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The Champions Online blog has been updated with a review of what the team has been working on for the last few months and what is in store in the future. In addition, a longtime community member is now part of the Cryptic family: Kaiserin.
Comments
I'm a MUDder. I play MUDs.
Current: Dragonrealms
Mystery Bounty
As much as I dislike this pay method the reality is they use it and adding more variety to lock boxes does indeed improve that system. Not everyone actually pays cash for for keys but instead use the questionite exchange in game when they can. Frankly I simply try to ignore most of the cash shop items when I play the game.
I have only one interest with the update and something I have been waiting for for a very long time: New end game content. Sadly this only confirms something is coming but not what. It will have to impress me greatly to bother to play more. Not only this but old content needs a hell of lot of upgrades too. Alerts need to evolve like they did in STO, Unity missions need an entire renewal and old instances need reason to return to and tied into progression paths instead of one Alert only offering a chance.
At this game's core is a rather fun system. I call it arcade mmo fun. It's mmo bubblegum. The game simply was abandoned and reached even it's original planned potential.
You stay sassy!
It's a bit funny that both in the past, and in the planned future, the most detailed feature is "more lockboxes" - but I'm biased in this matter (speak against that mechanic in games since years) so I stop with the "bit funny" (and in CO's defense, its lockboxes are the least "intrusive" among the three Cryptic titles, gameplay-wise. Still, I don't like them)
First the latter: it's a tough call, CO has a pretty odd f2p model. Everything is free except Freeform - but of course that's the best part of the game.
Should you give it a go, definitely, why not? It's a fun game, very "comic book"-y feel, plenty of mocking at the genre (and the mmo genre too, love my "Trash of the Lich King" title ), it's a quick download, has a streamlined early gameplay as the blog entry says above, etc.
I'd say jump in it, play it through with an Archetype for free, and if you like it and plan to stay a bit, then you can start to think on the "sub or no" question.
(in short, if you love theory-crafting, and are an altoholic, go with a sub. If not that much, just buy a Freeform slot, or just keep playing for free with the Archetypes)
Just with Blood Moon, there's an AT among the barterable rewards (Night Avenger, it's around 10 bucks in the store) and two vehicles. Maybe this will be a common pattern with events in the future, halloween also had 2 vehicles and an AT...
Event itself has a nice story and an aerial bossfight at the end - not a surprise, since Nighthawk "brought" the vehicles into the game in the first place