...It's a linear quest game with PvP endgame that bears no resemblance to the rest of the game but was all the devs could think of.
...the inspiration for the look of the game was anime or cartoons
...the game is a PvP game disguised as an MMORPG. I like a good PvP game from time to time, even doing months of nothing but PvP games, but I find that putting an MMORPG shell on a PvP game is just lame. It's like Ice Cream on Steak. Good apart, not so much together.
MMORPG players are often like Hobbits: They don't like Adventures
Oh look. Here come the sort of replies that I expected when I created this thread. It surprised me that I got so many other replies first. (I'm not complaining, but only observing.)
*shrug* I don't think Quiz's list is unreasonable. I actually think it's pretty practical. For me it is simple. Pretty much rodingo nailed it with his post. My only requirement is that it has to be fun. I can deal with some annoyance, and frustration. As long as the fun I'm having outweighs it.
In War - Victory. In Peace - Vigilance. In Death - Sacrifice.
You are way too demanding IMO, and that's coming from someone who criticize the state of the MMOs everyday.
But if I can find a lot of commercially released games available today that do meet my demands, am I really too demanding? And that's even if we further narrow the list to games that I actually like; there are plenty of games that meet all of my demands above but I don't like them for other reasons.
Right then, can I ask you what MMO are you playing at the moment, or which MMO do you like best?
Lately, I've been playing Elsword and Trove. In recent years, I've also played Champions Online, Neverwinter, Guild Wars 2, Spiral Knights, Uncharted Waters Online, Hearthstone, TERA, Final Fantasy XIV, and possibly some others that don't come to mind off the top of my head. Going back further, there have been other games that I played before that.
Seriously I don't know why you don't try EQ2. Maybe you don't understand the game? It is different and so much content you will take years to complete. Get the ever quester title. Its one that not many people carry. In fact you can play the game and never kill a mob and still level up.
If you don't like the quest quills and arrows, disable them. If you want to do content you out leveled you can mentor down and still make it challenging. You can turn off experience and never level if that is the way you want to play it.
I think there are some 8000 quests now, 400 collections 1200 exploration points, book quests 350 alternate skill points to earn and MORE.
While I haven't played EverQuest II, I did once spend several hours looking into it. The character slots issue was the biggest reason I didn't try it, though I'm not certain that I'd have played it otherwise.
Even today, an account gets 7 character slots. There are 25 classes. So that would take 4 accounts to play all of them--at a subscription price tag of $60/month. Non-subscription accounts can't sell or mail stuff, which would be a problem for me, as I routinely need to pass stuff back and forth among my characters.
When I looked into EQ2, there was a sharp limit on how many character slots you could buy on a given account. Now it looks like there isn't, but slots cost $10 each. So that's $180 for 18 slots that I'd have to pay early on for a game that I might not even like.
For a game that I thought looked super awesome, I might pay that. Maybe. But for a game that looks kind of "meh" and at best might be reasonably good but nowhere near great? Nope. Not when there are other games that I can play much cheaper than that and probably like them better, too.
If I'm wrong about the price of character slots or there is some other, easy way to get all of the slots I want, then do let me know. I like to always have a queue of games to pick up after I tire of whatever I'm playing at the time. All I've got on my list at the moment is returning to Neverwinter and GW2 at some point--and the second time I play a game rarely lasts nearly as long as the first.
I been a all accounts since 2004 when it was $24.95 a month and released long before it was free to play or even had a cash shop I get 500 Station cash a month. I have bought char slots and have 14 right now. I bought two races and one level 90. I don't think you would need more than 2 accounts and you would get back 1000 SC a month. the initial investment would be 80 and if you subbed right away it is 31.95.
Any way try it for free. If you are on Halls of Fate I would gift you some stuff to make life easier. NO strings attached.
P.S - I don't play the end game grind. I level and see how far they go before death and do the quest lines, crafting, collecting, housing
Seriously I don't know why you don't try EQ2. Maybe you don't understand the game? It is different and so much content you will take years to complete. Get the ever quester title. Its one that not many people carry. In fact you can play the game and never kill a mob and still level up.
If you don't like the quest quills and arrows, disable them. If you want to do content you out leveled you can mentor down and still make it challenging. You can turn off experience and never level if that is the way you want to play it.
I think there are some 8000 quests now, 400 collections 1200 exploration points, book quests 350 alternate skill points to earn and MORE.
While I haven't played EverQuest II, I did once spend several hours looking into it. The character slots issue was the biggest reason I didn't try it, though I'm not certain that I'd have played it otherwise.
Even today, an account gets 7 character slots. There are 25 classes. So that would take 4 accounts to play all of them--at a subscription price tag of $60/month. Non-subscription accounts can't sell or mail stuff, which would be a problem for me, as I routinely need to pass stuff back and forth among my characters.
When I looked into EQ2, there was a sharp limit on how many character slots you could buy on a given account. Now it looks like there isn't, but slots cost $10 each. So that's $180 for 18 slots that I'd have to pay early on for a game that I might not even like.
For a game that I thought looked super awesome, I might pay that. Maybe. But for a game that looks kind of "meh" and at best might be reasonably good but nowhere near great? Nope. Not when there are other games that I can play much cheaper than that and probably like them better, too.
If I'm wrong about the price of character slots or there is some other, easy way to get all of the slots I want, then do let me know. I like to always have a queue of games to pick up after I tire of whatever I'm playing at the time. All I've got on my list at the moment is returning to Neverwinter and GW2 at some point--and the second time I play a game rarely lasts nearly as long as the first.
I been a all accounts since 2004 when it was $24.95 a month and released long before it was free to play or even had a cash shop I get 500 Station cash a month. I have bought char slots and have 14 right now. I bought two races and one level 90. I don't think you would need more than 2 accounts and you would get back 1000 SC a month. the initial investment would be 80 and if you subbed right away it is 31.95.
Any way try it for free. If you are on Halls of Fate I would gift you some stuff to make life easier. NO strings attached.
P.S - I don't play the end game grind. I level and see how far they go before death and do the quest lines, crafting, collecting, housing
On the note of EQ2:
While it does have some neat collecting and housing and various things(though I think the crafting is way overrated in the current form), the game's main focus is still on combat and !!!!! quests.
And, the combat in EQ2 is some of the worst in the industry, frankly. Seriously, it's just bad. Obviously, some people must enjoy it, but it definitely turned me off that game pretty quick. Major spam-fest with bad animations and pretty poor "impact" against the enemies. It just feels like you are rolling your fingers across the keyboard because you have 200 not-so-different abilities.
On the bright side, iirc, most of the buffs are fairly permanent and don't have to be recast. Think they use a concentration system to limit how many you can keep up.
So, if terrible combat and/or the overload of quests bothers you at all, avoid the game.
The housing and the collectible decorations and things are pretty sweet, though.
Comments
...the inspiration for the look of the game was anime or cartoons
...the game is a PvP game disguised as an MMORPG. I like a good PvP game from time to time, even doing months of nothing but PvP games, but I find that putting an MMORPG shell on a PvP game is just lame. It's like Ice Cream on Steak. Good apart, not so much together.
--Custom Rig: Pyraxis---
NZXT Phantom 410 Case
Intel Core i5-4690 Processor - Quad Core, 6MB Smart Cache, 3.5GHz
Asus Sabertooth Z87 Motherboard
Asus GeForce GTX 760 Video Card - 2GB GDDR5, PCI-Express 3.0
Kingston HyperX Fury Blue 16GB
2) The game is F2P.
3) PvE themepark.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
Any way try it for free. If you are on Halls of Fate I would gift you some stuff to make life easier. NO strings attached.
P.S - I don't play the end game grind. I level and see how far they go before death and do the quest lines, crafting, collecting, housing
If you are interested in making a MMO maybe visit my page to get a free open source engine.
While it does have some neat collecting and housing and various things(though I think the crafting is way overrated in the current form), the game's main focus is still on combat and !!!!! quests.
And, the combat in EQ2 is some of the worst in the industry, frankly. Seriously, it's just bad. Obviously, some people must enjoy it, but it definitely turned me off that game pretty quick. Major spam-fest with bad animations and pretty poor "impact" against the enemies. It just feels like you are rolling your fingers across the keyboard because you have 200 not-so-different abilities.
On the bright side, iirc, most of the buffs are fairly permanent and don't have to be recast. Think they use a concentration system to limit how many you can keep up.
So, if terrible combat and/or the overload of quests bothers you at all, avoid the game.
The housing and the collectible decorations and things are pretty sweet, though.