Hey all I was wondering from a programming perspective what is stopping them from having housing like they did in Asheron's Call. I mean is apartment style housing thats instanced with a mix of open world housing in certain locations really that hard to do I mean even Archage pulled it off. My image of housing in ESO would be to have Little Neighborhoods scattered throughout the game and apartment style homes that were instanced in Main cities. Maybe even buggies or a tent system where you could post up in certain areas just to feel like your were more a part of the world because this is really where ESO fails to me. Also for being Elder Scrolls it feels like a major part of the overall immersion this title offers is just missing.
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Edit: Maybe they'll prove me wrong, owning a house in some of the cities would be bad-ass I just don't see them going for it as instanced housing is so much easier.
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nah, instanced housing in zones like in Lotro is the way to go... Combine housing zones with social activities ans you are all set
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However with - and I am going to say phasing rather than instancing to nuance the idea - there is no reason why it couldn't be Skyrim style housing: empty buildings in towns and cities that you buy. There could even be some of the build your own plots as well.
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Good probability that it will end up similar to how GTA Online did it with the homes having a tangible location, but an instanced interior.
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The houses if they ever do it, will 1000 percent be instanced.
Lol man, they haven't even added the pvp part to that system, and you think they will add it to housing? The current justice system, is about as useless as skyrims before mods, but even worse. At least in skyrim you went to jail. In this you just run away. Not to mention you cant kill the guards.......................................................................................
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Why not have open world housing that requires the player to engage with the house/town/city? Maybe they don't live there but rent it out. Even to NPC's? Possibly traveling through. Players can run small bed and breakfasts if they want or run stores/shops out of their houses if it's licensed for it. Maybe if they live in a town there are dangers that affect that town and they have to deal with them?
Or, if people abandon the property then it starts becoming dilapidated and falls to disrepair.
And then the town fines them.
Then again, this is more about mmo as world as opposed to mmo as game.
My thought is that so many people want housing but they don't know what to do with it once they have it because there's very little they can do with it. That's why LOTRO housing was a bit of a failure in my eyes.
the idea of housing is to make your character have some greater sense of belonging to the world. Not just thousands of people who park their character anywhere and log out.
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They could try what Black Desert is doing in that all for-sale buildings existing in the world are able to be purchased by players. With them then being broken down through phasing, so that hundreds could own the same house and it will just phase to their version (and allow anyone to pick what version they want to see).