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All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Comments
- Albert Einstein
I self identify as a monkey.
And honestly, the game been out for six freaking years and the server still was not prepared?
I think MO is a good game tho.. lots of sandbox features.. but the game simply dont feel right in the combat department..
Because it's a 5 year old bad game? Simply read the forums for this game and you will see hundreds of legitimate reasons.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Of course some people who state that they want hardcore games tend to be less than hardcore when they actually get what they ask for...
A certain not really to be mentioned EMU for a game ending in "galaxies" can run with over 2k concurrent users and is still in "development" by "amateur" devs, and has been able to handle that many people for years. It can handle up to 3k, and it is not even "finished" yet.
And they are not charging money for that, and it works 10x better than MO ever has.
MO has had 1k concurrent logins for the first time after running for 6 YEARS. That should tell you all you need to know about this POS that still charges a sub fee (unless you want to play with crippled stats).
This game is a joke and so are the people running it.
EDIT: Looking at the steam charts, it looks like it's been up in that range for a while. Not bad!
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
When this latest gimmicky round of PvP offerings finally peters out, we may get people sitting down and saying, ok what can we do to take things to the next level. In the meantime we get this fantasy belief that PvP can fix a game's population.
Around now the free trials should be realizing their characters are forever gimped. So over the next few weeks we will see if it drops or maintains.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Not things you want in a FFA PvP game, or any game for that matter. Not excusable.
Great game on paper, one of the absolute worst games ever "delivered" in reality.
The only consistency with OW FFA PvPers in OW FFA PvP games is the excuses as to why all of them fail. There is no such animal as a good OW FFA PvP game. It's not the game that fails because as you have so eloquently stated many of them offer exactly what these hardcore OW FFA PvPers want on paper. The obvious cause of their failure is the inherently flawed foundational game play mechanic and the toxic communities they ultimately breed.
The community was one of the straws though, they are all literally insane, or the large majority. I joined a one of the major guilds there, they literally wanted me to sit in their team speak all day, and listen to them cry and moan, about their personal days, and problems in life. I could understand being in team speak if we were doing something, but the 2 days I was in their guild, all they did was bitch and moan, then they told me I had to talk to them or I would get kicked out. I told them what i said here, I am not going to sit here and listen to you bitch and moan all day......
The guild was imperial dreams, and they remind me of a seriously dysfunctional alcoholic family, of retards. Then you got the random person, who thinks it fun to run around seeing how many people he can upset in a hour. If hard core in the MMO, guild world means, psychopathic, egotistical, elitist, scum bags, then you people who fit that have fun lol. When you sit around and wounder why no one likes you, and your games fail one after another, you only got your self to blame there. Each to their own though.
If you want to sit there, and listen to some insane person who thinks the game has more meaning than life it self, and take orders like your in the military, more insanity to ya.
I have tried on numerous occasions to get my clan to play it but they always come back about how its full of naked men eating eaach other and so on..
Its hard for an MMO that has had a bad launch and other bad rep to dig themselves out of the pit no matter how hard they try and no matter how much they improve the game..
As for the numbers on steam.. that is steam numbers only other people play with the standard client as well i am sure.
Yes OW FFA PVP will never be as popular as themepark MMOS but that does not make them a failure. thats like saying a Seafood pizza is a failure because more people like a standard cheese pizza..