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Ninelives is an open world online RPG focused on freely searching and adventuring in a unique world and building characters with items and skills. They are aiming to create a game where players can enjoy the pleasures of simple RPG, such as discovering, collecting, battling, in their own relaxed pace. Multiplayer Co-Op and Competitive Player vs Player is coming soon to this game from the dev teams roadmap on their website.
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Web & Graphic Design - www.xdrac.com
"My Fantasy is having two men at once...
One Cooking and One Cleaning!"
---------------------------
"A good man can make you feel sexy,
strong and able to take on the whole world...
oh sorry...that's wine...wine does that..."
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
This game would have been great if it was 2002-2005.
Except that this game couldn't have been done by 2 people back in 02-05 because they had to start writing the code in the late 90s. And at that time a game with this kind of graphics and general systems would have needed more people.
Sure it's easy to say but back then you didn't have tools like Unity or at least not like it is today. So imho this game is a good example of how far we have come that these 2 people can create that kind of game. Even if they buy some art or stuff from outside sources this system itself is amazing compared to what we had at around 2000. Go to store, click, buy, done.
The combat and skill system work great and I really like the mobs using skills that I could get on a char too. Melees using a whirlwind kind of attack or mages sending Imps my way which are the same skills the classes use.
Sure there are some things that make the game more complicated than necessary (can't switch weapon in combat with right click, only drag drop to inventory) but alpha and a bug report might get it fixed. About bugs and fixes, I saw a posting about a quest being broken for some people and 1-2 days later they released a patch with some other minor stuff so I guess that works well.
If you are looking for a free game to kill some time I suggest you try it. It's a nice game to waste some time on and the good thing is that over time you will always find more stuff to do i.e. when they open a new zone or add a class if you reach the current end.
Check.
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Kudos to them for doing all this with 2 people.I would have never guessed this is a jrpg?
I can tell you this,they really like the color Orange lol.
The other impressive thing is they managed all those language options.
Definitely needs to be a mmo/online because playing this by yourself is not good enough.
They did get itemization good because i had a real amazing o/p bow right early where as most games don't want to give players anything.
Having to discover the mobs strength /abilities is a plus and the way all games should be done.
Needed fixes aggro is generic and player needs more animation vertices and i would change all the orange color lmao.
I guess so i don't sound like a hypocrite,i should pay respect to this team for doing a lot of things the way i like to see them done,i really do get frustrated seeing the same dumb ideas done over and over and here yet this team is trying to do it properly.
no levels =+++
no blocked paths=+++
itemization is solid=++
Only thing i still like to see is no markers over npc heads,anyone knows me ,i hate that,i don't want any hand holding or fake looking ideas in my game.
Never forget 3 mile Island and never trust a government official or company spokesman.
There is a certain quality about the game that creates a sense of wonder and mystery. Its something that has gone by the wayside in the linear games across almost every genre. For lack of a better description, it feels "old school."
I really look forward to being able to play the multiplayer mode. They have a long way to go with adding the rest of the classes and world, but what they have so far is amazing. I only hope they have the foresight to make the game harder for coop and create classes that are meant to be played together rather than simply all out dps.
I was Very happy to have found this game when searching Google for open beta's....on like the 7th page of google open beta's I found this Gem of a game
cant wait to see what happens with this game in the future// I Really Enjoyed the Games Music .has very very relaxing music that is enjoyable on the ears ^____^
Great music in this game some of the most relaxing music in a RPG and I don't know why hahah
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
did I mention this game has Very Relaxing Enjoyable music ???
Great music in this game =) some of the most relaxing music in a RPG and I don't know why hahah
Very true,the music is really relaxing and fits the game world.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
I respect that two people are doing it, but you do have to push a product out in a timely manner. *shrugs*
I hope that this will get a lot of support so they can eventually afford the resources needed to bring it to full MMORPG.
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- Michael Bitton
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has this beta been downloadable for 10 years ?? and no one has ever posted about it in 10 years ?
how did you come up with this being a 10 year old game ?