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Elder Scrolls Online | Matt Firor on Orsinium and the Future of DLC | MMORPG

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited November 2015 in News & Features Discussion

imageElder Scrolls Online | Matt Firor on Orsinium and the Future of DLC | MMORPG

Now a week since going live, we caught up with Zenimax Online’s Matt Firor to chat about the Orsinium DLC pack, the reception it has received, and what the team has planned for the next update.

Read the full story here



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Comments

  • MoodsorMoodsor Member UncommonPosts: 712
    Now remove the VR system.....

    image
  • Charlie.CheswickCharlie.Cheswick Member UncommonPosts: 469
    And finish the justice system....
    -Chuckles
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    And fix the long loading screens...

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • IselinIselin Member LegendaryPosts: 18,719
    Moodsor said:
    Now remove the VR system.....
    I sort of agree but, frankly, I've forgotten why lol. I guess I've gotten used to it.

    At any rate, I expect it to go away when the Thieve's Guild comes in. January - March.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    And add an auction house system.
  • josko9josko9 Member RarePosts: 577
    edited November 2015
    Moodsor said:
    Now remove the VR system.....
    Q1 2016 with Thieves Guild DLC. At this point VR system is not even a problem anymore, it works rather well with the Champion System, though it's still going away very soon.
    And finish the justice system....
    They still seem to have plans for the PvP part of the Justice System, though I wouldn't expect it before Q2 of 2016 (with Dark Brotherhood DLC). Perhaps they'll first expand on the scaling system, used in Imperial City, Cyrodiil and Orsinium. They probably want to scale players down to a Zone's level first, before adding potentially gamebreaking system, especially because that would allow PvP in the open-world.
    And fix the long loading screens...
    They seem to be pushing a potential fix for the loading screens next monday. Either way it's only a matter of time before they fix it. It depends very much on the hard drive you're using too, a good SSD and you won't experience longer loading screen than 30secs even now that they're bugged.
    Albatroes said:
    And add an auction house system.
    The majority is against the Auction House System and for a good reason. Don't expect ZOS to ever add it.
  • shamus252shamus252 Member UncommonPosts: 226
    edited November 2015
    Fix the PvP you broke with Imperial City update. PvP is 1.6 wasn't 100% what it could be but Imperial City update took it 100 steps back. Games a ghost town now and almost everyone I knew who played the game has quite due to the careless PvP fixes.

    Stop wasting Money on dumb PVE DLC content till you get crap fixed. Or your going to be bankrupt and closing shop before you know it.

    Sic semper tyrannis "Democracy broke down, not when the Union
    ceased to be agreeable to all its constituent States, but when it was upheld, like any other Empire, by force of arms."

  • josko9josko9 Member RarePosts: 577
    edited November 2015
    Torval said:
    josko9 said:
    The majority is against the Auction House System and for a good reason. Don't expect ZOS to ever add it.
    No, the vocal group that doesn't want a better global trade system say this, but there are no numbers that support an argument either direction. I fully expect the trade system to be improved at some point next year because ZOS has been doing such a great job at both quality of life improvements and content updates.

    I love the level scaling and moving away from level restricted content.

    I don't really care about VR. The CP system seems to work well regardless of the VR, but I won't cry if they remove it. :)
    Actually you'd be surprised but a lot of players ingame would tell you that this is one of the best "Auction Systems" MMOs ever had, and they would be right.

    As Todd Howard would say - it just works. We can't say the same about the Auction House System in other MMOs. They are broken, they are exploited, they favor the grinders / gold sellers over casual/average players. 

    I mean I wouldn't object against the Auction House System if it would actually work. When 0.1% of the playerbase controls the prices for the other 99.9% players it's just bad game design. You can't make one Auction House for millions of players without destroying the game economy in the process, there needs to be a lot more of them. Even adding 1 per ESO Zone would not be enough.
  • DelCabonDelCabon Member UncommonPosts: 258
    edited November 2015
    Wrothgar is easily my favorite zone so far. I can't put my figure on it, but the overall styling seems sharper and more "intense".

    I agree with the slow loading screens as of late. Its getting a bit ridiculous.

    I am still on the fence with a global auction house. Its nice being a member of several different trade guilds and working with different stores. From a supply side there are some relevant community benefits and price dynamics which remain in play. From a buyer's side, its a serious pain in the ass hunting down guild store after guild store to buy something specific.

    Del Cabon
    A US Army ('Just Cause') Vet and MMORPG Native formerly of Trinsic, Norath and Dereth. Currently playing LOTRO. 

  • meonthissitemeonthissite Member UncommonPosts: 917
    josko9 said:
    Moodsor said:
    Now remove the VR system.....
    Q1 2016 with Thieves Guild DLC. At this point VR system is not even a problem anymore, it works rather well with the Champion System, though it's still going away very soon.
    And finish the justice system....
    They still seem to have plans for the PvP part of the Justice System, though I wouldn't expect it before Q2 of 2016 (with Dark Brotherhood DLC). Perhaps they'll first expand on the scaling system, used in Imperial City, Cyrodiil and Orsinium. They probably want to scale players down to a Zone's level first, before adding potentially gamebreaking system, especially because that would allow PvP in the open-world.
    And fix the long loading screens...
    They seem to be pushing a potential fix for the loading screens next monday. Either way it's only a matter of time before they fix it. It depends very much on the hard drive you're using too, a good SSD and you won't experience longer loading screen than 30secs even now that they're bugged.
    Albatroes said:
    And add an auction house system.
    The majority is against the Auction House System and for a good reason. Don't expect ZOS to ever add it.
    awesome list. love it that they actually listen to their playerbase unlike many a developer out here. I love what they did with the auction house because it means the economy isn't so terribly unbalanced as it can often be in games with server wide auction house. I'm sure their bugs will be gone soon. As far as the veteran system, their addition of restrictions and the scaling working properly are good additions. As well as the cross faction dungeoneering.
  • gervaise1gervaise1 Member EpicPosts: 6,919
    Iselin said:
    Moodsor said:
    Now remove the VR system.....
    I sort of agree but, frankly, I've forgotten why lol. I guess I've gotten used to it.
    At any rate, I expect it to go away when the Thieve's Guild comes in. January - March.
    Agree also; it doesn't fit with the ES "feel" and for any new players (see note) its simply doesn't fit.

    You have to assume however that existing players have bitten the bullet and then moved on. Which suggests to me that the optimum time to get rid of it would be when they launch a "Legendary" edition -  next fall maybe? as this would then include Thieves' Guild, Dark Brotherhood in particular which would resonate with previous ES buyers who have so far given ESO a miss (is the new title as well of course).

    And if it has gone before then - a bonus.
  • gervaise1gervaise1 Member EpicPosts: 6,919
    shamus252 said:
    Fix the PvP you broke with Imperial City update. PvP is 1.6 wasn't 100% what it could be but Imperial City update took it 100 steps back. Games a ghost town now and almost everyone I knew who played the game has quite due to the careless PvP fixes.

    Stop wasting Money on dumb PVE DLC content till you get crap fixed. Or your going to be bankrupt and closing shop before you know it.

    Historically it is the "dumb PvE" stuff that makes the money.

    Is IC "empty" because of the changes; or because so few people pvp; or because the pve folk who bought or had access to IC moved on - another way of saying so few pvp?

    I think Orsinium has moved ESO into its "traditional" territory: a pve adventure orientated franchise. What happens to the pvp part only time will tell.
  • josko9josko9 Member RarePosts: 577
    awesome list. love it that they actually listen to their playerbase unlike many a developer out here. I love what they did with the auction house because it means the economy isn't so terribly unbalanced as it can often be in games with server wide auction house. I'm sure their bugs will be gone soon. As far as the veteran system, their addition of restrictions and the scaling working properly are good additions. As well as the cross faction dungeoneering.
    Thanks. Well some would argue they listen "too much". I'd say they have a healthy balance between developing new systems / content based on their own vision and improving content / systems based on player feedback.

    "Cross-Faction dungeoneering" is supposedly only the first step. They seem to have plans to expand that system on the world activities. Perhaps they'll remove the Cadwell's Silver and Gold separate phases, and still leave the option for players to explore those Zones if they wish to. I know PvP players wouldn't be impressed by that, but I say keep the War and PvP only in Cyrodiil, PvP is a niche anyway.
  • jgn77jgn77 Member UncommonPosts: 18
    When 0.1% of the playerbase controls the prices for the other 99.9% players it's just bad game design. You can't make one Auction House for millions of players without destroying the game economy in the process, there needs to be a lot more of them. Even adding 1 per ESO Zone would not be enough.
    I don't necessarily want to debate the auction house concept here but you have no economical basis for what you are saying. Its actually just to opposite. The entire ESO economy is controlled by people in the 10-15 guilds that are in the most convenient well populated zones. If you are not in one of these guilds then you have an incredibly hard time selling your goods unless you have the highest demand stuff. A global auction house gives everyone an equal access to buy and sell on the same playing field. Something you certainly can't say about the current ESO economy.
  • MoodsorMoodsor Member UncommonPosts: 712
    Is it confirmed that VR is being removed with Thieves Guild DLC or just an assumption?

    image
  • PaskePaske Member UncommonPosts: 135
    Loving the Orsinium DLC so far ... Overall ESO became an amazing MMO. Yes there are minor complaints along the way, but every game has them. It is to be expected. PVP is far from broken, just hard to small scale / solo. Finding a PVP guild lifts these problems. AH system thus far - I like it. Goods I sell are not worthless like they were in WOW / SWTOR because of over farming. At same time I can buy what I need, for a large sum of gold, but gold is easy to acquire. ZOS has been listening to player base so far and doing a decent job. All in all, enjoying the game greatly and looking forward to new DLCs
  • josko9josko9 Member RarePosts: 577
    edited November 2015
    Moodsor said:
    Is it confirmed that VR is being removed with Thieves Guild DLC or just an assumption?
    Pretty much confirmed. Though it was at first planned sometime between Orsinium DLC and Thieves Guild DLC.
  • AgnharAgnhar Member UncommonPosts: 108
    I'm very happy that they are working on more DLC, but they need to improve the current game, battlegrounds would be a really welcomed addition and progressive rading without the removal of the current Trial system would be aswell.
  • GrunimGrunim Member UncommonPosts: 172
    edited November 2015
    Thanks for the informative piece with Firor. Other than tidbits that some people have datamined, this is the first definitive source I've seen for where TG and DB will take place. My biggest gripe with ESO continues to be general performance issues. Yes they are working on some of them such as very long load screens, but something I haven't heard ZOS say they are working on is improving performance for those of us who don't live within 2000 miles from one of their DCs. I can play a game like SWTOR and routinely have a ping in the low 30s and I experience very little lag on their busiest western server during prime time hours, but with ESO I never see pings below 100 even at off peak times. It's a pity that ESO is an action combat MMO that delivers subpar performance for many customers. I wish ZOS could devote themselves to improving the experience for people who don't live within 2000 miles of one of their Data Centers. I know DC location is only part of the equation, but I hope my complaint is being heard and that ZOS has plans to address this. TL;dr - I enjoy the design of Orsinium, but game performance issues continue to be troublesome for many customers including those of us with quality PCs and internet service.
  • vadio123vadio123 Member UncommonPosts: 593
    i need spare time to check out both dlc (damm i wish 48h per day)
  • TamanousTamanous Member RarePosts: 3,030
    Moodsor said:
    Now remove the VR system.....
    This to the power of 10. Vet levels is what is holding this game back from being great. All other issues pale in comparison.

    You stay sassy!

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    josko9 said:
    Moodsor said:
    Now remove the VR system.....
    Q1 2016 with Thieves Guild DLC. At this point VR system is not even a problem anymore, it works rather well with the Champion System, though it's still going away very soon.
    And finish the justice system....
    They still seem to have plans for the PvP part of the Justice System, though I wouldn't expect it before Q2 of 2016 (with Dark Brotherhood DLC). Perhaps they'll first expand on the scaling system, used in Imperial City, Cyrodiil and Orsinium. They probably want to scale players down to a Zone's level first, before adding potentially gamebreaking system, especially because that would allow PvP in the open-world.
    And fix the long loading screens...
    They seem to be pushing a potential fix for the loading screens next monday. Either way it's only a matter of time before they fix it. It depends very much on the hard drive you're using too, a good SSD and you won't experience longer loading screen than 30secs even now that they're bugged.
    Albatroes said:
    And add an auction house system.
    The majority is against the Auction House System and for a good reason. Don't expect ZOS to ever add it.
    Lol the same numbers not wanting an AH are probably the same numbers that didn't want flight in Warlords of Draenor and look how that turned out....
  • josko9josko9 Member RarePosts: 577
    Albatroes said:
    josko9 said:
    Moodsor said:
    Now remove the VR system.....
    Q1 2016 with Thieves Guild DLC. At this point VR system is not even a problem anymore, it works rather well with the Champion System, though it's still going away very soon.
    And finish the justice system....
    They still seem to have plans for the PvP part of the Justice System, though I wouldn't expect it before Q2 of 2016 (with Dark Brotherhood DLC). Perhaps they'll first expand on the scaling system, used in Imperial City, Cyrodiil and Orsinium. They probably want to scale players down to a Zone's level first, before adding potentially gamebreaking system, especially because that would allow PvP in the open-world.
    And fix the long loading screens...
    They seem to be pushing a potential fix for the loading screens next monday. Either way it's only a matter of time before they fix it. It depends very much on the hard drive you're using too, a good SSD and you won't experience longer loading screen than 30secs even now that they're bugged.
    Albatroes said:
    And add an auction house system.
    The majority is against the Auction House System and for a good reason. Don't expect ZOS to ever add it.
    Lol the same numbers not wanting an AH are probably the same numbers that didn't want flight in Warlords of Draenor and look how that turned out....
    Flight in WoD had little impact on the Sub numbers. WoD was just glorified DLC, with mostly raiding content, which is why subs tanked so badly.
  • kp695304kp695304 Member UncommonPosts: 26
    Torval said:
    josko9 said:
    The majority is against the Auction House System and for a good reason. Don't expect ZOS to ever add it.
    No, the vocal group that doesn't want a better global trade system say this, but there are no numbers that support an argument either direction. I fully expect the trade system to be improved at some point next year because ZOS has been doing such a great job at both quality of life improvements and content updates.

    I love the level scaling and moving away from level restricted content.

    I don't really care about VR. The CP system seems to work well regardless of the VR, but I won't cry if they remove it. :)
    Global trade sort of sucks.. look at games like wildstar and Gw2 two games with global trade and commodities. It encourages undercutting by coppers and in general it is pretty lame. ESO may not be perfect it seems easier and more profitable to make sales when you are not competing against the entire playerbase at any give moment. Perhaps add in data like the global averages of stuff sold or something like that to make it easier to accuratley price your goods. I think addons sort of do that already on a limited scale already but perhaps it could be better?
  • UgUgUgUgUgUg Member UncommonPosts: 81
    The gamewide auction houses do allow some players to control the market place but this trading system isn't any better but poor in other ways. Poor because it allows for wealthier guilds to hog the best area, poor because things like full lootable armour and weapon sets seem impossible to find. I am still levelling characters and barely buy from guild traders because it's so difficult to find stuff and there are plenty items at insane prices. I suggest keep individual traders but with an interconnected trading system that allows for small traders in low population zones to compete. The biggest and best differences regards ESO traders is the fact certain items that can be bot farmed otherwise have no cost and there is only fixed prices, no bidding at all.
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