone else has seen or endured.

    My Review Manifesto
    Follow me on Twitter if you dare.

  • RobsolfRobsolf Member RarePosts: 4,607
    Ozmodan said:
    Can you name one game from a movie that was good and don't even bother with the batman ones?

    To be fair, this doesn't try to be "a movie" game. And it is good. Just not great as it could have been. Movie games though... shoot, I can't! Maybe Spider-Man 2?
    I remember the first Wolverine movie's game was actually pretty good.  Certainly better than the movie, though that's a hurdle too low for Antman to limbo under...
  • laseritlaserit Member LegendaryPosts: 7,591
    Robsolf said:
    The review pretty much matches my feelings to a T. While the car sounds weren't the greatest, the guns and ordinance sounded amazing. I think they nailed the overall character of the world and its peoples, as well.

    -The weather feature was pretty cool, too, though it seemed to come at really annoying times.

    -I was really expecting more story missions... or just flat out "special stuff". There were what... maybe 15 main missions and 11-12 stronghold missions total(if that) for your 4 strongholds?

    -Bill, you forgot the dumbest thing in the game: The surveillance balloons. OMG were they badly implemented... there was usually some kind of chore you had to do to get them to function, then once you did, you had to hold a button to go up and down(the ONE TIME a cutscene would have clearly sufficed) and once you get up there, you'd discover like 2-3 PoI's(out of a couple dozen in the area), and get quick travel.

    Still, it was in a well made Mad Max world, the convoys were a blast and easily a highlight of the game. How great it would be if they worked on the car combat a bit more and put out a new Interstate '76!


    Interstate 76... You just brought a smile to my face :) One of the first action orientated open world games I can remember playing. With a hell of a fun multiplayer component as well.


    I would absolutely love to see a remake.

    "Be water my friend" - Bruce Lee

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