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Things have gotten a bit chilly in the Spiral! Wizard101 recently released the brand new world of Polaris to the test realm. After a series of clever propaganda type teasers, the hype for Polaris was tipping the scale! Luckily, Polaris is cold ... and I'm not just talking about the weather!
Comments
¯\_(ツ)_/¯
Crafting needs an overhaul,too slow and for the most part useless.
Last thing i noticed were the zones were far too congested with clutter sub zones.It got to the point that i couldn't tell where the heck i was or how to get back to another zone i needed.
Player customization is long overdue for improvement,needs better/more models...races...better itemization etc etc.
Also have the Wizards advanced to more starting pips yet to keep up with the games npc's?It was like our Wizards were de-advancing in the wrong direction as npc's were getting more pips while our Wizards remained stagnant.
Could also use a better reward series like we had back in the Waterworks days,nothing has come close ever since.
Game could also use some improvement with the pets,as is they are a non necessity and not reliable for combat.One improvement would be to have a definitive way to proc instead of a total random function.I did notice that seems certain weapon attacks can rng proc as well as AOE dmg but nothing ever looks beyond rng.
Another needed improvement is pip usage.Was frustrating to use odd number spells and always have to use even number pips as likely every Wizard is attaining power pips every turn.
VERY few ever have full 4 man groups,not a good option to be forced to use cash shop to fill your group with Henchmen.Yes they added a sort of group finder but was not that viable really.IMO Henchmen should be earned and time limited,not a cash shop option.I played both EQ2 and FFXI,we got Henchmen for free via various methods.
Never forget 3 mile Island and never trust a government official or company spokesman.