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It's the time of the year traditionally that people don't care about anything. Everything interesting has happened, and there hasn't been long enough for people to get their act together and stop going to the gym.
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I had the same experience back in UO. It was just so... amazing, and something no MMO will ever give me again.
By the time WoW came out I had already played a half dozen MMOs for 5 or so years, so I knew the formula well and though I still really loved WoW off and on over the proceeding 10+ years, the "magic" one feels at the start of a new MMO just fades quicker and quicker the older I get.
So many games, after a few weeks, the magic is gone. The list is too long to count.
So when I find one (like Destiny) that I still enjoy playing months and years later, it is truly something very special.
I went back to Vanilla WoW again, and I love it. Current WoW, not so much.
So this means you play on a private server. It actually has proper content? I have yet to see one that does nor have devs I can trust. This isn't an option for the vast majority of players.
Also for the person asking for a new graphics engine: The game is being graphically overhauled even more for the next expansion and has already been updated since panda-time and beyond (for characters). New graphics means diddly though. It will only slow down and raise costs for development. Wow will still be the vastly different mmo than what it one was which is why most left from vanilla days.
You stay sassy!
MMOs have become too dependent on endgame, too rushed, too easy, very basic. Go here, go there, kill this guy and move on to the next zone. I had a high hopes for ESO to change this paradigm, I had hopes for many MMOs to change this paradigm, but they never did. Wildstar, ESO, SWTOR, they all added their own uniqueness, but in the end they FEEL the same. Grind for this and that, predictable leveling processes, etc.
Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
This isn't a signature, you just think it is.
I was just logged into Vanilla last night.
Wait a sec.....BRB.......................
Yeah, it's still up. Not sure what this thread is about.
The 3 top mmo titles in the world are Lineage 1, WoW and ...I forgot the other one but it's old too (aion?).
If they add five to ten progression servers, they could get back a couple million of the old timers:) That is if they have the codes for the old game and it wasn't lost because of Cata.
No evidence for this either.
The closest parallel I can think of is DAoC which opened 2(?) new servers - somewhat hazy on why now but it was rooted in bringing back old players. And the servers were "filled" resulting in them opening a third server several days later.
Needless to say the third server was a mistake - the initial rush was just that.
There was never any data on whether the new servers brought back any old players - they probably did. The problem - however - is that the new server cannibalised the existing servers. And whilst not everyone moved from the old servers enough did that guilds / communities were destroyed and they gained a reputation for being "ghost towns".
I think both problems would apply to any such WoW servers a) "lots" of people might want to try them at first - but then leave and b) it would harm existing servers - and there are enough complaints about many of them being dead as it is.
More team play. The Barracks just made people poof from the world. Made people play solo more. My wife and I would be playing at the same time in the same room sometimes even doing the same type of quests. Often being sent off in our own directions and when we ended up in the same place, ended up phased. And the options to team with the barracks was cumbersome to do so.
Add solo content but make it easy to team if you chose to, this is an MMO after all. Its about being around people. Seems teaming options in MMOs keeps getting passed by.
I'll wait to the day's end when the moon is high
And then I'll rise with the tide with a lust for life, I'll
Amass an army, and we'll harness a horde
And then we'll limp across the land until we stand at the shore
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
League and wow cartoon allow for the games to be playable on almost anything made in the last 15 years and not look like total shit on the lowest possible settings.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Graphics can only change so much since the art style of the game is linked to the Warcraft game series...which looks a lot like WoW does now. They have done some graphical improvements which, iirc, mostly revolve around effects and poly counts on characters.
not so much when the movie comes out. wow mmo will look like an atari game -not a bad thing if it were 1972 again...
My biggest issue is the player base. I just can't get used to the ridiculously huge turnover as players seem to only hang out for a month or two and then disappear. It's no wonder guild recruitment is a full time job in this game.