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Going to be the sleeper hit of 2016

stonyleinstonylein Member UncommonPosts: 88
hope not too many people find out about this, so we're going to have a smooth launch before the masses roll in and clog everything.

i'm also very exited that there will be a 3month closed beta period and then a fresh start again...the first 3 months of a game are usually the best, and here we basically can have that twice.
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Comments

  • Exodus_AlbionExodus_Albion Member UncommonPosts: 9
    I concur! See you on the battlefield, Bro!  B)


  • muffins89muffins89 Member UncommonPosts: 1,585

    this game was pretty hyped on this site about a year ago.  I know i'll be trying it. 


    and don't be so selfish.  if people want to play it,  let them.

  • ShadowThief92ShadowThief92 Member CommonPosts: 6
    muffins89 said:

    this game was pretty hyped on this site about a year ago.  I know i'll be trying it. 


    and don't be so selfish.  if people want to play it,  let them.

    LOL right, i need as many juicy targets as possible bro.
  • spikers14spikers14 Member UncommonPosts: 531
    Launching as f2p will wake up a lot of folks
  • tom_goretom_gore Member UncommonPosts: 2,001
    So you would say the 30 bucks to gain access right now is worth it, or not?
  • ste2000ste2000 Member EpicPosts: 6,194
    You know OP, if you make such claims it's better you back them up.
    You can't get away with a two lines sentence.
    What is that gives this game the edge over the others?
    What is the selling point, and what makes it fun?
    I am genuinely interested, the reason why I haven't bought it is because it looks like a zerg/gank fest, with not much room for PvE activities.
    Yeah I know it is a PvP game but any game in order to have an healthy population should have decent PvE.
    I don't believe PvP MMOs should be just about PvP, they are all bound to be doomed IMO.
    So what's your take on it?

  • fodell54fodell54 Member RarePosts: 865
    With the aerial 2.5D graphics I highly doubt this will be a huge hit. It will be nothing more then a niche game. Unfortunately, Albion is a poorly made rip off of UO with less to do. Why would people play a cheap version of Ultima Online when they can play the real thing? 
  • borghive49borghive49 Member RarePosts: 493
    This game is a lot of fun actually. The graphics have a certain charm. The only thing I'm worried about is the monetization.
  • arunasmearunasme Member UncommonPosts: 129
    The combat animations are so sh!t, it feels all i'm doing is giving a pat on the back to anyone i "hit" No feeling of power, no impact, inertia no nothing.
  • borghive49borghive49 Member RarePosts: 493
    arunasme said:
    The combat animations are so sh!t, it feels all i'm doing is giving a pat on the back to anyone i "hit" No feeling of power, no impact, inertia no nothing.
    Yes, I agree, but I think this is going to be one of those games you kind of have to look past the graphics though, in order to enjoy the game. 
  • tom_goretom_gore Member UncommonPosts: 2,001
    fodell54 said:
    With the aerial 2.5D graphics I highly doubt this will be a huge hit. It will be nothing more then a niche game. Unfortunately, Albion is a poorly made rip off of UO with less to do. Why would people play a cheap version of Ultima Online when they can play the real thing? 
    Because playing UO either requires a subscription (for a game that's almost 20 years old) or playing on poorly populated freeshards. Also, UO went to hell after Age of Shadows. If there was an official pre-trammel or even Renaissance shard published with smart F2P or B2P I'd be there in a heartbeat.

    What makes AO "poorly made" compared to UO? You obviously have some first hand experience, right?
  • AustrianAustrian Member UncommonPosts: 72
    tom_gore said:
    fodell54 said:
    With the aerial 2.5D graphics I highly doubt this will be a huge hit. It will be nothing more then a niche game. Unfortunately, Albion is a poorly made rip off of UO with less to do. Why would people play a cheap version of Ultima Online when they can play the real thing? 
    Because playing UO either requires a subscription (for a game that's almost 20 years old) or playing on poorly populated freeshards. Also, UO went to hell after Age of Shadows. If there was an official pre-trammel or even Renaissance shard published with smart F2P or B2P I'd be there in a heartbeat.

    What makes AO "poorly made" compared to UO? You obviously have some first hand experience, right?
    The game maybe f2p but you're going to need a premium access to actually get anywhere. Luckily you could pay for premium access with silver but it'll be pretty tough to get silver if you're not using prem access.

    But yes this game is a poorly made UO. This game focuses heavily on the guilds. Small solo play will be very hard to overcome (not saying it's not possible) but you'll be behind on those who collaborate since its' designed that way. UO focused on the individual and getting a 4-5x GM took about a week therefore you would spend most of your time playing how you wanted to play and not grinding like in this game.

    This game focuses heavily on specialization and too much actually that if you decide to be a crafter of one thing and that thing gets nerfed well you'll lose out and you'll lose out big. Same if you were a specific fighter.

    the combat is very simplistic not much spells or skill variety.
  • filmoretfilmoret Member EpicPosts: 4,906

    Rules I live by.

    1.  Give every f2p game a chance to prove themselves.

    2.  Never buy early access.


    So far I'm doing pretty good and very happy with it.

    Are you onto something or just on something?
  • DJkarlkaniDJkarlkani Member UncommonPosts: 29
    Yes, I agree this game can hold alot of ppl and offers alot of stuff. Its going to be big when it releases. I feel this is going to give EVE, WOW, and other popular MMO's a good run for there money.

    EX- UO, EQ, SWG Player

    Currrently trying out GW and WoW

    Holla-At-Your-Boy

  • F0URTWENTYF0URTWENTY Member UncommonPosts: 349
    edited January 2016
    Considering the amount of large guilds already quitting Albion because of the excessive grind and p2w I highly doubt it. People can only grind for so many hours and guilds won't stick around unless they change things.

    They made the high end gear too powerful and you either have to spend 12+ hours a day to grind for it or throw down your credit card and sell the cash shop items to other players for in game currency.
  • Sk00baSk00ba Member UncommonPosts: 20
    Considering the amount of large guilds already quitting Albion because of the excessive grind and p2w I highly doubt it. People can only grind for so many hours and guilds won't stick around unless they change things.

    They made the high end gear too powerful and you either have to spend 12+ hours a day to grind for it or throw down your credit card and sell the cash shop items to other players for in game currency.
    The guilds aren't active because they extended the beta by 6 months. Not because its p2w. You clearly havent made it past T5
  • AethaerynAethaeryn Member RarePosts: 3,150
    edited January 2016
    It is Not F2P. . it is now B2P I believe!  So you might as well buy it now?

    Wa min God! Se æx on min heafod is!

  • postlarvalpostlarval Member EpicPosts: 2,003
    Considering the amount of large guilds already quitting Albion because of the excessive grind and p2w I highly doubt it. People can only grind for so many hours and guilds won't stick around unless they change things.
    As a person who has been playing since the first alpha, those large guilds are precisely the players we WANT to leave. Those are the dimwits who want AO to be a free-for-all no-consequences gank-fest so they can pretend to be "hardcore". Let them leave - they will quickly be replaced by other players who left or haven't started BECUASE of those idiots.

    It's a good thing as far as I'm concerned.
    ______________________________________________________________________
    ~~ postlarval ~~

  • AvanahAvanah Member RarePosts: 1,627
    Can't wait to see the replies after you all find out you need friends past tier 4.

    When you need others to help you advance since most higher end mats ect are in PvP zones. And once you lose said items, back to square 1.

    It's why, After an early closed Alpha I refunded my Pledge and never looked back.

    Good luck to those who "Don't care..MUST PLAY." 

    "My Fantasy is having two men at once...

    One Cooking and One Cleaning!"

    ---------------------------

    "A good man can make you feel sexy,

    strong and able to take on the whole world...

    oh sorry...that's wine...wine does that..."





  • Sk00baSk00ba Member UncommonPosts: 20
    Avanah said:
    Can't wait to see the replies after you all find out you need friends past tier 4.

    When you need others to help you advance since most higher end mats ect are in PvP zones. And once you lose said items, back to square 1.

    It's why, After an early closed Alpha I refunded my Pledge and never looked back.

    Good luck to those who "Don't care..MUST PLAY." 
    Im T7...what's your point? You mean you need to actually interact with people in an MMO to progess!? derp
  • ZyerneZyerne Member UncommonPosts: 30
    It's not just the large guilds that are bailing, quite a few are leaving. The number of people in the 'cities' are quite a bit lower than they were closer to start of the beta and they are dropping consistently.

    The game WILL draw some people in that it reminds of UO and those that always try new games as well as those looking for a new sandbox title, it just will hold very few of them.

    The game is an endless grind 'disguised' as a sandbox title.

    You have 'zones' that have resources, enemies and animals of a tier based around the zones tier and to progress you need to kill the correct tiers of mobs based on your gear (aka level based zones and progression).

    Same thing applies for crafting and resource gathering. The tiers of gear are considerably better than older ones, so it's a very gear/tier (read: level) based system that's very unlike normal sandbox games. You can't suddenly slap on tier 4 plate armor and just be crappy at using it, you can't even put it on until you've unlocked the tiers up to it.

    Past the bad systems in place for progression there is little to actually do. Your choices come down to mindless grinding of NPCs for fame/gold, mindless gathering of resources for fame/gold, mindless refining/crafting for fame/gold and zerg based PvP with the rare 5v5 for scheduled events.

    You won't be spending all your time running and keeping a shop stocked you found a good location to drop in the world. You won't be stealing items from people in town or running around dungeons stealthed picking locks and disabling traps. You won't be playing music in town and using it in battle to confused or turn enemies to your side. You won't be taming animals to get interesting pets for showing off or defending yourself in battle. You won't be exploring as every zone is bland and looks the same as every zone of the same tier, as well as the cities being identical copies of on another. And it goes on and on.

    Zone layout is horrible as far as what are IN zones. Basically a zone consists of 4 exists, one on each side of the square zone. You then have a possible single player or group player dungeon which is generally the ONLY place where NPCs will actually be (there are a few exceptions), sometimes both a single and group dungeon or two single player dungeons. And then the rest of the zone is just randomized wilderness with the 1-2 animals in the zone for that tier and resource nodes spread about. You won't find any interesting ruins or areas with history or backstory or rare mobs or anything like that. It's just all very bland.

    Because of the layout of zones, you can't actually spread out much. Like if you want to fight anything T5+ you have to venture out into the red/black zones (that's fine, I love PvP and no issue with that). But the mobs are so few and far between that you have crazy large guild groups of like 10+ people going from dungeon area to dungeon area clearing out all the mobs and moving on to the next. Considering these areas are the only place to find the mobs, you basically start a countdown when in these areas trying to farm that leads up to you being ganked by a 10+ man group. Happen to play on more popular times? That countdown is probably only a few minutes long and did I mention you need to grind crazy large amounts of these mobs to progress as there are no other options? So you can get the idea.

    The crafting is bland theme-park spam out the same item to advance crafting, the economy is basically ruined by these countless items that people have to make to advance compared to what is actually used, and their ideas for fixing this stuff fall so far off what would actually help that it's laughable.

    No, it's rather clear after you get past the initial hype you have over the game and the carrot in your face gets moldy after it's led you to grind for up to mid tiers that the devs spent most of their time making sure the game worked well on multiple platforms and wouldn't bog down tablets/phones that they actually spent very little time on basic mechanics, content and the economy.

    So the chance that this game will be some kind of sleeper hit is rather low without them doing some pretty impressive magic in patches leading up to release.

    Heck I can't even agree it's worth the cheapest price to hop into the game right now. I actually think it going B2P is them realizing the falloff of people playing the game and how a F2P model would not work for getting them any profits as everyone left. I think it's along the same lines as them not allowing refunds for packs after you've activated your beta code, basically they want to grab as much cash as possible from people before they play the game and spot all the holes in it.

    The game is getting much more attention than they realized, they've said so several times. It was never meant to be such a huge title and getting the hype it's gotten on PC when there is no way it can live up to it, with it basically being a simple tablet game. They are just attempting to run with it and cash-in while they can.

    TLDR: Save your money, the only sleeping hit this will lead to is your face on the keyboard when you pass out from boredom.

  • AcidonAcidon Member UncommonPosts: 796
    DMKano said:
    What criteria are we using to call it a sleeper hit?

    Imo in current state, the world is far too small. Prime time the new player experience is - look for 30min to find a single node. This is not good.

    Off peak hours when there are less than a handful players online per area you can run around and get all the nodes you want.
    Perhaps that's what they are referring to with "Sleeper Hit"..

    While most players are Sleeping, you can actually Hit nodes.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Looking at the line up for 2016?

    Might be all it has to do is........ not get canceled
  • postlarvalpostlarval Member EpicPosts: 2,003
    Looking at the line up for 2016?

    Might be all it has to do is........ not get canceled
    But I thought Crowfall was going to save the genre...at least that's what its clueless fanboys will tell you.
    ______________________________________________________________________
    ~~ postlarval ~~

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