I like what I see from Black Desert. But I have a few questions(especially those who've played BDO in other regions):
- After watching a couple of videos touring the landscape and some of the new dungeons I'm very impressed with the world building and scaling. Is it really that beautiful and dynamic? Watching players traverse through the world reminds me of an Elder Scrolls game.
- How has the absence of fast travel affect exploration, and traveling?
- Is the lore that's present within the game meaningful or does it come across generic?
Comments
2. You have to walk/ride and it is a large world.
3. Not a huge lore buff myself, but for the little I've played, I've skipped quite a lot of talking. Assuming there is some story in there somewhere. Nice in-game cut scenes and what not with the actual NPCs.
I'm not really talking about a series of quests that's aimed to be the "main story" or watching cutscenes. Is there a sense of history to Black Desert Online? Would a roleplayer have fun?
Personally I think it's a bad game.
because crafting is fully unlocked at lvl 1
so lore related to gear makes no sense
Like maybe buying cash shop items and selling them on the AH to get gold to buy those needed materials on the AH ?
But So far I know gear start counting some is in pvp later on when pvp it's open to them. There still time voice can be heard befor hit live if people want to play it having problem with cash + item from cash shop then sell then buy gear.
There maybe more people have more info then me about this about NA/EU going be like as it's is going be a buy to play but just hope alot the free to play when it's not needed when there income coming don't become like other buy to play games in a way when someone can go up trade gem for gold get all the best gear one can get even hard earn ones.
This game is not perfect and we will see how it turns out, its not everyones cup of tea.
But i love the details in this game, the world is pretty and well made, it really makes you feel immerse in a virtual, lively, breathing world.
I like the story and exploration/travelling so far.
- Albert Einstein
There is absolutely zero reason to try this game out before you buy it because of the price point. Even if there is no "there there" when you "get there", it will be well worth the initial investment. Like people have said, no other game has come close to the world that this game has created. That alone is worth $30 and a month of your time.
Lets get real... everyone is going to play this game at launch no matter what they say here. It's new. What else is there going to be to play that is going to be new? At this point, the less you watch and read up about the game, the better off you will be... unless you are one of those types that have to know what is in the Christmas package before you actually open it... thereby spoiling the surprise on Christmas day.
It's like this game is conflicted on what it wants to be.
I would really love a game like this without gender locks and with a Batman/AC/SoM/Mad Max style combat system. Now that would be my perfect game.
Not one mass produced game in the world is made with any single individual in mind. The game, however, still feels conflicted. We're gonna go hyper realistic in one direction and hyper unrealistic in another. That's like the very definition of conflicted.
the gender locking is abstract as it has nothing to do with things being "realistic". If you would look at any character you would see them as they are in the world. The only issue there is how the players feel about it.
The combat is very stylistic. But look at any super hero movie. Say, the Avengers. The world isn't some far out alien place, it's our regular world. However, all the "heroes" do things that are unrealistic to be sure.
Asian games are about "style" and over the top art design. I've said it before and I'll say it again, their video game characters, with the large weapons, stylized clothing and hair, seem more like super heroes than "real world combatants".
This is just them "having fun" with the material just like anyone in the west creating a super hero "anything" would do.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
PvT Wiggles and the Lazy Peon love this game.
Anyway, I'm very comfortable with that as long as the cash shop doesn't interfere with the in-game economy.
I believe Asheron's Call had something very similar where the requirements on wearing armor were not necessarily tied to your level. You might be able to use heavy armor with a higher defense. But because you have low strength at level 1 you're more likely become encumbered easily since the weight of the armor is heavy.
What I'm saying is that the entire art direction of BDO is hyper realistic. From realistic looking armor (females excepted of course, but still proportionally realistic), realistically sized weapons to realistically proportioned character models including eyes and mouths.
The stylistic art form that you are mentioning is nowhere to be found in BDO. Then you take all of that realism and juxtapose it with super twitchy, jumpy flippy, ping-pong combat and it's like... wait... wut? What just happened? Everything looked so real and then... poof, immersion blown.
It is a video game, not based in reality, regardless of the visuals or any mechanics within.
Not like you go from farming sunflowers to hopping into a space ship to pew pew aliens.
It is a KR game and like most Eastern products, it is over the top in combat and certain areas, but to me this is kept in line with the rest of the game being fairly grounded.
Have you played the game yet?
You start the game with a black spirit talking and guiding you. So realistic.
The combat fits perfectly with the game. You can turn down the special effects and what not (I do), but you are only as twitchy/flippy as you want to be.
Playing a Wizard, don't feel that way at all.
However combat is twitchy and requires players to control their character. Not just hit a button once and it all happens automatically.
Regardless, to each their own. Isn't for you? Oh well. Plenty have and will continue to enjoy it.