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This post is all my opinion, but I welcome debate on anything i have put, however, personal slander / name calling belongs in game where of course you're welcome to call me names im often found lounging about in EvE online.
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McDonalds does not have the best steak dinners
Please do not respond to me, even if I ask you a question, its rhetorical.
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Also there isn't one modern MMO in the list anywhere. People mock old games and put new titles on a pedestal, but new games are not doing well at all.
I'll agree that the mobile market is pretty terrible. It's sad that you just expect blatant rmt in any mobile game. They don't even bother being subtle about it anymore, it's just in your face from the get go.
In my little world the MMO players I know have moved to multiplayer games with instanced worlds like...well. 7 days to die as just one example
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Or when on a similar list a few years ago, the kardashian mobile app (not even a game) made it to be on the list, whilst only had 5 months to gather the income opposed to the others who had the whole year...
Purely by the numbers mobile is massive, and it's still on the rise, sadly. But since I'm not into mobiles, I think there are more concering aspects in only the PC bracket - not scary though, a list can't be scary
For example, CF is on the top of the list since years... a weak, p2w shooter, a lame CS rip-off - true, it has some fun modes, and also CS is much weaker than it was 15 years ago.
Or, that no MMOs on the list besides the "big" sub-only one, and two old eastern ones with a large fan-base in the east still to day.
Or, that majority of the list is about quick and fast, e-peen measuring games - though it has a good side too, with them collecting all the pvp peeps, RPGs can focus on PvE
Or, that the only single-player game is GTA which only reached the list through its online mode and shop. (meaning no big budget games in the future without some kinda online mode and shop, single player will left for the indies, lower budget projects, and a few great guys like CDPR)
Or, the absense of FPS (except CF and CS I mean), those are only in the console list... hello, controller-based, lame shooters of next years - sad, since shooters4mouse and keyboard
(and on a sidenote, two CoD and not a single BF? Ok, Hardline was kinda lame, but what about BF4?)
didnt think it out until i was done
Please do not respond to me, even if I ask you a question, its rhetorical.
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Yeah, plus, we really don't know if McDonald's does have the best steak dinners. If they ever had it, they might! That's completely off the rails, not related at all
Crazkanuk
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Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
--John Ruskin
You can health check the numbers by looking at games we have actual numbers for e.g.
WoW: (from AB's published 10-Q results): Q1 $272M + Q2 $221M + Q3 $195M or $688M in the first 9 months. So predicting $814M suggests $126M in Q4.
Could it be that low? Q2 and Q3 were both around 5M subs so the link between revenue and subs isn't exact but a drop to $126M - under 3M subs. Will we get the $$$ number for WoW with AB's next results? (Will depend how big a % of AB's revenue WoW is).
Destiny: only $291M and yet we know (from Activision) that users rose to 20M+ so over 10M+ sold in the first 9 months of 2015. Add in the last 3 months of the year. Looks low.
Now maybe some or even all the numbers are accurate but I would advise caution.
I think it has more to do with mobile games being more accessible. I think more people have smart phones than a console or gaming pc/laptop.
also a lot of that profit is most likely from advertising money, not people spending money on the games themselves. most mobile games are free to try.
The other thing I don't think MMO devs take into account is just how much the market can change in the time it takes them to develop an MMO. Even WoW (which many try to copy) will be a very different game in 4-5 years. In the early days of MMOs the development cycle was much shorter for most games so this didn't matter as much, but the past few years we have been bombarded by games that are copies of WoW from 4 years ago.
At least developers are making progress (that isn't cloning WoW) for the first time in many years, I have to at least be happy with that for now. Now if we could convince these companies to stop throwing money in the garbage chasing the MOBA dream when that market has been cornered for a looooong time.
It shows WOW as 814 million?
Well i just read somewhere they posted that they made 1.2 billion in the Q2 alone.SO unless they lost money the other 3Q something is really off.
It is funny seeing so many so called FREE to play games churning up millions of dollars then yo uget forum users defending them saying "there is nothing in CS you can't get in game".Fact is they inconvenience you by pretty much forcing you to spend or be left out.
Never forget 3 mile Island and never trust a government official or company spokesman.
As I said in my post above however - in which I looked at WoW and Destiny I would urge caution.
Nielson used to produce data in the US as well but after both Activision and EA said the "data" was "rubbish" things went quiet on that front.
If one cannot read and understand a quarterly report, or even want to believe the numbers reported from a publicly traded company, then God help us from the conspiracy theorists out there pandering their agendas.
Please do not respond to me, even if I ask you a question, its rhetorical.
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That game is so much fun though! I stopped playing a while back and played the beta when neople took over but never jumped back in all the way. I can't explain why though...because I always had a good time playing my Blazing Flower (at least I think that was the nen master awakening name, lol).