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This is why headsets like the Oculus will fail.

13

Comments

  • RidelynnRidelynn Member EpicPosts: 7,383
    edited January 2016
    I'd say laser tag and paintball courses have been built for a lot less than the cost an Oculus and the development of a game.

    So are you sure it's 90% of the experience for LOT less cost?

    And hey, you can use those courses with AR, or without AR. Bonus.
  • BensorBensor Member UncommonPosts: 66
    "I will never play on a computer, a console or a phone. I mean, I won't be able to pet my cat since my hands will be busy with a controller/mouse+keyboard/touchscreen. Gaming will fail hard !"
    "I will never read a book or watch TV. How am I suppose to talk to my wife if I don't look at her in the eyes or if I'm not focused ? Books and TV will both fail hard."
    "Reading newspaper will cut myself from my surrounding. I'll get the same result while talking to someone, and I won't be seen as an asocial guy from my surrounding. There is no way newspaper will sell."
    Stop making dumb excuses. Play with a VR headset when you are alone or when you agreed to spend some time with it with your significant other. No one is asking you to wear it all the damn time.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited January 2016
    Ridelynn said:
    I'd say laser tag and paintball courses have been built for a lot less than the cost an Oculus and the development of a game.

    So are you sure it's 90% of the experience for LOT less cost?

    And hey, you can use those courses with AR, or without AR. Bonus.
    I am 10000000% positive that a AR glasses, hardware and 'illiuminate' room per setup will cost less than an Oculus.

    Absolutely positive.

    ONE good projector costs about as much as an Oculus headset bro.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • RidelynnRidelynn Member EpicPosts: 7,383
    edited January 2016
    Just nevermind, the entire point has went right over your head. I'm sorry I can't enunciate it well enough for you. Or maybe you aren't reading everything in a post, like you accuse everyone else of doing.
    hmm
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Ridelynn said:
    Just nevermind, the entire point has went right over your head. I'm sorry I can't enunciate it well enough for you. Or maybe you aren't reading everything in a post, like you accuse everyone else of doing.
    hmm
    perhaps...I think OR glasses with a room filled with projectors to help the experience is a great idea. I just know its EXTREEMLY expensive and it will not even be as good as full unobstructed VR experience.

    I know this pretty much as a 10000% fact

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • RidelynnRidelynn Member EpicPosts: 7,383
    Ridelynn said:

    SEANMCAD said:
    udon said:
    AR is the more interesting to me of the two technologies long term for sure but I don't know if that means VR will fail.  VR in it's current and probably foreseeable future form is a isolated experience that cuts you off from the real world.  Great for people who want to dive into a virtual world for a few hours to play but not so much for people who would prefer a interactive experience with those around them.  AR promises (that's all it can do at this point) to give people the ability to interact with both the virtual and real world at the same time and do things as physical groups that VR just doesn't support.

    Both have their place and it will interesting to see how these two technologies move forward.
    I think AR is awesome and has far more uses than VR.

    However...when it comes to gaming the problem AR presents itself is that you do see part of the real world. That is a problem and an advantage at the same time.

    For example, Imagine playing a COD map in AR that is overlaced with real buildings...AWESOME!
    however, what about map number 2, 3,4, 5,6, 7
    are you going to go driving all over town for all those maps? well in VR you dont have to go anywhere 


    Why couldn't you use AR in combination with something like IllumiRoom, or a set of projectors against the walls of a room?

    That's closer to a holodeck than VR gets. And more than one person can be in the same room, and see and interact with each other, and physical objects could be integrated easily into the system.

    I'm not saying it's cheaper or better or anything, just that it's possible. The projector system throws up the landscape, AR fills in the gaps, and hey, you have map numbers 2, 3, 4, 5, 6, 7

    The biggest thing AR has going for it, is that you can use it with the real world - you can go to other places and meet with other people while still using AR. VR, you are pretty well stuck in a virtual world, and if you want to use it with anyone, they have to come into your virtuality. Reality around you gets cut off with VR, whereas it's incorporated with AR.


    Let's revisit that first post, since all your replys have been "But the oculus is cheaper and takes less gear"

    Your original point was that AR couldn't change your surroundings (maps 2, 3, 4, 5, 6, 7 - to be specific). I conjured up a hypothetical in which it didn't matter that AR couldn't do it, because other technology could serve the purpose. Then I conjured up another one using an existing situation - physical paintball and laser tag courses, which wouldn't cost anything extra to use for AR, and wouldn't even necessarily need to have anything to do with my first hypothetical example.

    And your still hung up on cost. Which I'm pretty sure I wasn't too hung up on. Because hey, it's all hypothetical just to show that AR could very well do what VR is attempting to do. You did say that we couldn't play maps 2, 3, 4, 5, 6, 7 with AR, and I came up with not one, but two different ways in which you could, and I'm pretty sure that's not an exhaustive list - brighter people than me could come up with a whole lot better.

    But whatever - keep on just arguing whatever point you want. It's like they say in politics - if you can't answer the question, just ignore it and answer with something you can. Right? I mean, you can never win a logical argument over the internet.
  • NanfoodleNanfoodle Member LegendaryPosts: 10,875
    The two techs dont even do the same thing, how is this thread still going?
  • dreamsfadedreamsfade Member UncommonPosts: 339
    Carl Zeiss shows new smart glasses at CES



    This is why headsets like Oculus will fail. They are too intrusive and impractical.
    Why you hating? This technology will only get better as time goes by. Just like computers and cellphones. We are just in the first baby step of this new technology.

    image
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Carl Zeiss shows new smart glasses at CES



    This is why headsets like Oculus will fail. They are too intrusive and impractical.
    Why you hating? This technology will only get better as time goes by. Just like computers and cellphones. We are just in the first baby step of this new technology.
    I think its just his way of voting for VR and OR in general while at the same time hating on Oculus.

    Which by the way as much as he hates Oculus specifcally he has two dev kits....

    why he went out and bought a technology he doesnt believe in I dont know but there it is

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • tawesstawess Member EpicPosts: 4,227
    Ridelynn said:
    I'd say laser tag and paintball courses have been built for a lot less than the cost an Oculus and the development of a game.

    So are you sure it's 90% of the experience for LOT less cost?

    And hey, you can use those courses with AR, or without AR. Bonus.
    Yeah... Ofc you can... YOu can do that for free if you are rescourful enough. 

    But setting up a holodeck style room to work with current (or near) AR and projectors... You can not. This i can tell you with absolute certainty. Just the cost for setting up the projectors will cost you more than the OR, not to mention creating the AR App.  

    This have been a good conversation

  • MukeMuke Member RarePosts: 2,614
    Carl Zeiss shows new smart glasses at CES



    This is why headsets like Oculus will fail. They are too intrusive and impractical.
    Why you hating? This technology will only get better as time goes by. Just like computers and cellphones. We are just in the first baby step of this new technology.
    These are two completely different devices. But as always, instead of embracing borth devices apparently some ppl want you to take 'a side'.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    It definitely wont catch on until at least a few more years. Heck, 4k still isn't common and its been out for at least 10 years.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Albatroes said:
    It definitely wont catch on until at least a few more years. Heck, 4k still isn't common and its been out for at least 10 years.
    that would make sense however it seems to me at least reading the new objectively that it already has caught on. I think it will be more evident though in a few more years as you say.

    I am not sure the first iteration of Smart Phones sold out 4 times or not.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    I genuinely feel the "downfall" of VR head wear will be a cross between "convenient transmission of MRSA" and something like this...





  • MrSnufflesMrSnuffles Member UncommonPosts: 1,117
    OP doesn't seem to understand the difference between VR and AR.

    With VR, the whole point is to shut yourself off from the real world,so you can immerse yourself in that virtual reality (games, architecture, other kinds of environment planning etc).
    While with AR the point is use it in addition to what you see in the real world, to give you additional information about the things you look at in the real world.

    There is no competition between AR and VR, because they both have very different purposes.

    I know the difference between the two and they are competing for mass market in the same area.

    All i am saying is that if you have 2 technologies that compete for the same market segment and one gives you thousands of possible applications without turning you into a potato sitting in a chair with no connection to the real world and the other enhances the real world and your social interactions then it is pretty obvious which one will prevail and which one will eventually die.
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    "It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
    - Michael Bitton
    Community Manager, MMORPG.com

    "As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law

    "I am jumping in here a bit without knowing exactly what you all or talking about." 
    - SEANMCAD

    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • MrSnufflesMrSnuffles Member UncommonPosts: 1,117
    Carl Zeiss shows new smart glasses at CES



    This is why headsets like Oculus will fail. They are too intrusive and impractical.
    Why you hating? This technology will only get better as time goes by. Just like computers and cellphones. We are just in the first baby step of this new technology.
    No hate, just stating a fact:  Oculus and similar VR are too intrusive and impractical.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

    "It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
    - Michael Bitton
    Community Manager, MMORPG.com

    "As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law

    "I am jumping in here a bit without knowing exactly what you all or talking about." 
    - SEANMCAD

    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • MrSnufflesMrSnuffles Member UncommonPosts: 1,117

    Muke said:
    Carl Zeiss shows new smart glasses at CES



    This is why headsets like Oculus will fail. They are too intrusive and impractical.
    Why you hating? This technology will only get better as time goes by. Just like computers and cellphones. We are just in the first baby step of this new technology.
    These are two completely different devices. But as always, instead of embracing borth devices apparently some ppl want you to take 'a side'.
    Just comparing them in terms of usability, practicality and general adaptability in the mass market. VR fails in all categories that are important.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

    "It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
    - Michael Bitton
    Community Manager, MMORPG.com

    "As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law

    "I am jumping in here a bit without knowing exactly what you all or talking about." 
    - SEANMCAD

    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • n3xxn3xx Member UncommonPosts: 36
    Different product for different uses... thread.
  • waynejr2waynejr2 Member EpicPosts: 7,771
    Bensor said:
    "I will never play on a computer, a console or a phone. I mean, I won't be able to pet my cat since my hands will be busy with a controller/mouse+keyboard/touchscreen. Gaming will fail hard !"
    "I will never read a book or watch TV. How am I suppose to talk to my wife if I don't look at her in the eyes or if I'm not focused ? Books and TV will both fail hard."
    "Reading newspaper will cut myself from my surrounding. I'll get the same result while talking to someone, and I won't be seen as an asocial guy from my surrounding. There is no way newspaper will sell."
    Stop making dumb excuses. Play with a VR headset when you are alone or when you agreed to spend some time with it with your significant other. No one is asking you to wear it all the damn time.

    what if your cat had a VR catsuit on and was in the game with you?  One day dogs and cats will be playing online games so we better start building pet appeal right away.
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • PottedPlant22PottedPlant22 Member RarePosts: 800
    Just comparing them in terms of usability, practicality and general adaptability in the mass market. VR fails in all categories that are important.
    Nah.  Important to you.  Oculus has stated that this was the first step.  Palmer Luckey addressed the very issue you're talking about, saying that we are at a technical limitation to make it smaller and still do what it does.  The VR devices being put out now needed new glass developed just to accomplish what they are looking to make as a product.  It's not like they can go to a store and grab what they need.  That's why they keep talking about the DK2 and off the shelf parts vs. custom stuff for CV1.  VIVE and PS VR is undoubtedly doing the same thing.  As the products are produce, more supply for parts are created.  Flaws and more efficient ways are developed to make things better and cheaper.  Just like cell phones, TVs, etc.  How many flat screens were duds when that tech first came out to the market?  It gets better and cheaper with time.  This is no different.
  • DiTHDiTH Member UncommonPosts: 88
    The only reason they will fail is because they cant read your mind so controls will kill immersion.
  • MrSnufflesMrSnuffles Member UncommonPosts: 1,117
    edited January 2016
    Just comparing them in terms of usability, practicality and general adaptability in the mass market. VR fails in all categories that are important.
    Nah.  Important to you.  Oculus has stated that this was the first step.  Palmer Luckey addressed the very issue you're talking about, saying that we are at a technical limitation to make it smaller and still do what it does.  The VR devices being put out now needed new glass developed just to accomplish what they are looking to make as a product.  It's not like they can go to a store and grab what they need.  That's why they keep talking about the DK2 and off the shelf parts vs. custom stuff for CV1.  VIVE and PS VR is undoubtedly doing the same thing.  As the products are produce, more supply for parts are created.  Flaws and more efficient ways are developed to make things better and cheaper.  Just like cell phones, TVs, etc.  How many flat screens were duds when that tech first came out to the market?  It gets better and cheaper with time.  This is no different.
    What exactly can VR improve on. Just name a few things. I really would like to know because i can't think of anything.

    It will always be inconvenient, intrusive and lock you out of the real world completely.
    DiTH said:
    The only reason they will fail is because they cant read your mind so controls will kill immersion.

    Yes and that can never be solved. VR has nowhere to go. 
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

    "It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
    - Michael Bitton
    Community Manager, MMORPG.com

    "As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law

    "I am jumping in here a bit without knowing exactly what you all or talking about." 
    - SEANMCAD

    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    waynejr2 said:

    what if your cat had a VR catsuit on and was in the game with you?  One day dogs and cats will be playing online games so we better start building pet appeal right away.
    This is kind of mean, though. Animals don't have the cognitive ability to differentiate the fact they're not seeing reality, so it would be alot like giving a person copious amounts of psychotropics. They'd literally take off, running into walls and starting fights with the air.
  • waynejr2waynejr2 Member EpicPosts: 7,771
    Adjuvant1 said:
    waynejr2 said:

    what if your cat had a VR catsuit on and was in the game with you?  One day dogs and cats will be playing online games so we better start building pet appeal right away.
    This is kind of mean, though. Animals don't have the cognitive ability to differentiate the fact they're not seeing reality, so it would be alot like giving a person copious amounts of psychotropics. They'd literally take off, running into walls and starting fights with the air.
    You do know that I was joking?  Basically taking the pet appeal bit from the movie Scrooged.  haha.
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    edited January 2016
    waynejr2 said:
    Adjuvant1 said:
    waynejr2 said:

    what if your cat had a VR catsuit on and was in the game with you?  One day dogs and cats will be playing online games so we better start building pet appeal right away.
    This is kind of mean, though. Animals don't have the cognitive ability to differentiate the fact they're not seeing reality, so it would be alot like giving a person copious amounts of psychotropics. They'd literally take off, running into walls and starting fights with the air.
    You do know that I was joking?  Basically taking the pet appeal bit from the movie Scrooged.  haha.
    I hoped, but if you thought of it, others will, too. I hadn't even gotten to that level of concern with the product.

    edit: What if someone thinks it's funny to put it on an unsuspecting, or otherwise incapacitated, fragile-minded human?
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