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- On Xbox One (where the botting was not an issue), AD per player went up from 32,000 to 39,000 from July to October."
That is from neverwinter, but I was wondering if any one who plays consoles can confirm that there is less cheating/botting? I mean I log into neverwinter, and there are so many bot spams its hard to keep up some times, is this the same in xbox? I guess the joys of having such customization with the PC, has its limits. Lol, reminds me of the saying, if you want total protection go to prison. Is this true with xbox? That they are so restricting in their operating system, that cheating just doesn't happen?
One way to see how much more AD is floating around in PC than in Xbox One is by looking at the difference in the Zen/AD Exchange (ZAX):
- Xbox One ZAX: 140 AD per Zen
- PC ZAX: 400 AD per Zen
I mean that is quite thee difference. BTW that means 140 ingame money things, for 1 real life money thing, or 400 on pc, due to bots.
Comments
Anyway, as to your actual topic, bots and macros and hacks do make gaming on pc a nightmare. However consoles have them too, just not nearly as rampantly as pc.
To find an intelligent person in a PUG is not that rare, but to find a PUG made up of "all" intelligent people is one of the rarest phenomenons in the known universe.
So yeah, I don't follow that any more, about not playing a game cause it has a cash shop, because they all do. I am gonna go out on a limb, and say totally that if you think of the cash shops that way, MMOS are not your kind of game at all.
There are much better games available for console these days, Neverwinter is not a very good example of what is possible.
As for the cash shop, it is way better than eve online crazy system, where literally, if you bust into the game with 20 grand, you can instantly have top everything. If you dumped 20 grand into Never winter, you really wouldn't be that much further in the game, then some one who didn't.
Second, I am not even native English speaker (as sharper grammar readers can find most of my sentence awkward). I am Chinese.
Third, I loved Neverwinter at beginning too. But if a game mostly barred progression based on cashshop items, then it has to be a "cashshop with mini games". Even with cashshop provided, WoW has so much content to explore and cashshop is merely for looks (I never heard you'd down boss faster with a fancier mount, that in a dungeon most of the mounts are not even allowed). Ok if you say WoW has sub and Neverwinter is F2P, then how about a honest moba like League, where cashshop provide skins and fasten progression by boosts. But Neverwinter chocked every bit of money out of player possible. Did you know that first few months of the game, you didn't have to spend AD to level up enchante? And did you know that during that time there's no BS enchante with like 1-2 exp that takes a single bag space by itself, where bag space is so scarce in the game they charge like what, 15 dollars for 20 slots and there's limited bag slots to begin with? Heck, I progressed even further in Archeage as F2P than in Neverwinter and I didn't have to farm much! I have my gally and my t5 obs in Archeage. The same amount of the time I invested in Neverwinter, without pay, is no where close for satisfaction.
BTW, did you disregard the cap on ad ratio? Wonder why there's no Zen for exchange? Go figure; since everything the company charges a ridiculous amount, bots floor in and that's where they earn most of the money from the game. It's just a bad company in general. But if you are happy to be milked your last drop, I am not surprised if you are yet another gunner on the forums.
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The difference is eve online, legally allows you to transfer accounts for in game money, and lets you buy in game money with real money. Never winter doesn't allow that, I am sure under the table shit happens, but it is agasint the rules.