If I am standing in a hub town in GW1 waiting to join a group, how is that different to waiting in a hub town in WOW waiting for group finder?
People get too caught up in semantics on this site. It does not matter, there are more important things in the world. If it involves a lot of players= an MMO.
Get the hell over your restricted vision of MMOs. Get the hell over you personal prejudice. If a lot of people can play together then it is an MMO. If a lot of people can stand in a hub-town together, then it is no different to the modern dungeon-finder based MMO you all espouse as the one true definition of MMO.
Get with the times people. MMOs have not been about any social interaction for years. Is that the fault of the dam name? No, it is the fault of the players for wanting to solo everything, and guess what, you are one of those players.
Comments
B: Your argument of "there are more important things" would be better validated if you didn't make a post for the sole purpose of discussing it. How is this different than someone else posting their opinion? Cuz this one is yours?
Don't be so old fashioned. Life is fluid, meanings change, what used to be a cat is now a dog. Just because you think that a cat is a cat but is in fact a dog is your problem, you were just left behind.
Move on with the times old man and stop looking at everything with your rose tinted nostalgia glasses.
No, I am not one of 'Those' player's. At all times.
When playing SW:TOR I tend to solo as it is a game that started out solo friendly and has only gotten more so.
When I am playing shooters I tend to not want to be in a "pre-made" as I am pretty decent at this Genre of game and I play with dudes that are really good, so it turns into us smashing everyone and it's not fun like that.
When Playing titles like GW2, WoW, truly Massive games that have a real good multiplayer aspect then I want to group up and have fun with a team.
As far as what the definition of MMO is, who cares? Honestly, why does it matter this much? I have seen this discussion/argument more times than I care to count and it always end the same way, with the thread locked. Some people think that anything with more than them in it is an MMO, and some people think you need more that 500 people on a server (talk about archaic there) you see where I am going.
I guess for my definition and I will regret saying this I am sure, but for my definition I would say if I can't have the ability to interact with 50 other people, it's not massive. Less than that it is just multiplayer. In my opinion.
Let's go.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
But you are correct, no reason to battle against the tide, but at the same time we don't have to accept the incorrect use of the term, just better to let it go at this point.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Secondly, a rose by any other name would smell as sweet.
Second, that Shakespeare quote means exactly the opposite of what you think it means. You're basically saying that, even if you call a MOBA an MMO, it'd still be a MOBA... which I agree with. Just because you change the name of something doesn't change the reality of what it is.
FomaldehydeJim is correct.
I regularly see this argument, as if the developers opinion is gospel. Remember this game is over ten years old and the market has changed significantly.
At the time MMOs were largely open world, mainly because the tech was crap so they could afford to be open world. Since then graphics have fought with draw distances and integrity. MMOs necessarily involve instances.
Should we pretend that WOW vanilla is an MMO while GW2 isn't? because one has loading screens and the other does not? Of course not.
Sorry, I am not having a go at you, but this absurd contention that MMOs must hit an unrealistic criteria gets tiresome.
GW1 was not considered an MMO back then but today it is. If you disagree with that, you are the one using the term incorrectly.
It's all in the context.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Example. If we are talking about flying pigs, and you describe an albatross, the conversation will never move beyond that point since we will never agree on the description of a flying pig. You think it is a bird and I think it is a pig with a rocket motor attached.
Words mean things, and they mean things for a reason. Hit with rock, poke with stick, grunt and jump around won't get you very far so language was developed. You can go ahead and fantasize that you can interchange words freely, and you can, but don't be surprised when people minimize or altogether ignore anything you have to say as you can't be understood and certainly not taken seriously.
Having said that, thanks for a totally pointless post that in no way furthered the conversation.
/Thread. #sorryforhijack
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Perhaps you should look up the difference between "meaning" and "definition". You can be understood and generally accepted and still be wrong. Which you are.
I understand that in GW1 you have a 'lobby' area where you can interact with many different people. That is the same as saying Call of Duty is a MMOTPS/FPS when it is clearly a lobby based shooter game. Yes heaps of people play it, but a match is a maximum of 16 people, hardly massive today especially compared to PS 2 which can have 1500 people fighting simultaneously in one area.
Much like other posters, and being out of form for me, I am not having a go at anyone, just stating why I agree with Kyleran, not trying to offend.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Perhaps we can move on a bit from here.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Meaning of terms(MMO) is descriptive, not prescriptive.
Again, difference between definition and meaning.
Common usage does not make something correct, hence @Kyleran referring to the "convoluted" use of the term. Personally, I prefer to use words based on their actual definition, aka the correct usage.
[mod edit]
Crazkanuk
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