Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Anyone else getting sick and tired of all these survival wannabe sandbox games?

MaurgrimMaurgrim Member RarePosts: 1,327
Looks like we are all in a sandbox survival era now, when every little indie studio making a game based on that concept with little resources and a massive feature list with a kickstarter backing them up or a alpha key store.

I need a AAA company doing something soon.


«1

Comments

  • immodiumimmodium Member RarePosts: 2,610
    I must admit I'm getting sick of the sight of them on Steam Greenlight.

    image
  • TamanousTamanous Member RarePosts: 3,030
    Well if they are good and have a market who am I to comment on it I suppose. I have said previously though that they do appear to be little more than a stripped down mmo considering old school mmos were more like fully evolved survival games. I can't get into them for basically that reason.

    You stay sassy!

  • ArChWindArChWind Member UncommonPosts: 1,340
    Maurgrim said:

    I need a AAA company doing something soon.


    Don't hold your breath.
    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • danwest58danwest58 Member RarePosts: 2,012
    I think the current status of kickstarters are keeping a real sandbox MMO from being made.  That and the fact that there are too many MMOs on the market right now from browser MMOs to client based MMOs.  We need some to shut down then maybe we will see a good AAA sandbox MMO that does not use old out of date features like full player looting.  If full player looting was on its own server then fine.  
  • spazy1989spazy1989 Member UncommonPosts: 15
    @danwest58 I know i did not enjoy any of the zombie sandbox games
  • Ir0nh34dIr0nh34d Member UncommonPosts: 11
    immodium said:
    I must admit I'm getting sick of the sight of them on Steam Greenlight.
    Hey real quick, what do you want an indie studio who wants to make multiplayer games to make?
  • DibdabsDibdabs Member RarePosts: 3,238
    Maurgrim said:
    I need a AAA company doing something soon.
    The very best of luck with THAT.  I haven't seen an AAA company that knows its ass from its elbow for YEARS.  The rate things are going we'll all be dead of old age before anything great comes along.
  • Ir0nh34dIr0nh34d Member UncommonPosts: 11
    Dibdabs said:
    Maurgrim said:
    I need a AAA company doing something soon.
    The very best of luck with THAT.  I haven't seen an AAA company that knows its ass from its elbow for YEARS.  The rate things are going we'll all be dead of old age before anything great comes along.

    What if I told you that most of the AAA talent who did know their ass from elbows, left to make indie studios?
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Maurgrim said:


    I need a AAA company doing something soon.


    Blizz's Overwatch is almost out. Certainly not a survival sandbox and it looks fun. 
  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    No.  I don't play most of them, and I just skip over them while perusing games.  It's a non issue for me.   I've got much bigger issues than this. 

    I self identify as a monkey.

  • goboygogoboygo Member RarePosts: 2,141

    Just the ones that are only 15% done in Early Access which I guess is 95% of them

  • BaitnessBaitness Member UncommonPosts: 675
    They are not my cup of tea either.  It seems like they are not trying to be a sandbox so much as they are trying to be low-skill ceiling pvp games that reward patience, positioning, and outnumbering your opponent.  I think what people enjoy about them is the feeling of intensity when you know anywhere you go, there could be people hiding just waiting to kill you - and when you die you lose everything.  I can get a similar feeling from playing CSGO, with better balance (though these days I am running into a few hackers and some server performance problems in CS).
  • Gaming.Rocks2Gaming.Rocks2 Member UncommonPosts: 531
    ArChWind said:
    Maurgrim said:

    I need a AAA company doing something soon.


    Don't hold your breath.
    H1Z1? 
    Gaming Rocks next gen. community for last gen. gamers launching soon. 
  • TheocritusTheocritus Member LegendaryPosts: 9,976
    No more sick than the MOBA's and pixel/voxel garbage.
  • MMOvisionMMOvision Member UncommonPosts: 112
    Ir0nh34d said:
    immodium said:
    I must admit I'm getting sick of the sight of them on Steam Greenlight.
    Hey real quick, what do you want an indie studio who wants to make multiplayer games to make?
    This is a very good question, @Ir0nh34d

    I would like to see @immodium and anyone answer this, really. 

    I am not in to zombies,** and I pretty much detest the whole FPS/'just shoot stuff' experience, so I don't play all these survival games myself, as they are usually a mix of the two.   I do understand why the small/broke/indie studios choose this path.  On a technical and financial level, it's viable and relatively risk free since such a broad demographic are eating up zombie entertainment and merch.   I don't like it, but I get it.     

    ** (I do love the walking dead, but not BECAUSE of zombies. Rather, the quality and content of characters/development, writing, comics, etc.  I feel this is relevant to include in case anyone else gets upset at my generalization based on their like or dislike of TWD.  That is not what I'm saying.

    word.)
  • BaitnessBaitness Member UncommonPosts: 675
    No more sick than the MOBA's and pixel/voxel garbage.
    Two other trends I just do not get the appeal of.  I thought the graphics in minecraft made sense, since it was a building block world.  In everything else it feels out of place.

    When it comes to MOBAs I am especially baffled.  Race to level up an overly simple character by killing tiny little AI squishies, so you can beat the other team of overly simple characters - the catch?  There are over 100 of these characters to be familiar with.  It sounds completely awful to me, and my few times playing MOBAs have made it clear that I will never enjoy the genre.
  • WizardryWizardry Member LegendaryPosts: 19,332
    Yes sadly that is what the market does,they see a catchy idea and everyone goes into speed mode to rush something out,or in all cases just release a single map and call it early access.

    I can't say i am tired of it because i never really got into it,played a bit here and there and never liked any of it.

    What sure seems obvious to me is what is actually catching players is the "NEW FACE" that a new game brings.Example ARK used Dinosaurs and idea i have not seen in a long time,like since the days of 3DFX.None the less after you remove the face/skin they are all the same only worse gaming we can get elsewhere.

    It really is sad to see so many gamer's claim "GREAT FUN" then a week or two later nobody is playing that game and have moved onto the next NEW FACE.

    It is even more comical to watch on Twitch,i see some game out of nowhere hit number 2-5 ,then it totally disappears right off the charts into oblivion a couple weeks later.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • DistopiaDistopia Member EpicPosts: 21,183
    Can't say I've ever been sick of "seeing" a type of game, if so I'd stop looking...

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • Gaming.Rocks2Gaming.Rocks2 Member UncommonPosts: 531
    Distopia said:
    Can't say I've ever been sick of "seeing" a type of game, if so I'd stop looking...
    I think OP likes the type, hates that only indie devs are involved and likes to have a nice triple A title. 
    Gaming Rocks next gen. community for last gen. gamers launching soon. 
  • Solar_ProphetSolar_Prophet Member EpicPosts: 1,960
    Maybe a little bit. I've got Planet Explorers and Subnautica, and honestly those two are pretty much all I need. PE because of the insane amount of stuff you can create / do, and Subnautica because the setting of an almost purely aquatic world is, as far as I know, completely unique in an over-crowded genre. 

    I will admit that The Forest looks really good too.

    AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!

    We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD. 

    #IStandWithVic

  • DrDread74DrDread74 Member UncommonPosts: 308
    Maurgrim said:
    Looks like we are all in a sandbox survival era now, when every little indie studio making a game based on that concept with little resources and a massive feature list with a kickstarter backing them up or a alpha key store.

    I need a AAA company doing something soon.



    Indie games are lemonade stands in a world of fancy restaurants. but occasionally an indie game comes out that does something really innovative and you spend more time playing it for free than you do playing the 5th sequal to the $65 AAA graphical Museum games we keep buying.

    Indige games have their own categories on just about every site now. they used to be a big joke , now they get a lot of attention through Kickstarter and steam greenlight.

    People talk about the Indipocolypse but honestly the indie games I've tried are a lot more entertaining then the full priced stuff. They are almost free, they are small installs, they run on my phone or browser I don't need to register tons of information etc.

    It's kind of like leaving $150 a month Cable TV for $8 a month Netflix


    http://baronsofthegalaxy.com/
     An MMO game I created, solo. It's live now and absolutely free to play!
  • wandericawanderica Member UncommonPosts: 371
    goboygo said:

    Just the ones that are only 15% done in Early Access which I guess is 95% of them

    This, basically.  I think variety is great, and sorely needed, but Steam allows just about anyone to toss up a half finished game and bill it as "early access."  I suspect these startup indie guys get a bit of money rolling in and become content to just let things ride.  It's not just the MMO space that is suffering from this either, by the way.  These days, when browsing for games on Steam, I almost always skip games with tags that say "roguelike," "early access," or "retro look," for exactly the same reason.  The whole thing is getting ridiculous.  It's just a sea of junk to find one good game from an indie studio that actually knows what it's doing.


  • ReMouRNReMouRN Member UncommonPosts: 11
    There is definitely an overflow of 'wannabe' survival games out there. Most of which are far from finished. Even the leaders in this genre aren't even close to being close. (H1Z1, DayZ - I will also include Rust in this mention however I for whatever reason have not played this yet so cannot conclude any opinion but it does look the forerunner of good possibilites). Nevertheless, as excited as I was when I first heard about H1Z1 and have spent many hours in game I've come to realize. This 'early access' plague is as much of the problem as it is the company that is designing the game and not fulfilling their representation of what it's supposed to be.

    My bottom line is this.Things have turned into a cash grab and there aren't many titles being worked on that seem to be in it for the long haul even if they proclaim to be. There are two main titles that I highly anticipate. Pantheon: Rise of the Fallen and DOOM4. I started gaming career with DOOM2 and as much as I enjoy some FPS titles out there for a brief amount of time. I feel this has the potential to be the next big throwback and push forward of the arena shooter genre. In regards to Pantheon, I've been impatiently waiting for the next _SOLID_ mmorpg I can delve my time into without remorse as pretty much anything out there has no long term viability / and or challenge.

    image
  • DullahanDullahan Member EpicPosts: 4,536
    I actually just discovered Don't Starve Together and am having a blast. Have never really been into the dayz or h1z1 games due to a lack of real gameplay outside of PvP. Don't Starve is amazing though and I'd really love to see some of the concepts from it make its way into MMOs in some form.


  • immodiumimmodium Member RarePosts: 2,610
    Ir0nh34d said:
    immodium said:
    I must admit I'm getting sick of the sight of them on Steam Greenlight.
    Hey real quick, what do you want an indie studio who wants to make multiplayer games to make?
    Indie studios?!?! Personally, I wouldn't even call 90% the people making these shitty survival games on Steam Greenlight developers.

    If they're devs then people flipping burgers at McDonalds are chefs.

    Also I don't know why you're asking me that. I never implied that's all "indie studios" make.

    image
Sign In or Register to comment.