I think that if this game did not have the Star wars brand attached to it, all this discussion would not be happening at all. The game on it's own doesn't stand.
What other brand would it have been attached to then? Dragon Age? Mass Effect? If it was either of the other Bioware franchises with this level of story detail, it would still be a hit.
No only were these nine chapters epic fun, they were deep. They involved more grey areas instead of just the white/black that you typically see with Sith/Jedi. At times I found myself really struggling on what conversation option to pick.
I have carved my way through all 9 chapters and moved onto the post 65 content. I will avoid spoilers but, I want to note a few other things they did well this time.
Just like any other MMO there is a grind of sorts past the nine chapters, but with the new level syncing (gw2 style) they have made every single planet relevant again. People bitched and complained about this before they understood how it was going to work, but now as more people hit 65 they are starting to understand why.
Every single old heroic is now integrated into the post 65 game. Along with new 1-2 person flashpoints. I haven't felt a need to go back to any of the old planets in ages, but now I am enjoying the atmosphere that each one offers.
I'm sitting on a planet right now that has 8 active instances. That is an insane number of people and I'm not even on the most populated server.
game has stopped to be impressive long time ago, now only the hardcore SW fans play it
As i write this Korriban on the Red Eclipse EU has 2 instances with 130 people in each and Tython 128 & 130.
Clearly only hardcore fans play SW TOR.
Mostly F2P offloaders though, he was kinda right, there is only fanboys subbing now, esp. after the pet nerf, crafting mess, and detroying the companions.
Why do people post ridiculous stuff like this?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
We're celebrating a game that was already criticized for being too solo-oriented for moving even more towards being a single-player game? There's a reason I'm not sanguine about the MMO genre.
They made the Kotor mmo more Kotor. If you think this isn't targeting the correct audience you are very out of touch.
As usual, people can't help themselves from pissing in other peoples cheerios. Can't some of you just let other people be happy playing what they enjoy instead of whining all the time? These forums man...
As usual, people can't help themselves from pissing in other peoples cheerios. Can't some of you just let other people be happy playing what they enjoy instead of whining all the time? These forums man...
Sadly I can undertand their firstutration. As long as their is swtor there will not be another sw MMO.
While swtor is not a bad game, its sw. And its meant to be an MMO which kind sets some kind of expectations with it being SW as a tripple A game and a decent online experience.
I think they can easily add more to their game even though their design made Open world pvp non workable, such as mini games and gambling.
However, due to the limited and very niche game that swtor has become, or may be with the restrictions EA has put on swtor growth, their development is very limited while choking the market from another SW MMO.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
As usual, people can't help themselves from pissing in other peoples cheerios. Can't some of you just let other people be happy playing what they enjoy instead of whining all the time? These forums man...
Sadly I can undertand their firstutration. As long as their is swtor there will not be another sw MMO.
While swtor is not a bad game, its sw. And its meant to be an MMO which kind sets some kind of expectations with it being SW as a tripple A game and a decent online experience.
I think they can easily add more to their game even though their design made Open world pvp non workable, such as mini games and gambling.
However, due to the limited and very niche game that swtor has become, or may be with the restrictions EA has put on swtor growth, their development is very limited while choking the market from another SW MMO.
I could understand if they said that plainly, rather than acting like football players addressing the band-geeks on a 90's high school sitcom.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
The companion change is awesome. I'm not quite sure why I lost the droid though.
The story is more streamlined and action oriented. It feels more like a Star Wars story. Running the side-quests early on really became a drag. They did right to sideline or dump design weaknesses. So far the game is better than ever.
I totally agree. I like the flow much better, and while leveling one of my jedi alts, it was great that Kira can heal now and still do good dps.. I hated being forced to take a companion I didn't want to take just because I needed them. Now I can play the style I want and still take the companion I want.
I have yet to do the new areas, so i can't comment on them.
So far I have run in to one of th emost annoying bugs I've ever seen in an established game (constantly being set on fire for no reason) and the story is pretty juvenille. It makes the Walking Dead look like a well thought out, logical and consistent story. I do agree on the basic content so far. But the silly story just kind ruins it. Kind of like the story of the Walking Dead ruins the decent acting.
Lol, so making a single player expansion, which is like a bad interactive movie, makes swtor mmo upped it game, ahah I think not. They would of been better off releasing a new game. If they think, it is gonna attract any of the old players, to the broken f2p/p2w/gambling box, garbage mmo they are pretty delusional. Although if they released a new game, with none garbage graphics, like swtor has. I would of paid 50 bucks for that.
I wouldn't give them 50 cents for that expansion. I am sure the hard core people who already play though will. Shodanas said:
game has stopped to be impressive long time ago, now only the hardcore SW fans play it
As i write this Korriban on the Red Eclipse EU has 2 instances with 130 people in each and Tython 128 & 130.
Clearly only hardcore fans play SW TOR.
That impresses you? 700 people. That literally is clearly only hardcore fans, and by the sounds even a lot of them don't play. More people are playing SWGEMU right now than that.
Uhm, you realise those are only two small planets in the game. Theres a ton more with the megaserver officially being full, and others being very very high.
If your subscription runs out do you lose access to the new content? If so, because you can't purchase it as a none subscriber, it's the new push for subscriber only content.
Like someone suggested some people will wait, subscribe to play the bundle then unsubscribe until the next chapters are produced.
I also noticed a lot of changes made in the cash shop but zero reports on it.
IF you sub after the 27th youll get access to all of the expansions. If you let your sub expire you still have access to all the expansions, so for 15 bucks you get a whole lot of stuff. Of course you can resub when the next episodes come out or choose to pay the higher price for the xpac only.
I just started playing again because i was bored and they changed the leveling process also, they made quests you need to to do purple and adjusted the XP gains accordingly. Its kind of nice skipping the extra crap if you want/need to. Right now im level 16 and i just stepped foot onto Dromund Kass im just gonna focus on the story quests for this planet and see how i sit level and XP wise going into the next planet.
Companions can be used as any role, tank/heal/dps and we dont have to gear them up anymore. That's a nice thing but i just feel they lost some individuality. They had more personality before imo so all in all i would have preferred them to keep their locked roles. Worst thing for me is the removal of storymode FP's. Now we have only 2 modes. Tactical FP's and hard mode FP's and from what i read on forums the tactical FP's are overtuned especially for lowlevels. Storymode was a nice place to start your tanking. With that gone, the first place you need a tank is hard mode FP's. Maybe the hardmode FP's have been made slightly easier, but imo there should be an easy place to start learning to play as a group, and tactical FP's has never been about group play. Make it possible to choose original group setup for your tacticals, that would be an improvement, but i'd still prefer if storymode for FP's was still there. The skillgap from tactical to heroic FP has allways been to big and i suspect that haven't changed.
SWTOR detractors can be still be upset over what SWTOR is. That's their right. But it's clear that EA and BioWare value the title and the millions of dollars it continues to earn. That's nothing but "good news" for fans of the game.
And that's something we should all try to come to grips with. Being happy for people that LIKE something, even if you don't like it yourself, is a good skill to practice.
The story line looks pretty cliche...twin brothers , one wears White and the other Black, what are their names, Law and Order?..lol or maybe Duty and Honor! Just use another language so it doesn't look cliche to the casual observer. Bio-Ware gets so much credit for their storytelling and I just don't get it. Bio-ware has NEVER understood the Star Wars universe nor do they understand actual people. Just another coat of paint on the commercial diarrhea that is SWTOR.
I kinda think that the brand is so well known that if this game did die another one would rise to take it's place. It's just to tempting and popular not to. It comes with it's own fan base which is constantly being developed.
That's also part of the problem as Devs and CEOs are under an usual high amount of stress to prove themselves with such a famous and well know product.
They know all eyes are on them to do well and probably in the back of their minds they know if they blow it and fail to bring in major profits they could loose it like SWG.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Disney needs to revoke EA's Star Wars license. All they do is take popular titles and reskin them with a cheap shallow Star Wars hue. Playing EA Star Wars games is like Star Wars viewed through a toilet paper roll.
The story line looks pretty cliche...twin brothers , one wears White and the other Black, what are their names, Law and Order?..lol or maybe Duty and Honor! Just use another language so it doesn't look cliche to the casual observer. Bio-Ware gets so much credit for their storytelling and I just don't get it. Bio-ware has NEVER understood the Star Wars universe nor do they understand actual people. Just another coat of paint on the commercial diarrhea that is SWTOR.
You can watch the current 9 chapters of the story on youtube thru Dulfy's channel. Not bad, but really not great either so far. The best part of the story so far imho is that the Emperor. Has been brought up to what I would consider to be almost the same level Kreia from KOTOR2. Which to me is the height of KOTOR series characters. (Who sadly wasn't created by Bioware) Finding out that you don't know as much about him as you may think. Other than that, pretty much filled with usual Bioware character types, and cliche moments. Not that it is a bad thing.
Bringing the story back was a correct choice for the game. I can definitely agree with that. Just sad that everything else that is core to SWTOR being a MMO is sort of left unmentioned. Like when problems with Illum were brought up. We can see what happened with that.
I can't be the only to get a WoD garrisons vibe from SWTOR the moment they heard "Alliance" mentioned. Not that garrisons were bad.
In War - Victory. In Peace - Vigilance. In Death - Sacrifice.
I always see a lot of haters who claim that this game is bad, was badly designed etc. Sure it wasn't the most perfect game. But i enjoyed it a lot. Played it for 2 years straight, took a little break, played it a few months again. Then quit as i was a bit tired of MMORPG's in general. I'm gonna have a look at this expansion, i heard they changed a lot about the game with this one and the one before.
People need to realize though that they aren't suddenly gonna make it a sandbox open world game. Their whole direction seems to go to more singleplayer stuff, story focused. And i think SWToR done that the best of all the MMORPG's out there. Having all NPC's fully voiced made me way more involved in the quests then any other MMORPG managed to do with me. Normally i just pressed accept and ran towards the marked zone. Here i watch the little animations, hear what the NPC has to say and sure the quests are as dull as in any other MMORPG, atleast i get to see nice movies and such. For me it very much was a Star Wars game and didn't disapoint me the slightest. I just fear that to many people expected this to be a SWG and judged it cause of that. Sure i would love to have a new SWG, as SWG has been my most favorite sandbox experience before Sony decided to ruin it completely. But i doubt that will happen any time soon, not with the current people in charge of the finances in the games industry.
You know why I won't go back to this game? Even if the story improved with 5-10 hours of good story, the combat sucks. It is BORING to play this game, straight up dull as hell, I "liked" PvP and raiding had its moments but this game is WoW + Star Wars, and its boring.
I kinda think that the brand is so well known that if this game did die another one would rise to take it's place. It's just to tempting and popular not to. It comes with it's own fan base which is constantly being developed.
That's also part of the problem as Devs and CEOs are under an usual high amount of stress to prove themselves with such a famous and well know product.
They know all eyes are on them to do well and probably in the back of their minds they know if they blow it and fail to bring in major profits they could loose it like SWG.
Hope not, if SW:TOR were to go under, then chances are there would not be another Star Wars mmo, possibly not even a single player game, particularly as it seems that the upcoming star wars battlefront might well turn out to have not been all that popular once all the sales hype fades. Fortunately SW:TOR is doing fine, which is probably just as well.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
i have been taking my time with this expensjon. am at CHAPTER 8 right now and so far i realy love it ::) the story is amazing. it feels like watching a episode of clone wars or somthing like that :P
Comments
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
You stay sassy!
While swtor is not a bad game, its sw. And its meant to be an MMO which kind sets some kind of expectations with it being SW as a tripple A game and a decent online experience.
I think they can easily add more to their game even though their design made Open world pvp non workable, such as mini games and gambling.
However, due to the limited and very niche game that swtor has become, or may be with the restrictions EA has put on swtor growth, their development is very limited while choking the market from another SW MMO.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I have yet to do the new areas, so i can't comment on them.
I just started playing again because i was bored and they changed the leveling process also, they made quests you need to to do purple and adjusted the XP gains accordingly. Its kind of nice skipping the extra crap if you want/need to.
Right now im level 16 and i just stepped foot onto Dromund Kass im just gonna focus on the story quests for this planet and see how i sit level and XP wise going into the next planet.
That's also part of the problem as Devs and CEOs are under an usual high amount of stress to prove themselves with such a famous and well know product.
They know all eyes are on them to do well and probably in the back of their minds they know if they blow it and fail to bring in major profits they could loose it like SWG.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Bringing the story back was a correct choice for the game. I can definitely agree with that. Just sad that everything else that is core to SWTOR being a MMO is sort of left unmentioned. Like when problems with Illum were brought up. We can see what happened with that.
I can't be the only to get a WoD garrisons vibe from SWTOR the moment they heard "Alliance" mentioned. Not that garrisons were bad.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
Mystery Bounty
Fortunately SW:TOR is doing fine, which is probably just as well.
Did you create a new character? It is an option in the character creator.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"