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You Can Never Go Back to WoW Again -

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited January 2016 in News & Features Discussion

imageYou Can Never Go Back to WoW Again -

It's the time of the year traditionally that people don't care about anything. Everything interesting has happened, and there hasn't been long enough for people to get their act together and stop going to the gym.

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Comments

  • orbitxoorbitxo Member RarePosts: 1,956
    edited January 2016
    on a newer graphics engine- perhaps.
  • rodarinrodarin Member EpicPosts: 2,611
    If they remade WoW with 'realistic' graphics, revamped content, and didnt charge nearly full price for old expansions, and shut down the current version they would have 20 million subs.
  • WhySoSeriousWhySoSerious Member UncommonPosts: 156
    I went back to Vanilla WoW again, and I love it. Current WoW, not so much.
  • heerobyaheerobya Member UncommonPosts: 465
    I agree completely.

    I had the same experience back in UO. It was just so... amazing, and something no MMO will ever give me again.

    By the time WoW came out I had already played a half dozen MMOs for 5 or so years, so I knew the formula well and though I still really loved WoW off and on over the proceeding 10+ years, the "magic" one feels at the start of a new MMO just fades quicker and quicker the older I get.

    So many games, after a few weeks, the magic is gone. The list is too long to count.

    So when I find one (like Destiny) that I still enjoy playing months and years later, it is truly something very special.
  • BigRamboBigRambo Member UncommonPosts: 191
     What makes people think here that Blizzard isn't happy with still having 5.5 mil subs 55mil $ a month?   Blizzard knows damn well that next gen graphics in MMORPGs means nothing if your gameplay sucks to the point that it doesn't attract people for more then a month *COUGH* B&S *COUGH* ... err sorry 'bout that. 5.5 million people don't even mind paying full price for a expansion on WoW. 95% of F2P (key word FREE) titles doesn't even keep 25,000 people logged in on a daily basis, even at peak hours and the bloody thing is FREE!  So yeah, Blizzard shouldn't change anything on WoW, besides releasing new Xpacs for another decade or so, or until they drop below 500K subs, which even at that point will generate more profit than almost any F2P MMORPG currently out. 
  • TamanousTamanous Member RarePosts: 3,030
    WhySoSerious said:
    I went back to Vanilla WoW again, and I love it. Current WoW, not so much.


    So this means you play on a private server. It actually has proper content? I have yet to see one that does nor have devs I can trust. This isn't an option for the vast majority of players.

    Also for the person asking for a new graphics engine: The game is being graphically overhauled even more for the next expansion and has already been updated since panda-time and beyond (for characters). New graphics means diddly though. It will only slow down and raise costs for development. Wow will still be the vastly different mmo than what it one was which is why most left from vanilla days.

    You stay sassy!

  • isslingissling Member UncommonPosts: 162
    If they add five to ten progression servers, they could get back a couple million of the old timers:) That is if they have the codes for the old game and it wasn't lost because of Cata.
  • QuesaQuesa Member UncommonPosts: 1,432
    Graphics can only change so much since the art style of the game is linked to the Warcraft game series...which looks a lot like WoW does now.  They have done some graphical improvements which, iirc, mostly revolve around effects and poly counts on characters.
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  • JDis25JDis25 Member RarePosts: 1,353
    Problem is they took away the world from WoW. I remember having to actually travel Azeroth, no portals, long flight paths and ship rides. I remember feeling like I was a part of something big. I remember Hillsbrad PvP. I remember Guilds whose roster didn't change every second and served a purpose. I remember running to dungeons, I remember less instancing.

    MMOs have become too dependent on endgame, too rushed, too easy, very basic. Go here, go there, kill this guy and move on to the next zone. I had a high hopes for ESO to change this paradigm, I had hopes for many MMOs to change this paradigm, but they never did. Wildstar, ESO, SWTOR, they all added their own uniqueness, but in the end they FEEL the same. Grind for this and that, predictable leveling processes, etc.
    Now Playing: Bless / Summoners War
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  • ElvocElvoc Member RarePosts: 549
    WOW2 already...
  • AkulasAkulas Member RarePosts: 3,028
    Wrath of the Lich King 2 would be interesting lore wise.

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  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    edited January 2016
    System said:
    You Can Never Go Back to WoW Again -


    That's odd,
    I was just logged into Vanilla last night.
    Wait a sec.....BRB.......................

    Yeah, it's still up. Not sure what this thread is about.
  • scorpex-xscorpex-x Member RarePosts: 1,030
    The older the game, the better it's loved and more of a cash cow it is.

    The 3 top mmo titles in the world are Lineage 1, WoW and ...I forgot the other one but it's old too (aion?).
  • gervaise1gervaise1 Member EpicPosts: 6,919
    edited January 2016
    issling said:
    If they add five to ten progression servers, they could get back a couple million of the old timers:) That is if they have the codes for the old game and it wasn't lost because of Cata.


    No evidence for this either.

    The closest parallel I can think of is DAoC which opened 2(?) new servers - somewhat hazy on why now but it was rooted in bringing back old players. And the servers were "filled" resulting in them opening a third server several days later.

    Needless to say the third server was a mistake - the initial rush was just that.

    There was never any data on whether the new servers brought back any old players - they probably did. The problem - however - is that the new server cannibalised the existing servers. And whilst not everyone moved from the old servers enough did that guilds / communities were destroyed and they gained a reputation for being "ghost towns".

    I think both problems would apply to any such WoW servers a) "lots" of people might want to try them at first - but then leave and b) it would harm existing servers - and there are enough complaints about many of them being dead as it is.
  • NanfoodleNanfoodle Member LegendaryPosts: 10,875
    Go back to specs that made it fun to play with skills. Remove the simple class focus. I used to love using skills from ever skill set with my paladin. I hate being locked out of play styles. Im sick of simple. If I wanted simple I would play MOBA style MMO with 8 skills.

    More team play. The Barracks just made people poof from the world. Made people play solo more. My wife and I would be playing at the same time in the same room sometimes even doing the same type of quests. Often being sent off in our own directions and when we ended up in the same place, ended up phased. And the options to team with the barracks was cumbersome to do so.

    Add solo content but make it easy to team if you chose to, this is an MMO after all. Its about being around people. Seems teaming options in MMOs keeps getting passed by.
  • ArawulfArawulf Guest WriterMember UncommonPosts: 597
    I've quit quitting WoW. I just accept the fact that I buy the expansions, play for a month or so and then do something else.
  • AnirethAnireth Member UncommonPosts: 940
    edited January 2016
    A friend of mine spent days - yes, days - in "The Breach" in the original Guild Wars. Then he discovered the map. And in some games, i'm not sure who's NPC and who's human even today. When everyone is just standing there, and characters do not look like much and/or all the same, it's hard to tell.

    I'll wait to the day's end when the moon is high
    And then I'll rise with the tide with a lust for life, I'll
    Amass an army, and we'll harness a horde
    And then we'll limp across the land until we stand at the shore

  • waynejr2waynejr2 Member EpicPosts: 7,771
    I don't like the changes made to Azeroth in Cata so I will never really return to wow. 
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  • Righteous_RockRighteous_Rock Member RarePosts: 1,234
    I'm in the same camp as Arawulf, I've quit quitting wow and accept the expansion , play for a month ..... done ..... I will say that as I do my tour of other games, I may just end up choosing Wow as my game I play when I want to game and if I don't feel like playing wow, I will just not game at all.
  • SoarlozerSoarlozer Member UncommonPosts: 61
    DMKano said:
    rodarin said:
    If they remade WoW with 'realistic' graphics, revamped content, and didnt charge nearly full price for old expansions, and shut down the current version they would have 20 million subs.


    There is no market research to back this up, otherwise Blizzard would have done this already.
    Hahaha he thinks they should abanadon a art style that came from warcraft 3, and doesn't realize that the "cartoony" graphics have allowed it to age well.

    League and wow cartoon allow for the games to be playable on almost anything made in the last 15 years and not look like total shit on the lowest possible settings.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    People can talk about WoW all they want but having all those subs when most MMO's are free to play is a modern day success story.  A game that old that manages to hold it's own is saying something.  I admit I can't go back and some of the things they've done I still miss when I play other games, I just still admire what they've done.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • orbitxoorbitxo Member RarePosts: 1,956
    Quesa said:
    Graphics can only change so much since the art style of the game is linked to the Warcraft game series...which looks a lot like WoW does now.  They have done some graphical improvements which, iirc, mostly revolve around effects and poly counts on characters.


    not so much when the movie comes out. wow mmo will look like an atari game -not a bad thing if it were 1972 again...
  • AldersAlders Member RarePosts: 2,207
    I have absolutely zero emotional connection with WoW since i didn't start playing it til Pandaland. Warlords was my first expansion and i'll probably play Legion as well.

    My biggest issue is the player base. I just can't get used to the ridiculously huge turnover as players seem to only hang out for a month or two and then disappear. It's no wonder guild recruitment is a full time job in this game. 
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    The only thing wow needs is continuous progress that carries over in content, not this hallow gear grind. Legion will be no different with the shallow relic system, busting your bum through a year of legion content only to wait another year of a drought and the follow expansion replacing the 'the greatest weapons in the game' with greens.
  • simsalabim77simsalabim77 Member RarePosts: 1,607
    scorpex-x said:
    The older the game, the better it's loved and more of a cash cow it is.

    The 3 top mmo titles in the world are Lineage 1, WoW and ...I forgot the other one but it's old too (aion?).
    The third one is FFXIV, believe it or not. 
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